SRL Archive - Archive

SuperScripter - SRL Member Application Form


SuperScripter

2007-11-07 02:57:31

<!– BEGIN TEMPLATE: formanswers –>
SuperScripter - SRL Member Application Form
SuperScripter

What is the meaning to life?


Where you Referred to SRL? If yes, by whom?
no


Programming Knowledge
S.C.A.R , HTML a lil bit of Pascal

Other Communitys
Sythe(scammers),Moparisthebest,SRL e.t.c

How Long have You Played Runescape
7 months

Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.

I'm 15 yrs old and i used to script in squig i had applied before. I have made a few scripts before and i would like to paste 2 scripts, The latter one 'SWill0wz_' is one that i havent updated yet.

——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted

program AutoYewz;
{.include srl/srl.scar}
{.include SRL/SRL/skill/WoodCutting.scar}

//----------------------------------------------------------------------------//
//---> Variables //
//----------------------------------------------------------------------------//

var
BrokenAxeMask, AxeMask, x, y, Yew_LogMask, Tries: integer;
LoadsB, LogsChopped, DeathsAvoided, lol: integer;
Steel_Axe, Rune_Axe, Addy_Axe, Mith_Axe: integer;
Chat, Axe, position: string;


procedure LoadVars;
begin;


AxeMask := DTMFromString('78DA635465606058CA800618914820AD09245' +
'613500332671D01350A4062150135D244B84703482C23A0461248' +
'ACC5AF06001A0805A5');

BrokenAxeMask := DTMFromString('78DA6354616060906040038C0CFFC12403C37' +
'F20605407326430D52048200D52A348400DC82E79026A1480842C' +
'01359A404212BF1A005BE90697');

Rune_Axe := DTMFromString('78DA639CCEC4C0F09401051485F1318800694' +
'620FE0F048C4B806AEEA2AA718E4864E082AA0101C6C54035F751' +
'D5D887C6A1AA590A547313558D4B740A8A1A00CFA10E03');

Addy_Axe := DTMFromString('78DA6374606060686440014D497C0C22409A1' +
'188FF0301A337905187AAC6C6D786810BAA0604187D804415AA1A' +
'7B7F7B5435BE40A21C558D73B0338A1A00C1660AA8');

Mith_Axe := DTMFromString('78DA633CC4C4C010C0C8800C5A53F81852803' +
'448F43F10309E05AAF14155636111CCC0055503028CE7816A5C51' +
'D5D839C4A2AA3981A9C6C52D0D450D0061FC0C64');

Steel_Axe := DTMFromString('78DA63CC636260D8C3C8800C5A53F81852803' +
'448F43F10305602D5EC4055939B9ACAC0055503028CD540351B51' +
'D594E5E5A2AA29C154D3545989A20600C3BC0E32');

Yew_logMask := DTMFromString('78DA63CC656260E0646440063E969C601A26C' +
'A98C284C483014654352540357F19F0ABA900AA1120604E1A508D' +
'280135B14035BC04D49403D5B0E1570300088D04EC');

end;
//----------------------------------------------------------------------------//
//---> Setup //
//----------------------------------------------------------------------------//

const
Direction = 'W'; // direction to run if in case of fight?
Mask = 'Norton Anti-Virus'; //what you want scar to desguise it's self as?
Loads = 2; //how many loads for each player?
GetBesAxe = 'Rune'; // case of losing your axe :P must have axe on you in bank
// Choose from : Addy, Rune, Mith, Steel.
//-----------------------------------------------------------------------//
//---> Version Number No touching //
//-----------------------------------------------------------------------//

VersionNumber = '0.1'; //leave this alone!

//----------------------------------------------------------------------------//
//---> Setup Players //
//----------------------------------------------------------------------------//

procedure DeclarePlayers;
begin
Disguise(Mask);
getapplication.MINIMIZE;

HowManyPlayers := 2;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;


Players[0].Name := 'Sammy '; //Your Username.
Players[0].Pass := 'Witch9'; // Your Password.
Players[0].Nick := 'ammy'; // 3-4 letters from your name.
Players[0].Active := True; //True = Use player, False = Don't use.
Players[0].pin := 0000; //pin in here if you dont have dont touch!

