SRL Archive - Archive

Mylesmadness - SRL Member Application Form


MylesMadness

2008-01-05 15:55:33

<!– BEGIN TEMPLATE: formanswers –>
Mylesmadness - SRL Member Application Form
Mylesmadness

What is the meaning to life?


Where you Referred to SRL? If yes, by whom?
no


Programming Knowledge
Little java and html

Other Communitys
Kyab.asssoft.org

How Long have You Played Runescape
3 years

Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.

Hello all,
This would be my 3rd and hopefully final time applying. The first time was horrible. I used an auto buyer… The second time I used this script, and the only thing that people said was the &#8220;walking doesn&#8217;t have fail-safes&#8221;. Well I&#8217;ve changed that and more. I'm a Kyab member if that means anything to you (Probably doesn't). Well if you say no please tell my why and I will fix it ASAP. None of this would be possible with out all you guys.
Thanks for reading,

~MylesMadness

——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted

{=========================================================================]
[ NAME : MEM ]
[ WRITER : MylesMadness ]
[ CATEGORY : Mineing ]
[ DESCRIPTION : Mines Iron and Banks It ]
[ USAGE : Start In Varock East Bank ]
[ AUTOCOLOR : Yes ]
[ NOTES : Pick must be in inventory ]
[=========================================================================]
[ Instructions. ]
[=========================================================================]
[ 1. USE Runescape with Low Detail, Very Bright. ]
[ 2. Set your Screen to 32 bit TRUE color. ]
[ 3. Set Playernames and Passwords in DeclarePlayers. ]
[ 4. Start script Logged In! ]
[=========================================================================}
program MEM;
{.include srl/srl.scar}

var
x, y, Loads, Item, RRoadDTM, BrokenPick: integer;
RoadMP: TDTMPointDef;
RoadSP: array[0..2] of TDTMPointDef;
RoadDTM: TDTM;

function FindVarrockRoadColor2: Integer; //Tarajunky <3
var
GC, a, l, TestColor, Red, Green, Blue: integer;
var
P: array of Tpoint;
begin
GC := 7304312;
Flag;
FindColorsSpiralTolerance(MMCX, MMCY, P, GC, MMX1, MMY1, MMX2, MMY2, 60);
l := GetArrayLength(P);
for a := 1 to l - 1 do
begin
if rs_OnMinimap(P[a].x, P[a].y) then
begin
TestColor := GetColor(P[a].x, P[a].y);
if SimilarColors(TestColor, GC, 60) then
begin
red := (TestColor mod 256);
green := ((TestColor / 256) mod 256);
blue := ((TestColor / 256) / 256);
if Red - Blue <= 12 then if Red - Blue >= 8 then
if Red - Green <= 6 then if Red - Green >= -1 then
if Green - Blue <= 10 then if Green - Blue >= 4 then
if GetColor(P[a].x + 5, P[a].y + 5) = TestColor then
if GetColor(P[a].x + 3, P[a].y + 3) = TestColor then
if GetColor(P[a].x, P[a].y + 5) = TestColor then
if GetColor(P[a].x + 5, P[a].y) = TestColor then
if GetColor(P[a].x, P[a].y + 3) = TestColor then
if GetColor(P[a].x + 3, P[a].y) = TestColor then
if GetColor(P[a].x + 5, P[a].y + 3) = TestColor then
if GetColor(P[a].x + 3, P[a].y + 5) = TestColor then
begin
Result := TestColor;
Exit;
end;
end;
end;
end;
WriteLn('Could not find Varrock Road Color!');
Result := 0;
end;

procedure LoadDDTM;
begin
RoadMP.x := 623;
RoadMP.y := 60;
RoadMP.areasize := 1;
RoadMP.areashape := 0;
RoadMP.color := FindVarrockRoadColor2;
RoadMP.tolerance := 6;

RoadSP[0].x := 632;
RoadSP[0].y := 30;
RoadSP[0].areasize := 5;
RoadSP[0].areashape := 0;
RoadSP[0].color := FindVarrockRoadColor2;
RoadSP[0].tolerance := 6;

