Fally Cow Cruncher
drizzt
2008-02-16 12:20:19
Fally Cow Cruncherfor those that don't know, this would be an east falador cow killer.
Credit goes to Munk, i used some of his procedures/functions, edited a little to fit my script
here it is..
Start Players in fally east bank,
set Debug to false, unless you are having problems and want to edit it..but even then i would contact me about it.
fill out DeclarePlayers, and it should work fine

^^ sorry U L T R A, you got beat ^^
==================================================
FallyCowCruncher has been running for 10 Hours, 6 Minutes and 22 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 1217 Cows
and picked up 1009 Cowhides
in a total of 36 Loads
"h" has killed 471 Cows
and has picked 392 Hides
"ets" has killed 312 Cows
and has picked 253 Hides
"id" has killed 434 Cows
and has picked 364 Hides
===========================FallyCowCruncher========
Download Latest Version(FallyCowCruncher v 3.0) today!
Update log:
v 2.33 to 2.4: Better counting of hides, fixed the problem with the progress report.
v 2.4 to 2.41: changed the picking of the hides, removed waitbetweenplayers for an even better update, made it so that if all players are false, the script will terminate,among other things, this is a good'un!
v 2.41 to 2.43: Updated for SRL rev #15, along with some other updates
v 2.43 to 3.0: total rewrite on the 3 important functions, better cow finding, better cowhide finding, and better walking.
also, if you like the script, feel free to press the blue check button that means rep+ me
previous versions
FallyCowCruncher v.2.41.scar (23.6 KB, 86 views)
FallyCowCruncher v 2.43.scar (26.2 KB, 146 views)
Bugs: it's too pwnage for words
nice script:p
I was runnin it, and I noticed the gate finding wasnt working right. I've got a few bugs for ya to fix, I was gonna tell you on msn but you went offline.
Anyways, I've helped with this script alot and it's getting very good, give it a try! Also, I am using the idea AttackMode procedure in this one, for next forefeathers update :D
sock pile
2008-02-20 02:09:40
looks nice ima try and test it during the night :)
M_Back
2008-02-26 08:25:03
I tested it and the walking worked great from the bank to the gate. At the gate it just froze. So, it changed char but it still thought it was at the gate. And it's hard to find the gate in the bank. :p So it froze again.
I tried again and this time the gate was open, :) . The cow fighting worked good, some lags, but it had trouble to find the hides. And I used my pure def so I could not withstand to wait for a full inventory of hides, so I did not test the walking back. :p
n3ss3s
2008-02-26 08:34:10
All kinds of player changing should be done in the MainLoop, IMO - I was about to start crying for that Until(False) without any breaks and only one loop anyways :p
drizzt
2008-02-29 16:41:12
Right now i'm updating the hell out of it, i posted it wayyy too early, but i think it's just about ready now after i fix my colors/tolerance on the cow killing, so i wouldn't suggest really anyone to use it atm, but some good advice on what i should do differently really is wonderful
EDIT: I am done editing it! for now at least…in changing the name from FCCv2 to FallyCowCruncher v2 i put a break so it will only pick up one hide per cow, and took the nextplayers i had out of my procedures..but for now, i might improve on my antiban or throw some more findnormalrandoms in..but its done! and now that my name is yellow maybe it will be used
Richard
2008-03-07 15:51:47
Great script mate, keep up the good work and you might just be level with the forefeaths/cave running standards :p
drizzt
2008-03-08 11:57:13
lol, to everyone who downloaded v 2.12…i released it with a huge bug, i'll get rid of it and re-post
EDIT: bug fixed, now use it pl0x?
senrath
2008-03-11 22:27:57
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 197 Cows
and picked up 167 Cowhides
in a total of 4 Loads
"sdri"(True) has killed 33 Cows
and has picked 28 Hides
"xsni"(True) has killed 164 Cows
and has picked 139 Hides
===========================FallyCowCruncher==========================
Alright, it worked okay, but not that well. Here are some problems I noticed:
1.) Cow colors are really close and/or identical to other colors found in the surrounding area, so it often takes a while to find the next cow (and has the cursor doing some really crazy moving).
2.) Cow hides have the same trouble with daisies. Most of the time it will look at them instead of the hides.
3.) It got lost going back to the bank, a lot. Most of the time it never even made it totally into Falador. Just stopped by the gate into Falador and started examining the trees o_O
drizzt
2008-03-12 07:33:13
From: senrath
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 197 Cows
and picked up 167 Cowhides
in a total of 4 Loads
"sdri"(True) has killed 33 Cows
and has picked 28 Hides
"xsni"(True) has killed 164 Cows
and has picked 139 Hides
===========================FallyCowCruncher==========================
Alright, it worked okay, but not that well. Here are some problems I noticed:
1.) Cow colors are really close and/or identical to other colors found in the surrounding area, so it often takes a while to find the next cow (and has the cursor doing some really crazy moving).
2.) Cow hides have the same trouble with daisies. Most of the time it will look at them instead of the hides.
3.) It got lost going back to the bank, a lot. Most of the time it never even made it totally into Falador. Just stopped by the gate into Falador and started examining the trees o_O
hmm..thats not good :(, i'm uploading a new version now that shouldn't do that as much.. but umm..the walking thing..idk so much about that. i know after clicking on the tree it does some antirandoms..but walking is the best part on my computer..i even got a 33 hour on 3 players, but forgot to post.. if you use it again, maybe it's you being impatient and thinking it's not working :p, i do it too. but if you use it again, and it happens again, post again, and i'll update it
senrath
2008-03-12 07:57:02
I'll run it again when I get home. But I don't think I'm impatient when I come back to the computer to have it logged off with error Cannot find bank, or whatever it actually says in the console.
kingstun
2008-03-12 08:19:56
it kinds stalls at the bank for 30 seconds
drizzt
2008-03-12 11:09:09
hmm…populated world? i'm not absolutely certain but i think it relies on finding the bank symbol..so if the world is crazy populated it won't work i bet.. i don't understand it works perfectly for me
EDIT: what i'm doing now is running just the walking procedure when i'm at school, my 3 accounts will most likely get banned, but it should get any bugs if there are any
kingstun
2008-03-12 14:12:11
can u add anti-random
it usally getsstuck and log outs
senrath
2008-03-12 14:19:34
From: kingstun
can u add anti-random
it usally getsstuck and log outs
Uh, it has antirandoms in it already. And where does it get stuck?
Edit: Alright, the problems seem to have gotten worse in the new version. It takes even longer to find cows and cowhides, and is even more erratic in its searching.
drizzt
2008-03-12 17:08:12
gah..darn new version..
also
can u add anti-random
it usally getsstuck and log outs
well, there is plenty of anti-random, although, anti random hasn't been working great in any scripts for me lately, so uhmm.. idk man.
and you guys should go ahead and know, the dasies, i've tried sooo many colors..maybe i should lower tol..i'm going to try that, and after it, if it's still unreliable, i'll try thinking up a new witty way to find the cows
EDIT: right now i got it so that it hasn't examined a daisy yet. it does go a little crazy if it gets to the east of the cage, but not as much and will go to the yellowdot quicker..i'm running it for an hour before i'm going to release it again
EDIT EDIT: I think it's good guys, check this out, best proggy yet (in my opinion)
=====================================================================
FallyCowCruncher has been running for 11 Minutes and 32 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 29 Cows
and picked up 28 Cowhides
in a total of 1 Loads
"h"(True) has killed 29 Cows
and has picked 28 Hides
===========================FallyCowCruncher==========================and no its not super long or w/e, but look at the similarity between cows attacked and hides picked :)
senrath
2008-03-12 20:10:31
Sweet. Once I get more accounts stronger, I'll try it out again.
drizzt
2008-03-12 20:29:38
also guys, i didn't put it in the directions, but you need to setup waitbetween and debug, debug will spam your debug box, so i'd change it to false, and waitbetween will wait a random of 60 secs between switching chars
kingstun
2008-03-14 06:30:08
it gets sruck on the magic box (old man) and the scaperune one
kingstun
2008-03-14 07:49:33
it picks up the hide after 3-5 seconds after cow is killed
but it doesn't bank that often tho if inventory is full it still attacks cows
drizzt
2008-03-14 08:06:56
1. don't double post, use the edit button
2. that's srl, i call findnormalrandoms enough times in my script, you have to rely on SRL to finish the rest, maybe it's a bug.