Players[1].Name := ''; //Your Username.
Players[1].Pass := ''; // Your Password.
Players[1].Nick := ''; // 3-4 letters from your name.
Players[1].Active := True; //True = Use player, False = Don't use.
Players[1].pin := 0000; //pin in here if you dont have dont touch!


writeln(inttostr(HowManyPlayers) + ' Players');
end;

//----------------------------------------------------------------------------//
//---> SuperScripter's Auto Responder //
//----------------------------------------------------------------------------//

procedure SSAutoRespond;
begin
if InChat('lol') then
begin
case Random(19) of
2: TypeSend('...')
5: TypeSend('Lil')
8: TypeSend('contento')
13: TypeSend('Hehe')
15: TypeSend('funy')
17: TypeSend(':)')
19: TypeSend('wave:zzzzzz')
end;
if InChat(Players[CurrentPlayer].Nick) then
begin
case Random(7) of
2: TypeSend('!!!');
5: TypeSend('No me gusta ingles'); // <-- SPanish :p
7: TypeSend('Estoy Trieste'); // some more spanish :D
9: Typesend('chicos verqueros')
end;
end;
end;
end;

//----------------------------------------------------------------------------//
//---> Find Fast Randoms!!!! //
//----------------------------------------------------------------------------//

function FindFastRandoms: Boolean; //By Wt-Fakawi
var
i: Integer;
begin
for i := 1 to 11 do
begin
case I of
1: if FindDead then
Result := True;
2: if FindMod then
Result := True;
3: if FindMime then
Result := True;
4: if FindMaze then
Result := True;
5: if FindQuiz then
Result := True;
6: if FindDemon then
Result := True;
7: begin
if NoGameTab then
begin
Result := True;
Players[CurrentPlayer].loc := 'No GameTab';
Logout;
Exit;
end;
end;
8: begin
if InBlack then
begin
Result := True;
Players[CurrentPlayer].loc := 'InBlack';
Logout;
Exit;
end;
end;
9: begin
if FindFight then
begin
RunTo(Direction, False);
Wait(5000 + random(3000));
Runback;
DeathsAvoided := DeathsAvoided + 1;
end;
end;
10: if FindTalk then
Result := True;

11: if ClickToContinue then
Result := True;
end;

end;
end;

//----------------------------------------------------------------------------//
//---> Different Cutting Ways //
//----------------------------------------------------------------------------//

function DifferentTechniques: Boolean;
begin
case Random(6) of
1: Mouse(x, y, 1 + Random(6), 5 - Random(4), true)
2: Mouse(x, y, 1 + Random(6), 5 - Random(4), true)
3: Mouse(x, y, 1 + Random(6), 5 - Random(4), true)
4: Mouse(x, y, 1 + Random(6), 5 - Random(4), true)
5: begin
Mouse(x, y, 1 + Random(6), 5 - Random(4), false)
wait(200 + Random(234))
ChooseOption('Chop')
end;
end;
end;

//----------------------------------------------------------------------------//
//---> AntiBan //
//----------------------------------------------------------------------------//

procedure AntiBan;
begin
case Random(30) of
1: HoverSkill('Random', false);
5: AlmostLogout;
9: HoverSkill('woodcutting', false);
19: BoredHuman;
25: RandomMovement;
30: RandomRClick;
27: PerfectNorth;
end;
end;

//----------------------------------------------------------------------------//
//---> Banking Procedure //
//----------------------------------------------------------------------------//

Procedure NOpenBank;
Begin;
If FindObj(x,y,'Bank',7042941,5) or
FindObj(x,y,'booth',2900815,5) or
FindObj(x,y,'ank boo',7767438,5) then
Begin
Mmouse(x,y,0,0)
If IsUpText('Use') then
Begin
Mouse(x,y,0+Random(3),3-Random(2),false)
ChooseOption('uickly')
wait(1000+Random(3450))
end;
Writeln('Bank Found')
end;
end;
//----------------------------------------------------------------------//
//---> Depositing.. //
//----------------------------------------------------------------------//

Procedure NDeposit;
Begin
If finddtm(Yew_LogMask,x,y,MIX1,MIY1,MIX2,MIY2) then
writeln('found')
Begin
mouse(x,y,2,0+Random(2),false)
ChooseOption('All')
wait(300+Random(700))
end;
end;
//----------------------------------------------------------------------//
//---> Get Axe Head //
//----------------------------------------------------------------------//

procedure GetAxeHead;
begin
if (findDTM(AxeMask, x, y, MIX1, MIY1, MIX2, MIY2)) then
begin;
writeln('Found An Axe!!')
Axe := 'Present'
end;
if (not (findDTM(AxeMask, x, y, MIX1, MIY1, MIX2, MIY2))) then
begin
Axe := 'Absent';
writeln('Axe Absent')
end;
end;