RoadSP[1].x := 637;
RoadSP[1].y := 84;
RoadSP[1].areasize := 5;
RoadSP[1].areashape := 0;
RoadSP[1].color := FindVarrockRoadColor2;
RoadSP[1].tolerance := 6;

RoadSP[2].x := 600;
RoadSP[2].y := 62;
RoadSP[2].areasize := 5;
RoadSP[2].areashape := 0;
RoadSP[2].color := FindVarrockRoadColor2;
RoadSP[2].tolerance := 6;

RoadDTM.MainPoint := RoadMP;
RoadDTM.SubPoints := RoadSP;
RRoadDTM := AddDTM(RoadDTM);
end;

procedure LoadBitmaps; //From Mineing.scar. I just didn't want to include it
begin
BrokenPick := BitmapFromString(11, 6, 'z78DA73730301038A811' +
'B55CDA18569B800E5F662EA722311407401000F035515');
end;

procedure NoBan;
var
OldTab, I, R: integer;
begin
if (not (LoggedIn)) then
Exit;
case Random(250) of
0, 10, 11, 12, 13, 14: MMouse(Random(MSX2), Random(MSY2), random(5), random(5))
1, 15, 16, 17:
begin
R := Random(3) + 1;
repeat
MMouse(Random(MSX2), Random(MSY2), random(5), random(5))
Inc(I)
until (I = R)
end;
2, 18, 19, 20:
begin
HoverSkill('Mining', false);
GameTab(4)
end;
3, 21, 22, 23:
begin
HoverSkill('random', false);
GameTab(4);
end;
4, 24, 25:
begin
OldTab := GetCurrentTab;
GameTab(Random(14) + 1)
GameTab(OldTab)
end;
5: PickUpMouse;
6: AlmostLogOut;
7: RandomRClick;
8: begin
case random(5) of
0: TypeSend('Whats up?');
1: TypeSend('Mining lvls?');
2: TypeSend('Mine levels?');
3: TypeSend('Sup?');
end;
end;
9: begin
MakeCompass('N');
wait(10 + random(5));
MakeCompass('S');
wait(10 + random(5));
MakeCompass('N');
end;
10: begin
LowestAngle;
wait(10 + random(10));
HighestAngle;
end;
11: begin
LowestAngle;
wait(10 + random(5));
Makecompass('E')
wait(10 + random(5));
HighestAngle;
wait(10 + random(5));
Makecompass('S')
wait(10 + random(5));
lowestAngle;
wait(10 + random(5));
Makecompass('W')
wait(10 + random(5));
HighestAngle;
wait(10 + random(5));
Makecompass('N')
wait(10 + random(5));
end;
end;
end;

procedure RespondBack(Find, Say: TStringArray);
var
I, R: Integer;
begin
for I := 0 to GetArrayLength(Find) - 1 do
if InChat(Find[I]) then
begin
Writeln('Found Text ' + Find[I] + ', Responding')
R := Random(GetArrayLength(say));
Typesend(Say[R])
Writeln('Said ' + Say[R])
exit;
end;
end;

procedure DoResponding;
begin
if (not (LoggedIn)) then
Exit;
RespondBack(['hello', 'hi', 'yo', 'Hey'], ['hello', 'hi', 'yo', 'Hey'])
RespondBack(['mining lvls', 'mine lvls'], ['Im ' + IntToStr(Players[CurrentPlayer].level[15]), 'Im ' + IntToStr(Players[CurrentPlayer].level[15]) + '. You?', IntToStr(Players[CurrentPlayer].level[15])])
RespondBack(['respond', 'talk'], ['what?', 'no', 'why?'])
end;

