WillowRaper - By cazax
Cazax
2008-02-11 15:30:12
WillowRaperCurrent Version : 3.1!Please if you like my script, rate it as 5 starts. If you dont trust me, open my script and i will pwn you with this.
Features:Anti-BanAnti-RandomsAuto-ResponderAuto-TalkerAuto-TraderA lot of failsafes ;)SRL-StatsPath.scar thingsFully compatible with Rev #14 and SMARTMulti-PlayersMy own Bank finder with TPAsDDTM'sDTMBMPEnt FinderAxe changer if brokenAnd much more…Instructions:Start in draynor bank. Any slot.
Axe
equiped.Must use SRL-Stats
START LOGGED OUT or logged inThanks to:
Gerauchert for his feedback.
Santa_Clause for his functions.
Da 0wner
2008-02-11 15:30:52
w00t first post gonna test and post proggy (maybe)
Heavenzeyez1
2008-02-11 15:39:58
Good, good, not bad. :)
Eerik.
EDIT: what i noticed, no Waits at all? :)
Cazax
2008-02-11 15:44:29
From: heavenzeyez1
Good, good, not bad. :)
Eerik.
EDIT: what i noticed, no Waits at all? :)
:D
i need testers.
Heavenzeyez1
2008-02-11 15:45:30
Have u tested it BTW?
cuz i can see in ur siggy, that there are 0,0 :)
Eerik.
Cazax
2008-02-11 15:48:50
From: heavenzeyez1
Have u tested it BTW?
cuz i can see in ur siggy, that there are 0,0 :)
Eerik.
no i cant test it becouse my computer is so lagged now idk why.
Cazax
2008-02-11 16:06:34
script updated.
redownload.
XxXx Toxin XxXx
2008-02-11 16:23:02
Okay, first things first.
There is no bank pin option, that starts to pose a problem because people want to ensure safety on their account with a bank pin.
Secondly, right after the script starts, logs me in and everything (For some reason not with a java world took forever to load, I don't know what it logged me into) and it tries to find the willows right away. It doesn't walk out of the bank to chop for willows.
Third, the problem with your script that there are no waits, and it keeps on clicking chop willow when the tree is still there and has not fallen. Another problem is your auto talker, it's really cheesy, my character ended up saying "RuneScape rocks1" and kept on asking for woodcutting levels.
Make some changes, and hopefully it'll work sometime.:)
EDIT: I also have a question, why is everybody typing… "Eerik" at the end of their post? Sorry but I'm very curious, lol.
Cazax
2008-02-11 16:25:29
From: XxXx Toxin XxXx
Okay, first things first.
There is no bank pin option, that starts to pose a problem because people want to ensure safety on their account with a bank pin.
Secondly, right after the script starts, logs me in and everything (For some reason not with a java world took forever to load, I don't know what it logged me into) and it tries to find the willows right away. It doesn't walk out of the bank to chop for willows.
Third, the problem with your script that there are no waits, and it keeps on clicking chop willow when the tree is still there and has not fallen. Another problem is your auto talker, it's really cheesy, my character ended up saying "RuneScape rocks1" and kept on asking for woodcutting levels.
Make some changes, and hopefully it'll work sometime.:)
k.
XxXx Toxin XxXx
2008-02-11 16:28:39
Wow, that was a fast and short reply. lol
Anyway, good luck in the future, I'll be checking this out in some time to see how your doing and maybe even help you out and test it if you'd like? Just let me know.
Cazax
2008-02-11 16:54:04
V 1.1 released!
-added pin option
- added more words to say in the autotalker
- added more waits.
enjoy!
XxXx Toxin XxXx
2008-02-11 16:59:50
Now it won't compile with your new updates:(
It's giving me Line 325: [Error] (12722:1): Type mismatch in script… where it says:
Writeln('you are using pin')
Might want to fix it? :):D
Also, you probably don't want as many Writeln functions, I'm pretty sure we know what's going on if some of us monitor the script itself:)
Cazax
2008-02-11 19:07:22
ooops i forgot that.
redownload it.
Cazax
2008-02-12 10:56:24
V 1.2 Released!
-Added a lot of faisafes.
