SRL Archive - RS3 Outdated / Broken Scripts

Malott'sPwrWc with smart!


malotthouse

2008-02-13 10:34:01

Malott'sPwrWc With Smart is in its 3 version!

This script is used behind the Lumbridge castle to cut trees and drop the logs. It works pretty well, but sometimes gets killed or the axe breaks, so id suggest using a steel axe (you can repair it at Bob's Axes for free).

Features:

-Clicks all trees
-Drops the logs
-Logs out if can't find
-NOW HAS MULTIPLAYER!!
-Choose your smart world
-Option to use Smart or not
-Better Antirandoms

Stuff to add:

-Home teleport if lost

V.1: Added Antirandoms (aren't turned on at the moment because gametabs are screwed up), Added Multiplayer!

V1.1: Option to use smart or not, Option for smart world, Added some other small things that may be helpful

V1.2: Added much much better antirandoms, also made a new proggy, and fixed a ton of bugs.

V2: Changed Proggy, Added other changes. I just don't remember them.

v3: added some random stuff, better ent finding too. also loggs if axe is broken and stays logged out. I have also started on the fixing axe part.

To come: v4-home teleport if lost, fix axe


—————————————————————————————–

Please post proggys… best one by me so far is:

[]========================================[]
—————MalottPwrWc—————–
Player 0 did 243 logs and 9 loads.
——————————————-
Player 1 did 405 logs and 15 loads.
——————————————-
Player 2 did 459 logs and 17 loads.
——————————————-
Player 3 did 621 logs and 23 loads.
——————————————-
Worked for 8 Hours, 37 Minutes and 59 Seconds
[]========================================[]

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 28 |
| Talks : 7 |
| Old Men : 2 |
| Lamps Solved : 2 |
| Capn Hand : 2 |
| Boxes Solved : 5 |
| Death : 4 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


Any suggestions, comments or w/e is appreciated.

klinnks

2008-02-13 12:06:09

WOOT first post:D { reserved for proggy }

malotthouse

2008-02-13 12:08:05

Im adding in the firemaking part of it at the moment, so check back in a couple of hours to see if its done.

Ultra

2008-02-13 12:48:40

Looks very basic, not that much code, but its a good way to start :).

And, also, your script isn't multi-player, since there is no NextPlayer in it, so it wont switch, but it will work on one character.

Also here is some help to you to drop stuff…
Procedure DropAllItems(StartingItem : Integer);
Var
I : Integer;
Begin
I := StartingItem;
If(I <= 0)Or(I >=28)Then Exit;
Begin
Repeat
FindRandoms;
DropItem(I);
I := I + 1;
Until(I >= 28);
End;
End;
If you use this, some credit to me would be nice.

malotthouse

2008-02-13 12:52:05

I know my script isn't multiplayer… hence the things i need to add on the first post.

also, i don't exactly understand what your script will do. are you saying that i should make it start at item 1 and drop through item 28? because that isn't what i want, because when the bot dies it will continue and if it drops item #1, thats your axe.

~PURESKILLA~

2008-02-13 15:50:18

i will make sure i will test look for progie soon=)

Cazax

2008-02-13 16:14:19

for first, mmouse doesnt click.
for second, dont use coords.
but anyways
good way to start :)

Ultra

2008-02-13 16:21:35


also, i don't exactly understand what your script will do. are you saying that i should make it start at item 1 and drop through item 28? because that isn't what i want, because when the bot dies it will continue and if it drops item #1, thats your axe.


Thats not what i meant, also StartItem is the item that you will start dropping from so if its 1 then it will drop item 1, 2, 3, and up to 28. If its 2, it will drop item 2, 3, 4, up to 28, it will only drop the item if it exists.


Also, i dont really like when people overrate their scripts - Awsome (5 Stars), ofcourse we all think that our scripts are uber, but over-rating your script is not good :|.

malotthouse

2008-02-13 16:23:07

first off, i have mmouse and mouse to click. so if theres something wrong with that, please clarify.

also, the coords are only because i was testing the idea of having a dead player walk back to behind lumbridge castle and wcing some more. if i do indeed put that part in there, i will be using walkpaths… or dtms… or something


edit: @Ultra- but is that not exactly what dropitem(2-28) does? or whatever i have it set to?

malotthouse

2008-02-13 17:54:36

My apologies to anyone who just downloaded v1.1, there was a small bug that is now fixed and now the bot is working again.

edit: oops. found another bug in the player changing. will update immediately
^fixed, and should work again :)^

malotthouse

2008-02-14 17:16:36

v1.2 is ready, all bugs worked out so go ahead and play away

osmm

2008-02-14 18:14:50

Prety good, I recomend for the progy. Do something like,

if HowManyPlayers = 1 then WriteLn …
if HowManyPlayers = 2 then WriteLn…
and so on

So that it will only post "Player X did X logs and X loads." if they have that player.

malotthouse

2008-02-14 19:18:37

actually i was going to do something like this:

i:=1
for i through (howmanyplayers) do
Player(i) did x logs and x loads.


if you understand what im saying.

i just gotta take some time to work on it, but as soon as i work on it again i will do it.

malotthouse

2008-02-19 16:17:08

As of this update, this script will no longer be on the path to firemaking. I will be making a seperate firemaking script, once i am finished with this. Also, soon i will be releasing my "burn(1,28)" function sometime soon, after all of the testing is done. it will be used in the following format:

procedure Lightlogs;
begin
for i:=0 to i:=27 do
begin
Burn(I);
antirandoms;
i:=i+1;
end;
end;

It will be used in this format in order to not include antirandoms in the script. It will in otherwords, be used as the drop(1,28); function. I will release it soon, but in the meantime continue to play with my pwrwc. It should be updated in a few hours, once i finish taking all traces of firemaking from it.

:)

malotthouse

2008-02-25 20:19:13

updated to v3:
-added option to dropcrap
-better ent finding
-other stuff that helps. :)

do post proggys please