procedure WalkMine;
begin
if (not (LoggedIn)) then
Exit;
makecompass('s')
highestangle;
RadialRoadWalk(FindVarrockRoadColor2, 90, 30, 70, 2, 2);
RadialRoadWalk(FindVarrockRoadColor2, 70, 110, 70, 2, 2);
if (FindDTM(RRoadDTM, x, y, MMX1, MMY1, MMX2, MMY2)) then
begin
RadialRoadWalk(FindVarrockRoadColor2, 165, 125, 70, 2, 2);
RadialRoadWalk(FindVarrockRoadColor2, 160, 190, 70, 2, 2);
RadialRoadWalk(FindVarrockRoadColor2, 180, 210, 70, 2, 2);
RadialRoadWalk(FindVarrockRoadColor2, 165, 200, 70, 2, 2);
If findSymbol(x, y, 'mining site') then
begin
Mouse(x, y, 2, 2, True)
flag;
end else
begin
Mouse(602, 129, 6, 6, True)
Flag;
end;
if not (findSymbol(x, y, 'mining site')) then
begin
Writeln('We are lost. Logging out')
Logout;
end;
end else
begin
Writeln('We are lost. Logging out')
Logout;
end;
end;

procedure WalkBank;
begin
if (not (LoggedIn)) then
Exit;
makecompass('n')
RadialRoadWalk(FindVarrockRoadColor2, 0, 20, 70, 2, 2);
RadialRoadWalk(FindVarrockRoadColor2, 330, 360, 70, 2, 2);
RadialRoadWalk(FindVarrockRoadColor2, 355, 325, 70, 2, 2);
RadialRoadWalk(FindVarrockRoadColor2, 330, 300, 70, 2, 2);
if (FindDTM(RRoadDTM, x, y, MMX1, MMY1, MMX2, MMY2)) then
begin
RadialRoadWalk(FindVarrockRoadColor2, 285, 260, 70, 2, 2);
if FindSymbol(x, y, 'Bank') then
begin
Mouse(x, y, 2, 2, True)
Flag;
end else
begin
mouse(582, 113, 2, 2, true)
flag;
end;
end else
begin
writeln('Were lost. Logging out')
Logout;
end;
end;

procedure Bankit;
begin
if (not (LoggedIn)) then
Exit;
if (findbank('veb')) then
begin
Deposit(2, 28, 2)
Loads := Loads + 1;
end else
begin
Writeln('We couldnt find the bank. Logging out')
logout;
end;
end;

procedure HitRock;
var
trys: integer;
begin
if (not (LoggedIn)) then
Exit;
repeat
if (FindObjCustom(x, y, ['Mine'], [2832993], 6)) then
begin
Mouse(x, y, 1, 1, True);
exit;
end else
begin
Inc(trys)
end;
until (trys > 5)
Writeln('I Think were lost. Logging out')
Logout;
end;

function FindGas: boolean; //Colors from Masterkills Varock miner
begin
if not LoggedIn then exit;
if FindColorTolerance(x, y, 10596274, 200, 150, 500, 500, 1)
or FindColorTolerance(x, y, 8950933, 200, 150, 500, 500, 1)
or FindColorTolerance(x, y, 9017755, 200, 150, 500, 500, 1)
or FindColorTolerance(x, y, 7900302, 200, 150, 500, 500, 1) then
Result := True;
end;

procedure DoAntiGasStuff;
begin
if (not (LoggedIn)) then
Exit;
if FindGas then
begin
Mouse(MSCX, MSCY, 7, 8, True)
flag;
GameTab(4)
if not (FindBitmap(BrokenPick, x, y)) then
begin
Writeln('We avoided the gas')
end else
begin
Writeln('We Lost The Pick :( Logging out')
Logout;
end;
end;
end;

procedure Mine1;
var
MineTime: integer;
begin
if (not (LoggedIn)) then
Exit;
Item := 1;
repeat
HitRock;
MarkTime(MineTime)
Item := Item + 1
DoAntiGasStuff
FindNormalRandoms
repeat
NoBan;
DoResponding;
until ExistsItem(Item) or (TimeFromMark(MineTime) > 5000)
until (invfull)
end;

begin
SRLPlayerForm(True, [], ['Loads'], [], [])
setupsrl;
LoadBitmaps;
ActivateClient;
if (not (LoggedIn)) then Loginplayer;
repeat
Players[CurrentPlayer].level[15] := GetSkillLevel('mining')
LoadDDTM;
repeat
WalkMine;
Mine1;
WalkBank;
Bankit;
until (not (LoggedIn) or (Players[CurrentPlayer].Integers[0] = Loads))
NextPlayer(LoggedIn)
Loads := 0;
until (false)
end.

