SRL Archive - Archive

71runemaker - SRL Member Application Form


71runemaker

2007-11-22 08:28:16

<!– BEGIN TEMPLATE: formanswers –>
71runemaker - SRL Member Application Form
71runemaker

What is the meaning to life?
LIFE IS CORRUPTION LOL

Where you Referred to SRL? If yes, by whom?
No


Programming Knowledge
None

Other Communitys
Sythe

How Long have You Played Runescape
5 years?

Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.

I have no life, I'm always sitting in my room BORED OUT OF MY MIND!

Anyway, I haven't scripted much, but I think this script is good enough.

——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted

{=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| Essence Miner Pro |
| By: 71runemaker |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| Update History |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| |
| Version 1.0 |
| First Release |
| |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| Copyright Info |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| Please don't use this script as your's! |
| Please give credit to me! |
| |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| Description |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| Start at Varrock East Bank! |
| Setup Player and Hit run! |
| |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=}

program EssenceMiner;
{.include SRL/SRL.scar}
{.include SRL/SRL/Skill/Mining.scar}
{.include SRL/SRL/misc/trade.scar}

Const
StartPlayer = 0;
NumOfPlayers = 1;
MinutesPerLoad = 5;
Loads = 5000;
VersionNumber = '1.16';
YourSRLSTATSID = ''; // Stats ID.
YourSRLSTATSPASS = ''; // Stats Pass.
// SRL Stats are fun, register at:
// [url]http://www.stats.srl-forums.com/[/url]
YourRCMASTER = ''; // Remote Control Master.
WizzyDebug = False;

Type
AColor = Record
Color: Integer;
Amount: Integer;
End;

Var
Position : String;
EssencePoint : Array [0..4] Of TPoint;
MiningMark, Abyss, NOAbyss, AuburyText, AuburyDTM,
RuneEssenceMined, PureEssenceMined, iMark, IdleMark, Aubs, MyMark, BankDTM: Integer;
PortalBool : Boolean;
NormalRandomsTime, FastRandomsTime, FindTalkTime, RespondTime: LongInt;

Procedure DeclarePlayers;

Begin
NumberOfPlayers(NumOfPlayers);
CurrentPlayer := StartPlayer;

Players[0].Name :='';
Players[0].Pass :='';
Players[0].Nick :='';
Players[0].Loc :='Bank';
Players[0].Active:=True;
Players[0].Booleans[0] := False; // Is The Pick Equipped?
Players[0].Booleans[1] := False; // False for brightness Check Once.
Players[0].Strings[0] := ''; // Bank PIN, If any.

Writeln( IntToStr ( HowManyPlayers ) + ' Players' );
End;

Function FindAuburyText: Boolean; // FindTalk by Renax, but adepted.
var
ExitCond, NoMoreYellow: Boolean;
Yint, Xmin, diff, difflast, Xmax, XmidRec, Xmid, x, y: Integer;
RawMenuText: string;
begin
x := 0;
y := 0;
Xmid := 0;
Xmin := 0;
Xmax := 0;
NoMoreYellow := False;
if (FindColor(x, y, 65535, 10, 25, 511, 334)) and (not (FindColor(x, y, 65280, 220, 130, 290, 165))) then
begin
Result := False;
if (not (FindBitmapMaskTolerance(AuburyText, x, y, 0, 0, 516, 338, 0, 40)))
then
Exit;
if (FindColorSpiral(x, y, 65535, x - 10, y - 10, x + 10, y + 10)) then
begin
Wait(10);
if (GetColor(x, y) = 65535) then
begin
Status('Spotted aubury text');
Wait(10);
NoMoreYellow := False;
Yint := 0;
repeat
Yint := Yint + 1;
y := y + Yint;
x := 0;
repeat
ExitCond := False;
x := x + 1;
Xmin := x;
if (GetColor(x, y) = 65535) then
ExitCond := True;
if (x > 500) then
begin
x := 0;
ExitCond := True;
NoMoreYellow := True;
end;
until (ExitCond);
ExitCond := False;
x := 520;
while (NoMoreYellow = False) and (ExitCond = False) do
begin
x := x - 1;
Xmax := x;
if (GetColor(x, y) = 65535) then
ExitCond := True;
end;
diff := (Xmax - Xmin);
if (diff > difflast) and (diff > 25) then
begin
XmidRec := ((diff / 2) + Xmin);
end;
difflast := diff;
until (NoMoreYellow)
x := XmidRec;
MMouse(x, y + 6, 3, 0);
Wait(100);
ColorToleranceSpeed(1);
if IsUpTextMulti('Talk', 'lk-to', 'to') Then
begin
GetMousePos(x, y);
Mouse(x, y + 6, 0, 0, False);
if (ChooseOptionGetMenuText(RawMenuText, x, y, 'Teleport')) then
begin
Status('Found Aubury')
FFlag(1);
Wait(1000 + Random(500))
Result := True;
Exit;
end;
end;
end;
end;
end;
end;

{--------------------------------------------------------

Function FindFastRandoms: Boolean; // By WT-Fakawi.

