Lumbridge Castle Flax Spinner
vilon
2007-10-28 10:19:35
Hello everyone! I've seen many people asking and requesting for a flax spinner, especially for lumbridge.
Well, here it is, enjoy and please remember to post progress/feedback!
{==================================================================]
[ _ _ _ _ ]
[ | | | | (_) | | ]
[ | | _ _ _ __ ___ | |__ _ __ _ __| | __ _ ___ ]
[ | | | | | | '_ ` _ \| '_ \| '__| |/ _` |/ _` |/ _ \ ]
[ | |___| |_| | | | | | | |_) | | | | (_| | (_| | __/ ]
[ |______\__,_|_| |_| |_|_.__/|_| |_|\__,_|\__, |\___| ]
[ Castle Flax Spinner v1.7b __/ | ]
[ by Vilon |___/ ]
[==================================================================]
[ NAME : Lumbridge Castle Flax Spinner (LumbCFS) ]
[ AUTHOR : Vilon ]
[ CATEGORY : Crafting ]
[ DESCRIPTION : Spins flax into bowstrings, at Lumbridge. ]
[ MEMBERS ONLY : Yes ]
[ MULTIPLAYER : Yes ]
[ SCAR VERSION : 3.12c+ ]
[ SRL VERSION : 4 #rev 7 ]
[ RELEASE DATE : 02/12/2007 ]
[==================================================================]
[ 01. Use the offical runescape client, with low detail and very ]
[ bright. Set your screen resolution to 32bit true color. ]
[ 02. Script setup starts at line 39 and player setup starts at 52.]
[ 03. Position your runescape characters in the one and only open ]
[ bankslot, in the lumbridge castle (third floor). Also make ]
[ sure your inventory is empty and flax is in the 1st bankslot.]
[ 04. Drag the crosshair over the runescape client and press play. ]
[ 05. Enjoy the script and please post progress/feedback :D ]
[==================================================================}
Features:- Antiban
- Antirandoms (also handles fighting)
- Multiplayer
- Fully autocolor
- Accurate walking, with alot of failsafes
- Fast banking (including PIN) and accurate counting of bowstrings
- Ability to continue to spin, if interupted by random event etc
- Alot of testing (I've made more then 30k bowstrings with it)
- Shows number of loads done and bowstrings made in titlebar
- Ability to specify a maximumtime for the script and a maximumtime per player.
- Ability to logout every x minute, for y + Random(z) minutes.
- Spins aprox. 1k bowstrings an hour.
- Probably more I have forgot...:P
Changelog:[B]v1.7b[/B]
This should be the final version and I will only update it if it really needs to or if a new SRL version causes the script to not work properly.
I hope you enjoy the script as much as I did, I have spinned a lot of bow strings with this.
[I]Removed:[/I]
- Failsafes that could cause errors.
[I]Fixed/Improved:[/I]
- Antifight should now be fixed.
- Fixed door handling/finding.
[B]v1.6b[/B]
Just a small bugfix from 1.5b.
[I]Fixed/Improved:[/I]
- Small bugfix for door checking.
[B]v1.5b[/B]
This version should run ever better then the last one. Remember to post proggies! :)
[I]Added:[/I]
- Ability to specify a maximum time for the script to run and a maximum time per player.
- Ability to logout and "rest", every x minute for y + random(z) minutes.
[I]Fixed/Improved:[/I]
- The aligning of the compass should now work with the "world rotation". Increases overall runtime.
- Fixed the loop while spinning, for those who were experiencing "lag".
- Doorfinding by DTM, doesn't hoover over the door to check if it's open or not.
- Some minor changes/bugfixes.
[B]v1.4b[/B]
I've tested this version and managed to get a proggy with 30/30 loads done. I'm not totally sure that the banking will work 100%, but its much better then the last one. If this script fails at any time, it would probably be when walking to bank or banking.