——————————————————
<!– END TEMPLATE: formanswers –>

n3ss3s

2008-01-05 15:59:35

*turns the chair around*

I've been waiting for you, Myles-san.

I'm leaning towards a yes, but what is wrong with FindVarrockRoadColor?

Harry

2008-01-05 16:02:19

I have the same question as n3s. It is a yes for me. Yet, just add //Tarajunky <3 after the FindVarrockColor thing.

MylesMadness

2008-01-05 16:05:24

It would find the wall color instead of the road color

Jackrawl

2008-01-05 16:07:19

From: n3ss3s
*turns the chair around*

I've been waiting for you, Myles-san.

I'm leaning towards a yes, but what is wrong with FindVarrockRoadColor?


You're Asian?

And I think when you use bitmaps, don't you have to use some sort of tolerance or deformed function?

n3ss3s

2008-01-05 16:08:01

Oh, I remember having the same problem, do a FindColorsSpiralTolerance, then go thru all the points until you find one that isn't surrounded by white in any dir, and then do Result := GetColor(TPA.x, TPA.y); and exit :)

@Jack: Finnish

MylesMadness

2008-01-05 16:09:46

From: JackLKrawl
You're Asian?

Me or n3ss3s. I'm American.

Jackrawl

2008-01-05 16:12:18

From: n3ss3s
Oh, I remember having the same problem, do a FindColorsSpiralTolerance, then go thru all the points until you find one that isn't surrounded by white in any dir, and then do Result := GetColor(TPA.x, TPA.y); and exit :)

@Jack: Finnish


Oh, I see. Dumb question, you aren't tagged w/ azn lol

@ Myles : N3ss

I'm going to say yes, it looks better than my application.

Few problems, though. You have a blind click, rely on symbols, and have it set up so the pick is always in the first slot. If it isn't, you carry around a spare ore. You could have just used a dtm of the ore, and chosen for it to bank all, then have it scan for sapphires emeralds and the like.

It looks like your tolerance for rocks is a bit low, but I'm not sure on that.
You chose 'GetAllLevels' when you only have it set to talk about level 15, which I assume is mining.

MylesMadness

2008-01-05 16:16:59

Thanks JackLKrawl.
@hy and N3ss, you 2 haven't voted yes yet but you said you would. I'm not meaning to be rude but I'm just so jumpy now.
@who ever said no, why?

n3ss3s

2008-01-05 16:20:55

I will vote yes if you tell me how you could've add a working failsafe to your walking :) Don't over think it, very simple :)

Santa_Clause

2008-01-05 16:26:27

…This is too simple. The walking is unreliable. You have 2 repeated functions there, from what I can see.

This:

    end else
begin
Inc(trys)
end;

Cane be shortened to this:

    end else
Inc(trys);

Make sure you have semi-colons everywhere, or LordGregGreg might come and bight you. Responding, DDTM Loading and Antiban is pretty much half of the script. The responder is a bit repetitive…once again, no. Sorry.

MylesMadness

2008-01-05 16:27:39

@n3ss3s, Hmmm, Music checking or symbols, see if it can see wall?

Santa_Clause

2008-01-05 16:30:37

I forgot to mention that you need to watch your activity. We hate when people get into members and then become inactive straight away.

MylesMadness

2008-01-05 16:38:37

From: JackLKrawl

You chose 'GetAllLevels' when you only have it set to talk about level 15, which I assume is mining.
Fixed.

P1nky

2008-01-05 16:39:54

From: Santa_Clause
…This is too simple. The walking is unreliable. You have 2 repeated functions there, from what I can see.