FindFastRandoms is a quicker version of FindNormalRandoms.
It does not include ALL the Anti-Randoms though.

--------------------------------------------------------}

Function FindFastRandoms: Boolean; // By WT-Fakawi.
var
i: Integer;
begin
for i:=1 to 12 do
begin
case I of
1: If FindDead then
Result := True;
2: If FindMod then
Result := True;
3: If FindMime then
Result := True;
4: If FindMaze then
Result := True;
5: If FindQuiz then
Result := True;
6: If FindDemon then
Result := True;
7: if NoGameTab then
begin
Result := True;
Players[CurrentPlayer].loc := 'No GameTab';
Logout;
Exit;
end;
8 : If RC Then Result := True;

9: If FindTalk Then Result := True;

10: If HandleTrade Then Result := True;
11: If SolveChatRandom Then Result := True;
12: ClickToContinue;
End;
Wait(1);
end;
end;

// New Randoms Checking.

Function ScanMiniMap(iFrom, iTo, Distance: Integer): Integer;

Var
I, iX,iY: Integer;
Begin
For I := iFrom To ITo Do
Begin
iX := Round(Distance * Sin(I * Pi / 180)) + 648;
iY := Round(-Distance * Cos(I * Pi / 180)) + 80;
If GetColor(iX, iY) = 0 Then
Begin
Result := Result + 1;
End;
End;
End;

Function FindNormalRandomsTimeEx: Boolean;

Var
TempTime, Time1, Time2: LongInt;

Begin
TempTime := GetSystemTime;
If TempTime - NormalRandomsTime > 6000 Then
Begin
NormalRandomsTime := GetSystemTime;
Time1 := GetSystemTime;
Result := FindNormalRandoms;
Time2 := GetSystemTime;
Status('Calling FNRandoms; Took '+IntToStr(Time2-Time1)+'.');
Exit;
End;

If TempTime - FastRandomsTime > 2000 Then
Begin
FastRandomsTime := GetSystemTime;
Time1 := GetSystemTime;
Result := FindFastRandoms;
Time2 := GetSystemTime;
Status('Calling FFRandoms; Took '+IntToStr(Time2-Time1)+'.');
Exit;
End;

If TempTime - FindTalkTime > 500 Then
Begin
FindTalkTime := GetSystemTime;
Time1 := GetSystemTime;
Result := FindTalk;
Time2 := GetSystemTime;
Status('Calling FT; Took '+IntToStr(Time2-Time1)+'.');
Exit;
End;

If TempTime - RespondTime > 1000 Then
Begin
RespondTime := GetSystemTime;
Time1 := GetSystemTime;
// Respond;
Time2 := GetSystemTime;
Status('Calling RP; Took '+IntToStr(Time2-Time1)+'.');
Exit;
End;

End;

Function InAbyss: Boolean;

Var
A : Integer;

Begin
A := ScanMiniMap(0, 359, 50);
Status('In Abyss gave '+IntToStr(A)+'.');
If A = 360 Then
Begin
WriteLn('We are in the Abyss random.');
Result := True;
End
End;

Function GuessAbyssRandom: Boolean;

Var
AbyssalMark, iX, iY, I, ChosenColor, Tol, Tries: Integer;
WeirdColors: Array [0..3] Of Integer;
Operate: TPoint;
Begin
WeirdColors[0] := 13751777;
WeirdColors[1] := 4953873;
WeirdColors[2] := 2509833;
Repeat
Case Random(4) Of
0: Begin Operate.X := 252; Operate.Y := 150; End;
1: Begin Operate.X := 278; Operate.Y := 170; End;
2: Begin Operate.X := 238; Operate.Y := 200; End;
3: Begin Operate.X := 215; Operate.Y := 166; End;
End;

For I := 0 To 2 Do
Begin
Tol := 0;
Repeat
Tol := Tol + 1;
iX := MSCX;
iY := MSCY;
If FindColorSpiralTolerance(iX, iY, WeirdColors[I], MSX1, MSY1, MSX2, MSY2, Tol) Then
Begin
ChosenColor := WeirdColors[I];
If (Distance (iX, iY, MSCX, MSCY) < 120) Then Break;
End;
If ChosenColor <> 0 Then Break;
Until Tol > 9;
End;