//------------------------------------------------------------------//
//---> Get Best Axe --> Will Get axes Up to Steel <-- //
//------------------------------------------------------------------//

procedure GetBestAxe;
begin
if Axe = 'Absent' then
begin
wait(100 + Random(200))
NOpenBank;
if (bankScreen) then
FixBank;
begin
case GetBesAxe of
'Rune': begin
if (findDTM(Rune_Axe, x, y, MSX1, MSY1, MSX2, MSY2)) then
mouse(x, y, 0, 2, true)
end;
'Addy': begin
if (findDTM(Addy_Axe, x, y, MSX1, MSY1, MSX2, MSY2)) then
mouse(x, y, 0, 2, true)
end;
'Mith': begin
if (findDTM(Mith_Axe, x, y, MSX1, MSY1, MSX2, MSY2)) then
mouse(x, y, 0, 2, true)
end;
'Steel': begin
if (findDTM(Steel_Axe, x, y, MSX1, MSY1, MSX2, MSY2)) then
mouse(x, y, 0, 2, true)
end;
end;
CloseBank;
end;
end;
end;

//----------------------------------------------------------------------------//
//---> Waiting Procedure //
//----------------------------------------------------------------------------//

procedure WaitWhileCutting;
begin
repeat
FindEnt(x, y, true);
AntiBan;
FindFastRandoms;
GetAxeHead;
GetBestAxe;
SSAutoRespond;
until (not (IsUpText('Chop')))
end;


//----------------------------------------------------------------------------//
//---> Chop Function!!!!!!!! //
//----------------------------------------------------------------------------//

function Chop: boolean;
begin
if FindObj(x, y, 'Yew', 1855816, 5) then
begin
FindFastRandoms;
if isuptext('Chop') then
begin
FindEnt(x, y, true)
mouse(x, y, 2, 2, true)
wait(30 + Random(290))
DifferentTechniques;
WaitWhileCutting;
end;
end;
end;

//----------------------------------------------------------------------------//
//---> The walking to yewz! //
//----------------------------------------------------------------------------//

procedure WalktoYewz;
begin;
if (not (LoggedIn)) then LoginPlayer;
HighestAngle;
wait(200 + Random(340))
Makecompass('N')
SetRun(True)
Gametab(4);
GetAxeHead;
mmouse(x,y,0,2)
GetBestAxe;
wait(200 + Random(200))
mouse(646, 124,0+Random(2),5-Random(4),true)
Flag;
If findsymbol(x,y,'Tree')then
Begin
mouse(x,y+10,0,0,true)
if (flagpresent) then
Flag;
end;
end;

//--------------------------------------------------//
//---> Get Position //
//---> Switch Position //
//--------------------------------------------------//

procedure getposition;
begin
if findsymbol(x, y, 'water') then
begin
position := 'North'
end else
begin
position := 'South'
end;
end;

function switchposition: boolean;
begin
getposition;
if position = 'South' then
begin
if findcolorspiraltolerance(x, y, 91905, 630, 20, 672, 67, 50) then
begin
mouse(x + 6, y + 5, 2, 2, true)
flag;
result := true
end else
result := false
end;
if position = 'North' then
begin
if findcolorspiraltolerance(x, y, 91905, 610, 96, 661, 150, 50) then
begin
mouse(x + 6, y - 5, 2, 2, true)
flag;
result := true
end else
result := false
end;
end;

{-------------------------------------------------------------------------------}

//------------------------------------------------------------------------//
//---> The Main Bits!!! //
//------------------------------------------------------------------------//

procedure ChopDown;
begin;
if not (loggedin) then
Nextplayer(true);
SetRun(false);
gametab(4);
HighestAngle;
begin
repeat
Chop;
if not FindObj(x, y, 'Yew', 1855816, 5) then
if (not IsUpText('Yew'))then
SwitchPosition;
AntiBan;
wait(5000 + Random(1000))
until (invfull)
logschopped := logschopped + 27;
end;
end;

//--------------------------------------------------------------//
//---> Banking //
//--------------------------------------------------------------//

procedure Bank;
begin;
if (not(loggedin))then
NextPlayer(false);
if (invfull) then
begin
GetPosition;
if position = 'North' then
SwitchPosition;
if findsymbol(x, y, 'dungeon') then
Makecompass('N');
Mouse(x, y, 0 + Random(3), 1 - Random(1), true);
if (FlagPresent) then
Flag;
SetRun(True);
mouse(641, 32, 0, 0, true)
if (flagpresent) then
Flag;
if findsymbol(x, y, 'Bank') then
mouse(x, y, 2 + Random(1), 3 - Random(2), true);
if (flagpresent) then
repeat
wait(6000 + Random(4000))
until not (flagpresent)
MakeCompass('E')
LowestAngle;
NOpenBank;
if (PinScreen) then
begin
InPin(IntToStr(Players[CurrentPlayer].Pin));
if (bankScreen) then
begin
Deposit(2,28,2);
wait(1000 + Random(200))
CloseBank
LoadsB := LoadsB + 1;
end;
end;
nd;
end;
//-------------------------------------------------------------------//
//---> My Proggie //
//-------------------------------------------------------------------//