This:

    end else
begin
Inc(trys)
end;

Cane be shortened to this:

    end else
Inc(trys);

Make sure you have semi-colons everywhere, or LordGregGreg might come and bight you. Responding, DDTM Loading and Antiban is pretty much half of the script. The responder is a bit repetitive…once again, no. Sorry.



i agree with him sorry no from me :rolleyes:

MylesMadness

2008-01-05 16:44:14

From: Santa_Clause
…This is too simple. The walking is unreliable.
I disagree. I don't know about you but ddtms aren't simple. Yeah I see that the walking is easy to fail but it doesn't much. It looks like it would but it doesn't

richk1693

2008-01-05 16:58:04

If you fix the standards then it's a yes from me.

MylesMadness

2008-01-05 17:18:32

From: richk1693
If you fix the standards then it's a yes from me.

I think it's better. I don't know if you have more then one number for your case(I don't know how to enplane it. Read the antiban) if you put it under or what.

richk1693

2008-01-05 17:27:38

Good enough for me. Yes.

munk

2008-01-05 17:57:27

idk what to say. Its obvious you know what you're doing. but uhh…thats alot of antiban, alot of stuff seems so uneccessary, and long, taking away from mining time. I see some coord clicking:eek: surprised harry didnt catch that, hes very anti coord clicking:D

also I can see you've edited the script since applying. Im not a big fan of that:( lemme think about it

mickaliscious

2008-01-05 17:57:49


11: begin
LowestAngle;
wait(10 + random(5));
Makecompass('E')
wait(10 + random(5));
HighestAngle;
wait(10 + random(5));
Makecompass('S')
wait(10 + random(5));
lowestAngle;
wait(10 + random(5));
Makecompass('W')
wait(10 + random(5));
HighestAngle;
wait(10 + random(5));
Makecompass('N')
wait(10 + random(5));
end;

Why? Lol.

Your script looks good, you seem fairly competent (No nooby mistakes). Unfortunately there are already a ton of VEM's and you didn't do anything to stand out from them.

Couple of things:
1.) "4. Start script Logged In!" - Uh, why say that?
2.) Why require the pick to be in the inventory? Incorporate features that allow for wielded pickaxes.
3.) Autoresponder will respond to itself.
4.)

If findSymbol(x, y, 'mining site') then
begin
Mouse(x, y, 2, 2, True)
flag;
end else
begin
Mouse(602, 129, 6, 6, True)
Flag;
end;
if not (findSymbol(x, y, 'mining site')) then
begin
Writeln('We are lost. Logging out')
Logout;
end;
Fix standards here and that 2nd search for FindSymbol didn't do anything. Maybe do an end else Mouse(x, y, 6, 6, True); so it will click on the mining symbol.

Things I liked:
1.)

begin
OldTab := GetCurrentTab;
GameTab(Random(14) + 1);
GameTab(OldTab);
end;
Thats cool. Don't know why, but I like it.
2.) You have radialwalk and effective (utilizing autocolor) use of DDTM's.
3.) "NextPlayer(LoggedIn)" Thats original. Forgot a ; though.
4.) You seem to have a good knowledge of SRL and SCAR.

Its a somewhat simple script but you do a lot in a small amount of lines.

Yes from me.

MylesMadness

2008-01-05 18:10:18

From: mickaliscious

Yes from me.
Thank you. I would like to enplane some stuff that you asked:
1:I don't know about you but thats what I do when I'm bored
2:I have no idea why thats in there. Let me fix that.
3:I do have a very buggy version with new updates that has that.
4:Right…
5:I really don't understand.
From: munk
idk what to say. Its obvious you know what you're doing. but uhh…thats alot of antiban, alot of stuff seems so uneccessary, and long, taking away from mining time. I see some coord clicking:eek: surprised harry didnt catch that, hes very anti coord clicking:D

also I can see you've edited the script since applying. Im not a big fan of that:( lemme think about it

Yeah. I edited to fix some thing that people said. Why leave a buggy script out there when you can show that you know how to fix it and will.