If ChosenColor <> 0 Then
Begin
MMouse(iX, iY, 0, 0);
Wait(100);
If IsUpText('perate') Then
Begin
GetMousePos(iX, iY);
Mouse(iX, iY, 0, 0, True);
End;
End;

Wait(5000+Random(500));
If Not InAbyss Then
Begin
Abyss := Abyss + 1;
ReportVars[8] := ReportVars[8] + 1;
Result := True;
Wait(1000);
ClickToContinue;
SRLRandomsReport;
Exit;
End;
Tries := Tries + 1;
If TimeFromMark(AbyssalMark) > 60000 * 5 Then Break;
Until Tries > 30;

Tries := 0;
If InAbyss Then
Begin
Repeat
Case Random(4) Of
0: Begin Operate.X := 252; Operate.Y := 150; End;
1: Begin Operate.X := 278; Operate.Y := 170; End;
2: Begin Operate.X := 238; Operate.Y := 200; End;
3: Begin Operate.X := 215; Operate.Y := 166; End;
End;
iX := Operate.X;
iY := Operate.Y;
If FindColorSpiralTolerance(iX, iY, 3393, MSX1, MSY1, MSX2, MSY2, Tol)
Or FindColorSpiralTolerance(iX, iY, 2040150, MSX1, MSY1, MSX2, MSY2, Tol) Then
Begin
If (Distance (iX, iY, MSCX, MSCY) < 80) Then
Begin
MMouse(iX, iY, 0, 0);
Wait(100);
If IsUpText('perate') Then
Begin
GetMousePos(iX, iY);
Mouse(iX, iY, 0, 0, True);
Wait(5000+ Random(500));
If Not InAbyss Then
Begin
Abyss := Abyss + 1;
ReportVars[8] := ReportVars[8] + 1;
Result := True;
ClickToContinue;
SRLRandomsReport;
Exit;
End;
End;
End;
End;
Tries := Tries + 1;
Tol := Tol + 2;
If Tol > 20 Then Tol := 2;
Until Tries > 50;
End;
LogOut;
NOAbyss := NOAbyss + 1;
ReportVars[9] := ReportVars[9] + 1;
Players[CurrentPlayer].Loc := 'Abyss';
SRLRandomsReport;
WriteLn('Abyss Random Event.');
End;

Function GetUpTextBlue:String;

Begin
Result := Trim(GetTextAtEx(7, 7, 140, upchars, true,
true, 0, 2, 14277634, 50, True, tr_AllChars));
End;

Function IsUpTextBlue(Text: String): Boolean;

Begin
Result := (Pos(Text, GetUpTextBlue) <> 0)
End;

Function OpenVarrockEastBank: Boolean;

Var
x, y, T: Integer;

Begin
FFlag(0);
Wait(500 + Random (500));
ColorToleranceSpeed(0)
x := 250 + Random(20);
y := 210 + Random(20);
If FindColorSpiralTolerance(x, y, 2970721, MSX1, MSY1, MSX2, MSY2, 19) Then
Begin
MMouse(x, y, 0, 0);
Wait(100+Random(150));
ColorToleranceSpeed(1);
If IsUpText('ank') Then
Begin
Mouse(x, y, 0,0, False);
Wait(50);
If ChooseOption('uick') Then
Begin
T := GetSystemTime;
Repeat
If BankScreen Then Break;
Wait(100);
Until GetSystemTime - T > 6000;
Result := BankScreen;
ColorToleranceSpeed(1);
Exit;
End;
End;
End;
ColorToleranceSpeed(1);
End;

Function FindEssence(Var iX, iY: Integer): Boolean;

Var
I, Tolerance : Integer;
Begin
If Not LoggedIn Then Exit;
For I := 0 To 2 Do
Begin
Tolerance := - 1;
While Tolerance < 10 Do
Begin
Tolerance := Tolerance + 1;
iX := EssencePoint[I].X;
iY := EssencePoint[I].Y;
If FindColorSpiralTolerance(iX, iY, 9539996, MSX1, MSY1, MSX2, MSY2, Tolerance) Then
Begin
If Distance(iX, iY, EssencePoint[I].X, EssencePoint[I].Y) < 80 Then
Begin
MMouse(iX, iY, 0, 0);
Wait(100);
If IsUpTextBlue('ssen') Then
Begin
GetMousePos(iX, iY);
Result := True;
Status('Found Essence');
Exit;
End;
End;
End;
End;
End;
WriteLn('Did not find any essence..');
End;

Function WeirdMiddle(TPA: TpointArray): TPoint;

Var
L, I: Integer;
Begin
L := GetArrayLength(TPA) - 1;
For I := 0 To L Do
Begin
Result.X := Result.X + TPA[I].X;
Result.Y := Result.Y + TPA[I].Y;
End;
Try
Result.X := Round(Result.X Div GetArrayLength(TPA));
Result.Y := Round(Result.Y Div GetArrayLength(TPA));
Except WriteLn('Error in WeirdMiddle'); End;
End;


