Camaro'
2008-05-15 08:36:17
I havnt tested and got this rite from scar.
Opposed to type send?
And whats bad about this(Havnt tested)
Simulate humanlike mouse movement with more customizable parameters. For humanness rx and ry must be used, at least 1, 1. mouseSpeed = 0 to 100 (40 to 60 best), ctrlSpacing = any integer (20 to 50 best), ctrlVariance = any integer (50 to 80 best). The values in MoveMouseSpline are 50, 30, 65. mouseSpeed is the speed of the mousemovement. ctrlSpacing is ctrlSpacing = the distance between control points along the spline, smaller values mean more randomness, larger values = more straightness. ctrlVariance is the randomness in each control point, smaller values = more straightness, larger values = more curvyness.
procedure SendKeysWait(Text: string; tWait, tRandom: Integer);Simulates key pressing in a humanlike way by defining the waiting time in ms between each key (tWait) and the randomly added wait (tRandom). Opposed to type send?
And whats bad about this(Havnt tested)
procedure MoveMouseSplineEx(x, y, rx, ry, mouseSpeed, ctrlSpacing, ctrlVariance: Integer);
Simulate humanlike mouse movement with more customizable parameters. For humanness rx and ry must be used, at least 1, 1. mouseSpeed = 0 to 100 (40 to 60 best), ctrlSpacing = any integer (20 to 50 best), ctrlVariance = any integer (50 to 80 best). The values in MoveMouseSpline are 50, 30, 65. mouseSpeed is the speed of the mousemovement. ctrlSpacing is ctrlSpacing = the distance between control points along the spline, smaller values mean more randomness, larger values = more straightness. ctrlVariance is the randomness in each control point, smaller values = more straightness, larger values = more curvyness.