Mr. Freeweed
2006-10-17 03:13:07
Pretend I have failsafes in here please.
What I would like to know, is useing "ChooseOption(x,y,'Jump-to')" 7 times in a cycle of a script detectible by rs. Lets say werewolf agility 4 rocks and 3 hurdles and 1 skull ramp all use "choose option" on each. I have found using choose option the way that is displayed below garentees a never miss but I 'm questioning if it is normal player use.
if there is a better way let me know I'd be thankful for any positive input.
Sincerely,
Mr. Freeweed
What I would like to know, is useing "ChooseOption(x,y,'Jump-to')" 7 times in a cycle of a script detectible by rs. Lets say werewolf agility 4 rocks and 3 hurdles and 1 skull ramp all use "choose option" on each. I have found using choose option the way that is displayed below garentees a never miss but I 'm questioning if it is normal player use.
repeat
repeat //338239
if FindObjAreaMTR2(x, y, 'ump', 'Jump', 'mp', 'Ju', '-to', 'to', 227, 90, 293, 144, 6717590, 2+random(5), 4, True) then
begin
AgilityXP:=AgilityXP+10;
Getirdone:=True;
writeln('Rock 4 and 5');
Mouse(x, y, 1, 1, False);
//CatchAll(2, 3, False, FreesDebug);
end;
until(Getirdone); Getirdone:=False;
until(ChooseOption(x,y,'Jump-to'));if there is a better way let me know I'd be thankful for any positive input.
Sincerely,
Mr. Freeweed