[I]Added:[/I]
- New bank failsafes (Radialwalk with tolerance and if that fails, it climbs down the ladder and up again to reset the map and try again).
- Realigning every time you first login, banking fails and every 5 loads, in order to get as accurate banking as possible.
[I]Removed:[/I]
- Old bank failsafes.
[I]Fixed/Improved:[/I]
- Updated script (colors etc) to match with the new runescape update (also there is a new option when spinning: 'Make All', very useful and is used in this version!).
- Some minor things in anti-fight and anti-ban.
- Bankning.
[B]v1.3b[/B]
I've tested this version with a 4-character setup and it ran smoothly. Enjoy!
[I]Added:[/I]
- New progress report.
- The title bar now shows loads for the current player and the total number of bowstrings made.
[I]Removed:[/I]
- Unnecessary loops/procedures/variables.
[I]Fixed/Improved:[/I]
- Runtime errors occured by DTMs. DTMs and BMPs are now declared and free'd as local, in every procedure/function that needs it.
- Improved error-system.
- Anti-random (fighting), now walks back to bank and banks instead, if a fighting random event was found.
- Code cleanup.
- Fixed Multiplayer, should now work properly.
- New method/fixed finding of bank, ladder and spinner.
- Some minor changes and adjustments, including more failsafes.
[B]v1.2b[/B]
[I]Added:[/I]
- Some minor things.
[I]Fixed:[/I]
- The loading/releasing of dtm's wasn't placed correctly, which could result in an error. This is now fixed.
[B]v1.1b[/B]
This version has not been tested by me but should work just fine. I recommend that those of you,
who experience no problem with v1.0b, stick with it for the time being.
[I]Fixed:[/I]
- Just before a bitmap and/or dtm is being used, it loads the bmp/dtm and right after it has been used,
it releases it. This was made because a player reported 100% cpu usage.
For next version:Nothing yet. Suggestions are welcome :)
Downloads:Version 1.4b was downloaded [B]72[/B] times.
Version 1.5b was downloaded [B]13[/B] times.
Version 1.6b was downloaded [B]80[/B] times.
EL_TYCHO
2007-10-28 11:41:13
hmmmm, why do the good things allways come when im no longer a member? ^^
Ill check it out as soon as I have 1mil so I can buy a new member pin ^^
ShowerThoughts
2007-10-28 11:43:21
i got a questions how you click on the door to the spinning weel?
frederick213
2007-10-28 12:31:53
where do you get your member pin el_tycho?
ShowerThoughts
2007-10-28 12:39:40
nothing there–>im srl member and i sell them without scam so pm me<–
ehm, how you open the door?
vilon
2007-10-28 12:41:03
From: hermpie
i got a questions how you click on the door to the spinning weel?
I guess you are talking about the door that goes into the room where the spinner is?
Well, I use 2 different methods for it.
The first is when you walk to the spinner from the bank. I use a FindObjEx(), since there are 2 doors and the wrong door is closer (which stops me from using FindObjCustom()). If the door shouldn't be found, it walks up a bit and tries again. Also, I use autocolor (with bmp), for radialwalking to the door, if it should fail.
The other method (CheckDoor), uses FindObjCustom, and is only called when the door we are looking for are closer to us then the other door (or any other doors :p).
Hope that gave you an answer :D
ShowerThoughts
2007-10-28 12:55:43
hmm, lol a junior member confuses a srl member :eek: i thought about the same but how can i say it must search for teh middle door i thought maybe if he found 1 the upper then he could click down or somthing :S add me on msn ;)
ShowerThoughts
2007-10-28 12:56:54
vilon
2007-10-28 12:58:15
Added the msn in your profile.