3. i've only ever seen it attack one cow after the inv is full, then it banked
4…i'll get to that when i get home
kingstun
2008-03-14 09:27:55
i will test it and give back report
———————————–
thanks for the great update ur the best
————————————–
is it ok if i modify the script for my own needs??
drizzt
2008-03-14 18:53:57
of course it's ok to modify the script to your needs, you could change it to
program fallycowcruncher;
begin
end.
and have that as you Fallycowcruncher in your computer, all i care about is you taking the script and not giving me credit for it
kingstun
2008-03-15 11:33:42
thank you drizzt
i am still a newbie scripter but this will give me experience of adding anti-random for ess miner
drizzt
2008-03-15 11:40:29
From: kingstun
thank you drizzt
i am still a newbie scripter but this will give me experience of adding anti-random for ess miner
what would be awesome is to use FCC v 2.32 and gimme a good 5 hours+ proggy?
EDIT: oh, and you are welcome
kingstun
2008-03-15 14:27:13
ok i can get u and 8 hour one on monday
Lancelot074
2008-03-15 15:57:34
=============================================================
FallyCowCruncher has been running for 4 Hours, 9 Minutes and 25 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 581 Cows
and picked up 474 Cowhides
in a total of 19 Loads
"dbo"(True) has killed 236 Cows
and has picked 195 Hides
"eve"(True) has killed 203 Cows
and has picked 167 Hides
"oba"(True) has killed 80 Cows
and has picked 56 Hides
"b"(True) has killed 62 Cows
and has picked 56 Hides
===========================FallyCowCruncher==========================
Hot.
squnky
2008-03-15 22:23:24
if you don't mind me saying –
this is a pretty god damn ftw script.
i've only done about half of a run so far
im not yet sure on the banking or the returning
but its good so far
i never even knew there were cows over there ^_^
i figured 30-58-1 was getting a bit too high for forefeathers :p
drizzt
2008-03-15 22:28:05
From: squnky
if you don't mind me saying –
this is a pretty god damn ftw script.
i've only done about half of a run so far
im not yet sure on the banking or the returning
but its good so far
i never even knew there were cows over there ^_^
i figured 30-58-1 was getting a bit too high for forefeathers :p
haha, yea, they've been made higher though, i ruined my account while re-doing attackmode, got 4 def from a stupid mistake. but it's fixed, and i hope you like the script
Putnam
2008-03-15 22:29:59
and picked up 1009 Cowhides
in a total of 36 Loads
next time dont use a fake proggy.
unless you meant 1008 then its right
senrath
2008-03-15 22:35:53
From: putnam11
and picked up 1009 Cowhides
in a total of 36 Loads
next time dont use a fake proggy.
unless you meant 1008 then its right
Who said that the counting was foolproof?
drizzt
2008-03-15 22:38:19
From: putnam11
and picked up 1009 Cowhides
in a total of 36 Loads
next time dont use a fake proggy.
unless you meant 1008 then its right
who are you to judge if it's fake or not?
it's not, there are several things that might affect the hides picked, it adds another hide if it clicks "take cowhide" meaning it could disappear from being old, or someone else could pick it up, also there are randoms that will add something to your inventory so the inventory will be full one less cowhide.
don't try to accuse me of posting fake proggies.
EDIT: senrath beat me to it.
Lancelot074
2008-03-15 23:15:12
=====================================================================
FallyCowCruncher has been running for 5 Hours, 12 Minutes and 5 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 703 Cows
and picked up 618 Cowhides
in a total of 23 Loads
"dbo"(True) has killed 133 Cows
and has picked 111 Hides
"eve"(True) has killed 43 Cows
and has picked 29 Hides
"b"(True) has killed 527 Cows
and has picked 478 Hides
===========================FallyCowCruncher==========================
Successfully executed
Hot(2).
squnky
2008-03-16 06:08:08
=====================================================================
FallyCowCruncher has been running for 6 Hours, 4 Minutes and 23 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 860 Cows
and picked up 755 Cowhides
in a total of 26 Loads
"aman"(True) has killed 588 Cows
and has picked 515 Hides
"aman"(True) has killed 272 Cows
and has picked 240 Hides
hah.. best proggy..
got me like 880 hides ish - 58-59 str, ran alll on one char
drizzt
2008-03-16 07:45:00
From: squnky
=====================================================================
FallyCowCruncher has been running for 6 Hours, 4 Minutes and 23 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 860 Cows
and picked up 755 Cowhides
in a total of 26 Loads
"aman"(True) has killed 588 Cows
and has picked 515 Hides
"aman"(True) has killed 272 Cows
and has picked 240 Hides
hah.. best proggy..
got me like 880 hides ish - 58-59 str, ran alll on one char
very nice, i got a 33 hour proggy once though :p but i lost it because when i was bragging to all my MSN friends, my computer froze :S
also…
====================================
FallyCowCruncher has been running for 8 Hours, 15 Minutes and 6 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 1079 Cows
and picked up 978 Cowhides
in a total of 34 Loads
"h"(True) has killed 354 Cows
and has picked 304 Hides
"id"(True) has killed 366 Cows
and has picked 337 Hides
"ets"(True) has killed 359 Cows
and has picked 337 Hides
===========================FallyCowCruncher
got it last night :p
also, there is a bug with it saying all the chars are true/false, i fixed it in the next version, but it's not worth releasing another version for IMO.
EDIT: what's up with scar tags?
Ruroken
2008-03-17 07:00:40
:)
You have inspired me to de-rust my scripting skills.
drizzt
2008-03-17 07:24:27
From: Ruroken
:)
You have inspired me to de-rust my scripting skills.
that's really awesome, good to know, unless, you plan to come out with a falador cow killer and destroy mine in stats, but even then competition is good, so get to de-rustin'
Lancelot074
2008-03-17 14:49:45
=====================================================================
FallyCowCruncher has been running for 6 Hours, 31 Minutes and 53 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 909 Cows
and picked up 0 Cowhides
in a total of 25 Loads
"dbo"(False) has killed 304 Cows
"eve"(False) has killed 229 Cows
"oba"(False) has killed 78 Cows
"b"(True) has killed 298 Cows
===========================FallyCowCruncher==========================
NextPlayer
Another proggy to lift your spirit. Hot(3)
kingstun
2008-03-18 07:57:06
thanks for the update it srta screws up because i use the same account for all four
drizzt
2008-03-18 21:44:07
From: kingstun
i will post a 7-8 hour proggy today
please stop posting so much on my thread saying you will post a proggy, i haven't seen a single one yet, out of like 6 posts, and don't post the proggy after this either i would suggest, just edit the post above me, and leave it at that, it just looks bad otherwise.
ALSO: Big update coming tomorrow, i fixed the whole cow killing/counting bug, i don't know if i posted it yet, i'm also going to experiment with DTM finding the cowhides on the ground, the walking is better, and, well the script is all around better. i will have to reset stats though since the hidecounting got like 15k behind..nah. no i won't, but, expect the big update coming tomorrow around 7:00 EST i would estimate.
doesnt work for me:(
[Runtime Error] : Out Of Range in line 73 in script C:\Program Files\SCAR 3.14\includes\SRL/SRL/Core/Login.scar
using latest version
and yes.. i got scar 3.14 , srl 4, rev 14
From: pvh
doesnt work for me:(
[Runtime Error] : Out Of Range in line 73 in script C:\Program Files\SCAR 3.14\includes\SRL/SRL/Core/Login.scar
using latest version
and yes.. i got scar 3.14 , srl 4, rev 14
setup your players correctly ;)
nofkoff
2008-03-20 02:39:37
Could not find Falador Road Color!
How come? :|
EDIT:
I started it again and worked, lol..
RESERVED FOR PROGGY
From: munk
setup your players correctly ;)
well.. when scar loads…and is at the welcome screen..
it gives that error.. so that should not be the problem
all my players are at falador east bank
drizzt
2008-03-20 07:02:10
From: pvh
well.. when scar loads…and is at the welcome screen..
it gives that error.. so that should not be the problem
all my players are at falador east bank
…he means you need to read some tuts…
you have to find the procedure that looks like this
procedure DeclarePlayers;
begin
HowManyPlayers := 4;
CurrentPlayer := 0;
NumberOfPlayers(HowManyPlayers);
Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := 0000;
Players[0].Integers[1] :=0; //desired attack
Players[0].Integers[2] :=93; //desired strength
Players[0].Integers[3] :=0; //desired defense
Players[0].Integers[4] :=1; //How many loads before logging
Players[0].Integers[7] := 5; //avg seconds to kill a cow
Players[0].Active := True;
Players[1].Name := '';
Players[1].Pass := '';
Players[1].Nick := '';
Players[1].Pin := 0000;
Players[1].Integers[1] :=0; //desired attack
Players[1].Integers[2] :=90; //desired strength
Players[1].Integers[3] :=0; //desired defense
Players[1].Integers[4] :=1;
Players[1].Integers[7] := 5; //avg seconds to kill a cow
Players[1].Active := False;
Players[2].Name := '';
Players[2].Pass := '';
Players[2].Nick := '';
Players[2].Pin := 0000;
Players[2].Integers[1] :=0; //desired attack
Players[2].Integers[2] :=90; //desired strength
Players[2].Integers[3] :=0; //desired defense
Players[2].Integers[4] :=1;
Players[2].Integers[7] := 5; //avg seconds to kill a cow
Players[2].Active := False;
Players[3].Name := '';
Players[3].Pass := '';
Players[3].Nick := '';
Players[3].Pin := 0000;
Players[3].Integers[1] :=0; //desired attack
Players[3].Integers[2] :=0; //desired strength
Players[3].Integers[3] :=0; //desired defense
Players[3].Integers[4] :=1;
Players[3].Integers[7] := 5; //avg seconds to kill a cow
Players[3].Active := False;
end;
and put your player info in the required spaces
EDIT: wtf is up with scar tags?
also, my update is a little late i know..but hopefully, it works well during the time i'm at school, i'll fix a few bugs and this may be the new
best cowkiller ever!
