Ejjman
2007-12-02 02:44:24
2007-12-02 02:44:24
2007-12-02 04:25:09
2007-12-02 04:43:15
2007-12-02 05:04:06
From: Wizzup?
I think Fight Cavers should search for enemies themselves, but thats just MO. :)
2007-12-02 13:18:17
^-_-^-_-^-_-^-_-^-_-^-_-^
~~~~~~Tokkul Getter~~~~~~
~~~~~~ v0.02 ~~~~~~
~~~~~~ by: Ejjman1 ~~~~~~
_-^-_-^-_-^-_-^-_-^-_-^-_
T/F # Cave Att Str Def Hp
T 0: 1 73 72 71 722007-12-02 13:58:45
procedure AutoTalk;
var
TheM : string;
begin
case random(35) of
0: Exit;
1: Exit;
2: Exit;
3: Exit;
4: Exit;
5: Exit;
6: Exit;
7: Exit;
8: Exit;
9: Exit;
10: Exit;
11: TheM := 'Time for some more caves...';
12: TheM := 'More caves I guess! :(';
13: TheM := 'Time to train some blah.';
14: TheM := 'Guess I''ll fight some more.';
15: TheM := 'This will be amazing, ya....:(';
16: TheM := 'I don''t wanna cave no more :(';
17: TheM := 'Need exp...bored...gota...';
18: TheM := 'Extreme boriness, + exp tho!';
19: TheM := 'lol, gotta love the cave walls..';
20: Exit;
21: Exit;
22: Exit;
23: Exit;
24: Exit;
25: Exit;
26: Exit;
27: Exit;
28: Exit;
29: Exit;
30: Exit;
31: Exit;
32: Exit;
33: Exit;
34: Exit;
end;
TypeSend(TheM + chr(10));
end;procedure AutoTalk;
var
TheM : string;
begin
case random(35) of
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
31, 32, 33, 34 : Exit;
11: TheM := 'Time for some more caves...';
12: TheM := 'More caves I guess! :(';
13: TheM := 'Time to train some blah.';
14: TheM := 'Guess I''ll fight some more.';
15: TheM := 'This will be amazing, ya....:(';
16: TheM := 'I don''t wanna cave no more :(';
17: TheM := 'Need exp...bored...gota...';
18: TheM := 'Extreme boriness, + exp tho!';
19: TheM := 'lol, gotta love the cave walls..';
end;
TypeSend(TheM + chr(10));
end;function InCave : boolean;
var
x, y : integer;
begin
if(FindSymbol(x, y, 'minigame'))then
begin
Result := False;
Exit;
end;
Result := True;
end;function InCave : boolean;
var
x, y : integer;
begin
Result:= not (FindSymbol(x, y, 'minigame'));
end;
2007-12-02 14:17:05
2007-12-02 14:22:01
repeat
if not(InCave)then EnterCave;
wait(2000+random(500));
Prayers;
AntiBan;
wait(1000+random(500));
Players[CurrentPlayer].Integers[1] := Players[CurrentPlayer].Integers[1] + 1;
ProgressReport;
if not(LoggedIn)then LoginPlayer;
until(Players[CurrentPlayer].Integers[1] = TripsToDo);
this wont work. Its not adding trips properly.
2007-12-02 14:31:52
while(not(InFight))do
begin
MarkTime(TimeMark3);
if(TimeFromMark(TimeMark3) >= 20000)then
begin
MouseFlag(793, 235, 5, 5);
end;
end;
TimeMark3 := 0;