Function AtMine: Boolean;

Var
iX, iY: Integer;

Begin
Result := FindColoredAreaTolerance(iX, iY, 0, MMX1, MMY1, MMX2, MMY2, 100, 0);
End;

Function UsePortal: Boolean;

Var
Count: Integer;
Portal: TPoint;
PortalTPA: TPointArray;

Begin
If Not AtMine Then
Begin
Result := True;
Exit;
End
ColorToleranceSpeed(2);
Repeat
FindColorsTolerance(PortalTPA, 11059142, MSX1, MSY1, MSX2, MSY2, 9);
WriteLn(IntToStr(GetArrayLength(PortalTPA)));
Wait(50);
Count := Count + 1;
If Count > 100 Then Break;
Until GetArrayLength(PortalTPA) > 80;
ColorToleranceSpeed(1);
If Not Count > 100 Then
Begin
WriteLn('Portal Popped up');
Portal := WeirdMiddle(PortalTPA);
MMouse(Portal.X, Portal.Y, 0, 0);
GetMousePos(Portal.X, Portal.Y);
Wait(100+Random(50));
If IsUpText('ort') Then
Result := True;
End;
End;

Function ToPortal: Boolean;

Var
iX, iY, C : Integer;
Boolie : Boolean;
Begin
If Not LoggedIn Then Exit;
If Not AtMine Then
Begin
Result := True;
Exit;
End
If FindSymbol(iX, iY, 'transportation') Then
Begin
Mouse(iX, iY, 2, 2, True);
Wait(10);
FFlag(0);
FindNormalRandoms;
iX := MSCX;
iY := MSCY;
Repeat
If Random(4) = 3 Then
Boolie := True;
If Boolie Then
Begin
Case Random(3) Of
0: MakeCompass('E');
1: MakeCompass('S');
2: MakeCompass('W');
End;
End;
Wait(50);
C := C + 1;
If Not AtMine Then
Begin
Result := True;
Exit;
End
If UsePortal Then
Begin
GetMousePos(iX, iY);
Mouse(iX, iY, 0, 0, True);
Wait(10);
Result := True;
FFlag(0);
Exit;
End Else WriteLn('No Portal');
If Not AtMine Then
Begin
Result := True;
Exit;
End
If FindObj(iX, iY, 'rtal', 10731205, 15) Then
Begin
Mouse(iX, iY, 0, 0, True);
Wait(10);
Result := True;
FFlag(0);
Exit;
End Else WriteLn('No Portal');
Wait(1000);
Until C > 4;
End;
End;

Function RunToPortal: Boolean;

Begin
MarkTime(iMark);
Repeat
If Not LoggedIn Then Break;
If (TimeFromMark(iMark) > 120000) Then
Begin
If WizzyDebug Then WriteLn('Portal Took too long..logging');
LogOut;
Players[CurrentPlayer].Loc := 'Portal';
End;
If ToPortal Then
Begin
FFlag(0);
Wait(6000);
End
Else Wait(100);
Until Not AtMine;
Result := True;
PortalBool := True;
End;

Function HighestBrightNess: Boolean;

Begin
GameTab(11);
Wait(400);
If GetColor(712, 226) <> 16777215 Then
Begin
Mouse(712, 226, 2, 2, True);
Result := True;
Wait(200);
End;
End;

Function GetMiddle:String;

Var
Ex, Ey: Integer;
Begin
If Not LoggedIn Then Exit;

If ScanMiniMap(330, 380, 55) < 35 Then
Begin
Result := 'MiddleSW';
Status(Result);
ReportVars[4] := ReportVars[4] + 1;
Ex := 610; // 605
Ey := 120; // 116
EssencePoint[0].X := 170;
EssencePoint[0].Y := 240;
EssencePoint[1].X := 190;
EssencePoint[1].Y := 290;
EssencePoint[2].X := 200;
EssencePoint[2].Y := 223;
End
Else
Begin
Result := 'MiddleNE';
Status(Result);
ReportVars[3] := ReportVars[3] + 1;
Ex := 690;
Ey := 30;
EssencePoint[0].X := 360;
EssencePoint[0].Y := 40;
EssencePoint[1].X := 450;
EssencePoint[1].Y := 100;
EssencePoint[2].X := 390;
EssencePoint[2].Y := 30;
End;
Mouse(Ex, Ey, 2, 2, True);
Wait(10);
FFlag(0);
Wait(100);
End;

Function GetPositionInMine: String;

Var
x, y: Integer;