From: drizzt
…he means you need to read some tuts…
you have to find the procedure that looks like this
procedure DeclarePlayers;
begin
HowManyPlayers := 4;
CurrentPlayer := 0;
NumberOfPlayers(HowManyPlayers);
Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := 0000;
Players[0].Integers[1] :=0; //desired attack
Players[0].Integers[2] :=93; //desired strength
Players[0].Integers[3] :=0; //desired defense
Players[0].Integers[4] :=1; //How many loads before logging
Players[0].Integers[7] := 5; //avg seconds to kill a cow
Players[0].Active := True;
Players[1].Name := '';
Players[1].Pass := '';
Players[1].Nick := '';
Players[1].Pin := 0000;
Players[1].Integers[1] :=0; //desired attack
Players[1].Integers[2] :=90; //desired strength
Players[1].Integers[3] :=0; //desired defense
Players[1].Integers[4] :=1;
Players[1].Integers[7] := 5; //avg seconds to kill a cow
Players[1].Active := False;
Players[2].Name := '';
Players[2].Pass := '';
Players[2].Nick := '';
Players[2].Pin := 0000;
Players[2].Integers[1] :=0; //desired attack
Players[2].Integers[2] :=90; //desired strength
Players[2].Integers[3] :=0; //desired defense
Players[2].Integers[4] :=1;
Players[2].Integers[7] := 5; //avg seconds to kill a cow
Players[2].Active := False;
Players[3].Name := '';
Players[3].Pass := '';
Players[3].Nick := '';
Players[3].Pin := 0000;
Players[3].Integers[1] :=0; //desired attack
Players[3].Integers[2] :=0; //desired strength
Players[3].Integers[3] :=0; //desired defense
Players[3].Integers[4] :=1;
Players[3].Integers[7] := 5; //avg seconds to kill a cow
Players[3].Active := False;
end;
and put your player info in the required spaces
EDIT: wtf is up with scar tags?
also, my update is a little late i know..but hopefully, it works well during the time i'm at school, i'll fix a few bugs and this may be the new best cowkiller ever!
ahh i see..
i did not see that the declareplayer procedure wasnt working
thanks;)
kelly slater pro surfer
2008-03-20 16:26:35
yes! i love this script!!!!!
kelly slater pro surfer
2008-03-20 16:27:35
sorry for double post but reserved for proggie
drizzt
2008-03-20 18:34:46
From: pvh
ahh i see..
i did not see that the declareplayer procedure wasnt working
thanks;)
uhh..it is working? you just didn't set it up right..and that should have been your error
EDIT: update! download the new version..its really a great improvement.
also, if you find that it's not picking hides, STOP the script, and post about it. it is my biggest worry atm, and i'm talking about not picking the hides at all, not just missed an odd cowhide, and picked it up later
squnky
2008-03-20 21:38:26
updated version - workin solid.
i just started it but …
i'll post like .. an hour proggy… in.. an hour :p
and its an hour later, - ish - went to my
student-lead-teacher-confrence.. (fucking ridiculous)
and -
=====================================================================
FallyCowCruncher has been running for 1 Hours, 8 Minutes and 0 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 193 Cows
and picked up 140 Cowhides
in a total of 5 Loads
"aman"(True) has killed 193 Cows
and has picked 140 Hides
===========================FallyCowCruncher==========================
didnt even go to player 2 - thats where its at.
drizzt
2008-03-21 00:20:36
From: squnky
updated version - workin solid.
i just started it but …
i'll post like .. an hour proggy… in.. an hour :p
and its an hour later, - ish - went to my
student-lead-teacher-confrence.. (fucking ridiculous)
and -
=====================================================================
FallyCowCruncher has been running for 1 Hours, 8 Minutes and 0 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 193 Cows
and picked up 140 Cowhides
in a total of 5 Loads
"aman"(True) has killed 193 Cows
and has picked 140 Hides
===========================FallyCowCruncher==========================
didnt even go to player 2 - thats where its at.
wait..does that mean you set the char to 5+ load or there is a bug?
squnky
2008-03-21 00:23:19
no, it's still on 4 players, but i have it all set to the same guy lol
and im still on player 1, i set the load to like 1000 so its gonna run till failure.
=====================================================================
FallyCowCruncher has been running for 2 Hours, 45 Minutes and 48 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 468 Cows
and picked up 363 Cowhides
in a total of 13 Loads
"aman"(True) has killed 468 Cows
and has picked 363 Hides
===========================FallyCowCruncher==========================
still on the same one… =D
drizzt
2008-03-21 00:26:43
From: squnky
no, it's still on 4 players, but i have it all set to the same guy lol
and im still on player 1, i set the load to like 1000 so its gonna run till failure.
=====================================================================
FallyCowCruncher has been running for 2 Hours, 45 Minutes and 48 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 468 Cows
and picked up 363 Cowhides
in a total of 13 Loads
"aman"(True) has killed 468 Cows
and has picked 363 Hides
===========================FallyCowCruncher==========================
still on the same one… =D
why didn't you just set the other 3 of that same player to false? otherwise when it goes false, it will log back in and…still have failed, but your call, don't stop it now.
squnky
2008-03-21 00:32:06
i'll do it after this one fails / i get a runtime error …
didnt realize you had it set to run until the loads needed -
thought it was like a couple other scripts i use :p
this run is looking good, i feel comfortable with sleeping while i have this running
before i could only run for about 2hours 30 mins so i had to switch my script
over to forefeathers before i went to sleep
FCC = better proffit / exp than forefeathers
…. i think i'll start running 3x smarts with this script =0
squnky
2008-03-21 09:30:46
=====================================================================
FallyCowCruncher has been running for 6 Hours, 24 Minutes and 29 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 1028 Cows
and picked up 871 Cowhides
in a total of 32 Loads
"aman"(True) has killed 932 Cows
and has picked 820 Hides
"aman"(True) has killed 96 Cows
and has picked 51 Hides
===========================FallyCowCruncher==========================
got owned via evil-sister random :p
ShowerThoughts
2008-03-21 11:53:33
very nice proggy, this looks good nice work drizzt!
Lancelot074
2008-03-21 15:44:37
=====================================================================
FallyCowCruncher has been running for 15 Hours, 28 Minutes and 40 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 1955 Cows
and picked up 1495 Cowhides
in a total of 54 Loads
"dbo"(True) has killed 357 Cows
and has picked 278 Hides
"eve"(False) has killed 193 Cows
and has picked 159 Hides
"oba"(False) has killed 103 Cows
and has picked 84 Hides
"b"(True) has killed 309 Cows
and has picked 251 Hides
"lac"(True) has killed 338 Cows
and has picked 251 Hides
"uri"(True) has killed 296 Cows
and has picked 222 Hides
"1238"(True) has killed 359 Cows
and has picked 250 Hides
===========================FallyCowCruncher==========================
Haha, I have the record?
squnky
2008-03-21 18:23:50
harder if you're running it all on one char :p
=====================================================================
FallyCowCruncher has been running for 2 Hours, 25 Minutes and 52 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 356 Cows
and picked up 313 Cowhides
in a total of 12 Loads
"aman"(True) has killed 356 Cows
and has picked 313 Hides
===========================FallyCowCruncher==========================
Jethr0x
2008-03-23 09:09:54
Very Nice, once my maulers gets 50 str, ill run all 8 of them with this script. 24/7 … lets see how well it does in 2 days :D.
drizzt
2008-03-23 11:46:02
From: Jethr0x
Very Nice, once my maulers gets 50 str, ill run all 8 of them with this script. 24/7 … lets see how well it does in 2 days :D.
it should do pretty well. i've gotten 3 accounts 63+ str and 1m+ with it :p
mr_cookie
2008-03-24 05:58:43
==================================
thank you for using…
_____ ____ ____
| ___| / ___| / ___|
| |_ | | | |
| _| | |___ | |___
|_|alador \____|ow \____|runcher
============By Drizzt=============
=====================================================================
FallyCowCruncher has been running for 10 Hours, 28 Minutes and 26 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 1187 Cows
and picked up 994 Cowhides
in a total of 34 Loads
"****"(True) has killed 453 Cows
and has picked 420 Hides
"****"(False) has killed 193 Cows
and has picked 129 Hides
"****"(False) has killed 61 Cows
and has picked 53 Hides
"****"(True) has killed 480 Cows
and has picked 392 Hides
===========================FallyCowCruncher==========================
Successfully executed
Well, 2 of the 4 False :S not bad i think
Nice script, used it 2 times now.
