SRL Archive - Help and Support

Members Edit Please!


faster789

2008-04-24 22:40:26

Hello again members,
I've compiled my script. Please check for any things that might improve my script or things that make my script more undetectable thanks.
{====================================WELCOME TO BOBO'S CLAY SOFTENER!!!!================================================

VERSION 1.0

INSTRUCTIONS:

============== FILL OUT REQUIRED INFO!---YOU MUST HAVE SRL STATS! ========

==== START YOUR PLAYER IN THE VAROCK EAST BANK WITH 14 BUCKETS''(filled with water)'' ON THE TOP OF INVENTORY AND 14 CLAYS AT BOTTOM! and Clays in first bank slot! ==== }
//Thanks to Scar the Noob for dtms!//

program SoftMoney;
{.include SRL/SRL/misc/SMART.scar}
{.include SRL/SRL.scar}

var x, y, LoadsNum, LoadNum, Tries, Tried, Clay, SoftClay: integer;

const
VerNum = '1.0'; // DO NOT TOUCH..
//Smart Setup//
SmartWorld = 68; // what world do you want to login to??
Signed = True; // leave alone..

//YOU NEED TO HAVE SRL STATS!!!//
SRLStatsID = ''; //your srl stats id example : '0000'
SRLStatsPass = ''; // your srl stats password example : 'password'

NumLogout = 12; // --must be even number! amount of loads to do till logout, will logout to nextplayer if any or will just repeat same player..recomend to keep at 12.
LoadsPerPlayer = 1000; // How many loads per player to do till switch to next player?

procedure DeclarePlayers;
begin
HowManyPlayers :=1; // how many players do you want
NumberOfPlayers(HowManyPlayers);
CurrentPlayer:=0
Players[0].Name := ''; //Character Name
Players[0].Pass := ''; //Character Pass
Players[0].Nick := ''; //Nickname 3 - 4 Letter's of char name
Players[0].Active := True; //true if you want this player to be ran in the script false if you dont want it to run
end;

//==== START YOUR PLAYER IN THE VAROCK EAST BANK WITH 14 BUCKETS ON THE TOP OF INVENTORY AND 14 CLAYS AT BOTTOM! ====//

procedure SetupSmart;
begin
SmartSetupEx(SmartWorld, false, Signed);
ClearDebug;
WriteLn('Setting up Smart... Please Hold...');
Wait(10000 + random(5000));
SetTargetDC(SmartGetDC);
While not(SmartReady) do Wait(100);
end;

function FindsFountain(var tx, ty: Integer):boolean; //Made by Me :)...
var
i: integer;
WellPoints: TPointArray;
Well2D : T2DPointArray;
WEllPoint : TPoint;
begin
if not LoggedIn then exit;
x:= MSCX;
y:= MSCY;
begin
FindColorsSpiralTolerance(tx,ty,WellPoints,10449241,MSX1,MSY1,MSX2,MSY2,5);
Well2D:= TPAtoATPAEx(WellPoints,3,3);
for i:= 0 to length(Well2D)-1 do
begin
if not LoggedIn then exit;
Wellpoint:= MiddleTPA(Well2D[i]);
tx:= WellPoint.X;
ty:= WellPoint.Y;
MMouse(tx,ty,2,2);
wait(90+random(50));
if IsUpText('ountain') then
begin
GetMousepos(tx,ty);
result:= true;
Exit;
end else Continue;
end;
end;
end;

function myFindBank(TheBank: string): Boolean;
var
bx, by, TheDTM: Integer;
WhichAngle: Extended;
begin
case TheBank of
'feb': TheDTM := DTMFromString('78DA63AC67626088634001FFFFFD63F80FA41' +
'9416C2060AC01AA4987C83141D5FCF9C3C4C0055503028CAD44A8' +
'E924AC0600131E11B5');
'fwb': TheDTM := DTMFromString('78DA636C676260086540038C0CFFC12403C37' +
'F206004A98986C8304155FCF9C3C4C0055503D6D14C849A6EC26A' +
'009F5A0EA1');
'db': TheDTM := DTMFromString('78DA636C67626008644001FFFFFD63F80FA41' +
'9416C2060AC01AAF182C8B140D5FCF9C304A619A17CB09A204C35' +
'22E86AC2F09B0300F8811153');
'veb': TheDTM := DTMFromString('78DA63EC61626008624001FFFFFD63F80FA41' +
'9416C2060EC00AA8982C83141D5FCF9C3C4C0055503028C138850' +
'D343580D00122211A9');
'vwb': TheDTM := DTMFromString('78DA63EC606260B066C000FF819811440301E' +
'354A01A3B88381354FECF1F260611A81A1000AB3125428D2E7E35' +
'0087F80E5E');
'akb': TheDTM := DTMFromString('78DA636C606260F06140019D9D710CFF81342' +
'310FF0702C652A01A37881C1354CD9F3F4C0C5C5035200056E345' +
'841A3FFC6A002A3B0F97');
end;