Begin
MakeCompass('N');
If Not LoggedIn Then Exit;
If Not FindSymbol(x, y, 'transportation') Then
Begin
Result := GetMiddle;
Exit;
End;

If ScanMiniMap(220, 240, 60) < 15 Then
Begin
Result := 'North-East';
ReportVars[5] := ReportVars[5] + 1;
EssencePoint[0].X := 340;
EssencePoint[0].Y := 61;
EssencePoint[1].X := 295;
EssencePoint[1].Y := 50;
EssencePoint[2].X := 395;
EssencePoint[2].Y := 120;
Status(Result);
Exit;
End;

If ScanMiniMap(125, 155, 60) < 20 Then
Begin
Result := 'North-West';
ReportVars[6] := ReportVars[6] + 1;
EssencePoint[0].X := 140;
EssencePoint[0].Y := 115;
EssencePoint[1].X := 18;
EssencePoint[1].Y := 70;
EssencePoint[2].X := 120;
EssencePoint[2].Y := 150;
Status(Result);
Exit;
End;

If ScanMiniMap(285, 325, 60) < 25 Then
Begin
Result := 'South-East';
ReportVars[7] := ReportVars[7] + 1;
EssencePoint[0].X := 350;
EssencePoint[0].Y := 160;
EssencePoint[1].X := 337;
EssencePoint[1].Y := 210;
EssencePoint[2].X := 362;
EssencePoint[2].Y := 125;
Status(Result);
If (ScanMiniMap(140, 170, 55) <> 31) Then
Exit;
End;

Result := 'South-West';
ReportVars[2] := ReportVars[2] + 1;
EssencePoint[0].X := 190;
EssencePoint[0].Y := 60;
EssencePoint[1].X := 146;
EssencePoint[1].Y := 94;
EssencePoint[2].X := 285;
EssencePoint[2].Y := 54;
Status(Result);

End;

Function SpotAubury: Boolean;
// 10855856, 3005947, 2998011
Var
iX, iY, C: Integer;

Begin
Repeat
CloseWindow;
Wait(50);
If FindAuburyText Then
Begin
Result := True;
Break;
End;
iX := MSCX;
iY := MSCY;
If AtMine Then
Begin
Result := True;
Exit;
End;
If FindColorSpiralTolerance(iX, iY, 2998011, MSX1, MSY1, MSX2, MSY2, 4)
Or FindColorSpiralTolerance(iX, iY, 1888494, MSX1, MSY1, MSX2, MSY2, 4) Then
Begin
MMouse(iX, iY, 0, 0);
Wait(100);
If IsupTextMulti('Talk','bury','alk-to') Then
Begin
Status('Aubury Found..Right Clicking now.');
Mouse(iX, iY, 0, 0, False);
Result := ChooseOption('eleport');
If Result Then Exit;
End;
End;
C := C + 1;
Until C > 5;
Wait(500);

If Not LoggedIn Then Exit;
End;

Function OpenDoor: Boolean;

Var
x, y: Integer;
Begin
ColorToleranceSpeed(2);
If FindObj(x, y, 'oor', 4813698, 19) Then
Begin
GetMousePos(x, y);
Wait(100);
If IsUpText('pen') Then
Begin
Mouse(x, y, 0, 0, True);
Result := True;
WriteLn('Door Found and Opened');
Wait(50);
FFlag(0);
End
Else Result := IsUpText('lose');
End;
ColorToleranceSpeed(1);
End;

Function ToBank: Boolean;

Var
iX, iY, DoorMark, C: Integer;
AngleVar : Extended;

Begin
MarkTime(DoorMark);
SetRun(True);
Repeat
Mouse(680, 30, 4, 4, True);
Wait(100);
If FlagDistance < 40 Then
Begin
Mouse(MMCX, MMCY, 4, 4, True);
OpenDoor;
Wait(3000);
FFlag(0);
OpenDoor;
End
Else
Begin
// Wait(7000);
Wait(6000);
FFlag(0);
Break;
End;
If TimeFromMark(DoorMark) > 240000 Then
Begin
LogOut;
Players[CurrentPlayer].Loc := 'DoorMark > 240000';
End;
If Not LoggedIn Then Break;
Until False;

If Not LoggedIn Then Exit;
C := 0;
Repeat
C := C + 1;
If FindDTMRotated(BankDTM, iX, iY, MMX1, MMY1, MMX2, MMY2, -1.0, 2.0, 1, AngleVar) Then
Begin
Result := True;
Mouse(iX, iY + 1, 0, 0, True);
Wait(3000);
FFlag(0);
Break;
End
Else
Begin
If C > 19 Then
Begin
LogOut;
Players[CurrentPlayer].Loc := 'ToBank2';
WriteLn('Bank not found');
Break;
End;
End;
MakeCompass('N');
Wait(1000);
Until C > 20;
End;