procedure Proggie;
var
PActive: string;
begin
SRLRandomsReport;
if Players[CurrentPlayer].Active then PActive := 'True' else PActive := 'False';
Writeln('//=============== Auto ================\\');
Writeln('\\======== -' + VersionNumber + '- Progress Report ========//');
Writeln('/==========================================\');
Writeln('| Worked for ' + TimeRunning);
Writeln('| Chopped ' + IntToStr(LogsChopped) + (' logs.'));
Writeln('| Banked ' + IntToStr(LoadsB) + (' times.'));
writeln('| DeathsAvoided ' + IntToStr(Deathsavoided) + (' times.'));
Writeln('\==========================================/');
end;

//----------------------------------------------------------------------------//
//---> The magical Main Loop //
//----------------------------------------------------------------------------//

begin
SetupSRL
DeclarePlayers;
LoadVars
proggie;
repeat
walktoyewz;
proggie;
chopdown;
proggie;
Bank;
proggie;
until (LoadsB = Loads)
if (LoadsB = Loads) then
begin
writeln('Loads Done Logging out!')
Logout;
Nextplayer(true);
end;
end.

{--------Main Loop Ends----------}
{-Script Ends Here :(-}


The Next One

program SWill0wz_;
{.include srl/srl.scar}
{.include srl/srl/skill/woodcutting.scar}

//----------------------------------------------------------------------------//
//---> Variables //
//----------------------------------------------------------------------------//

var
x, y, Cutn: integer;
DeathsAvoided: integer;
Loads, AxeMask: integer;
W0ot: integer;
Axe:string;


//----------------------------------------------------------------------------//
//---> Setup //
//----------------------------------------------------------------------------//

Const
HowManyToCut=3; // How many Loads to bank;
VersionNumber='1.0'; //Do Not Touch!!!

procedure DeclarePlayers;
begin
HowManyPlayers := 2;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;

Players[0].Name :='potno'; //UserName in here
Players[0].Pass :='prator'; //Password here
Players[0].Nick :='otno'; // 3-4 letters of ure username e.g hobjob = obj
Players[0].Active := True; // Use The player? True=Use, False=Dont Use
Players[0].Pin := 0000; //PinNumber

Players[1].Name :='naumkhlaq';
Players[1].Pass :='elgoog';
Players[1].Nick :='sern';
Players[0].Active := True;
Players[1].Pin := 0000;

writeln(inttostr(HowManyPlayers) + ' Players');
end;

Procedure LoadVarz;
Begin

AxeMask := DTMFromString('78DA635465606058CA800618914820AD09245' +
'613500332671D01350A4062150135D244B84703482C23A0461248' +
'ACC5AF06001A0805A5');


end;

//----------------------------------------------------------------------------//
//---> Find Fast Randoms!!!! //
//----------------------------------------------------------------------------//

function FindFastRandoms: Boolean; //By Wt-Fakawi
var
i: Integer;
begin
for i := 1 to 12 do
begin
case I of
1: if FindDead then
Result := True;
2: if FindMod then
Result := True;
3: if FindMime then
Result := True;
4: if FindMaze then
Result := True;
5: if FindQuiz then
Result := True;
6: if FindDemon then
Result := True;
7: begin
if NoGameTab then
begin
Result := True;
Players[CurrentPlayer].loc := 'No GameTab';
Logout;
Exit;
end;
end;
8: begin
if InBlack then
begin
Result := True;
Players[CurrentPlayer].loc := 'InBlack';
Logout;
Exit;
end;
end;
9: begin
if FindFight then
begin
RunTo('N', False);
Wait(5000 + random(3000));
Runback;
DeathsAvoided:=DeathsAvoided+1;
end;
end;
10: if FindTalk then
Result := True;
11: if ClickToContinue then
Result := True;
end;
end;
end;

//----------------------------------------------------------------------------//
//---> GetAxeHead Procedure //
//----------------------------------------------------------------------------//

procedure GetAxeHead;
begin
if (findDTM(AxeMask, x, y, MIX1, MIY1, MIX2, MIY2)) then
begin;
writeln('Found An Axe!!')
Axe := 'Present'
end;
if (not (findDTM(AxeMask, x, y, MIX1, MIY1, MIX2, MIY2))) then
begin
Axe := 'Absent';
writeln('Axe Absent')
end;
end;