if FindDtmRotated(TheDTM, bx, by, MMX1, MMCY, MMX2, MMY2, Radians(-30), Radians(30), 0.05,
WhichAngle) then
begin
Mouse(bx, by, 0, 0, True);
// FTWait(8);
FFlag(0);
if OpenBankQuiet(TheBank) then
begin
FixBank;
Result := True;
FreeDTM(TheDTM);
Exit;
end
else Result := False;
end
else Result := False;
FreeDTM(TheDTM);
end;

function Energy20: Boolean;
var
Colour: string;
Level: Integer;
begin
Level := GetMMLevels('energy', Colour);
Result := Level > 20;
end;

function BucketDDTM: Integer;
var
BucketMainPoint: TDTMPointDef;
BucketSubPoints: Array [0..4] of TDTMPointDef;
TempTDTM: TDTM;
begin
BucketMainPoint.x := 14;
BucketMainPoint.y := 24;
BucketMainPoint.AreaSize := 0;
BucketMainPoint.AreaShape := 0;
BucketMainPoint.Color := 0;
BucketMainPoint.Tolerance := 255;

BucketSubPoints[0].x := 23;
BucketSubPoints[0].y := 24;
BucketSubPoints[0].AreaSize := 0;
BucketSubPoints[0].AreaShape := 0;
BucketSubPoints[0].Color := 65536;
BucketSubPoints[0].Tolerance := 0;

BucketSubPoints[1].x := 6;
BucketSubPoints[1].y := 25;
BucketSubPoints[1].AreaSize := 0;
BucketSubPoints[1].AreaShape := 0;
BucketSubPoints[1].Color := 65536;
BucketSubPoints[1].Tolerance := 0;

BucketSubPoints[2].x := 15;
BucketSubPoints[2].y := 35;
BucketSubPoints[2].AreaSize := 0;
BucketSubPoints[2].AreaShape := 0;
BucketSubPoints[2].Color := 65536;
BucketSubPoints[2].Tolerance := 0;

BucketSubPoints[3].x := 22;
BucketSubPoints[3].y := 31;
BucketSubPoints[3].AreaSize := 0;
BucketSubPoints[3].AreaShape := 0;
BucketSubPoints[3].Color := 65536;
BucketSubPoints[3].Tolerance := 0;

BucketSubPoints[4].x := 7;
BucketSubPoints[4].y := 31;
BucketSubPoints[4].AreaSize := 0;
BucketSubPoints[4].AreaShape := 0;
BucketSubPoints[4].Color := 65536;
BucketSubPoints[4].Tolerance := 0;


TempTDTM.MainPoint := BucketMainPoint;
TempTDTM.SubPoints := BucketSubPoints;
Result := AddDTM(TempTDTM);
end;


procedure Siggy;
begin
writeln(' _ ');
Writeln(' / \ ___ _ ');
Writeln(' / \ / __| | | ');
Writeln('| | | | | | | ');
writeln(' \ \/ ___ | |__ __| |__ ___ _ ____ ___ ____ ');
writeln('| | | / _ \ | __||__ __| /___\ | |/__ | / __\ / ___\ ');
writeln(' \ / | |_| || | | | | |___ | / | || |___ | | ');
writeln(' \_/ \___/ |_| |_| \___/ |_/ |_| \___/ |_| ');
Writeln(' ');
Writeln(' Version '+VerNum+' By Faster789 AKA Bobo ');
Wait(3000);
end;

procedure Proggy;
begin
ClearDebug;