Function ToAubury: Boolean;

Var
x, y, AubMark: Integer;
Angle: Extended;

Begin

If Not Players[CurrentPlayer].Booleans[1] Then
Begin
HighestBrightness;
Players[CurrentPlayer].Booleans[1] := True;
//SetRun(True);
End;
SetRun(False);
If Not LoggedIn Then Exit;
Mouse(663, 142, 6, 6, True);
Wait(15000+Random(4000));
FFlag(0);
MarkTime(AubMark);
Repeat
If FindDTMRotated(AuburyDTM, x, y, MMX1, MMY1, MMX2, MMY2,
-Radians(35), Radians(35), 0.05, Angle) Then
Begin
Mouse(x, y, 0, 0, True);
GetMousePos(x, y);
Wait(100);
FFlag(0);
Result := True;
If LoggedIn Then Players[CurrentPlayer].Loc := 'Aubury';
Exit;
End;
Until TimeFromMark(AubMark) > 60000;
End;

Function ToMine: Boolean;

Var
zMark: Integer;
Begin
MarkTime(zMark);
Repeat
FindNormalRandomsTimeEx;
If (TimeFromMark(zMark) > 240000) Then
Begin
WriteLn('Aubury Took too long..logging');
LogOut;
Players[CurrentPlayer].Loc := 'AuburyNF';
End;
If Random(10) = 1 Then OpenDoor;
If SpotAubury Then
Begin
FFlag(0);
Wait(4000);
End
Else
Begin
Wait(100);
ChooseOption('ancel');
End;

If Not LoggedIn Then Break;
Until AtMine;

Result := True;
If LoggedIn Then Players[CurrentPlayer].Loc := 'Mine';
End;

Function MyOpenBank: Boolean;

Var
C, iX, iY: Integer;
Angle: Extended;

Begin
Repeat
C := C + 1;
If OpenVarrockEastBank Then
Begin
Result := True;
Exit;
End;
OpenBankGlass('veb',False,False);
FFlag(0);
Wait(2000);
If BankScreen Or PinScreen Then
Begin
Result := True;
If PinScreen Then InPin(Players[CurrentPlayer].Strings[0]);
Exit;
End;
If FindDTMRotated(BankDTM, iX, iY, MMX1, MMY1, MMX2, MMY2, -1.0, 2.0, 0.05, Angle) Then
Begin
Mouse(iX, iY, 0, 0, True);
Wait(3000);
FFlag(0);
End
// If OpenBankQuiet('veb') Then Result := True;
If PinScreen Then InPin(Players[CurrentPlayer].Strings[0]);
Until (C > 4);
End;


Function BankStuff: Boolean;

Var
RuneEss, PureEss: Integer;
Begin
If Not BankScreen Then Exit;
RuneEss := BitmapFromString(8, 12, 'z78DA8DCD3112C3200C44D1' +
'2BE1B02B9B1288B9FF91222315149107EFCCAFF4B08037BB584F0' +
'E0E6F9143D724EBAC5F79BE0F1BABF7DDCEB25374B3925858BCC1' +
'3BBC78E82AA1DBB07EBFAAC8DA3D3130BC1B8A191DFD8F8A6C424' +
'57515D945E1C685D35564973FA23DD4D48ED5ABACDB560092CED4' +
'BB9DF73F7ACE7D1F');
PureEss := BitmapFromString(11, 10, 'z78DAA5CF490E03211003C' +
'02FB1B56D8E0CCBFF9F1492CC012962B2B5251F4B6E451616192B' +
'ABC8CEA62CC771F6A120AFA638D39594B213841C342F27151536A' +
'6994110F214A59DB9D1783032FCE39018E8CCF474BF693434B48F' +
'9C555B1CBAF98A185050BED0963DE8B8DFA3DF689BEF90E1670EA' +
'4994F9C65D5D38159B736596763AB5D3A362C5B46B46AF5D4AE57' +
'BD3837C02891A6');
RuneEssenceMined := RuneEssenceMined + CountItemBmpTol(RuneEss, 15);
PureEssenceMined := PureEssenceMined + CountItemBmpTol(PureEss, 15);
ReportVars[1] := ReportVars[1] + 1;
ReportVars[0] := CountItemBmpTol(RuneEss, 15) + CountItemBmpTol(PureEss, 15);
Players[CurrentPlayer].Integers[0] := Players[CurrentPlayer].Integers[0] + CountItemBmpTol(PureEss, 15) + CountItemBmpTol(RuneEss, 15);
ClickAllItemsBmpTolWait(RuneEss, 'All', 15, 1500);
ClickAllItemsBmpTolWait(PureEss, 'All', 15, 1500);
If EquipPick Then Deposit(1, 28, 2)
Else Deposit(2, 28, 2);
FreeBitMap(RuneEss);
FreeBitMap(PureEss);
If BankScreen Then CloseBank;
Players[CurrentPlayer].Banked := Players[CurrentPlayer].Banked + 1;
Banks := Banks + 1;
Result := True;
End;

