R0b0t1
2007-12-05 19:17:17
You've come here, because, apparently, you're interested in trigonometry (or at least trigonometric ratios). :)
I'm not actually in a trig class, but I have apparently "re-discovered" the lost art of what some say may be the fabled self-teaching. (Well, I just actually looked up the math and got out a piece of paper and a compass, but its not that hard, really!) And to those of you are thinking: "ZOMG!?! He's doing math at home?", at least its better that Literature. :rolleyes:
First you need to have had at least some experience with some of this, so no Jocks (AKA math newb) in this thread please. I'd like you to get out (maybe) a dictionary and open up a browser and navigate to google if you think you might need to look up the math and/or look up some of this stuff.
Now… I expect you to know these:
I think I can finally start explaining. So, if you know what a line is, its a 1D/2D (can't remember which, but I think 2D is for planes and/or angles etc.) shape thingy mabob that goes on forever (grasp that concept before we continue) in both directions. You label it with two points, and you name these points according to alphabetic order starting with A. You'd then move onto AA, AB, and all that. You happen to write that something is a line by drawing a line with arrows on both sides above the two points on a line.
Now, a line segment, unlike a line, has a finite amount of space it occupies. It doesn't go on forever. You still label it with two points, with the same conventions as before. Do write its symbol, its just a line above the two letters that make it up.
A ray, somewhat like a line, does continue on for an indefinite amount of space, but only in one direction. Now, unlike Lines and Line segments, you do have to name this a special way, with the endpoint of the ray first. The symbol is a line, with a arrow pointing right, above the two letters.
Example (excuse the non-straight lines atm, no pics on google and I can't find a ruler):

So an angle is just two rays that share the same endpoint, called a vertex. Pound it into your head. You'd define an angle by writing a triangle without its right side, and then the three points of the angle. A point that both rays start at, and the two points that are on the sides of the angle. (You can also just put the vertex after the angle symbol, and you might want to google some of these pictures. I don't feel like taking up to much space). Now, there are four classifications I am aware of: Acute (less than 90deg but not 0deg), right (90deg), obtuse (greater that 90deg but not 180deg), and strait (180 deg).
So, as long as the angle is acute, we can make it a right triangle by extending the rays (I told you, they go on forever. We can cover what you do with obtuse angles later).
To move forward, we need to create an imaginary triangle… Heres a picture

Heres what this is all about. Points A, B, and C are the vertexes of the triangle. Lines a and b are the "legs", or the lines that are on the right angle. c is the hypotenuse, the length of the line opposite of the right angle.
The Pythagorean theorem goes like this:
What we can do with the hypotenuse is get the sine and cosine of the various angles. Therefore,
Nifty, eh?
What you can use these values for is really up to what you want to do… Most of it was discovered by math geniuses way-back-when.
The next three are cotangent, secant, and cosecant. They are the following:
You can use google to find out a whole bunch of things about the rest of this stuff, I'm just here to get you interested.
Thats pretty much it, how confusing did I make it?
I'm not actually in a trig class, but I have apparently "re-discovered" the lost art of what some say may be the fabled self-teaching. (Well, I just actually looked up the math and got out a piece of paper and a compass, but its not that hard, really!) And to those of you are thinking: "ZOMG!?! He's doing math at home?", at least its better that Literature. :rolleyes:
First you need to have had at least some experience with some of this, so no Jocks (AKA math newb) in this thread please. I'd like you to get out (maybe) a dictionary and open up a browser and navigate to google if you think you might need to look up the math and/or look up some of this stuff.
Now… I expect you to know these:
- Line
- Line segment
- Ray
- Angle
- Triangle
I think I can finally start explaining. So, if you know what a line is, its a 1D/2D (can't remember which, but I think 2D is for planes and/or angles etc.) shape thingy mabob that goes on forever (grasp that concept before we continue) in both directions. You label it with two points, and you name these points according to alphabetic order starting with A. You'd then move onto AA, AB, and all that. You happen to write that something is a line by drawing a line with arrows on both sides above the two points on a line.
Now, a line segment, unlike a line, has a finite amount of space it occupies. It doesn't go on forever. You still label it with two points, with the same conventions as before. Do write its symbol, its just a line above the two letters that make it up.
A ray, somewhat like a line, does continue on for an indefinite amount of space, but only in one direction. Now, unlike Lines and Line segments, you do have to name this a special way, with the endpoint of the ray first. The symbol is a line, with a arrow pointing right, above the two letters.
Example (excuse the non-straight lines atm, no pics on google and I can't find a ruler):

So an angle is just two rays that share the same endpoint, called a vertex. Pound it into your head. You'd define an angle by writing a triangle without its right side, and then the three points of the angle. A point that both rays start at, and the two points that are on the sides of the angle. (You can also just put the vertex after the angle symbol, and you might want to google some of these pictures. I don't feel like taking up to much space). Now, there are four classifications I am aware of: Acute (less than 90deg but not 0deg), right (90deg), obtuse (greater that 90deg but not 180deg), and strait (180 deg).
So, as long as the angle is acute, we can make it a right triangle by extending the rays (I told you, they go on forever. We can cover what you do with obtuse angles later).
To move forward, we need to create an imaginary triangle… Heres a picture

Heres what this is all about. Points A, B, and C are the vertexes of the triangle. Lines a and b are the "legs", or the lines that are on the right angle. c is the hypotenuse, the length of the line opposite of the right angle.
The Pythagorean theorem goes like this:
a^2 + b^2 = c^2
So you don't need to draw a line to connect the points of a right angle.
That means c, the hypotenuse, is simple the square root of the answer to the formula… Sadly, its almost always not a whole number :p
What we can do with the hypotenuse is get the sine and cosine of the various angles. Therefore,
Sine of A = a/c
Sine of B = b/c
Cosine of A = b/c
Cosine of B = a/c
Tangent of A = a/b
Tangent of B = b/a
Nifty, eh?
What you can use these values for is really up to what you want to do… Most of it was discovered by math geniuses way-back-when.
The next three are cotangent, secant, and cosecant. They are the following:
Cotangent of A = b/a
Secant of A = c/b
Cosecant of A = c/a
You can use google to find out a whole bunch of things about the rest of this stuff, I'm just here to get you interested.
Thats pretty much it, how confusing did I make it?
:):):):):):):):):)