SRL Archive - RS3 Outdated / Broken Scripts

~~<<< PhoenixFlamez0r >>>~~


phoenixlament

2008-01-06 22:26:17

Well this is my first script made using SRL. (made using SCAR 3.12c and SRL rev9)

Instructions:

1. Start at Falador east bank between middle and rightmost bankslot
2. Fill in MyBankColor (Pick colour from the lightest yellow part of the minimap bank "$" symbol)
3. Fill in WaitTime (in milliseconds). This is the amount of time elapsed between each "loglight" and the selection of the next log.
4. Crowded? If there are other firemakers around, or if you feel that there will be, set "Crowded" option to "True", defaulted at "False".
5. Put the logs that you want to burn at the top right bankslot.
6. Fill in LogsToDo (amount of logs you have in your inventory) at Line 58.
7. Keep a Tinderbox at the Top left inventory slot


Right now, the script is at an alpha "barebone" stage. It provides only the basic function of banking, withdraw, and burning Oak logs only.(uses DTMs) The script is in the middle of some drastic transformations. Please be patient, it WILL improve.

Features to come:
  • Multiplayer/player switching
  • Antiban
  • Option to NOT use DTMs (DTM system sometimes unreliable)
  • Support for all f2p logs.
  • Proper script uptime in proggy

phoenixlament

2008-01-06 22:28:02

Sample proggy:

PhoenixLament proudly presents ~~<<< PhoenixFlamez0r >>>~~
7_0|\/|g 73|-| 1337 |>\/\/|\|4G3 0f 70g5
Burning 99999 logs in 3704loads
Done 6 loads
Script has been running for: 19811minutes

:( Can someone plz show me how to properly put in the script's running time?

NiCbaZ

2008-01-06 22:29:20

there is a tut section in this forums use the serch button :p

mickaliscious

2008-01-07 17:10:58

For a short answer to your question, the Function TimeRunning results as a string of Hours, Minutes and Seconds.

Example would be:
WriteLn(TimeRunning);

Goku(z)

2008-01-07 17:49:28

ok everything is fine, but when it goes to bank, it just goes to bank and in debug box, its says it finished. where do, i put make it do loads.

phoenixlament

2008-01-07 18:06:06

From: Goku(z)
ok everything is fine, but when it goes to bank, it just goes to bank and in debug box, its says it finished. where do, i put make it do loads.



Instruction 6: Fill in LogsToDo (total amount of logs you have in your inventory) in Line 58. Sorry for leaving it so far down in the script :(

Goku(z)

2008-01-07 18:09:16

what does that have to do with how many loads? thats just how many oaks you have in you inventory

and i did fill it in, i put 27, but still nothing happens.

phoenixlament

2008-01-07 18:09:20

From: mickaliscious
For a short answer to your question, the Function TimeRunning results as a string of Hours, Minutes and Seconds.

Example would be:
WriteLn(TimeRunning);


Thanks for the tip! :)

Goku(z)

2008-01-07 18:37:43

"begin
LogsToDo:=55; //FILL IN!

a:=LogsToDo;
b:=a/27; //real number of loads (decimal)
c:=Round(a/27); //rounded number of loads?

that what i put. then when its finish.. it stands there doing nothing. i look in debug boxe and its wrighting this

"
Burning number 28
Burning number 29
Burning number 30
Burning number 31
Burning number 32
Burning number 33
Burning number 34
Burning number 35
Burning number 36
Burning number 37
Burning number 38
Burning number 39
Burning number 40
Burning number 41
Burning number 42
Burning number 43
Burning number 44
Burning number 45
Burning number 46
Burning number 47
Burning number 48
Burning number 49
Burning number 50
Burning number 51
Burning number 52
Burning number 53
Burning number 54
Burning number 55"

it thinks theres still things to burn in my inventory

realrocker00

2008-01-11 18:44:05

erm….doesent walk outside, it withdraws logs and than trys to burn them without walking….:eek:

phoenixlament

2008-01-19 20:35:43

Thanks for all the comments. Sorry I'm preparing for some final exams at school right now. Really busy. I'll release a major update and make sure everything works at the end of the month.

Apologies.