Procedure PlayerReport;

Var
Active: String;
I:Integer;

Begin
For I := 0 to HowManyPlayers - 1 Do
Begin
If Players[i].Active=True Then Active := 'T' Else Active := 'F';
WriteLn( (IntToStr(I))+' : '+Players[I].nick+ ' = '+
Active+ +'; Loc = '+Players[I].Loc+'; Banked: '+IntToStr(Players[I].Integers[0])
+' Ess; M lvl:'+IntToStr(Players[i].Level[15]));
End;
End;

Procedure CurrentPlayerReport;

Begin
WriteLn('----------------------------------------------')
WriteLn(Players[CurrentPlayer].Name+'.');
WriteLn('Mined ' + IntToStr(Players[CurrentPlayer].Integers[0]) + ' Essence.');
WriteLn('Mining level is ' + IntToStr(Players[CurrentPlayer].Level[15]));
WriteLn('Location is ' + Players[CurrentPlayer].Loc+ '.');
WriteLn('----------------------------------------------')
End;

Procedure ProgressReport;

Begin
WriteLn('----------------------------------------------')
WriteLn('')
WriteLn('Essence Miner by 71runemaker.')
WriteLn('Version: '+VersionNumber)
WriteLn('')
If RuneEssenceMined > 0 Then WriteLn('Rune Essence Mined and Banked : '+IntToStr(RuneEssenceMined)+'.');
If PureEssenceMined > 0 Then WriteLn('Pure Essence Mined and Banked : '+IntToStr(PureEssenceMined)+'.');
If Abyss > 0 Then WriteLn('Solved '+IntToStr(Abyss)+' Abyssal Random Events.');
If NOAbyss > 0 Then WriteLn('Missed '+IntToStr(NoAbyss)+' Abyssal Random Events.');
Writeln('Worked for '+ TimeRunning);
WriteLn('')
WriteLn('----------------------------------------------')
WriteLn('')
PlayerReport;
CurrentPlayerReport;
SRLRandomsReport;
End;

Procedure ClearVars;

Var
I : Integer;
Begin
For I := 1 To 19 Do
ReportVars[I] := 0;
End;

Procedure DoChats;

Begin
SetChat('On', 1);
SetChat('On', 1);
SetChat('Friends', 2);
SetChat('Friends', 2);
SetChat('Friends', 3);
SetChat('Friends', 3);
End;

Procedure RandomGameTab;

Var
A: Integer;
Begin
A := Random(10) + 1;
If A = 4 Then
Begin
GameTab(2);
HoverSkill('mining', False);
End
Else GameTab(a);
GameTab(4);
End;

Procedure SetupScript;

Begin
ClearDebug;
ActivateClient;
Wait(100);
SetupSRL;
SetupMining;
AuburyDTM := DTMFromString('78DA63AC666260C86140016FDF3230FC07D28' +
'C40FC1F08188B816AD420724C486AB8A06A4080B18308353544A8' +
'6920AC0600A21C11F8');

BankDTM:= DTMFromString('78DA636C666260486140016FDEBC61F80FA41' +
'981F83F1030B603D5E4A0AA79FB96814103AA060418EB816AB251' +
'D57CFD8AAA0600B6210EA4');

DeclarePlayers;
Rcmaster := YourRCMASTER;
RcLoc := 'Bank';
ScriptID := '51';
ClearVars;
SRLID := YourSRLstatsID;
SRLPassword := YourSRLstatsPASS;
CurrentPlayer := StartPlayer;
LoginPlayer;
Wait(1000);
DoChats;
EquipPick := Players[CurrentPlayer].Booleans[0];
AuburyText := CreateBitmapMaskFromText('isthine', upchars);
HighestAngle;
MakeCompass('N');
GetAllLevels;
End;

Function ToEssence: Boolean;

Var
x, y: Integer;

Begin
If FindEssence(X, Y) Then
Begin
Mouse(X, Y, 0, 0, True);
Wait(10);
FFlag(0);
Result := True;
End
Else
Begin
RunToPortal;
End;
End;

begin
ActivateClient;
SetupScript;
Repeat
MakeCompass('N');
If Players[CurrentPlayer].Loc = 'Bank' Then
Begin
Aubs := 0;
ToAubury;
End;