Writeln('-------------------------------------');
Writeln('Please post proggies to the place');
Writeln(' you got this script from! ');
Writeln(' ---- Clay Softener!---- ');
Writeln('-------------------------------------');
Writeln('|| Worked For: ' +TimeRunning+ '||');
Writeln('|| Did '+ IntToStr(LoadsNum)+ ' Loads! ||');
Writeln('|| -------MADE BY FASTER 789----------||');
Writeln('-------------------------------------');
SRLRandomsReport;
end;

procedure Myrandom;
begin
if(FindFight)then
RunAway('N', True,1,15000);
FindNormalRandoms;
end;

procedure Antiban;
begin
if(not(LoggedIn)) then Exit;
case Random(40) of
1: RandomRClick;
2: begin
RandomMovement;
SetAngle(true);
end;
3: BoredHuman;
4: AlmostLogout;
5: PickUpMouse;
end;
end;

procedure Bankit;
begin
if (not(LoggedIn)) then Exit;
case Random(4) of
0: begin
Wait(250 +random(50));
Deposit(18,28,True);
Wait(450 +random(100));
WithDraw(1,1,0);
Wait(100+ random(100));
CloseBank;
end;
1: begin
Wait(250 +random(50));
Deposit(17,28,True);
Wait(450 +random(100));
WithDraw(1,1,0);
Wait(100+ random(100));
CloseBank;
end;
2: begin
Wait(250 +random(50));
Deposit(15,28,True);
Wait(450 +random(100));
WithDraw(1,1,0);
Wait(100+ random(100));
CloseBank;
end;
3: begin
Wait(250 +random(50));
Deposit(16,28,True);
Wait(450 +random(100));
WithDraw(1,1,0);
Wait(100+ random(100));
CloseBank;
Myrandom;
end;
end;
end;

procedure ClickClay;
begin
if (not(LoggedIn)) then Exit;
Mouse(250,401,2,2,false);
Wait(250+random(100));
Mouse(253,470,0,0,true);
Wait(18000 +random(500));
end;

procedure SoftenClay;
begin
Clay := DTMFromString('78DA63CC62626078C18002167646331801694' +
'620FE0F048CB94035F719D000231209A44B806A9E1250930D54F3' +
'86809A64A09AE7F8D50000123D0C64');
SoftClay := DTMFromString('78DA637464626078C28002B20378198C80342' +
'310FF070246909ADB0C6880118904D2DE40352F09A87101AA794F' +
'408D0D116ACC31DD8CAE0600F0460C02');
if (not(LoggedIn)) then Exit;
if not FindDTM(BucketDDTM, x, y, mix1, miy1, mix2, miy2) then
begin
Writeln('couldnt find bucket for weird reason..');
NextPlayer(false);
end else
begin
Mouse(x,y,2,2,True);
Myrandom;
end;
if not FindDTM(Clay, x, y, mix1, miy1, mix2, miy2)then
begin
writeln('couldnt find clay');
NextPlayer(false);
end else
case Random(2) of
0: begin
Wait(100 +random(50));
if FindDTM(Clay, x, y, mix1, miy1, mix2, miy2)then
Mouse(x,y,2,2,True);
end;
1: begin
Wait(100 +random(50));
if FindDTM(Clay, x, y, mix1, miy1, mix2, miy2)then
begin
Mouse(x,y,2,2,False);
ChooseOption('lay');
end;
end;
end;
Wait(1500 +random(150));
ClickClay;
end;

procedure FindFountain;
begin
Clay := DTMFromString('78DA63CC62626078C18002167646331801694' +
'620FE0F048CB94035F719D000231209A44B806A9E1250930D54F3' +
'86809A64A09AE7F8D50000123D0C64');
SoftClay := DTMFromString('78DA637464626078C28002B20378198C80342' +
'310FF070246909ADB0C6880118904D2DE40352F09A87101AA794F' +
'408D0D116ACC31DD8CAE0600F0460C02');

if (not(LoggedIn)) then Exit;
begin
if FindDtm(Clay, x, y, mix1, miy1, mix2, miy2)then
begin
Myrandom;
SoftenClay;
Myrandom;
OpenBankFast('veb');
Bankit;
LoadsNum:= LoadsNum + 2;
LoadNum:= LoadNum + 2;
ClearDebug;
Proggy;
end;
begin
MakeCompass('N');
if Energy20 then
SetRun(true);
Myrandom;
RadialRoadWalk(FindVarrockRoadColor,270,330,60,-2,0)
FFlag(0);
Tries:= 0;
repeat
if not FindSymbolIn(x,y,'water', MMX1, MMY1, MMX2, MMY2) then
begin
Tries := Tries +1
Wait(500 +random(200));
if Tries > 20 then
begin
Writeln ('couldnt find the damn symbol');
Nextplayer(false);
end;
end;
until FindSymbolIn(x,y,'water', MMX1, MMY1, MMX2, MMY2);
if FindSymbolIn(x,y,'water', MMX1, MMY1, MMX2, MMY2) then
begin
Mouse(x,y,1,1,True);
FFlag(0);
Myrandom;
end;
end;
end;
end;


