SRL Archive - Senior Scripts and Snippets

MazeSolver SMART Edition


benleegt

2007-12-28 22:17:57

Hi again! :) I just resumed work on the mazesolver after Sumilion kindly lent me his acc that was trapped in a maze. Then SMART came up with tile based walking and such so I thought I should make a SMART edition first, if you are fine with the idea, then please vote, because my decision to compile the tiles would be based on this.

Below is the mazemap by runehq (It's copyrighted and I didnt get permision since they wouldnt give it to me anyways, but since I thought this was senior members only… :))

Also, it seems I need 3 volunteers:) to do the same thing for the 3 different parts of the maze, namely the Orange,Green and Blue parts; Or if some1 has accs in those parts please do lend them to me. :)

Update:

I've collected the tiles for the yellow segment and the inner shared segment already :)

From what I see, what we can collect are not the tiles of the doors; I collected the tile closest to the door - So that we can use Benland's tiletomainscreen function to get the coordinates that are close to the doors then search around it(Faster and higher accuracy than searching everywhere).

I'll post my collected tiles as soon as I get my tablet back(So I can use journal then export).

P.S: The search is still on for Orange, blue and green segment mazed chars! :)

JAD

2007-12-28 22:23:28

Looks good! Another Unsolvable random solved! :)

The Claw

2007-12-28 22:36:09

ssrl cant see the other maze topic you made, btw. :p but yer a SMART maze solver would be handy, no reason why we shouldnt make one that i can think of…what blue and green parts are you talking about? i cant see any runehq map

BenLand100

2007-12-28 22:51:03

If you'll just get a minimap sized map of the maze and tell me what one position is, I can give you all the other positions ;) Then you can turn them into paths or w/e you are planning to do ;)

WT-Fakawi

2007-12-29 05:25:23

maybe this helps? Wizz and I made this one a while ago. (Its not copyrighted :) )


benleegt

2007-12-29 08:00:21

Thanks fawki! :)
That would really help me plan the path to take when recording tiles =)

Btw Benland, thanks for offering your help! :D Sadly the minimap doesnt differentiate normal walls from doors :(

Btw it seems firefox doesnt show pictures embedded in posts :S.

The scar script posted above has a fatal flaw which I fixed but I had to send my tablets for repair so I can't post it up yet. Shd take 3-4 days. I ran it for the orange segment and the results look great. :) I'll prolly make a video tut so ppl in the teal or blue segment can help :D

Btw fawki, is your maze thing minimap sized? If it is I think we might be able to just fill in the doors. :D

Wizzup?

2007-12-29 09:45:32

From: benleegt
Thanks fawki! :)
That would really help me plan the path to take when recording tiles =)

Btw Benland, thanks for offering your help! :D Sadly the minimap doesnt differentiate normal walls from doors :(

Btw it seems firefox doesnt show pictures embedded in posts :S.

The scar script posted above has a fatal flaw which I fixed but I had to send my tablets for repair so I can't post it up yet. Shd take 3-4 days. I ran it for the orange segment and the results look great. :) I'll prolly make a video tut so ppl in the teal or blue segment can help :D

Btw fawki, is your maze thing minimap sized? If it is I think we might be able to just fill in the doors. :D


It should be 100%. (normal zoom)
We made it in ScarScape some time ago, then photoshopped the images. :)

WT-Fakawi

2007-12-29 09:48:14

yes, direct conversion of minimap. It is in fact 100% accurate and a merged picture of several maze positions.

benleegt

2007-12-29 21:24:46

=) Thanks!

Now to fill in the doors :D

Freddy1990

2007-12-31 07:18:05

Wait, SMART has tilebased walking??

Wizzup?

2007-12-31 07:27:31

From: Freddy1990
Wait, SMART has tilebased walking??


Smart 2 has tilebased walking.