- Now BankPIN is working
-Now you have to start
LOGGED OUT.- and much more
first proggy w00t:
———————————
———————————
The script worked for: 15 Minutes and 30 Seconds
The script chopped: 81 logs
The script found: 0 ents
——————————–
———————————
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Talks : 1 |
| Capn Hand
: 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
can you beat it? so easy…
Cazax
2008-02-12 13:48:57
V 1.3 Released!
-Changed logs chopped count
-Changed ent finder. reason: wasnt working.
-Added Willow log DTM
-And more…
post proggies !
Cazax
2008-02-18 12:20:52
Version 2.0 Released!
- Added Ddtms
-added Bmp
-added A Lot Of Failsafes
-removed Findobjcustom
- Fast Willow/bank Finder
-omfg More!
Cazax
2008-02-18 12:40:57
V 2.05 Released
-Fixed minor errors
Sean[714]
2008-02-18 19:48:36
Well i get,
"Include file C:\Program Files\SCAR 3.14\includes\SRL\SRL\Core\Users.scar does not exist.
Failed when compiling"
But on the other hand this comes up on all my scripts.
I'm thinking i have to add the include Users.scar?
"program WillowMurder;
{.include srl/srl.scar}
{.include srl/srl/misc/trade.scar}
{.include srl/srl/skill/woodcutting.scar}
{.include srl/srl/misc/user.scar}"
added in the last one, users.scar, it wasin a diff folder.
"Include file C:\Program Files\SCAR 3.14\includes\SRL\SRL\Core\Users.scar does not exist.
Include file C:\Program Files\SCAR 3.14\includes\srl\srl\misc\user.scar does not exist.
Failed when compiling"
How unfortunate.
Cazax
2008-02-18 20:00:26
From: oo00o
Well i get,
"Include file C:\Program Files\SCAR 3.14\includes\SRL\SRL\Core\Users.scar does not exist.
Failed when compiling"
But on the other hand this comes up on all my scripts.
I'm thinking i have to add the include Users.scar?
"program WillowMurder;
{.include srl/srl.scar}
{.include srl/srl/misc/trade.scar}
{.include srl/srl/skill/woodcutting.scar}
{.include srl/srl/misc/user.scar}"
added in the last one, users.scar, it wasin a diff folder.
"Include file C:\Program Files\SCAR 3.14\includes\SRL\SRL\Core\Users.scar does not exist.
Include file C:\Program Files\SCAR 3.14\includes\srl\srl\misc\user.scar does not exist.
Failed when compiling"
How unfortunate.
Do you have the latest SRL subversion and SRL?
Sean[714]
2008-02-18 20:51:18
Rev 13 and Scar 3.14
gerauchert
2008-02-19 00:29:10
Hey looks like you did a sweet job on this script. I really like your use of TPAs and CTS ;)
You use good standards and lots of failsafes, which is very very good.
Im not sure what you have your DDTM of, but I would suggest putting the main point at a tolerance of 255 in case there is a person standing on the spot it is intended to click…also include some autocolor into the DDTM if possible. It will make it a lot more reliable.
As for the walking back to the bank I would suggest making a DTM of the bankers. It is more accurate and more efficient than symbol clicking. You can always have the symbol click as a failsafe as well…
Great work dude, I think you could apply for membership with this script if you wanted. Keep it up :D
Immortal_DemiGod
2008-02-19 03:36:28
on smart mode i kept comming up with a problem
"PROBLEM: inv interface not open"
basicly it would check my stats then not be able to go back to my inventory,then it'd automaticly assume that my inventory was full after getting 1 tree's worth of logs &then go bank & if someone else got last log before it registered click or something… no logs going to test the other one now
actually after a while I started getting 0 logs per a load..
Cazax
2008-02-19 07:32:35
From: oo00o
Rev 13 and Scar 3.14
Read the instructions. And do you have the gametab fix? btw
i tried the script and it run perfect.
From: gerauchert
Hey looks like you did a sweet job on this script. I really like your use of TPAs and CTS ;)
You use good standards and lots of failsafes, which is very very good.