//----------------------------------------------------------------------------//
//---> Script Setup //
//----------------------------------------------------------------------------//

procedure setup;
Begin
HighestAngle;
SetRun(True);
GameTab(4);
GetAxeHead
Mmouse(x,y,3,3)
end;

//----------------------------------------------------------------------------//
//---> My OpenBank Procedure //
//----------------------------------------------------------------------------//

Procedure NOpenBank;
Begin;
If FindObj(x,y,'Bank',5994891,5) or
FindObj(x,y,'booth',539728,5) or
FindObj(x,y,'ank boo',5461593,5) then
Begin
Mmouse(x,y,0,0)
If IsUpText('Use') then
Begin
Mouse(x,y,0+Random(3),3-Random(2),false)
ChooseOption('uickly')
repeat
wait(1000+Random(3450))
Until(BankScreen)
end;
Writeln('Bank Found')
end;
end;

//----------------------------------------------------------------------------//
//---> ANTI BANNAGE!!! //
//----------------------------------------------------------------------------//

procedure AntiBan;
begin
case Random(40) of
1: HoverSkill('Random', false);
5: AlmostLogout;
9: HoverSkill('woodcutting', false);
19: BoredHuman;
25: RandomMovement;
30: RandomRClick;
27: PerfectNorth;
end;
end;

//----------------------------------------------------------------------------//
//---> Waiting...... //
//----------------------------------------------------------------------------//

Procedure NWait;
Begin
MarkTime(W0ot)
repeat
FindEnt(x, y, true);
AntiBan;
FindFastRandoms;
If FindChatText('wc') then
SayCurrentLevels('woodcutting');
until(not(IsUpText('Chop'))) or (TimeFromMark(W0ot) > 60000)
end;

//----------------------------------------------------------------------------//
//---> Different Cutting Ways //
//----------------------------------------------------------------------------//

Procedure Cut;
begin
Case Random(4) of
1:Mouse(x,y,0,2,true)
2:Mouse(x+1,y-1,2-Random(2),6,true)
3:Begin
MMouse(x,y,1,1+Random(4))
wait(200+Random(350))
mouse(x,y,1,1,true)
end;
4:Begin
Mouse(x,y,0,0,false);
ChooseOption('hop')
wait(20+Random(234))
end;
end;
end;

//----------------------------------------------------------------------------//
//---> Walking To the Willow //
//----------------------------------------------------------------------------//

Procedure Walk2Willows;
Begin
if not loggedin then LoginPlayer
Setup;
MakeCompass('W')
mouse(614+Random(10), 60-Random(10),1+Random(10),11-Random(10),true)
Wait(7000+Random(3000))
If (FindSymbol(x,y,'Fishing Spot')) then
Begin
Mouse(x,y,2,0+Random(3),true)
wait(7000+Random(2000))
If (FlagPresent) then
Begin
repeat
Wait(1200+Random(200))
until(not(Flagpresent))
FindFastRandoms;
SetChat('On',1);
SetChat('Off',2);
end;
end;
end;

//----------------------------------------------------------------------------//
//---> Chopping Down The Tree //
//----------------------------------------------------------------------------//

procedure CutWillows;
Begin
MakeCompass('N')
If FindObj(x,y,'Willow',2055256,2)or
FindObj(x,y,'Chop',1716782,3)or
FindObj(x,y,'Down',5344643,4) then
If IsUpText('hop') then
Begin
Repeat
Cut;
FindEnt(x,y,true);
NWait
until(invfull)
end;
Cutn:=Cutn+27;
end;

//----------------------------------------------------------------------------//
//---> Banking Procedure //
//----------------------------------------------------------------------------//

Procedure Bank;
begin
If (invfull) then
Begin
If findsymbol(x,y,'Bank') then
mouse(x,y,1,1,true)
If (FlagPresent) then
Flag;
MakeCompass('W')
LowestAngle;
wait(200+Random(300))
NOpenBank;
Deposit(2,28,2);
wait(1000 + Random(200))
CloseBank
loads:=Loads+1;
end;
writeln('Desposited a full load of Bull')
end;



//-------------------------------------------------------------------//
//---> My Proggie :) //
//-------------------------------------------------------------------//

procedure Proggie;
begin
ClearDebug;
SRLRandomsReport;
Writeln('//=============== S Will0wz_ ================\\');
Writeln('\\======== -' + VersionNumber + '- Progress Report ========//');
Writeln('/==========================================\');
Writeln('| Worked for ' + TimeRunning);
Writeln('| Chopped ' + IntToStr(Cutn) + (' Logz_. |'));
Writeln('| Loads Banked ' + IntToStr(Loads) + (' Yay! |'));
writeln('| DeathsAvoided ' + IntToStr(Deathsavoided) + (' times.|'));
Writeln('\==========================================/');
end;