procedure Fillbucket ;
begin
begin
Clay := DTMFromString('78DA63CC62626078C18002167646331801694' +
'620FE0F048CB94035F719D000231209A44B806A9E1250930D54F3' +
'86809A64A09AE7F8D50000123D0C64');
SoftClay := DTMFromString('78DA637464626078C28002B20378198C80342' +
'310FF070246909ADB0C6880118904D2DE40352F09A87101AA794F' +
'408D0D116ACC31DD8CAE0600F0460C02');
GameTab(4);
if FindDtm(Softclay, x, y, mix1, miy1, mix2, miy2)then
begin
writeln('found softclay for some reason going to store it in bank');
Status('storing softclay');
exit;
end;
if not FindDTM(Clay, x, y, mix1, miy1, mix2, miy2)then
begin
writeln('no clay, going to bank to get some');
exit;
end else
begin
Wait(500 +random(250));
Myrandom;
GameTab(4);
Status('filling buckets');
if not FindDTM(BucketDDTM, x, y, mix1, miy1, mix2, miy2) then
begin
writeln('couldnt find the buckets');
NextPlayer(false);
end else
begin
Myrandom;
case Random(2) of
0: begin
if FindDTM(BucketDDTM, x, y, mix1, miy1, mix2, miy2) then
Mouse(x,y,2,2,True);
end;
1: begin
if FindDTM(BucketDDTM, x, y, mix1, miy1, mix2, miy2) then
Mouse(x,y,2,2,True);
end;
else
begin
writeln('couldnt find buckets');
NextPlayer(false);
end;
end;
begin
if not FindsFountain(x,y) then
begin
FindSymbolIn(x,y,'water', MMX1, MMY1, MMX2, MMY2);
Mouse(x,y,1,1,True);
FindsFountain(x,y);
Mouse(x,y,1,1,True);
Myrandom;
Antiban;
Wait(10000 +random(350));
exit;
end else
begin
Myrandom;
Mouse(x,y,1,1,True);
Myrandom;
Antiban;
Wait(10000 +random(350));
SoftenClay;
end;
begin
Wait(500 +random(250));
Myrandom;
GameTab(4);
Myrandom;
Status('filling buckets');
if not FindDTM(BucketDDTM, x, y, mix1, miy1, mix2, miy2) then
begin
writeln('couldnt find buckets');
NextPlayer(false);

end else
begin
if FindDTM(BucketDDTM, x, y, mix1, miy1, mix2, miy2) then
Mouse(x,y,2,2,True);
end;
begin
if not FindsFountain(x,y) then
begin
FindSymbolIn(x,y,'water', MMX1, MMY1, MMX2, MMY2);
Mouse(x,y,1,1,True);
FindsFountain(x,y);
Mouse(x,y,1,1,True);
Myrandom;
Antiban;
Wait(10000 +random(350));
exit;
end else
begin
Mouse(x,y,1,1,True);
Myrandom;
Antiban;
Wait(10000 +random(350));
end;
end;
end;
end;
end;
end;
end;
end;

procedure Walktobank;
begin
if (not(LoggedIn)) then Exit;
Status('going to bank');
MakeCompass('N');
SetAngle(true);
Myrandom;
RadialRoadWalk(FindVarrockRoadColor,75,140,65,-2,0);
FFlag(0);
Myrandom;
if not myFindBank('veb')then
begin
Tries:=0;
repeat
Tries := Tries +1;
Wait(150 +random(100));
Myrandom;
until myFindBank('veb') or (Tries > 30);
if Tries > 30 then
if not FindSymbolIn(x,y,'bank', MMX1, MMCY, MMX2, MMY2)then
begin
Tried:=0;
repeat
Tried := Tried +1;
Wait(150 +random(100));
Myrandom;
until FindSymbolIn(x,y,'bank', MMX1, MMCY, MMX2, MMY2) or (Tried > 10);
if Tried > 10 then
begin
writeln('couldnt find bank..');
NextPlayer(false);
end;
begin
if FindSymbolIn(x,y,'bank', MMX1, MMCY, MMX2, MMY2)then
begin
Mouse(x,y,1,1,True);
exit;
end;
end;
end;
end;
end;