Jackrawl

2008-01-05 18:14:59

The blind click looked to me like it was just at the center of the minimap to stop mining. I don't think that thats unusual, or would cause a problem.
But I'm curious, how would you do 'NextPlayer(LoggedIn);'?

R0b0t1

2008-01-05 18:22:57

What? Calling NextPlayer() with the arg as LoggedIn is safe… As something would have caught it first :).


The R0b0t1 votes yes. May others after me have such as my enlightenment.

MylesMadness

2008-01-05 18:25:07

yeah the blind click in the middle of the screen and nextplayer(LoggedIn) is if your still logged in because you didn't fail loggedin will return true and make it so your player is still runs after the loop is done. Exact opposite for if you failed.

BobboHobbo

2008-01-05 18:48:58

DDTM's are simple :D Im voting no the script is way to simple in my eyes.

Sir R. M8gic1an

2008-01-05 18:51:06

for clicking the center of the screen try these coords:
MMCX, MMCY (minimap center)
MSCX, MSCY (main screen center)

i liked it. n3ss3s right when he says the walk isn't failsafe, i also see that you used a blind click as a safe. If you want to answer n3ss3s question i'd direct you to The Claw's flawless scripting tutorial ;)

edit:
and you use SRL player form, beautiful.

procedure RespondBack(Find, Say: TStringArray);
var
I, R: Integer;
begin
for I := 0 to GetArrayLength(Find) - 1 do
if InChat(Find[i]) then
begin
Writeln('Found Text ' + Find[i] + ', Responding')
R := Random(GetArrayLength(say));
Typesend(Say[R])
Writeln('Said ' + Say[R])
exit;
end;
end;
i <3 u for that procedure.

re-edit: i'm sure there's something like FindColorsMulti, or you could use FindObjCustom which would look better and be faster than this:


if FindColorTolerance(x, y, 10596274, 200, 150, 500, 500, 1)
or FindColorTolerance(x, y, 8950933, 200, 150, 500, 500, 1)
or FindColorTolerance(x, y, 9017755, 200, 150, 500, 500, 1)
or FindColorTolerance(x, y, 7900302, 200, 150, 500, 500, 1) then

Yes.

MylesMadness

2008-01-05 18:56:08

From: Rasta Magician
for clicking the center of the screen try these coords:
MMCX, MMCY (minimap center)
MSCX, MSCY (main screen center)

i liked it. n3ss3s right when he says the walk isn't failsafe, i also see that you used a blind click as a safe. If you want to answer n3ss3s question i'd direct you to The Claw's flawless scripting tutorial ;)

Yes.
Thanks. I'll check that tut.

Also, Not to be impatient or anything but how long do member apps last

Jackrawl

2008-01-05 23:08:20

Well, mine was 3-4 days, but it depends on when the admins are around to accept you.

mickaliscious

2008-01-06 01:22:46

"This poll will close on 01-12-2008 at 02:55 PM"

Technically it takes a week… but usually its just based on how many peopl have voted and other factors. This one is still fairly low in the number of people that have voted, mine had 22 people vote on it and this only has 9.

MylesMadness

2008-01-06 09:03:30

I totally missed that mick. Thanks you two. Also whom ever voted no for me please tell me why. I mean the forth no.

Jackrawl

2008-01-06 09:11:02

From: mickaliscious
"This poll will close on 01-12-2008 at 02:55 PM"

Technically it takes a week… but usually its just based on how many peopl have voted and other factors. This one is still fairly low in the number of people that have voted, mine had 22 people vote on it and this only has 9.


HAHAHHAHAHAHAH!!! I HAD 24!!!!

The no was probably Hyper. He voted no on mine because I fixed the script as I went along (in multiple posts, which makes no sense because he should have judged me based on the one in my first post if he felt that way) Anyway, theres no way you won't get in. This script is good and you keep a good attitude.