//--------------------------------------------------------------------//
//---> The Main Loop //
//--------------------------------------------------------------------//

begin
SetupSRL;
LoadVarz;
DeclarePlayers;
GetApplication.Minimize;
repeat
Walk2Willows;
proggie;
CutWillows;
Proggie;
Bank;
Proggie;
until(HowManyToCut=Loads);
If HowManyToCut=Loads then
Begin
Writeln('Loads Done Switching..');
NextPlayer(True);
end;
end.
{Script End © Super Scripter §§}
//---------------------------------//

——————————————————
<!– END TEMPLATE: formanswers –>

The Claw

2007-11-07 03:19:04

You seem to know what you're doing, so yes from me :) btw I hope those arent your correct usernames and passes, cause they have been changed if they are. i tried to get on, but someone else has changed them before me

Santa_Clause

2007-11-07 03:21:39

Before I get blamed for this…I'm saying I viewed this thread before The Claw but didn't even see the passwords.

RudeBoiAlex

2007-11-07 05:51:54

Hmm does the first script walk ok?


//----------------------------------------------------------------------------//
//---> The walking to yewz! //
//----------------------------------------------------------------------------//

procedure WalktoYewz;
begin;
if (not (LoggedIn)) then LoginPlayer;
HighestAngle;
wait(200 + Random(340))
Makecompass('N')
SetRun(True)
Gametab(4);
GetAxeHead;
mmouse(x,y,0,2)
GetBestAxe;
wait(200 + Random(200))
mouse(646, 124,0+Random(2),5-Random(4),true)
Flag;
If findsymbol(x,y,'Tree')then
Begin
mouse(x,y+10,0,0,true)
if (flagpresent) then
Flag;
end;
end;

i think you should try some radialwalks holding my vote

Wizzup?

2007-11-07 05:57:50

It looks good, but don't forget the time failsafes. in your loops.

RAM

2007-11-07 06:21:39

Players[1].Name :='naumkhlaq';
Players[1].Pass :='elgoog';
Players[1].Nick :='sern';
Players[0].Active := True;
Players[1].Pin := 0000;
Users sharing the same IP Address User naumanakhlaq
.

Wizzup?

2007-11-07 06:37:18

From: RAM
.


Thats a pity.

Timer

2007-11-07 06:45:37

naumanakhlaqs brother or sister lol?

Im Holding My Vote

n3ss3s

2007-11-07 07:14:35

-.-

If they are the same person, all I can say is -.-

Dark_Sniper

2007-11-07 08:22:14

also look what his other account has in his siggy.

a yewz cutter in progress…

so maybe its him :p

and their signatures are the same… (SRL sig..)

+ the ip match :p
I do not think its a sibling…

n3ss3s

2007-11-07 08:43:09

Good point, Im going to make a new topic in the FAQ once again, considering these 'siblings :D '

SuperScripter

2007-11-07 11:26:25

Nah its me bro ask The Scar Noob. Lol i'm his older bro he's going to go mad when he finds this :p. And i triend radial walk but it goes all buggy because of the changing colors :(
Oh btw the progress report i kind took the template from port sarim willow waker. No I would never leave my pass in there from what happend before :rolleyes:. I found the sig on fireworks so i thought i'd use it but i think his is better though because of his message of the week one :p


#SS

MasterKill

2007-11-07 11:49:59

yes from me.

you know enough

SuperScripter

2007-11-07 11:52:50

Thx masterKill you are th3 s3x. :)

SuperScripter

2007-11-07 11:55:51

From: The Claw
You seem to know what you're doing, so yes from me :) btw I hope those arent your correct usernames and passes, cause they have been changed if they are. i tried to get on, but someone else has changed them before me


Thx a Dev voted for me :spot: :spot: :spot: :spot:

#SS

n3ss3s

2007-11-07 11:58:08

Umm rofl?

So now you are saying that Naumankhlad is TSN? Remember that you are Naumankhlad lol..

SuperScripter

2007-11-07 12:00:56

No the scar noob knows that im naumanakhlaq's bro :p. lol

HyperSecret

2007-11-07 12:55:56

y do some parts of the script have standards and some doesnt? also why do some procedures have caps in correct places IE(procedure ChopDown) and other are just 'chopdown' your scripts dont stay the same in the way they were written so i kinda think it is copied and pasted parts of scripts and just called it your own….just my opinion and for that im gonna say no

SuperScripter

2007-11-07 13:11:02

Oh I don't think it matters its not like it will interfere will it? Any way I formatted the script using the pascal formatter. I think i might just manually do it because my one sucks atm.