procedure SoftClays;
begin
if (not(LoggedIn)) then Exit;
SetAngle(True);
FindFountain;
FillBucket;
Walktobank;
Bankit;
LoadNum := LoadNum +1;
ReportVars[0] := ReportVars[0] + 1;
end;

begin
SetUpSmart;
Siggy;
SetupSRL;
ScriptID :='790';
SRLID := SRLStatsID;
SRLPassword := SRLStatsPass;
if (SRLID = '') or (SRLPassword = '') then
begin
ClearDebug;
if (SRLStatsID = '') and not(SRLStatsPass = '') then writeln('Nice try, trying to trick it with just a ID :P');
writeln('You dont have SRL stats, To set up a SRL stats ID go here: http://www.stats.srl-forums.com');
TerminateScript;
end;
DeclarePlayers;
if LoggedIn then Logout;
LoginPlayer;
repeat
SoftClays;
if (LoadNum > NumLogout) then
begin
Logout;
Wait(60000 +random(30000));
NextPlayer(true);
LoadNum := 0;
end;
until (LoadsNum mod LoadsPerPlayer = 0)
NextPlayer(true);
end.

Timer

2008-04-24 22:42:46

Since Me And Scapian Got Banned, I Think We Should Work On It.

faster789

2008-04-24 22:53:08

-_-…thanks for pointing it out..for the 100th time…thats why I need your help how about helping rather than telling the world?

Timer

2008-04-24 22:54:02

I tell the world for the good of your reputation…. :D

faster789

2008-04-24 23:30:09

lol nope your telling the world to spoil my reputation..you hate me now :( and I could see that..

ontopic: anyone help please? u members are so inactive :(

P1nky

2008-04-24 23:53:51

timer you dont have to repeat same thing…

Hy script has banned over 10+ ppl (well cause ppl used it over 10 hrs ea day lol).

timer and scapian may have misused it. and improve antiban (that is probally not the problem tho)

faster789

2008-04-25 00:01:36

well actually, i forgot to mention this isnt the script that got them banned, lol the script that got them banned had mouse coord clicking lol so i think that got them banned, do you think this is now safe enough to post?

Jagex_Fagex

2008-04-25 00:20:46

um.. The members are in active? you posted the script an hour before you said that.. How about, you post it. Have a look at it yourself
and leave it a day or so, to allow people time to look and test etc.. And not, just spam your post count up. Thanks

~Jagex_Fagex

faster789

2008-04-25 00:24:21

lol sorry for my impaitence I luv scripting and i cant control it sorry..
btw lol i dont need my post count up -_-..

ZephyrsFury

2008-04-25 00:41:21

I can see a potential problem here:


repeat
if not FindSymbolIn(x,y,'water', MMX1, MMY1, MMX2, MMY2) then
begin
Tries := Tries +1
Wait(500 +random(200));
if Tries > 20 then
begin
Writeln ('couldnt find the damn symbol');
Nextplayer(false);
end;
end;
until FindSymbolIn(x,y,'water', MMX1, MMY1, MMX2, MMY2);

Ok, so if Tries is greater than 20 it will switch players right. The problem arises here because when you switched players, you haven't exited the loop yet therefore the next player will still be stuck in the loop looking for fountain symbol. This particular example is in the FindFountain procedure but a similar thing can occur any place you switch players in the middle of a loop.

Also just incase you didn't know a normal FindSymbol looks in the minimap already and you don't really need to use FindSymbolIn.


FindSymbolIn(x, y, 'Water', MMX1, MMY1, MMX2, MMY2)
Is the same as:

FindSymbol(x, y, 'Water')

You also do not need a DDTM for the bucket. You could use a normal DTM as none of your points actually change at all. Most of the time a normal DTM is sufficient for any inventory item.

faster789

2008-04-25 00:52:38

thanks a lot. Well I've tried making a dtm for the bucket but wouldn't never work out, so I used a DDTM. Ill try again and yes thanks for the findsymbol, i had that there so it will find the MMCY but then i forgot to change that after I removed MMCY, thanks. Rep+
edit: dang sory lol couldnt rep apparently I've recently just repped u.

