SRL Archive - RS3 Outdated / Broken Scripts

Toot's ServantPlanker!


Tootoot222

2008-01-15 03:41:51

Yes that's right folks, the first servant planker, more practical then going to the sawmill, and risking getting lost on the way, this script uses no walking, so it's much safer then going to the mill. I also used masks and DTMs instead of bitmaps, so it's rather fail proof (at least for the inventory things).

The only down side is that it costs just a little more money to do then if you're walking,
but i think that the risk of getting lost is grater then the cost, so it's worth it.

I use SCAR 3.14 and SRL 4.00 Rev#11, i have no idea if an earlier version of SCAR would work.

Current Features:

Pays the servant if needed,
Finds the bell & servant easily with my very own FindColorSpiral3.

Future Content:
AnitRandoms,
More Failsafes,
More types of logs that you can plank,
The colors & text for the cook servant,
Maybe a form on startup.

If you think I should add something to this script then let me know and I just might put it in!

I need people to help me test this as it's only version 1.0 (beta version).
Please post all proggies to help me make this script better.


If (and probably when) you get an error (it most likely won't be an error per say, it's just be like it never finds the bell/servant/mask/DTM) describe what happened as far back as you can remember so that I can look over the code to see what went wrong.

Requirements:

You have to have lv 30 construction or above to do this, sorry.
Have a cook or butler as your servant (i've been testing with the butler, so i sugest him).
Have a dining room with a bell in it (not a lv 3 bell).

Instructions:

Fill out lines 45-52 in the script.

Start LOGED IN in your house, in your dining room, (you have to have a dining room and a cook/butler (not demon butler!) as your servant and a lv 1 bell (the one with the oak plank and the rope) or lv 2 bell (the one with the teak plank and 2 bolts of cloth) for this to work) be near enough to the bell that you can see the wall plate, the wall plate is on the wall, and you need to enter the wall (N,S,E,W) direction that the wall plate for the bell is on (line 47)



P.S.
Sorry that I can't make this a multiplayer script, it'd just be kinda hard to have everyone's dining room in the same place.

UPDATED!:
Now it's much easier to debug the script, it'll save the debug'ins to a file (you make the name and the folder location) for easy reviewing! also i fixed the problem where it wouldn't find the "Yes" when trying to bank/plank the logs.
and a bunch of other stuff that i can't remember


I also got a proggy while testing:

*******************************TootServantPlanker********************************
Paid The Servant 0 times ---- Rang the bell 1 times
Found the servant 3 times ---- Entered an ammount 2 times
Redeemed a bank note 1 times ---- Recived a load of logs 2 times
Recived a load of planks 0 times ---- Banked a load of planks 0 times
Main Action = Start to wait for the planks ---- Currently doing: Ending script
Worked for 1 Minutes and 45 Seconds
Money we started with: 726564 ---- Money left: 721564 ---- Money spent: 5000
*******************************TootServantPlanker*******************************

hmmm… i know i had a better one… oh well, if you get any proggies then post them here!


Wow, i almost doubled the size of the file… cool!

weequ

2008-01-15 09:38:11

I will test right away :)
Edit:I cant becouse my contruction is 1:mad:

ShowerThoughts

2008-01-15 11:35:45

need help for an good servant finder?(with 3 colors and 3 uptexts?(or 2 or 1 of both))

Tootoot222

2008-01-15 12:00:38

From: hermpie
need help for an good servant finder?(with 3 colors and 3 uptexts?(or 2 or 1 of both))


you mean like find the servant in 3 places? i could do that, but if you find the servant at one place, you click at the same place, so it wouldn't make too much of a diffrence anyways

jkmaster

2008-01-15 20:24:19

toot good script but every time it gets to the point where it un-notes the thing it just screws up, it doesn't press the yes.

Tootoot222

2008-01-16 06:28:29

From: jkmaster
toot good script but every time it gets to the point where it un-notes the thing it just screws up, it doesn't press the yes.


alright, i'll get right on that

EDIT:
oh, also, when you're posting a bug plese tell me what lv bell you have and what servant (i know that doesn't realy apply to your problem, it's just so i can see if they might mess it up)

jkmaster

2008-01-16 19:32:08

Well if you really want to know… I have a lvl 1 bell + a cook, stupid f-ing cook. Keeps back sassing me.

Tootoot222

2008-01-17 06:59:42

[offtopic] lol i hate that [/offtopic]

I'm going skiing in Switzerland for the weekend so I'll not be getting a chance to update this until Monday

Richard

2008-01-24 03:44:41

Looks really good, I'll test it right now :D

I'll post proggy when I'm done

Tootoot222

2008-01-26 02:48:40

I'll probably release a new update so it's easier to debug later today

Tootoot222

2008-01-26 09:33:32

Updated it! now i'm going to learn anitrandoms next…

Cazax

2008-01-31 15:07:26

From: tootoot222
Updated it! now i'm going to learn anitrandoms next…


FindNormalRandoms finds for all randoms and solve them.

Harry

2008-01-31 16:01:27

Nice first script :)

Shouldn't this be located in Thieving though?

bgxsaer

2008-01-31 17:37:11

Hy Thieving? Lol comeon man.

Harry

2008-01-31 17:41:59

Oh. I don't play RS much, I thought the script Right Clicked on a Servant and hit Pick-pocket. :confused:

Cazax

2008-01-31 19:11:12

From: Hy71194
Oh. I don't play RS much, I thought the script Right Clicked on a Servant and hit Pick-pocket. :confused:


Hy the script make planks nothing releated to thieving lol.

Alco13

2008-05-12 18:57:36

Failed when compiling
Line 397: [Error] (13040:38): Invalid number of parameters in script

how do i fix this

Krim0407

2008-05-17 13:42:40

From: Alco13
Failed when compiling
Line 397: [Error] (13040:38): Invalid number of parameters in script

how do i fix this


The script is really outdated. Please don't gravedig.