SRL Archive - First Scripts

Gothicly2's ChoWilBank


gothicly2

2008-01-12 01:32:31

I have made one script that works, so I will post it here, give me feedback in the usual manner, posts, proggies, etc… hope you like it.

Important: It will not find your axe yet in a bank, sorry I will add that later, even though it will take just a few seconds, I AM LAZYYYYYYYYYY, sorry.

I ran it about 10 loads no issues and so I will post.





{=========================================================================]
[ ~Gothicly2's Draynor Willow Banker~ ]
[ ~Version: 0.1 ]
[=========================================================================]
|~What it does: |
| Chops a full load of willows in Draynor, |
| then banks it. |
|~Instructions: |
| 1. Set the Runescape brightness to V-bright, and your computer's |
| resolution to 32bit resolution. |
| 2. Made using SCAR Divi 3.12c |
| 3. Tested using SRL 4 #9 |
| 5. Setup Lines 35-55 |
| 6. Start in draynor bank. |
| 7. Start with axe wielded. |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~FEATURES~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| AntiBan... sort of |
| Randoms.. still sort of |
| AutoColor |
| Multiple Players |
[=========================================================================]

gothicly2

2008-01-12 10:50:42

Thanks

gothicly2

2008-01-13 00:34:26

Sorry for double posting but does anyone like this script… I know every one does one of the Willow bankers for their first script, but what do you think!

Gumleren

2008-01-13 11:32:20

I haven't tried it and I'm proberly not going to either, but it looks alright.
One thing though! You should add a random number to LoadsPerPlayer, because it's quite suspicous if every player chops exactly 10 loads and then logs out.
Or add and integer to every player, specifying how many loads that player should do. Players[x].Integers[1], if you can follow my thoughts.

gothicly2

2008-01-13 13:15:04

I guess but that makes your army uneven, I don't want one guy lvl 60 wc and another one lvl 45 wc its not even.

bobng

2008-01-13 13:47:58

The code looks good. Im too busy to try it out, but good luck!

gothicly2

2008-01-13 18:37:36

Please try it, I can't know if it's good unless you tell me.

Coldfeet

2008-01-14 14:50:10

i dont like that i need the axe wielded :/ well other way i would test it out =)

gothicly2

2008-01-14 15:21:58

Thankyou

simon11188

2008-01-16 09:53:46

looks good… ill def give it a shot. :)

Markus

2008-01-16 10:46:51

Nice start as a first script, keep up the good work :D

Few things:
1. FindFastRandoms isn't necessary anymore, just stick with FindNormalRandoms :)
2. The compass functions, a human doesn't touch a key for 10-20ms, that's a little bit low imho. I suggest changing it to 100-400ms, something like that
3. FindAllRandoms is not necessary, stick with FindNormalRandoms
4. WaitChop, might add a little bit of randomness to the 5 seconds? ;)

Keep up the good work :)

script taker

2008-01-16 12:33:34

Nice work so far, and if you are 'lazy' you won't become a coder, just keep up this good work and code the features you know are missing.

gothicly2

2008-01-27 21:28:04

Markus Thanks for that I'll fix that stuff up.

Brian, Maybe you could tell me how nice?

craydron

2008-01-28 18:50:52

Looks alright imo.

JaMe$

2008-01-29 16:32:56

i cant get it working…
Line 49: [Error] (8889:1): 'BEGIN' expected in script C:\Programas\SCAR 3.12\includes\SRL/SRL/Core/AntiRandoms/EvilBob.scar

HELP!