Im not sure what you have your DDTM of, but I would suggest putting the main point at a tolerance of 255 in case there is a person standing on the spot it is intended to click…also include some autocolor into the DDTM if possible. It will make it a lot more reliable.
As for the walking back to the bank I would suggest making a DTM of the bankers. It is more accurate and more efficient than symbol clicking. You can always have the symbol click as a failsafe as well…
Great work dude, I think you could apply for membership with this script if you wanted. Keep it up :D
I have to say something, the TPA's arent from me :( they are from Santa_Clause and i modified some minor things.
I'll add more tolerance. Thanks for the feedback.
From: pinkman6969
on smart mode i kept comming up with a problem
"PROBLEM: inv interface not open"
basicly it would check my stats then not be able to go back to my inventory,then it'd automaticly assume that my inventory was full after getting 1 tree's worth of logs &then go bank & if someone else got last log before it registered click or something… no logs going to test the other one now
actually after a while I started getting 0 logs per a load..
No. It doesnt asume that the inventory is full. You dont have the gametab fix.
Cazax
2008-02-19 13:40:25
changed some minor bugs in non smart version. redownload.
Someone is using my script. see the srl-stats
Sean[714]
2008-02-19 23:14:09
Okay, here goes..
"Instructions:
Start in draynor bank. Any slot.
Axe equiped.
Must use SRL-Stats
START LOGGED OUT or logged in"
Well unfortunately, I learned nothing in there to solve my problem.
Me, being the person who doesnt care about learning how to script, though posts many proggy's, needs help.
Even if i did start scripting, i'd never make a good enough script to actually run it safe without being banned.
So whats the point huh?
What would a gamefix tab be?
Immortal_DemiGod
2008-02-20 00:38:39
No. It doesnt asume that the inventory is full. You dont have the gametab fix.
If I unblock my clicks then change it back to the inventory then block my clicks again, then it continues until full inventory…. it is assuming it is full because it cannot not see it… however I do beleive you are right in the longer run, because the error is in the gametab thing not changing…
where would i find this gametab fix?
PS sorry for correcting you… if you correct wish to say i'm wrong… either explain more techniqually but in laymen terms at the same time… or just agree to disagree… If someone says something that I think is another way *through evidence i have seen with my own eyes that says otherwise" I feel the need to correct them… i'm not trying to be smart or anything about it
Cazax
2008-02-20 07:39:50
Guys, you NEED the gametab fix! If you dont know where to find it, go to public test corner. Timo posted the solution there OR wait the rev 14.
gerauchert
2008-02-20 08:55:26
Make sure you credit where due in your script then regarding the TPA's…
It will benefit you GREATLY if you learn how to use them. Trust me, they pwn my pants! :D
Cazax
2008-02-20 08:59:45
From: gerauchert
Make sure you credit where due in your script then regarding the TPA's…
It will benefit you GREATLY if you learn how to use them. Trust me, they pwn my pants! :D
ye forgot to credit him. If i have problems with TPA's i'll PM you k? :D
gerauchert
2008-02-20 09:00:57
From: cazax
ye forgot to credit him. If i have problems with TPA's i'll PM you k? :D
YEEEEAAAAH!! *chest bumps*
lol. :p
Sounds fine m8
Immortal_DemiGod
2008-02-20 09:29:46
I attempted to fix the gametab real fast, messed up… reinstalled SRL to fix it, fixed the game tab.. but now I have a new problem
Line 57: [Error] (8994:24): Type mismatch in script C:\Program Files\SCAR 3.14\includes\SRL/SRL/Core/AntiRandoms/EvilBob.scar
Failed when compiling
wtf…
Edit: deleted all of includes folder reinstalled scar moved plugs (again) & then restarted program (didn't do before -.-) & it worked!
Cazax
2008-02-20 12:33:09
From: pinkman6969
I attempted to fix the gametab real fast, messed up… reinstalled SRL to fix it, fixed the game tab.. but now I have a new problem
Line 57: [Error] (8994:24): Type mismatch in script C:\Program Files\SCAR 3.14\includes\SRL/SRL/Core/AntiRandoms/EvilBob.scar
Failed when compiling
wtf…
Edit: deleted all of includes folder reinstalled scar moved plugs (again) & then restarted program (didn't do before -.-) & it worked!
yay post proggies and bugs :stirthepot:
Sean[714]
2008-02-20 19:56:02
Did change the gametab thing,
it still didnt work.
