SRL Archive - Bot Information and Spottings

the final solution to xfering


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2008-01-15 20:53:10

ive read tons and tons of threads on this sites and many others telling how to tranfer items from your autoer to other accounts… then in one thread i found the solution… i noticed every1 was trying to xfer a large sum of money at a time by dropping it or whatever…

but instead of dropping large amounts you should drop amount of 3k… here is my basic idea…

player a= your autoer
player b= receiver

player a has in his inventory all of the money he wants to xfer and 27 items worth 3k, such as diamonds…
but player b has nothing

player a drops the 27 items in his inventory worth 3k or less

within 3 minutes, i think the drop time wait is, player b pick up the 27 items

player b then trades player a and offers the 27 items

player a offers 81k, 27 times 3, and they both accept

now you tranfered 81k to your main or whatever, and if items dont work anymore then try doing this with toy mice which are 1.6k each….

i'll try to keep updated with the thread… kinda hard though since i'm grounded from comp…. im supposed to being my homework right now =D

bullzeye95

2008-01-15 20:56:04

I'm almost positive that when you drop stuff, the SUM of all of the items must be 3k or under. Not each individual item.

mels

2008-01-15 21:09:09

From: bullzeye95
I'm almost positive that when you drop stuff, the SUM of all of the items must be 3k or under. Not each individual item.


Yea, you can only trade/drop 3k worth every 15 minutes. 3k worth means total worth, not that each item can be 3k.

mickaliscious

2008-01-15 21:09:21

From: bullzeye95
I'm almost positive that when you drop stuff, the SUM of all of the items must be 3k or under. Not each individual item.


Agreed.

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2008-01-15 21:11:08

so if there is a limit to dropping items then we could still spin off toy mice which are surprizing only half the price still making like 45k every 3mins

lakerzz8

2008-01-16 01:58:17

Clockwork items appear normally as before?

tither way, thats members only, most scripts/people here are f2p or auto f2p so they don't have that as an option.

P1nky

2008-01-16 16:05:39

eh i like the idea -.- but they do sum it up
and what are mice toys?

chrsk13

2008-01-16 16:32:43

There are toy mice that you can spin up and then chase and catch for agility xp. When you spin them they are worth a lot less in the grand exchange though. Someone made a really good script for them but I can't recall their name right now.

ParkaCarl

2008-01-16 16:58:53

From: chrsk13
There are toy mice that you can spin up and then chase and catch for agility xp. When you spin them they are worth a lot less in the grand exchange though. Someone made a really good script for them but I can't recall their name right now.


Rune Broken Pickaxes also are worth pretty much nothing. Maybe that could work…

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2008-01-16 19:52:14

well im not grounded anymore but think about it…. you could trade broken pickaxes like carl said…


and pinky you can get toy mice by making them at house like windable nut cracker soldiers…. toy mice are clockwork mice

codx1

2008-01-17 06:17:27

None of those methods work… transferring toy mouses used to work but jagex fixed it in their last update

Markus

2008-01-17 07:05:50

Broken pickaxes have a good chance of working: GE price is like 1,8K, repairing is 1.8K, and selling is 32k

EvilChicken!

2008-01-17 08:25:16

Doesn't toy mice work anymore?!

..

Markus, broken picks aren't a bad idea.
Mind testing it?
Plzplzplz.
tell me how it works.

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2008-01-17 08:38:03

From: Markus
Broken pickaxes have a good chance of working: GE price is like 1,8K, repairing is 1.8K, and selling is 32k


the hard part would be breaking them your self but it sounds like the best idea yet just dont let jagex find out or itll be patched in a week but the price of broken rune pick is like 2.4k

L3ss Than 33

2008-01-17 12:24:00

From: EvilChicken
Doesn't toy mice work anymore?!


I don't think you can pick up another person's toy mouse anymore =[

Macro_FTW

2008-01-17 18:51:06

Broken Pickaxes sound like a very good idea.

Aside from that, 50K drop parties sounds good as well.

:D

alphazero

2008-01-18 03:30:10

They fixed the Drop party really well, but there is a loop hole to the timer.

Player A adds 49k to party, then pulls the lever,
After that Player B adds all the goodies he wants to drop to main Ex. Full dragon full rune full w/e. heres the loop, the timer still goes down from 10 seconds, and gives you a good chance to pick everything up, without the 10 minute wait.