From: Mylesmadness
yeah the blind click in the middle of the screen and nextplayer(LoggedIn) is if your still logged in because you didn't fail loggedin will return true and make it so your player is still runs after the loop is done. Exact opposite for if you failed.


That right there is awesome.

MylesMadness

2008-01-06 10:08:48

From: JackLKrawl

That right there is awesome.
Thank you :redface:

Negaal

2008-01-06 10:28:42

Better than most of appliances, no major mistakes aswell…just some StandardsNeedsFixing…

yes from me

MylesMadness

2008-01-06 10:30:21

From: Negaal
Better than most of appliances, no major mistakes aswell…just some StandardsNeedsFixing…

yes from me
Thanks

GoF

2008-01-06 10:33:14

No from me.

MylesMadness

2008-01-06 10:35:48

From: GoF
No from me.
Can you explane why?

Jackrawl

2008-01-06 11:12:10

From: GoF
No from me.


What do you see that you don't like GoF?

MasterKill

2008-01-06 11:24:30

:o do i see an allmost copy from my auto-responder there?
lol

no….
i'll say yes. (imitating is the road to perfection imo)

@GoF; why not? :)

MylesMadness

2008-01-06 11:28:21

Thanks master. Yeah its a hybrid from your current one and your old one. Its your old on with no limit on the amount of phrases.
Edit: No ones likes how GoF said no. lol

Jackrawl

2008-01-06 15:27:45

Thats cuz he won't say why, he's left us all wondering.

Sir R. M8gic1an

2008-01-06 16:01:23

From: JackLKrawl
HAHAHHAHAHAHAH!!! I HAD 24!!!!


oh but mick forgot to say that they all voted yes ;)

From: Mylesmadness
Thanks master.

that just made me laught :p

and just to join the trend, GoF, why did you vote no? :p

<3
~RM

Jackrawl

2008-01-06 16:13:41

From: Rasta Magician
oh but mick forgot to say that they all voted yes ;)


that just made me laught :p

and just to join the trend, GoF, why did you vote no? :p

<3
~RM


Who wouldn't vote yes on a pest control'er? And besides, I think most of the noes were from haters. I mean who votes no because you post updated versions……

R0b0t1

2008-01-06 17:17:22

Why vote no GoF?

I think everyone should PM him about it and fill up his box. Lol.

Hugolord

2008-01-06 17:36:46

he doesn't have to answer why he voted yes or not btw, yes from me.

Jackrawl

2008-01-06 18:30:48

From: R0b0t1
Why vote no GoF?

I think everyone should PM him about it and fill up his box. Lol.


/Agree

MylesMadness

2008-01-06 19:25:06

From: Hugolord
yes from me.
Thanks!

Naum

2008-01-07 04:59:47

Mmu Drah Ceiohc……. Sey Ro On???

Sey…..

Santa_Clause

2008-01-07 06:26:27

Does anyone realise the 2 duplicate procedures? He tried to make the script look longer…for all the new members, you should really read the sticky by Ben on what we vote based on.

mickaliscious

2008-01-07 06:28:22

Duplicate procedures? Care to point out where those are Santa?

And btw, I read the sticky.

MylesMadness

2008-01-07 07:14:27

Yeah really santa. Where are all those.

Negaal

2008-01-07 09:22:52

From: Santa_Clause
Does anyone realise the 2 duplicate procedures? He tried to make the script look longer…for all the new members, you should really read the sticky by Ben on what we vote based on.


Mhh…

I have to agree with Santa_Clause…If I'll take away those 2, script looks really short…

I already voted yes, but if it means something then -yes and +1no from from here

n3ss3s

2008-01-07 09:26:53

No offense @ Ben, but the "only vote if" and then the list that you would get anyways arrested of sucks xD

Mmu Drah Ceiohc……. Sey Ro On???

Sey…..


English on the boards please, also, you can get an infraction from spam for speaking unclearly (tested :p ).

Wizzup?

2008-01-07 09:28:15

Close… not good enough.
Try again in… 2 weeks? :)

Closed.