Metagen

2008-04-25 18:59:17


3: begin
Wait(250 +random(50));
Deposit(16,28,True);
Wait(450 +random(100));
WithDraw(1,1,0);
Wait(100+ random(100));
CloseBank;
Myrandom;
end;

Maybe this would work better?


Deposit(randomrange(15-28),28,True);

But it looks very very nice. Way to go fasta


if not FindDTM(BucketDDTM, x, y, mix1, miy1, mix2, miy2) then
begin
Writeln('couldnt find bucket for weird reason..');
NextPlayer(false);
exit; // <-- not really needed but make it smoother
end else
begin
Mouse(x,y,2,2,True);
Myrandom;
end;
if not FindDTM(Clay, x, y, mix1, miy1, mix2, miy2)then
begin
writeln('couldnt find clay');
NextPlayer(false);
exit; // <--
Put in some exits for ya


procedure Walktobank;
begin
if (not(LoggedIn)) then Exit;
Status('going to bank');
MakeCompass('N');
SetAngle(true);
Myrandom;
RadialRoadWalk(FindVarrockRoadColor,75,140,65,-2,0);
FFlag(0); // <- not necessary
Myrandom;
if not myFindBank('veb')then
begin
Tries:=0;
repeat
Tries := Tries +1;
Wait(150 +random(100));
Myrandom;
until myFindBank('veb') or (Tries > 30);
if Tries > 30 then
if not FindSymbolIn(x,y,'bank', MMX1, MMCY, MMX2, MMY2)then
begin
Tried:=0;
repeat
Tried := Tried +1;
Wait(150 +random(100));
Myrandom;
until FindSymbolIn(x,y,'bank', MMX1, MMCY, MMX2, MMY2) or (Tried > 10);
if Tried > 10 then
begin
writeln('couldnt find bank..');
NextPlayer(false);
end;
begin // <- whys this here
if FindSymbolIn(x,y,'bank', MMX1, MMCY, MMX2, MMY2)then // <- use an else if (you already found they symbol)
begin
Mouse(x,y,1,1,True);
exit;
end;
end; // kill this one too
end;
end;
end;

Omg your script confuses me
FindFountain
FindFountains
SoftClay
SoftenClay

oh soz. are thos arbitrary begins and ends what you use to keep it organised? my bad

faster789

2008-04-25 20:12:42

;) lol thanks for the advice..

Camaro'

2008-04-26 17:01:08

From: faster789
;) lol thanks for the advice..


procedure Antiban;
begin
if(not(LoggedIn)) then Exit;
case Random(40) of
1: RandomRClick;
2: begin
RandomMovement;
SetAngle(true);
end;
3: BoredHuman;
4: AlmostLogout;
5: PickUpMouse;
end;
end;

SUCKS LOL..

try

Procedure MyAntiBan; //HERE READ SOME NOTES BELOW PLEASE DONT //COPY ALL OF IT thanks to p1nky
Var //just take SOME IDEAS! only
DBanMe: Integer; //same means already explained
Begin
If Not (LoggedIn) Then Exit;
DBanMe := Random(24);
Case DBanMe Of
0: PickUpMouse; //pick your mouse up and drop it =)
1: GameTab(1 + Random(33)); //goes to tab 1
2: DoEmote(1 + Random(75)); //does a emote such as dance and so
3: AlmostLogout; //performs to logout but doesnt it just goes over it
4: ChooseOption('cancel'); //right clicks anywhere and just goes to cancel
5: MMouse(Random(MSX2), Random(MSY2), 0, 0); //moves mouse
6: HoverSkill('random', false); //
7:
Begin
sleepandmovemouse(200 + Random(100));
gametab(4); //goes to invo
ChooseOption('Cancel'); //same
MMouse(Random(MSY1), Random(MSX1), 0, 0);
End;
8:
Begin
GameTab(1 + Random(13));
wait(1000 + Random(600));
gametab(4); //
End;
9,10,11,12,13: MMouse(x, y, (10 + random(350)), (10 + random(200)));
End;
End;

Jackrawl

2008-04-30 22:15:48

From: Timer
Since Me And Scapian Got Banned, I Think We Should Work On It.


Why would you be able to make it undetectable if you got banned?

Daniel

2008-05-01 04:50:43

From: JackLKrawl
Why would you be able to make it undetectable if you got banned?


Jack is back! Why'd you come back, Jack?

Gu3st...

2008-05-01 05:07:11

Yea i wondered the same!

WB! ;)