Spuds
2008-02-03 06:27:40
Forund this article in the times online http://business.timesonline.co.uk/tol/business/industry_sectors/media/article3285256.ece
The part that I really noticed was when they started talking about real life trading
If that figure is accurate rather than the figures in the hundreds of thousands that some people seemed to be picking out of the air then jagex would appear to have done not too badly
The part that I really noticed was when they started talking about real life trading
Game designers wanted to ban so-called real world trading, but they grappled to find a mechanism to stop it. “What we realised is that we had to stop unequal trading in the game; where suddenly somebody would turn up with a million gold,” Mr Jele says, and so the company introduced a range of restrictions, for which the launch of a “stock market” was crucial. Now only people can trade items of similar value - and for the moment, real world trading is in abeyance. The price of a million gold shot up to $20 to $25 - and the clean-up cost RuneScape 60,000 subscribers.
If that figure is accurate rather than the figures in the hundreds of thousands that some people seemed to be picking out of the air then jagex would appear to have done not too badly