No randoms at all, it got stuck on the walk from the bank to the cows.
Maybe some improvement in the walk so it can run for very very long times.
Keep up the good work ;)
squnky
2008-03-25 01:01:53
=====================================================================
FallyCowCruncher has been running for 6 Hours, 5 Minutes and 46 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 953 Cows
and picked up 781 Cowhides
in a total of 28 Loads
"aman"(False) has killed 944 Cows
and has picked 772 Hides
"aman"(True) has killed 9 Cows
and has picked 9 Hides
===========================FallyCowCruncher==========================
accidentally hit pause, didnt realize i had it for a hotkey… thought it stopped on its own… i coulda had a bigger proggy :(
drizzt
2008-03-25 13:05:08
From: yarz
Nice script, used it 2 times now.
No randoms at all, it got stuck on the walk from the bank to the cows.
Maybe some improvement in the walk so it can run for very very long times.
Keep up the good work ;)
that's pretty funny, if you look there are
LOADS of antirandoms. and…[Sarcasm]thanks for detailing what went wrong so i can fix the walk from the bank to the cows[/Sarcasm]…which is also funny, because i've never had a problem ever with the walk from the bank to the cows, but i have for cows/bank..and i've had a 33 hour proggy, so it's capable of wonderful things.
squnky
2008-03-26 02:08:38
yeah, i would definitely get a bigger proggy if i used more than one player - but, i like to just use 1… and sometimes i get stuck in just weird places. like uhh, i got sent to the fountain to the east of the east fally bank with the guards around it, also i've gotten stuck in the mining guild entrance place, and also the building south of the cow field with the farmer etc… had that one more commonly than the other two.
most of the time my script stops running because i dc then rc and im stuck on the login page and it still thinks i'm logged in ( this is because i run torrents @ night when this is running ) or because of a random that it didnt catch fast enough - .
also, i havent gotten anything bigger than 6 hours with one player, i max @ like 1200 hides / run or so now.. im not completely sure why, but it beats forefeathers lol
edit, just got 70 strength with this.
that would be like 1-62 with forefeathers , then rest with this.
Lancelot074
2008-03-26 12:23:16
=====================================================================
FallyCowCruncher has been running for 18 Hours, 47 Minutes and 22 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 2212 Cows
and picked up 1912 Cowhides
in a total of 65 Loads
"eve"(False) has killed 46 Cows
and has picked 25 Hides
"oba"(False) has killed 564 Cows
and has picked 499 Hides
"b"(False) has killed 38 Cows
and has picked 28 Hides
"lac"(False) has killed 98 Cows
and has picked 79 Hides
"uri"(False) has killed 394 Cows
and has picked 334 Hides
"1238"(False) has killed 1072 Cows
and has picked 947 Hides
===========================FallyCowCruncher==========================
NextPlayer
another proggy for ya, mate.
drizzt
2008-03-26 18:37:41
From: lancelot074
=====================================================================
FallyCowCruncher has been running for 18 Hours, 47 Minutes and 22 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 2212 Cows
and picked up 1912 Cowhides
in a total of 65 Loads
"eve"(False) has killed 46 Cows
and has picked 25 Hides
"oba"(False) has killed 564 Cows
and has picked 499 Hides
"b"(False) has killed 38 Cows
and has picked 28 Hides
"lac"(False) has killed 98 Cows
and has picked 79 Hides
"uri"(False) has killed 394 Cows
and has picked 334 Hides
"1238"(False) has killed 1072 Cows
and has picked 947 Hides
===========================FallyCowCruncher==========================
NextPlayer
another proggy for ya, mate.
Sweet! but i beat it.
=====================================================================
FallyCowCruncher has been running for 26 Hours, 8 Minutes and 39 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 3881 Cows
and picked up 3302 Cowhides
in a total of 116 Loads
"h"(True) has killed 3236 Cows
and has picked 2771 Hides
"id"(False) has killed 645 Cows
and has picked 531 Hides
===========================FallyCowCruncher==========================
Lancelot074
2008-03-26 18:41:21
I'm still usin the old version you gave me, keep forgetting to get the new one lol.
420 4me
2008-03-27 05:42:22
Line 8: [Error] (17:1): Unknown identifier 'SmartMoveMouse' in script C:\Program Files\SCAR 3.15\includes\srl/srl/misc/smart.scar
help?
mr_cookie
2008-03-27 11:49:44
==================================
thank you for using…
_____ ____ ____
| ___| / ___| / ___|
| |_ | | | |
| _| | |___ | |___
|_|alador \____|ow \____|runcher
============By Drizzt=============
=====================================================================
FallyCowCruncher has been running for 16 Hours, 38 Minutes and 9 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 2039 Cows
and picked up 1707 Cowhides
in a total of 60 Loads
"****"(False) has killed 355 Cows
and has picked 291 Hides
"****"(True) has killed 1023 Cows
and has picked 858 Hides
"****"(False) has killed 302 Cows
and has picked 252 Hides
"****"(False) has killed 359 Cows
and has picked 306 Hides
===========================FallyCowCruncher==========================
Successfully executed
Well, not really good. they are all false and with guy left it isn't safe :S
drizzt
2008-03-27 13:55:31
From: 420 4me
Line 8: [Error] (17:1): Unknown identifier 'SmartMoveMouse' in script C:\Program Files\SCAR 3.15\includes\srl/srl/misc/smart.scar
help?
umm..redownload SRL?
From: Mr_Cookie
Well, not really good. they are all false and with guy left it isn't safe :S
that would actually be good my friend, something happened to them where they messed up. so they went false so you wouldn't get banned. and the guy left probably is false, the proggy just happened before he went false
thebob142
2008-03-28 14:40:44
reserved for progie.
offtopic: could have sworn i seen you in game yesterday drizzt as drizzt009 i stopped looked then thought no it couldn't be could it so just wondering if it was you.
Edit: didn't work got these errors when i hit start
Line 395: [Hint] (13290:1): Variable 'HIGHEST' never used in script D:\DOCUME~1\kids\LOCALS~1\Temp\FallyCowCruncher v.2.41.scar
Line 396: [Hint] (13291:1): Variable 'H' never used in script D:\DOCUME~1\kids\LOCALS~1\Temp\FallyCowCruncher v.2.41.scar
Line 397: [Hint] (13292:1): Variable 'HC' never used in script D:\DOCUME~1\kids\LOCALS~1\Temp\FallyCowCruncher v.2.41.scar
Line 398: [Hint] (13293:1): Variable 'HCA' never used in script D:\DOCUME~1\kids\LOCALS~1\Temp\FallyCowCruncher v.2.41.scar
Line 670: [Hint] (13565:1): Variable 'WHICHANGLE' never used in script D:\DOCUME~1\kids\LOCALS~1\Temp\FallyCowCruncher v.2.41.scar
drizzt
2008-03-28 14:43:00
From: thebob142
reserved for progie.
offtopic: could have sworn i seen you in game yesterday drizzt as drizzt009 i stopped looked then thought no it couldn't be could it so just wondering if it was you.
haha, nope not me, but let's try to keep it on topic, and i absolutely hate it when people "reserve for proggy"…just sayin' guys
EDIT: to your edit bob, they aren't errors, they are just saying i didnt use some vars i called for, i fixed that in the next upcoming version
squnky
2008-03-28 23:54:56
reply to that paragraph i wrote up there lol ^^
post, numero 6.
=====================================================================
FallyCowCruncher has been running for 8 Hours, 28 Minutes and 38 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 1296 Cows
and picked up 1090 Cowhides
in a total of 37 Loads
"aman"(False) has killed 392 Cows
and has picked 308 Hides
"aman"(False) has killed 363 Cows
and has picked 308 Hides
"aman"(False) has killed 541 Cows
and has picked 474 Hides
===========================FallyCowCruncher==========================
gah…. i always get owned by a random.
ontop of that… i think this is my max with 1 player -
i dunno, i got the error about 10 mins after i started my torrents..
and its like 50kb/d and 40kb/u so… that could have been it.
i've been faced with a choice between all seasons of south park and running FCC.