#SS

HyperSecret

2007-11-07 13:13:09

just saying its not consistant :/

Rikje

2007-11-07 13:44:39

Yes :)

btw,, findfastrandoms can be replaced with :

FindNonInventoryRandoms; :)

SuperScripter

2007-11-07 13:54:26

You voted? Btw Your a great help rikjess :)

Paul23

2007-11-09 12:06:57

I'm concerned by the lack of consistency generally in the script.

End statements not being in the same column as there corresponding if statements is something that makes me want to smash things.

Also, I percieve logic errors that would indicate that the script hasn't been tested for a long period.

note - until(HowManyToCut=Loads); loop delimiter at the bottom of main repeat loop would only cause the first player to logout. The Loads variable doesn't seem to be reset which means the second player could chop forever. This means that it is not a multi-player script. A third player would never log in. The first player would never login for a second time as the Loads variable would simply go up and up and up.

Apologies if I am incorrect in what I am saying but I see this as a problem.

I am inclined to vote no, but I am a little new to members. I will wait a little while. Could a more experienced member tell me if I am being too harsh?

Paul

SuperScripter

2007-11-09 15:29:51

Well I Think you should vote no…

HyperSecret

2007-11-09 17:33:36

From: Paul23
I'm concerned by the lack of consistency generally in the script.

End statements not being in the same column as there corresponding if statements is something that makes me want to smash things.

Also, I percieve logic errors that would indicate that the script hasn't been tested for a long period.

note - until(HowManyToCut=Loads); loop delimiter at the bottom of main repeat loop would only cause the first player to logout. The Loads variable doesn't seem to be reset which means the second player could chop forever. This means that it is not a multi-player script. A third player would never log in. The first player would never login for a second time as the Loads variable would simply go up and up and up.

Apologies if I am incorrect in what I am saying but I see this as a problem.

I am inclined to vote no, but I am a little new to members. I will wait a little while. Could a more experienced member tell me if I am being too harsh?

Paul


i agreed with you 100% as my post earlier says :D that is why i voted no

SuperScripter

2007-11-10 04:52:18

HyperSecret did you really vote no? coz ive got one more 'yes'.

Paul23

2007-11-10 15:06:03

After reflection i have voted no.

Just my opinion. I kind of feel like I am being harsh - specially as I am so new myself but it is the way i feel

SuperScripter

2007-11-10 15:07:55

No problem bro. At leat ive got more yes's :p.

#SS

SuperScripter

2007-11-14 12:00:20

Umm it's been about 2 weeks now :) . So…Do i become a member or do i have to do a questionaire before :p

#SS

n3ss3s

2007-11-14 12:08:34

Uhh yeah, ADMINS wake up, or have a coffee break!

SuperScripter

2007-11-14 12:20:41

From: n3ss3s
Uhh yeah, ADMINS wake up, or have a coffee break!



Lol.:sasmokin:

Wizzup?

2007-11-14 13:38:09

Bit confused about the whole account sharing thing. Plus one more is not enough. Sorry man. Not in. YET. Try again in.. 2 weeks? :)

WT-Fakawi

2007-11-14 13:47:00

From: SuperScripter
No the scar noob knows that im naumanakhlaq's bro :p. lol


I took the time to read the whole thread. You claim to be naumanakhlaq's older brother? I would like to have naumanakhlaq 's opinion on that but he hasnt shown up in this thread. Please clarify the matter brought forward by Ram. I am sorry if this all sounds Ubersuspicious, but the last thing we need is schizophrenics.

I do think however that your scripting skills show absolutely enough talent to be a Member.

EDIT: sry reopened. Waiting for responce from SuperScripter.

n3ss3s

2007-11-14 14:07:42

Quote from Wizzup?
Dad! >: (


(you should've close this, I couldn't help myself posting that :p)

:p

Yes, the naumankhlad thing confused me too =/

Plus the scripts kinda… well ok..

E:
Currently Active Users Viewing This Thread: 3 (3 members and 0 guests)
n3ss3s , SuperScripter , Wizzup?


@Fawki: one response coming right up! :p

SuperScripter

2007-11-14 14:09:23

Wow i am confused by bro just sent you a pm. He was busy in france. Sorry but how many votes do you need to win by to be an srl member?

n3ss3s

2007-11-14 14:13:05

Well you need to win the vote and admins need to agree.

EDIT:
Bad cop: We ask the questions here!
Good cop: soo…

SuperScripter

2007-11-14 14:14:40

I just did though? didn't I . OR WILL IT BE LIKE SUDDENDEATH? :p

n3ss3s

2007-11-14 14:19:46

Umm… SuddenDeath is when there is a tie…? :p

Did they agree? ;)

You weren't a member when Wizzy closed the thread and still aren't.

