From: n3ss3s
The end result of me needing lobster cash for Bounty Hunter.
The average roundtime hangs in the 150 seconds, and gets better depending of your agility level ofcourse.
If one load is 150 seconds, and you gain 28 * 85 = 2380gp per load, so gp per one second is ~15,9, so you gain 15,9 * 3600 = 57k per hour =]
Place your player in the Seers Village bank and hit run.
The SMART loads world 121 default which's prefix is swe5, you can change it if you want to…
I think that's it, remember to post proggies and feedback! :)
Oh, I almost forgot, you get a beekeeper random very rarely using this script, atleast by my experience, but if you happen to get one, it's a good sign to take a little break from flaxpicking.
Ever considered loading you ddtms the leet way?
Like this?
Function MakeDDTM(TheDDTM: TIntegerArray): integer;
var
TempLength,i:integer;
DDTM:TDTM;
begin;
TempLength:= (Length(TheDDTM) div 6)
DDTM.MainPoint.x:= TheDDTM[0];
DDTM.MainPoint.y:= TheDDTM[1];
DDTM.MainPoint.AreaSize:= TheDDTM[2];
DDTM.MainPoint.AreaShape:= TheDDTM[3];
DDTM.MainPoint.Color:= TheDDTM[4];
DDTM.MainPoint.Tolerance:= TheDDTM[5];
SetArrayLength(DDTM.SubPoints, 0);
for i := 0 to TempLength -2 do
begin
SetArrayLength(DDTM.SubPoints, Length(DDTM.SubPoints) +1);
DDTM.SubPoints[Length(DDTM.SubPoints) -1].x:= TheDDTM[(I+1)*6];
DDTM.SubPoints[Length(DDTM.SubPoints) -1].y:= TheDDTM[(I+1)*6 + 1];
DDTM.SubPoints[Length(DDTM.SubPoints) -1].AreaSize:= TheDDTM[(I+1)*6 + 2];
DDTM.SubPoints[Length(DDTM.SubPoints) -1].AreaShape:= TheDDTM[(I+1)*6 + 3];
DDTM.SubPoints[Length(DDTM.SubPoints) -1].Color:= TheDDTM[(I+1)*6 + 4];
DDTM.SubPoints[Length(DDTM.SubPoints) -1].Tolerance:= TheDDTM[(I+1)*6 + 5];
end;
Result := AddDTM(DDTM);
end;
Function LoadRightDTM(Name : String): integer;
begin;
Case LowerCase(Name) of
'dwarfcoal' : Result := MakeDDTM([621,120,0,0,1796464,300,
598,107,3,0,0,0,
648,134,1,0,0,0,
613,102,5,0,GreyRock,0,
660,55,1,0,0,0]);
'brownrocks': Result := MakeDDTM([633, 51,6,0,BrownRock,0,
624, 50,6,0,BrownRock,0,
640, 50,6,0,BrownRock,0,
632, 58,6,0,BrownRock,0,
632, 43,6,0,BrownRock,0]);
end;
end;
It just uses so many space in your script :p