… hmm.
effinpanda
2008-03-29 19:01:13
Umm when i start it that script window just goes away…
why is this and how do i fix?
Blumblebee
2008-03-29 19:09:30
love the script, but lately ive been getting a problem, the script clicks on the stoll, or whatever it is that allows you to hop the fence, then it just sits there and logs out. This problem has been happening to me frequnetly on this script.
drizzt
2008-03-29 21:36:37
From: blumblebee
love the script, but lately ive been getting a problem, the script clicks on the stoll, or whatever it is that allows you to hop the fence, then it just sits there and logs out. This problem has been happening to me frequnetly on this script.
umm, how often? it's never happened to me before, does it do it when the inv is full, half-full, empty? i might have an idea why it happens, but, its never happened to me so i wouldn't know
supermoose
2008-03-29 21:42:39
nice im gonna download it so i can train my army (when i have made one xD)
mr_cookie
2008-03-30 13:54:42
==================================
thank you for using…
_____ ____ ____
| ___| / ___| / ___|
| |_ | | | |
| _| | |___ | |___
|_|alador \____|ow \____|runcher
============By Drizzt=============
=====================================================================
FallyCowCruncher has been running for 17 Hours, 26 Minutes and 9 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 1976 Cows
and picked up 1593 Cowhides
in a total of 55 Loads
"****"(True) has killed 729 Cows
and has picked 596 Hides
"****"(False) has killed 368 Cows
and has picked 302 Hides
"****"(False) has killed 412 Cows
and has picked 311 Hides
"****"(False) has killed 467 Cows
and has picked 384 Hides
===========================FallyCowCruncher==========================
Successfully executed
Well, its better than last time but still one left, and 2 of them where in fally east bank, one almost in the bank :S
oh, and world hopped one time ^^.
killer_game0
2008-03-30 19:40:23
I'm getting a error. Here it is:
[Runtime Error] : Out Of Range in line 43 in script C:\DOCUME~1\andy\LOCALS~1\Temp\FallyCowCruncher v.2.41.sca
drizzt
2008-03-31 07:29:18
@killer: did you setup declareplayers correctly?
mr_cookie
2008-03-31 17:17:32
oh yea, i almost forgot (well, i did…)
wrong cowcolor found with 118
wrong cowcolor found with 100
cowcolor found with length 107
now looking for some cowhides
1 new hides
wrong cowcolor found with 241
wrong cowcolor found with 130
wrong cowcolor found with 116
wrong cowcolor found with 112
wrong cowcolor found with 109
wrong cowcolor found with 104
wrong cowcolor found with 102
wrong cowcolor found with 99
wrong cowcolor found with 95
wrong cowcolor found with 88
wrong cowcolor found with 81
doorColor = 242
wrong cowcolor found with 241
wrong cowcolor found with 130
wrong cowcolor found with 116
wrong cowcolor found with 112
wrong cowcolor found with 109
wrong cowcolor found with 104
wrong cowcolor found with 102
wrong cowcolor found with 99
wrong cowcolor found with 95
wrong cowcolor found with 88
wrong cowcolor found with 81
wrong cowcolor found with 241
wrong cowcolor found with 130
wrong cowcolor found with 116
wrong cowcolor found with 112
wrong cowcolor found with 109
wrong cowcolor found with 104
wrong cowcolor found with 102
wrong cowcolor found with 99
wrong cowcolor found with 95
wrong cowcolor found with 94
wrong cowcolor found with 88
wrong cowcolor found with 81
wrong cowcolor found with 241
wrong cowcolor found with 130
wrong cowcolor found with 116
wrong cowcolor found with 112
wrong cowcolor found with 109
wrong cowcolor found with 241
wrong cowcolor found with 130
wrong cowcolor found with 116
wrong cowcolor found with 112
wrong cowcolor found with 109
wrong cowcolor found with 104
wrong cowcolor found with 102
wrong cowcolor found with 99
wrong cowcolor found with 95
wrong cowcolor found with 88
wrong cowcolor found with 81
wrong cowcolor found with 241
wrong cowcolor found with 130
wrong cowcolor found with 116
wrong cowcolor found with 112
wrong cowcolor found with 109
wrong cowcolor found with 104
wrong cowcolor found with 241
wrong cowcolor found with 130
wrong cowcolor found with 116
wrong cowcolor found with 112
wrong cowcolor found with 109
wrong cowcolor found with 104
wrong cowcolor found with 102
wrong cowcolor found with 99
wrong cowcolor found with 95
wrong cowcolor found with 88
wrong cowcolor found with 81
wrong cowcolor found with 241
wrong cowcolor found with 130
wrong cowcolor found with 116
wrong cowcolor found with 112
wrong cowcolor found with 109
wrong cowcolor found with 104
wrong cowcolor found with 102
wrong cowcolor found with 99
wrong cowcolor found with 95
wrong cowcolor found with 88
wrong cowcolor found with 81
cant find cow, moving…
and this
Loaded all chars. (NPCChars, TradeChars, SmallChars, StatChars, UpChars)
Successfully compiled
Line 395: [Hint] (13283:1): Variable 'HIGHEST' never used in script [the location of the script]
Line 396: [Hint] (13284:1): Variable 'H' never used in script [the location of the script]
Line 397: [Hint] (13285:1): Variable 'HC' never used in script [the location of the script]
Line 398: [Hint] (13286:1): Variable 'HCA' never used in script [the location of the script]
Line 670: [Hint] (13558:1): Variable 'WHICHANGLE' never used in script [the location of the script]
Lancelot074
2008-03-31 17:34:18
Restart your computer, is your screen set to highest brightness in Runescape?
Then second part is just unused variable, the script will still work.
thebob142
2008-03-31 18:48:50
From: lancelot074
Restart your computer, is your screen set to highest brightness in Runescape?
Then second part is just unused variable, the script will still work.
i got this
Line 395: [Hint] (13290:1): Variable 'HIGHEST' never used in script D:\Documents and Settings\kids\Desktop\east flaly cow cruncher.scar
Line 396: [Hint] (13291:1): Variable 'H' never used in script D:\Documents and Settings\kids\Desktop\east flaly cow cruncher.scar
Line 397: [Hint] (13292:1): Variable 'HC' never used in script D:\Documents and Settings\kids\Desktop\east flaly cow cruncher.scar
Line 398: [Hint] (13293:1): Variable 'HCA' never used in script D:\Documents and Settings\kids\Desktop\east flaly cow cruncher.scar
Line 670: [Hint] (13565:1): Variable 'WHICHANGLE' never used in script D:\Documents and Settings\kids\Desktop\east flaly cow cruncher.scar
and no the script wouldn't work please fix this drizzt
drizzt
2008-03-31 21:56:08
are you positive? because notice all of those say hint, meaning, its a hint, meaning, there are some unused variables, nothing to worry about. i won't be convinced that that's a problem until i see something saying that there was a problem compiling
EDIT:@mr_cookie, go to the const's and set debug to "false" that means that it didn't find a cow for a while, and moved, but you don't care about that i'm assuming
mr_cookie
2008-04-01 09:43:58
Well, i know it isn't a big problem but i'm just saying a few problems (i never look there except when i'm restarting the script etc… so no big deal :P )
Edit: When i put Debug to false do i still get this?
now looking for some cowhides
1 new hides
doorColor = 234
cowcolor found with length 122
now looking for some cowhides
1 new hides
Stupid question i know, but i want to get that. i only want to get rid of the "wrong cowcolor found" :$
Edit2: just checked my army of Cows-Give-Me-Your-hide-and-Walk-Arround-Naked and they where all low hp (arround 10 - 20 of the 30 - 40) one died yesterday, well i think jagex keeps an eye on me… and thats not in the good way…
Ultra
2008-04-01 15:57:05
Hey drizzt, i looked over script, looks nice, i will test it and give u a small proggy.
By the way, here, i made you a picture for your thread ^.^.
Here is the link to the picture :P.
drizzt
2008-04-01 16:30:32
From: mr_cookie
Well, i know it isn't a big problem but i'm just saying a few problems (i never look there except when i'm restarting the script etc… so no big deal :P )
Edit: When i put Debug to false do i still get this?