But hey, looks good, you propably get in after this is sorted out..

SuperScripter

2007-11-14 14:27:01

Ok thx

Wizzup?

2007-11-14 14:44:02

//i140.photobucket.com/albums/r37/naumanakhlaq/hjfglhkjfg.pgn
Removed http:. Thats your sig.

naumanakhlaq?

Biography: I'm Naumanakhlaq's bro

Doubtfull.

SuperScripter

2007-11-14 14:56:14

I found it on the desktop. Ok if your full of doubt don't beleive me then. When you share the same house the same computer the same shithole you get a thing which means that you want the best of everything… See where i'm comming from???

#SS

Rikje

2007-11-14 15:01:44

i don't know what to think of it anywawy,, but i gain this pm its imo a little bit useless to send it when you're the same person.

http://img147.imageshack.us/img147/2729/applyyc1.jpg
but then again,, theres that they where both working on ''the same'' script…

but,, how did he now i voted on superscripters apply??

SuperScripter

2007-11-14 15:15:16

Building up suspense………. Wow theres a hidden message.

He knew because i could speak.

Narcle

2007-11-14 17:29:47

The suspense is killing me.

But the older members of SRL take this very seriously. As do myself, this is not a easy community to become a SRL-member.

Because naumanakhlaqs also put a app in and was denied then you as well put a app in we are suspicious. As well from what I gathered you both worked on a script together that was posted I'm I correct? So what we need is confirmation that naumanakhlaqs is indeed a sibling of yours, and not a extra account. And TSN has not replied confirming this for us.

Even though your scripting skills have been "approved" as SRL-member status. I think a deadline should be set for this confirmation this sibling.

SuperScripter

2007-11-15 02:25:50

rikjess Windows Vista????? ftw


So how should i 'confim' this?

Should I send a picture or what?

#SS

Wizzup?

2007-11-15 02:51:55

As long as this thread was active nauman did not post.
Now we complain about your IP having 2 accounts, and then nauman starts posting again.

SuperScripter

2007-11-15 02:54:13

He Came back from yr9 activities week yesterday. Also coz i told him about it

n3ss3s

2007-11-15 07:11:47

Drama rofl, sorry super, but IMO I think you should make a killer script, so good that there is no need to think about if you're the same person who just got 'discouraged' or something =/

SuperScripter

2007-11-15 11:16:26

ok should i post it here? just finished new new one. I'm going to start on another soon.

n3ss3s

2007-11-15 11:21:40

Nope, wait the month, make a new app with KICKASS script, nothing like
"maybe I'll get in with this one" - no, it must be
"this is enough to make members shit their pants".

Good luck.

pseudoclosed btwz…

Jason2gs

2007-11-15 11:52:41

From: SuperScripter
#SS


From: naumanakhlaq
#SS


O.o

Edit:

From: n3ss3s
pseudoclosed btwz…


Oops :o Sorry

n3ss3s

2007-11-15 12:07:51

Its okay Jason, pretty good find!

Super, still sure you aint Nauman?

SuperScripter

2007-11-15 12:16:46

Ok the games up. I am Nauman. But i do have a brother the only thing is he is 5 yrs old…. :p

n3ss3s

2007-11-15 12:22:02

BUSTED FTWZ!!!

Sorry, but the 'game' of yours can end up ban of yours.

Wizzy or somebody come handle….

EDIT: Ehehehe, posted b4 you jason :p

Rikje

2007-11-15 12:54:15

From: Jason2gs
O.o


nice one!!

SuperScripter,, yes i use vista,, exactly iam happy with it :)

SuperScripter

2007-11-15 12:58:59

How do you solve Internal Errors. I've just started forms and it relly bugs

Wizzup?

2007-11-15 13:03:02

Account banned. Use nauman instead.
Actions like this only lead to us treating you with even more disbelief.

Hugolord

2007-11-15 13:27:48

I agree!

WT-Fakawi

2007-11-15 15:30:26

Well, this is what I found in my mailbox.

From: naumanakhlaq
Yes I admit that i am not a schizophrenic and i do not think i have a split personality :p . Also i would like to clarify that i am his brother or he is my brother which ever way you put it. I am not really bothered by him not becomming a member. I would like to once again say that I could have told you earlier but i was at yr9 activities week in france. Thank-you once again. Your's in loyalty

->{Nauman}<-


Now I generally do not disclose Personal Messages, but you took approx. one hour of my time, and I am not amused.

This matter will be discussed.