I'm pretty sure this has nothing to do with it..
"Include file C:\Program Files\SCAR 3.14\includes\SRL\SRL\Core\Users.scar does not exist.
Failed when compiling"
I could just wait until Rev 14 though..
Anybody have any ideas?
Cazax
2008-02-20 20:58:52
From: oo00o
Did change the gametab thing,
it still didnt work.
I'm pretty sure this has nothing to do with it..
"Include file C:\Program Files\SCAR 3.14\includes\SRL\SRL\Core\Users.scar does not exist.
Failed when compiling"
I could just wait until Rev 14 though..
Anybody have any ideas?
Redownload Rev 13, restart SCAR, and do the gametab fix.
Sean[714]
2008-02-21 00:52:25
Thanks, i'll try it out tomorrow.
Cazax
2008-02-21 10:00:41
From: oo00o
Thanks, i'll try it out tomorrow.
thanks for using my script :rolleyes:
Richard
2008-02-21 13:24:00
It looks like a really good script and I'm gonna test it out after I've had my dinner.
Btw, you have alot of unused variables: x2, y2, cx, xc, box all were never used. If you aren't using them you might as well remove them from your variable declaration.
EDIT: Tested it and it works great :D
Cazax
2008-02-21 14:07:40
From: dude_richard
It looks like a really good script and I'm gonna test it out after I've had my dinner.
Btw, you have alot of unused variables: x2, y2, cx, xc, box all were never used. If you aren't using them you might as well remove them from your variable declaration.
EDIT: Tested it and it works great :D
thx for the feedback :D
EDIT: The next version a bwill have better ent finder - FindEnt from SRL doesnt work properly with willows ~
Richard
2008-02-21 16:26:56
Well if you wanted you can make you own ent finder so if it finds the waving arms or the red eyes it will run away then come back, then just have it in the main loop.
Cazax
2008-02-21 17:03:34
From: dude_richard
Well if you wanted you can make you own ent finder so if it finds the waving arms or the red eyes it will run away then come back, then just have it in the main loop.
My ent finder will be based on the yellow color of the name.
Cazax
2008-02-22 07:49:49
V 3.0 Released!
-Now is compatible with Rev #14
-Added path.scar
-Added a working ent finder!
-Added more antiban
-Added sleep time if you wanna run it overnight
Cazax
2008-02-22 08:21:48
Version 3.1 Released!
-Added my own bankbooth finder with TPAs :D
-Some minor changes in sleep time
Da 0wner
2008-02-22 21:30:52
Thanks this script works very nicely. Here's the proggy i promised. (2nd post, lol it's same minute as cazax)
---------------------------------
---------------------------------
The script worked for: 1 day and 43 Seconds
The script chopped: 1054 logs
The script found: 10 ents
--------------------------------
---------------------------------
Edit: Sorry, That account got banned Cazax. So i need to auto another one with wc. Sorry I didn't use srl stats. I just registered right now. Thanks,
~Kyle~
Edit2: It didn't get banned by this script people…This script owns. It got banned because of other rules not rule 7. :p.
Cazax
2008-02-22 21:33:27
From: Da 0wner
Thanks this script works very nicely. Here's the proggy i promised. (2nd post, lol it's same minute as cazax)
---------------------------------
---------------------------------
The script worked for: 1 day and 30 Seconds
The script chopped: 1054 logs
The script found: 10 ents
--------------------------------
---------------------------------
My script is ownage. Use it
with SRL-id Please.
Cazax
2008-02-24 19:55:26
Im currently making the next version :stirthepot:
2pacfan
2008-03-19 15:11:33
hehe nice script:)
Camaro'
2008-03-28 20:32:58
Instead of so many waits why not do
While Blahblah do
Kreks
2008-03-30 14:44:07
I think its not a good script at all. Couldn't find bank many times and changed trees before they were chopped down.
Cazax
2008-03-30 14:47:53
Omg, this is my old script, doesnt work anymore, how people keep spamming here…closed.