If Players[CurrentPlayer].Loc = 'Aubury' Then
Begin
SetRun(True);
ToMine;
End;

If Players[CurrentPlayer].Loc = 'Mine' Then
Begin
Wait(500);
If InAbyss Then
Begin
GuessAbyssRandom;
BoredHuman;
End;
Wait(1000);
FindNormalRandoms;
SymbolAccuracy := 0.4;
Position := GetPositionInMine;
WriteLn('Our position is '+ Position+'.');
ToEssence;
MarkTime(IdleMark);
MarkTime(MiningMark);
Repeat
If Not LoggedIn Then Break
If PortalBool Then Break;

If TimeFromMark(IdleMark) > (40000+Random(5000)) Then
Begin
Status('Gametabs to avoid logging out.');
RandomGametab;
GameTab(4);
MarkTime(IdleMark);
End;
FindNormalRandomsTimeEx;
If FindFight Then
Begin
RunToPortal;
WriteLn('Going to Portal, FindFight.');
Break;
End;

Wait(50);
Until ((InvFull) Or (TimeFromMark(MiningMark) > 1000 * 60 * MinutesPerLoad));

If Not PortalBool Then
Begin
MarkTime(iMark);
Repeat
If Not LoggedIn Then Break;
If (TimeFromMark(iMark) > 120000) Then
Begin
WriteLn('Portal Took too long..logging');
LogOut;
Players[CurrentPlayer].Loc := 'Portal';
End;
If ToPortal Then
Begin
FFlag(0);
Wait(3000);
End
Else Wait(100);
Until Not AtMine;
End;

WriteLn('Through The portal');
Wait(2000 + Random(500));
MakeCompass('N');
SymbolAccuracy := 0.8;
PortalBool := False;
If LoggedIn Then Players[CurrentPlayer].Loc := 'ToBank';
If InvCount <> 28 Then
Begin
Players[CurrentPlayer].Loc := 'Aubury';
If Aubs <> 0 Then WriteLn(IntToStr(Aubs) + ' Aubs');
Aubs := Aubs + 1;
End
Else Aubs := 0;
If Aubs > 9 Then
Begin
LogOut;
//TerminateScript;
WriteLn('9 times and still no ess. stopping player');
Players[CurrentPlayer].Loc := 'TooManyAubs';
End;
End;

If Players[CurrentPlayer].Loc = 'ToBank' Then
Begin
Wait(500);
ToBank;
MyOpenBank;
BankStuff;
If LoggedIn Then Players[CurrentPlayer].Loc := 'Bank';
End;

ProgressReport;
If ( LoggedIn And (Players[CurrentPlayer].Banked Mod Loads = 0 ) And (Players[CurrentPlayer].Banked <> 0) ) Then
Begin
MarkTime(MyMark);
SetChat('off',1);
Repeat
FindNormalRandomsTimeEx;
Wait(10);
If TimeFromMark(MyMark) > 240000 Then Begin Logout; Break; End;
Until Not LoggedIn;
Wait(1000);
NextPlayer(True);
EquipPick := Players[CurrentPlayer].Booleans[0];
DoChats;
SetRun(True);
FindPickHeadColor;
GetAllLevels;
End;

If Not LoggedIn Then
Begin
NextPlayer(False);
DoChats;
EquipPick := Players[CurrentPlayer].Booleans[0];
SetRun(True);
FindPickHeadColor;
GetAllLevels;
End;
Until False;
FreeDTM(BankDTM);
end.

——————————————————
<!– END TEMPLATE: formanswers –>

Sp0rky

2007-11-22 08:38:37

This is just wizzups essence miner with your name on it…

I used to study it alot to learn, and it's exactly the same in most places.

Busted by the first post? =P

How did you think you could get away with copying the most successful script in srl.

Did you honestly think no-one would notice?

Harry

2007-11-22 08:41:02

Wizzup's Essence Miner Just Edited A Bit FTW?

71runemaker

2007-11-22 08:41:17

It is not…

Sp0rky

2007-11-22 08:42:40


ScriptID := '51';

You appeared to have left that in there.

Now tell me it's not?

[-jesus-]

2007-11-22 09:00:33

From: Sp0rky

ScriptID := '51';

You appeared to have left that in there.

Now tell me it's not?


Busted… Should this be reported as bad app or just wait?


Irony?
From: 71runemaker
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| Copyright Info |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| Please don't use this script as your's! |
| Please give credit to me! |
| |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|

MasterKill

2007-11-22 09:00:51

i can tell you it's wizzups by his mine poz detection.

busted nuub.

admin close this.

RAM

2007-11-22 09:34:14

I voted YES !!!!!!!!!!!!!!













































to a 1 week ban and a new Loser Of the Day........