ShowerThoughts
2008-03-01 16:44:47
I want to know if it compiles for you guys(and girls)
2008-03-01 16:44:47
2008-03-01 16:45:35
2008-03-01 16:48:10
2008-03-01 16:51:32
2008-03-01 16:53:43
2008-03-01 17:05:10
Scan taken on 01 Mar 2008 22:02:44 (GMT)
A-Squared
Found nothing
AntiVir
Found nothing
ArcaVir
Found nothing
Avast
Found nothing
AVG Antivirus
Found nothing
BitDefender
Found nothing
ClamAV
Found nothing
CPsecure
Found nothing
Dr.Web
Found nothing
F-Prot Antivirus
Found nothing
F-Secure Anti-Virus
Found nothing
Fortinet
Found nothing
Ikarus
Found nothing
Kaspersky Anti-Virus
Found nothing
NOD32
Found nothing
Norman Virus Control
Found nothing
Panda Antivirus
Found nothing
Rising Antivirus
Found nothing
Sophos Antivirus
Found nothing
VirusBuster
Found nothing
VBA32
Found nothing
2008-03-01 17:07:48
2008-03-01 18:31:24
2008-03-02 02:35:42
2008-03-02 08:16:56
2008-03-02 08:20:27
From: the scar noob
Nice stuff dude:) Keep it up;)
-Tsn.
2008-03-02 08:22:17
From: hermpie
that's gets in my sign xD best liar ever.xD
2008-03-02 08:23:29
2008-03-02 13:23:17
begin
writeln('start the game and mazimize it!')
wait(2000)
writeln('Auto start in 7 secs')
wait(7000)
GetApplication.Minimize;
repeat
MoveMouse(9, 40)
wait(200)
MoveMouse(1007, 48)
wait(200)
MoveMouse(15, 714)
wait(200)
MoveMouse(1008, 711)
wait(200)
until({you are gay}false)
end.2008-03-02 13:24:01
2008-03-02 13:24:42
2008-03-02 13:36:31
begin
repeat
MoveMouse(430, 33)
wait(200)
MoveMouse(7, 33)
wait(200)
MoveMouse(430, 280)
wait(200)
MoveMouse(7, 280)
wait(200)
until(false)
end.2008-03-02 15:17:53
2008-03-02 15:29:27
2008-03-02 16:54:18
2008-03-02 17:29:10
2008-03-04 11:01:37
2008-03-05 16:06:14
2008-03-05 16:40:00
2008-03-08 07:01:47
2008-03-08 07:14:23
2008-03-10 07:55:00
2008-03-10 08:12:24
2008-03-11 06:52:40
From: hermpie
You!!!
ARE RIGHT xD
2008-03-11 09:15:38
2008-03-11 11:34:49
2008-03-11 12:11:01
2008-03-12 16:01:04
2008-03-15 13:32:09
//Zegt 'jij bent dood'
//Als de Enemy de player raakt Result:=True
2008-03-15 14:27:40
2008-03-15 16:20:33
From: WhoCares357
What language is that? Sounds Swedish?
2008-08-06 18:49:10
2008-08-06 19:48:05
2009-08-11 01:45:46
From: noidea
LOL 22k! It is pretty fun and I like it. It gets really fast and difficult!
noidea
2009-08-13 17:05:43
2009-08-13 17:07:20
From: caused
Nice game. I made 314k fullsized…
It definately has potential xD… For example you add items, like bananas, oil, rockets and all stuffs xD. Firing with left or right mouse…
Another Idea would be a multiplayer, where one player is the skull, and the other one the smiley. With a limited mousespeed for the skull-user, that increases with the time that passes.
~caused
2009-09-04 22:34:06
if Enemy.Left < Player.left then Enemy.Left := Enemy.left + Level.Tag;
if Enemy.Left > Player.Left then Enemy.Left := Enemy.Left - Level.Tag;
if Enemy.Top < Player.Top then Enemy.Top := Enemy.Top + Level.Tag;
if Enemy.Top > Player.Top then Enemy.Top := Enemy.Top - Level.Tag;
veranderd met een richtings cooficient gaat hij recht streeks naar de player
var
AvoidForm: TAvoidForm;
deltax, deltay, Richting, Richtingx: Variant;
deltay:= Player.Top - Enemy.Top;
deltax:= Enemy.Left - Player.Left;
richting:= deltay/deltax;
if(deltax < 0)then
begin
richting:=richting*-1
end;
if(deltay < 0)then
begin
richting:=richting*-1
end;
richtingx:= 1;
if(richting > 1)then
begin
richtingx:= 1/richting;
richting:= 1;
end;
if Enemy.Left < Player.left then Enemy.Left := Enemy.left + Level.Tag*richtingx;
if Enemy.Left > Player.Left then Enemy.Left := Enemy.Left - Level.Tag*richtingx;
if Enemy.Top < Player.Top then Enemy.Top := Enemy.Top + Level.Tag*richting;
if Enemy.Top > Player.Top then Enemy.Top := Enemy.Top - Level.Tag*richting;
zo gaat hij rechtstreeks naar de muis:P2009-09-05 01:39:51
From: nielskool
echt leuk spelletje:P
// real nice game:P
als je:
// if you:veranderd met een richtings cooficient gaat hij recht streeks naar de player
if Enemy.Left < Player.left then Enemy.Left := Enemy.left + Level.Tag;
if Enemy.Left > Player.Left then Enemy.Left := Enemy.Left - Level.Tag;
if Enemy.Top < Player.Top then Enemy.Top := Enemy.Top + Level.Tag;
if Enemy.Top > Player.Top then Enemy.Top := Enemy.Top - Level.Tag;
een richtings cooficent krijg je door verschil van muisy en skully te delen door verschil muisx en skullx dan krijg je hoeveel y hij omhoog of omlaag moet per x opzij:P
dus:
// i don't know how to say some words in english so i wil short it:P
// add something to make i go straigt to the mouse
var:
var
AvoidForm: TAvoidForm;
deltax, deltay, Richting, Richtingx: Variant;zo gaat hij rechtstreeks naar de muis:P
deltay:= Player.Top - Enemy.Top;
deltax:= Enemy.Left - Player.Left;
richting:= deltay/deltax;
if(deltax < 0)then
begin
richting:=richting*-1
end;
if(deltay < 0)then
begin
richting:=richting*-1
end;
richtingx:= 1;
if(richting > 1)then
begin
richtingx:= 1/richting;
richting:= 1;
end;
if Enemy.Left < Player.left then Enemy.Left := Enemy.left + Level.Tag*richtingx;
if Enemy.Left > Player.Left then Enemy.Left := Enemy.Left - Level.Tag*richtingx;
if Enemy.Top < Player.Top then Enemy.Top := Enemy.Top + Level.Tag*richting;
if Enemy.Top > Player.Top then Enemy.Top := Enemy.Top - Level.Tag*richting;
//this way it goes strays to the mouse:P
2009-09-19 13:13:15
2009-09-20 00:36:47
From: antti mies
W00t 138k :D
This a very good game :)
Edit 223k!! :)
2009-09-24 00:16:20
From: Hermen
In what point? Totally crappy and useless?