Stupid question i know, but i want to get that. i only want to get rid of the "wrong cowcolor found" :$
Edit2: just checked my army of Cows-Give-Me-Your-hide-and-Walk-Arround-Naked and they where all low hp (arround 10 - 20 of the 30 - 40) one died yesterday, well i think jagex keeps an eye on me… and thats not in the good way…
thats weird! one of my chars died the other day too! i'm gonna check it out, because it should run away if hp is < 50%…so i'll check it out
and idk about debug still saying things, i'll check it out
and @U L T R A, thanks dude, i was thinking about doing something like that, but that you did it it makes me feel all warm inside
Ultra
2008-04-01 18:27:08
Lol no problem man, but dude, why doesnt cowhide picking work for me at all lol, it didnt pick up any hides :eek:
thebob142
2008-04-01 23:47:44
it never loads smart thats some proof
drizzt
2008-04-02 17:13:28
@U L T R A: oh noes! really no hides? my dtm must not have big enough tol, it worked find up until that. i'll check it out
@Thebob142: doesn't open SMART? thats not the script's problem? if there was "failed when compiling" infront of all those hints, and maybe an error message, i'd believe it, but i can't, it works fine for me, and a lot of other people, i just can't believe the script would only be wrong for you
@mr_cookie: yea if you want that just keep debug at true and change this "end else if debug then writeln('wrong cowcolor found with ' + inttostr(length(cow)));" to just "end;" which i think is on line 515, but maybe its just in my version, but in "killdacow" procedure
thebob142
2008-04-03 00:20:44
ok smart finally loaded but now it just kills one cow then logs out:confused:
EDIT: sorry for not editing last post:duh:
drizzt
2008-04-03 07:17:26
From: thebob142
EDIT: sorry for not editing last post:duh:
that's fine, i posted after it so it's not double posting :D
hmm, i'd redownload the script if you made any edits to it,
or if it runs away before logging out, then it's probably that you have less than half health and are running for safety
Ultra
2008-04-03 12:43:42
Drizzt, yes it might be the dtm but when it looks for cow-hides it hovers different dirt colors :confused:
Like.. The dirt isnt white rofl.
Maybe the dtm has too much tolerance?
drizzt
2008-04-03 18:42:18
rofl it's only 20 tol, and it works fine for me, maybe try raising your avg time per cow? btw its seconds guys not milliseconds
Hackwhore
2008-04-03 19:57:24
Seems cool, I'll try it out on my new acc :)
drizzt
2008-04-03 19:59:04
lol, of course it banks, wouldn't be that great if it just picked up one load and logged would it?
drizzt
2008-04-06 23:53:50
Updated for Rev #15 and some other quality updates, check it out.
sk80rdie76
2008-04-07 23:43:55
i used with SCAR 3.15 and rev 15 and it just went to gate and sat there and then logged.
drizzt
2008-04-08 17:30:48
i used with SCAR 3.15 and rev 15 and it just went to gate and sat there and then logged.
oooh wow..i don't like that at all..lemme test it, idk why it would do that though
I get this error,
[Runtime Error] : Out Of Range in line 526 in script
Line 536 =
if Length(cow) >= 120 then
drizzt
2008-04-08 17:59:31
oh yea i got that too..gonna update in a min..just change the high(cow) to length(cow) - 1 for now until i update
VivaLaRofl
2008-04-08 18:05:32
Running now.
Can I make a better pic for you to use..?
Edit:
** Warning in SkillToCoords: is not a valid skill**
..?
drizzt
2008-04-08 18:15:38
yea thats just because it tries to hoverskill before its set..but the newest version doesn't work..so just change the declareplayers .Pins to strings, and change inpin(inttostr(blh) in the banking in the old FCC. but i'll get it all fixed soon
From: drizzt
oh yea i got that too..gonna update in a min..just change the high(cow) to length(cow) - 1 for now until i update
EDIT
** Warning in SkillToCoords: is not a valid skill**
Get this Now..
drizzt
2008-04-08 20:32:58
From: afi
** Warning in SkillToCoords: is not a valid skill**
Get this Now..
yea you can just ignore that, it's no problem.
to everyone, 2.43 is updated! actually works now! download it!
Did you take out SMART in 2.43B?
drizzt
2008-04-08 21:12:27
Did you take out SMART in 2.43B?
yea. i figured it might be a little bit of anti-leech
drizzt
2008-04-08 21:28:33
From: afi
Good Idea :).
Maybe you can post a SMART Verison in the members section?
why? i would hope members could add SMART themselves..
haha and btw, flooding my thread with offtopic chat haha
kingarabian
2008-04-09 00:53:59
Drizzit i edited your version so it kills and banks the cows in the new lumbridge pen north of draynor.:D
drizzt
2008-04-09 07:42:51
From: kingarabian
Drizzit i edited your version so it kills and banks the cows in the new lumbridge pen north of draynor.:D
i was thinking about doing that..but it's probably super duper packed all the time, so it'd be just as fast as fally, but i'll check it out and if i like it, then i'll make an "official" version like that
VivaLaRofl
2008-04-09 11:06:20
On SMART verrsion, all it does it walk to the gate. And then SMART freezes nd does nothing.
s33 teh pain
2008-04-09 14:45:49
Failed when compiling
Line 35: [Error] (12933:25): Type mismatch in script C:\Users\Stephan\AppData\Local\Temp\FallyCowCruncher v 2.43.scar
how can i fix this?? i have filled in as pin 0000 but i dont have 1 :P and if i leave it blank i still get same error
s33 teh pain
2008-04-09 15:44:57
nvm i just removed the hole pin thingy :P but now the prob is,.. when its near the wooden vence… it keeps searching for it like its a cow, when the cow is on the screen to but it doenst look for it.. i think its because the colors of the cow match the color of the vence.. isnt it possible then if it searches and finds a color, that doenst says "Cow" that i then doenst goes to that spot again?
i think that will help it kill cows nd finds them fastr..
drizzt
2008-04-09 16:41:45
From: VivaLaRofl
On SMART verrsion, all it does it walk to the gate. And then SMART freezes nd does nothing.
the new version shouldn't do that..that SMART version is old and outdated…get the new one and put SMART in
From: s33 teh pain
nvm i just removed the hole pin thingy :P but now the prob is,.. when its near the wooden vence… it keeps searching for it like its a cow, when the cow is on the screen to but it doenst look for it.. i think its because the colors of the cow match the color of the vence.. isnt it possible then if it searches and finds a color, that doenst says "Cow" that i then doenst goes to that spot again?
i think that will help it kill cows nd finds them fastr..
Reply With Quote
well it shouldn't do it often..it is like that, and i could do it..but it would be a lot of work and wouldn't help much since the spot will change just a little bit each time and wouldn't be effective at all…so i'll work on it, but it's no big deal really
rockhead
2008-04-09 21:46:14
yah i got 3.43 and um it doesnt load smart but it uses the mouse
From: rockhead
yah i got 3.43 and um it doesnt load smart but it uses the mouse
if you read a few posts back the new one dosent use smart add it on your own
drizzt
2008-04-09 22:01:29
From: x_²
if you read a few posts back the new one dosent use smart add it on your own
ily.
wait no thats spam! umm..no i have no other thing to say than that…it's my thread and i'll spam if i want to :D
Very nice, I like how you've seperated everything with "——" So it's easier to look at each function / procedure.
Proggie soon, once is et up some peeps.
kikz0rz
2008-04-18 19:05:43
i start the script in the bank, it walks down to the cow pen, and freezes the whole game..
any idea about that?
Ashur2Good
2008-04-20 05:18:52
works fine working on a proggy for you. something i would sugest is when its killing cows it just stays in the sme spot so have 2 wait for cow respawn mayb add something in where if no cow in ….. amount of time click such and such spot on mini map yeah?
thx expect proggy in next day
drizzt
2008-04-21 20:16:21
From: kikz0rz
i start the script in the bank, it walks down to the cow pen, and freezes the whole game..
any idea about that?
no idea…no idea at all, it doesn't happen to me so idk..but does it freeze at the gate or after going in the pen?
kikz0rz
2008-04-21 20:27:52
walks into the pen, cheaks my run is on, cheaks my stats page, then back to my inventory, keeps the cursur on my inventory button and freezes :/
drizzt
2008-04-21 21:48:09
From: kikz0rz
walks into the pen, cheaks my run is on, cheaks my stats page, then back to my inventory, keeps the cursur on my inventory button and freezes :/
hmm..i think i know the problem, i'll try it tomorrow, add me [email]drizzt.pwns@hotmail.com[/email] and you can test it
scissormetimbers
2008-04-22 01:22:15
it just kills like 3 cows then logs me out and says next player in the debug even though i set all other players to false and i set loads to 9999
squnky
2008-04-23 00:22:59
wtf my smart isnt even loading.
edit -
smart loaded, now i often get caught in the south west corner of the field.
i guess the floors of the houses are the same colors as the cows?
yeah im kinda brainfucked here-
drizzt
2008-04-23 07:56:39
From: squnky
wtf my smart isnt even loading.
edit -
smart loaded, now i often get caught in the south west corner of the field.
i guess the floors of the houses are the same colors as the cows?
yeah im kinda brainfucked here-
that happens sometimes, but generally it should mapwalk back to the cows in about 10 seconds..