I have seen this happen twice now. And unless they just recently fixed it, the drop party is still one of the best ways to covert trade wealth. The only issue is the less then 10 seconds to mass click then accept. =\

Macro_FTW

2008-01-18 15:01:24

From: alphazero
They fixed the Drop party really well, but there is a loop hole to the timer.

Player A adds 49k to party, then pulls the lever,
After that Player B adds all the goodies he wants to drop to main Ex. Full dragon full rune full w/e. heres the loop, the timer still goes down from 10 seconds, and gives you a good chance to pick everything up, without the 10 minute wait.

I have seen this happen twice now. And unless they just recently fixed it, the drop party is still one of the best ways to covert trade wealth. The only issue is the less then 10 seconds to mass click then accept. =\


I don't believe that this was ever a possibility. There are two little boxes in the interface:

To be dropped:|Being Dropped this round:|
_____________|_____________________|

So, say that there was a 49K drop party in 5 seconds, the 49K would be in the "Being dropped this round" box, whereas the dragon chainbody would be in the "To be dropped" box.

When the 49K drop party is complete, and the lever pulled once again, the Dragon chainbody will be put in the "Being dropped this round", along with any other stuff that newbies wanted to put in. :(

red eyes 20

2008-01-19 03:10:52

doesn't work, can you please post idea on my thread? i know it's not "official" but i made the first, and it's the last and yes you can only drop 3k worth of stuff, ever that: any thing you drop, even 1 bronze arrows will disapeer after 3k worth.

lakerzz8

2008-01-20 15:35:50

Broken pickaxes would work, but it would take longer get enough of them then trading 3k every 15 minutes.

L3ss Than 33

2008-01-20 17:31:48

From: lakerzz8
Broken pickaxes would work, but it would take longer get enough of them then trading 3k every 15 minutes.


Yeah, we're trying to find efficient ways. I think we could start a clan whose sole purpose is to help people trade autoed goods in Bounty… I'd be willing to do it (p2p of course) since I'm good at handling "former wilderness multicombat hotspots" =]

Macro_FTW

2008-01-22 09:22:55

How about this:
Your autoers gather goods for your main, and sell said goods to your main (directly in a trade) at the regular price. Your main then sells the goods to random people on the G.E. for the max price. That looks to be our best option as-of-yet for transferring between mains and autoers.

It would be quite effective if you're using a high-demand, easy to get in large quantities, and has a decent price tag (Yew logs, for example? :P)

Another good idea for this would be raw materials for Summoning. I'm not talking about getting them for profit. Rather, I'm talking about getting them for your own benifit on your main. Getting 10K Crimson Charms is going to be a huge pain, not to mention getting 10K honeycombs (for honey Badgers) with them.

What I'm trying to say is that we can't use our auto army effectively for profit anymore. However, we can still use them quite well for leveling up. :)

~Macro

mels

2008-01-29 22:31:17

From: Macro_FTW
How about this:
Your autoers gather goods for your main, and sell said goods to your main (directly in a trade) at the regular price. Your main then sells the goods to random people on the G.E. for the max price. That looks to be our best option as-of-yet for transferring between mains and autoers.

It would be quite effective if you're using a high-demand, easy to get in large quantities, and has a decent price tag (Yew logs, for example? :P)

Another good idea for this would be raw materials for Summoning. I'm not talking about getting them for profit. Rather, I'm talking about getting them for your own benifit on your main. Getting 10K Crimson Charms is going to be a huge pain, not to mention getting 10K honeycombs (for honey Badgers) with them.

What I'm trying to say is that we can't use our auto army effectively for profit anymore. However, we can still use them quite well for leveling up. :)

~Macro


But, it'll take a decade to transfer large amount between accounts.

vcvv

2008-01-30 01:32:07

From: mels
But, it'll take a decade to transfer large amount between accounts.


If your main is rich it won't.
Maybe selling to the GE would take time.

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2008-01-30 16:33:37

i have another idea…
someone could make a bot that mines iron then drop and when pick breaks… they bank the pick and get a new one… repeat until like 200 broken pickaxes… buy them on your main… you basically just put 600k on your autoer and 4mil on your main…. broken pickaxes FTW…

vcvv

2008-01-31 00:02:03

That might be worst than trading 3k directly…
You won't know how often you'll get a broken pick.