drizzt
2008-04-03 21:18:39
Power!
okay, this script has a a crazy form that took me forever to figure out, and is my pride and joy atm.
it is named Power! because it will chop trees, and is quite accurate, i must say. after that though, it will either fletch them and drop them (unless regular trees, then it will make shafts and keep), burn them, or just drop them.
remember, its only in Beta stage, so the burning isn't working correctly atm, but i'm working on it, feedback would be wonderful.
post any problems/proggys right here, and if i see the words "reserved for proggy" in your post, you will be getting a cyberkick to the earlobe pretty soon after, just sayin'
updated, try the burning now, i'm thinking it's like 8m times better, and also, SMART Setup is on lines 583-595 if you want to take it out
kingarabian
2008-04-04 04:24:14
Hey man got it to work with smart. Gonna test, will post a proggie soon.
Lancelot074
2008-04-04 16:35:01
Hey you finally released it, will test it again soon to see if I can get a long proggy for ya.
slayerkiller13
2008-04-05 08:03:21
nice script i would test but busy with miners atm :p
drizzt
2008-04-06 23:52:50
updated, try out the burning now, i think it's pretty good. also, i wanna see some proggies.
sirlaughsalot
2008-04-14 13:58:25
im running it right now i would advise making it wait for one tree to be down before chopping down another tree =/ and have it wait for the inventory to be full, it would be cool if it calculated how much xp it got ect im sure that is coming soon though =D. those are little things that can be fairly easily put in =D thanks ive always wanted something like this though! and an ent just killed my axe.
= = = = = = =
6 Minutes and 12 Seconds
= = = = = = =
Cut 30 Logs
= = = = = = =
Dropped 30 Things
= = = = = = =
and after that it logged me out and tried to go to the next player =/
drizzt
2008-04-14 17:49:29
well, yea..right now i've got it working a lot better, it does seem to get owned by ents though. and actually..my new version does quite a good job at killing one tree before moving on to another. however, ents..god i hate them, i'm working on an entpwner and then maybe release time. if you want the current version for testing, my MSN is [email]drizzt.pwns@hotmail.com[/email] and i'll send it from there
sirlaughsalot
2008-04-16 09:15:24
From: drizzt
well, yea..right now i've got it working a lot better, it does seem to get owned by ents though. and actually..my new version does quite a good job at killing one tree before moving on to another. however, ents..god i hate them, i'm working on an entpwner and then maybe release time. if you want the current version for testing, my MSN is [email]drizzt.pwns@hotmail.com[/email] and i'll send it from there
Aight ill be on msn as soon as my computer is fixed, its supposed to be delivered around 4:30, i think it will be sooner than that but it depends on how many deliveries fed-ex has today…
shrubie1
2008-04-18 23:51:31
hmm looks not bad. ill try it
Leecher R' Us
2008-04-21 07:27:54
I had problems with this script. It seems like a good one, but until firemaking is up, I won't touch it =/.
hamuthecow_ALIVE
2008-04-22 17:40:24
ok probably ur best proggy for this scrpt, i have to say excellent script tree finding was flawless, BUT i was stuck in an ass-load of randoms, so when i left it on over night in ran for 30 mins then RANDOM, so get anti-random auto-talk etc, otherwise EXCLENT SCRIPT PROGGY:
= = = = = = =
6 Hours, 44 Minutes and 51 Seconds
= = = = = = =
Cut 237 Logs
= = = = = = =
Dropped 238 things
drizzt
2008-04-22 20:06:39
From: hamuthecow_ALIVE
ok probably ur best proggy for this scrpt, i have to say excellent script tree finding was flawless, BUT i was stuck in an ass-load of randoms, so when i left it on over night in ran for 30 mins then RANDOM, so get anti-random auto-talk etc, otherwise EXCLENT SCRIPT PROGGY:
= = = = = = =
6 Hours, 44 Minutes and 51 Seconds
= = = = = = =
Cut 237 Logs
= = = = = = =
Dropped 238 things
nice. however, dropping i was hoping wasn't gonna be the main use of it..check out the new version for my excellent burning.
Edit: Btw, don't worry about the smart constant, i was experimenting if i could put it in and get it to work, but i couldn't get it, and just left the const in
hamuthecow_ALIVE
2008-04-23 20:23:16
no prob my main concern is anti-ban/random cause seriously i love your find tree procedure, its flawless(You make it?), so w/ anti ban/random this would make one hell o'a script
drizzt
2008-04-23 21:03:22
From: hamuthecow_ALIVE
no prob my main concern is anti-ban/random cause seriously i love your find tree procedure, its flawless(You make it?), so w/ anti ban/random this would make one hell o'a script
yea the treefinding is beatiful, of course i made it. it actually has a lot of antirandom, pretty human looking really, if you wanna pm me, i'll give you the newest version for testing. because this thread will be gone in the next day i think
bakec00kies
2008-04-25 22:11:44
hmm i think ill test this out. if i could dl it in the first place lmfao -.-
drizzt
2008-04-26 18:36:42
lol! haha idk why it's not there..
umm..lemme see if i can get it posted up real quick
Leecher R' Us
2008-04-30 17:54:39
as soon as I filled out my info and hit start, it closed on me. I updated all my srl crap so It should work =/.
drizzt
2008-04-30 18:13:38
[QUOTE=Leecher R' Us;393716]as soon as I filled out my info and hit start, it closed on me. I updated all my srl crap so It should work =/.[/QUOTE]
gotta update worlds.ini. i'm sure there is something about it in SMART help thread
hamuthecow_ALIVE
2008-04-30 21:00:13
Leechers R' US diable smart remve the smart include line at the beginning and search for the smart setup to remove, or use smart!
d0pe b0i
2008-05-19 11:07:20
From: drizzt
gotta update worlds.ini. i'm sure there is something about it in SMART help thread
i did this and it still closes.
any ideas?
trentuno30
2009-01-16 02:21:43
[Runtime Error] : Exception: Access violation at address 0228C1A3 in module 'Embedded_SMART.dll'. Read of address 00000151 in line 33 in script C:\Program Files\SCAR 3.15\includes\srl/srl/misc/smart.scar
any idea's??
jkmaster
2009-01-16 18:00:52
From: trentuno30
[Runtime Error] : Exception: Access violation at address 0228C1A3 in module 'Embedded_SMART.dll'. Read of address 00000151 in line 33 in script C:\Program Files\SCAR 3.15\includes\srl/srl/misc/smart.scar
any idea's??
maybe because it was a year ago and its outdated?…
gamer0n1
2009-01-25 19:08:10
Failed when compiling
Line 584: [Error] (16896:1): Invalid number of parameters in script C:\Program Files\SCAR 3.15\Scripts\Runescape\Power! SMART Beta.scar
here are the lines 582 -588
begin
SmartSetupEx(GetRandomWorld(FreeWorld),false,SmartSigned)
wait(5000);
SetTargetDC(SmartGetDC);
while not smartready do wait(300);
end else
begin
whats wrong?