Shuttleu
2008-04-29 18:41:34
noooooo
this is the best cow killer out and it freezes when it gets into the pen
~shut
drizzt
2008-04-30 07:09:12
From: shuttleu
noooooo
this is the best cow killer out and it freezes when it gets into the pen
~shut
oooo god! i'll try to get a working fix up in the next hour, if i can't, it may take up to a day
EDIT: Does it just freeze? or does it kill a cow or two then freeze?
bloxstorm
2008-05-01 19:24:50
Problem. My runescape keep crashing after killing 1 cow, its like freezing, and when I click Scar to see whats happening, everything is fine, runescape to, but when he search again, he keeps freezing my screen…What to do ?
drizzt
2008-05-01 22:17:27
dude, read the posts above you..i know it's not working..i got it to work..but it isn't working 100% efficiency. i'll make a post to tell you guys when its working.
harsh50
2008-05-06 01:15:32
Left it running overnight, got this:
=====================================================================
FallyCowCruncher has been running for 8 Hours, 58 Minutes and 13 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 209 Cows
and picked up 132 Cowhides
in a total of 4 Loads
"****"(False) has killed 209 Cows
and has picked 132 Hides
when I logged back in this morning I was in lumbridge…
drizzt
2008-05-06 19:44:06
From: harsh50
Left it running overnight, got this:
=====================================================================
FallyCowCruncher has been running for 8 Hours, 58 Minutes and 13 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 209 Cows
and picked up 132 Cowhides
in a total of 4 Loads
"****"(False) has killed 209 Cows
and has picked 132 Hides
when I logged back in this morning I was in lumbridge…
yea well thats what you get for not reading the post above you
Its not working at the moment!
infested999
2008-05-11 14:00:28
=====================================================================
FallyCowCruncher has been running for 1 Hours, 30 Minutes and 45 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 149 Cows
and picked up 72 Cowhides
in a total of 2 Loads
"****"(False) has killed 19 Cows
and has picked 9 Hides
"****"(False) has killed 27 Cows
and has picked 10 Hides
"****"(True) has killed 103 Cows
and has picked 53 Hides
===========================FallyCowCruncher==========================
drizzt
2008-05-18 19:23:51
..pretty self explanatory
T3h Script is Upd4tez0rs.
Harry
2008-05-18 21:09:42
Yay! Updated to 3.0!! Thanks, good work!
dvhrld
2008-05-20 01:16:13
So far this script is working awesome for me.
Thanks.
I hope to have a proggy up for you in a bit.
Perhaps a bone collecting/burier would be nice in the future.
Krim0407
2008-05-21 15:47:16
From: dvhrld
So far this script is working awesome for me.
Thanks.
I hope to have a proggy up for you in a bit.
Perhaps a bone collecting/burier would be nice in the future.
I think the only reason he's not adding that is: BONE BURYING TRIGGERS RANDOMS. (Sorry for Caps, but its mentioned everywhere in the fighting section).
Looked on the code, and ran a test run. Works really nice. Unfortunately I forgot to save proggie :(
drizzt
2008-05-23 12:25:58
From: Krim0407
I think the only reason he's not adding that is: BONE BURYING TRIGGERS RANDOMS. (Sorry for Caps, but its mentioned everywhere in the fighting section).
Looked on the code, and ran a test run. Works really nice. Unfortunately I forgot to save proggie :(
right on. i got a 7 hour 1k hide single char proggy..but i forgot to save for the release.
PPLz Pozt Pr0ggi3z!
dvhrld
2008-05-23 21:15:54
From: Krim0407
I think the only reason he's not adding that is: BONE BURYING TRIGGERS RANDOMS. (Sorry for Caps, but its mentioned everywhere in the fighting section).
Looked on the code, and ran a test run. Works really nice. Unfortunately I forgot to save proggie :(
A bone banker would even be nice. Adding the ability to bank more than just hides would be a good addition and probably pretty easy… Unfortunately far beyond my ability as of right now.
mr_cookie
2008-05-25 04:29:13
OH MY *****, what happend?
the first time i used this (like 2 months ago) it worked great but now…
I'm using 3 players
and IT gets stuck everywhere like: Falador general shop, party hall, south of the party hall near the mining guild, falador park, south of the bank, from the bank to the cows it gets stuck alot of times, the farming patch and even one time in DRAYNOR
If i did something wrong please help me :o
BTW, its still a nice script :D
badrangegirl
2008-05-25 11:18:29
FallyCowCruncher has been running for 4 Hours, 9 Minutes and 31 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 403 Cows
and picked up 0 Cowhides
in a total of 9 Loads
thx
drizzt
2008-05-25 11:38:03
hmm..cookie..add me on msn, i need more feedback on the bug
[email]drizzt.pwns@hotmail.com[/email]
Codester93
2008-05-25 23:51:11
I got rev 16 and i run it and either right at the beginning or walking back to bank, it says…
"Falador Roadcolor = 0"
How can i fix this, im running in low detail and unsigned…
plz help :)
thanks
Codester93 :spot:
squnky
2008-05-26 00:02:40
….happen to have an acc named drizzt2552 or something like that?
drizzt
2008-05-26 16:41:26
nope…no drizzt2552… but @codester, the way you fix that, is if that ever happens and you see it, pick the road color yourself, and pm it to me or something..its a bug in my falador roadcolor
From: drizzt
nope…no drizzt2552… but @codester, the way you fix that, is if that ever happens and you see it, pick the road color yourself, and pm it to me or something..its a bug in my falador roadcolor
I told you to default it!:rolleyes:
you couldve done like if yours misses it, it tries to use default and if it does find it, do
[ftw]
writeln('Please Post this Number on thread! '+inttostr(fallyRoad));
[/ftw]
Codester93
2008-05-26 18:36:44
From: munk
I told you to default it!:rolleyes:
you couldve done like if yours misses it, it tries to use default and if it does find it, do
That is a really good idea, you should add that for the next version :)
Im working on finding the color for the road right now, ill post it when I test it a few times and make sure its the right color. Ill just edit my post
EDIT:I cant seem to get it to work, the color changes alot and he clicks in the wrong spot. Can someone else take a look at this and try and solve the problem of gettin falador roadcolor = 0
thanks
Codester93 :spot:
Marrazk
2008-05-28 10:04:50
yoo, can someone help me. the world that my account logs into is a very crowded world. how can i change the world that im in??
drizzt
2008-05-28 13:29:24
i could! edit > find in script smartsetup
then it should be smartsetupex({number},false,true);
change the number, and the "true" to false if you want to load unsigned client
EDIT: @Codester, just replace all the "getfallyroadcolor" (other than the procedure itself)with findfallyroadcolor, it might work
d0pe b0i
2008-05-29 13:52:02
could this script run over night with 1 char?
fyodor
2008-05-30 15:54:34
for some reason it got the roadcolor correct the first time
but when you stop the script and then start it again (without reopening smart) it gets a roadcolor=0
all i did was close smart and let the script reopen it and it worked
other than that the failsafe is pretty good (going ot the gate and all)
great script!
the scar noob
2008-05-30 17:10:48
Nice script, but I see a bug.
Function FindFallyBank: Boolean;
var
BankDTM: integer;
BP: TPoint;
begin
BankDTM := DTMFromString('78DA632C66626008654001FFFFFF67D061646' +
'06084B0FF33E602D5C442E418A1F8CF1F26381F4C1712A1A694B0' +
'1A0089E9105D');
try
if dtmrotated(BankDTM,BP.x,BP.y,MMx1,MMy1,MMx2,MMy2) then
begin
if distance(MMcx,MMcy,BP.x,BP.y) > 12 then
Mouse(BP.x,BP.y,0,0,True);
wait(200+random(300));
FFlag(Random(3));
OpenBankFast('feb');
if PinScreen then Inpin(Players[currentplayer].pin);
wait(300 + random(300));
FixBank;
Result := True;
FreeDTM(BankDTM);
end;
except Freedtm(BankDTM); end;
end;
"except" is used for to do an action (or just something like a writeln) when the previous action has failed.
"finally" over here comes code that the function/procedure
always has to do.
So, you should put the DTM free'ing after a final 'command'.
Result:
Function FindFallyBank: Boolean;
var
BankDTM: integer;
BP: TPoint;
begin
BankDTM := DTMFromString('78DA632C66626008654001FFFFFF67D061646' +
'06084B0FF33E602D5C442E418A1F8CF1F26381F4C1712A1A694B0' +
'1A0089E9105D');
try
if dtmrotated(BankDTM,BP.x,BP.y,MMx1,MMy1,MMx2,MMy2) then
begin
if distance(MMcx,MMcy,BP.x,BP.y) > 12 then
Mouse(BP.x,BP.y,0,0,True);
wait(200+random(300));
FFlag(Random(3));
OpenBankFast('feb');
if PinScreen then Inpin(Players[currentplayer].pin);
wait(300 + random(300));
FixBank;
Result := True;
//FreeDTM(BankDTM);we don't want to free it twice, eh? ;)
end;
except Writeln('Fally bank NOT found?!');
finally Freedtm(BankDTM);
end;
end;
What happens with your version is, when the bank(dtm) has been found, the DTM wont be free'd,which will end up in a memory leak.
The secon, corrected usage, willmake your script run smoother;)
Maybe I'll find more errors, but I don't have the time now.
-Tsn.
fyodor
2008-05-30 22:45:52
lol ive been running hte script ever since my last post but i want to use the comp to play some games so i have to stop it <___<
FallyCowCruncher has been running for 3 Hours, 59 Minutes and 10 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 661 Cows
and picked up 0 Cowhides
in a total of 16 Loads
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Talks : 2 |
| Old Men : 1 |
| Certers Solved : 1 |
| Boxes Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
one character…..GG
pwnage script
Laur€ns
2008-05-31 08:26:03
w00t, it compiled :D
Very 1337 script. It works Perfect with capital P! Keep up the good work :D
=====================================================================
FallyCowCruncher has been running for 24 Minutes and 29 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 61 Cows
and picked up 51 Cowhides
in a total of 1 Loads
"aure"(True) has killed 61 Cows
and has picked 51 Hides
===========================FallyCowCruncher==========================
Successfully executed
Dont know why it stopped :/
Edit: Lol I see 6 players doing the same :p
Neerthy101
2008-05-31 22:19:10
gonna try
iJake
2008-06-01 07:51:31
//reserved for proggy
Working good, would like it to work a tiny bit faster on picking up the cowshides, it looses valuable 2-3 seconds… small bits add up!
Nice script +rep.
drizzt
2008-06-02 18:59:17
@Tsn, thanks, but i had a reason for doing the except at the time, however a finally should have been used then anyway.
@iJake, set your players seconds to kill cows lower, thats what i put it there for.
EDIT: oh wait, i'll check it out
Bluerobin_xp
2008-06-03 03:48:09
I just ran script and I had problems with getting through gate and then after only 3 hides tied to find bank and got lost.
proggie
=====================================================================
FallyCowCruncher has been running for 6 Minutes and 59 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 9 Cows
and picked up 3 Cowhides
in a total of 0 Loads
"lyan"(True) has killed 9 Cows
and has picked 3 Hides
===========================FallyCowCruncher==========================
Successfully executed
mrpickle
2008-06-03 20:49:06
Similar problem here, after my character killed 20ish cows (collected no hides) then it logged out said "next player" and did just about the same ( 3 hides =)).
Harry
2008-06-04 15:28:06
My favourite script! :D
eugenius1
2008-06-04 15:44:34
all people that are running this script
make sure your contrast is on highest (4)
before you start
cause all scar/srl stuff requires the contrast to be on highest
monkeyskater1993
2008-06-06 03:47:40
This script is awesome! It seems a bit risky, but other then that its great, at first i had trouble with it doing a few runs but then i just tried again and set it up as multiple chars with the same account info and it worked beautifully, thanks to this script my pure actually has some decent money
propsXD
__ will post next proggy
Not as good as most of the ones i get lol but it stopped
FallyCowCruncher has been running for 22 Minutes and 8 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 71 Cows
and picked up 56 Cowhides
in a total of 1 Loads
"aos"(False) has killed 71 Cows
and has picked 56 Hides
===========================FallyCowCruncher==========================
supershort3
2008-06-06 21:52:04
==================================
thank you for using…
_____ ____ ____
| ___| / ___| / ___|
| |_ | | | |
| _| | |___ | |___
|_|alador \____|ow \____|runcher
============By Drizzt=============
=====================================================================
FallyCowCruncher has been running for 15 Minutes and 32 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 33 Cows
and picked up 15 Cowhides
in a total of 0 Loads
"****"(True) has killed 33 Cows
and has picked 15 Hides
===========================FallyCowCruncher==========================
fyodor
2008-06-09 20:53:22
FallyCowCruncher has been running for 3 Hours, 5 Minutes and 54 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 458 Cows
and picked up 341 Cowhides
in a total of 12 Loads
i messed it up causae i wanted to check my stats in the middle of the script lol <___<
lovin this script
miny noob
2008-07-02 22:41:26
nice script.
sometimes however on the way back to the bank it clicks the road, waits for a second, the clicks the tree again and then the road, it gets stuck in a loop.
sometimes it got lost.
other than that worked well for me.
i didn't get the proggie sorry.
WithoutFear
2008-07-08 19:45:52
i have come across a runtime error…i assume this is a result of the new update
[Runtime Error] : Exception: Access violation at address 006CF132 in module 'scar.exe'. Read of address FFFFFFFC in line 126 in script C:\Program Files\SCAR 3.15\includes\SRL/SRL/Core/Login.scar
thoughts?
Magiic
2008-07-22 06:05:27
Failed when compiling
Line 514: [Error] (16246:23): Invalid number of parameters in script C:\Documents and Settings\User\My Documents\cow killer and hide banker.scar
then theres something about wait2
and then the smart has an invalid number of parameters.
lordsaturn
2008-07-22 19:04:07
Lol, it doesn't even compile..
Cerium
2008-07-28 21:47:07
Same problem here, is it outdated or something?
jose89
2008-07-28 22:32:53
From: fyodor
FallyCowCruncher has been running for 3 Hours, 5 Minutes and 54 Seconds
~~~~~~~~~~~~~~~~~~~~~~~~
Players have killed 458 Cows
and picked up 341 Cowhides
in a total of 12 Loads
i messed it up causae i wanted to check my stats in the middle of the script lol <___<
lovin this script
check the date on the last proggy, a month before the rs graphics update….
yes it is updated
chrisn2323
2008-07-29 23:54:57
could you add a breaking and logging out feature to the script please?
alpine
2008-07-31 17:52:04
it just close's after i click run.
kingstun
2008-08-08 09:40:15
Line 514: [Error] (16246:23): Invalid number of parameters in script C:\DOCUME~1\XXXXX\LOCALS~1\Temp\FallyCowCruncher v 3.0.scar
Failed when compiling
jkmaster
2008-08-15 12:50:35
From: kingstun
Line 514: [Error] (16246:23): Invalid number of parameters in script C:\DOCUME~1\XXXXX\LOCALS~1\Temp\FallyCowCruncher v 3.0.scar
Failed when compiling
What version scar/srl r u using? Try updating ur scar/srl and the script.
thebob142
2008-08-22 13:53:38
From: kingstun
Line 514: [Error] (16246:23): Invalid number of parameters in script C:\DOCUME~1\XXXXX\LOCALS~1\Temp\FallyCowCruncher v 3.0.scar
Failed when compiling
script is outdated
jakeyboy29
2008-08-22 14:38:26
i did a small update, hope no one minds. check attached. its untested. but should work great.
xgrimangel
2008-08-22 15:08:54
it doesnt work for some reason it opens a new script called antirandoms and error line 239
if i change it to false i get error line 41 any help please?
jakeyboy29
2008-08-22 15:33:47
u need to update to rec 23
soulshooter
2008-10-11 10:10:12
is there a way to make it so it dosnt pick up the hides and just kills them?
bukowski
2008-11-12 07:40:24
somebody should fix this script.
Zodia
2008-11-15 23:52:25
Oh so I am guessing this script is no longer continued?
Kozuka
2008-12-13 17:39:44
From: soulshooter
is there a way to make it so it dosnt pick up the hides and just kills them?
You'd be better of with Nautilus by Narcle in my opinion.. Set up the right colors, etc, etc. and it'll be fine ;) remember to + rep him when you download the script :garfield:
greeen ne0n
2008-12-27 19:04:13
it said falador road color 0 like 40 times then it logged out.. aftter getting 28 hides not banking them it was on its way to the bank
kingstun
2008-12-27 19:42:39
sto grave digging read the whole topic
it is been dead for months now
use the one in the hybrids section
serrie
2009-01-04 08:57:44
i keep getting this error?
Failed when compiling
Line 514: [Error] (16981:23): Invalid number of parameters in script C:\Users\Sercam\AppData\Local\Microsoft\Windows\Temporary Internet Files\Low\Content.IE5\DUK02YIL\FallyCowCruncher%20v%203.0[1].scar
Unreal
2009-01-18 23:54:50
Failed when compiling
Line 170: [Error] (733:1): Semicolon (';') expected in script
cycrosism
2009-02-21 16:52:47
The script was LOADED with errors, i fixed them but sometimes when it goes to click the cow and the cow moves it misses