EDIT: Yeh, I checked out that earlier today, nice work :D
dillvill92
2007-10-28 14:54:03
im going to test this out, thanks very much for this
v8godfather
2007-10-29 07:22:44
It only gets 7-10 loadcs done for me then when banking a the load scar uses my whole computer for and everything just freezes. but i can pause it and it will go back to normal, but some operation is cause scar to use 100% of my pc and the script ends up stopping itself because the character logs out
vilon
2007-10-29 11:55:49
From: v8godfather
It only gets 7-10 loadcs done for me then when banking a the load scar uses my whole computer for and everything just freezes. but i can pause it and it will go back to normal, but some operation is cause scar to use 100% of my pc and the script ends up stopping itself because the character logs out
Wow, that was really weird.
Maybe because of the dtm's/bmp's that stays loaded all the time but I'm not sure, everything works fine here and the dtms/bmps aren't large at all (all bmps are 1 pixel). But I'll have a look…
ShowerThoughts
2007-10-29 13:20:44
release bitmaps dtm's?
dillvill92
2007-10-29 15:35:55
Line 393: [Error] (12624:4): Unknown identifier 'MFNF' in script
what dose that mean?
shadowkawn
2007-10-29 17:03:09
ill have to try this one out for sure, i seen some kid using auto lumby flax spinner, and i tracked him out of curiosity, he got like level 86 crafting purely from it, not to mention prolly made millions
vilon
2007-10-30 03:31:58
From: dillvill92
Line 393: [Error] (12624:4): Unknown identifier 'MFNF' in script
what dose that mean?
It means there is something wrong with your SRL.
Re-download the latest version (4 #rev 6).
vilon
2007-10-30 04:17:16
From: v8godfather
It only gets 7-10 loadcs done for me then when banking a the load scar uses my whole computer for and everything just freezes. but i can pause it and it will go back to normal, but some operation is cause scar to use 100% of my pc and the script ends up stopping itself because the character logs out
Version
1.1b is out. I would like you to test it and see if you are still experiencing the same kind of problem.
the scar noob
2007-10-30 08:35:30
I wan tto say that it looks really good; I like those comments you put inside your script:D
I didn't looked detailed throught the code, but it seems you have put some work in it:)
Keep it up!
-Tsn.
bogga
2007-10-30 10:53:51
Vilon, add me on msn, rly nice work (as the other say) it works rly good.
dillvill92
2007-10-30 11:49:06
ok, i will download the new one, thank you
bambam922
2007-10-30 19:50:17
WARNING : Dont use the first letter in your nick.
Warning occured with player : *********
For more information, visit
http://www.villavu.com/forum/showthread.php?t=5410*********
Ladder color = 207965 at 624,50
Found NickName
******** FOUND TALKING RANDOM TEXT********: Talk-to Drunken Dwarf
[Runtime Error] : Exception: Access violation at address 00723972 in module 'scar.exe'. Read of address 00000000 in line 882 in script
Lol wut?
krazyk56
2007-10-30 22:01:00
im about to test and post proggy and if it works you are my hero!
EDIT:
[=================================================]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.1b
[=================================================]
[Name: [0] 1234656
[Worked (total): 7 Minutes and 57 Seconds.
[Loads done: 4/100 (4)
[Bowstrings made: 112 (112)
[=================================================]
It works perfect, I may try this overnight once I get enough flax.. Dude very good script..
bogga
2007-10-31 05:27:03
Vilon, now it's something wrong with your flax spinner :S when I'm autoing with it, when it have spinned one load of flax and it heading for the stairs, it don't find the stairs, so it switch account, but the other account also get stucked there. Hope you can fix it in next version.
vilon
2007-10-31 06:27:06
bambam92: Error in loading/releasing of dtm's, download v1.2b.
bogga: It works just perfect here, will look in to it immediately.
Everyone else: Thanks :D
Edit: Couldn't find any real problem, still works here. If anyone has the same problems, try changing this (line 465):
From:
if(FindObjEx(x, y, 'own', 125, 140, 300, 250, LadderDown, 15, 1, 1, 0, false))then
To:
if(FindObjEx(x, y, 'own', 125, 140, 300, 250, LadderDown, 15, 1, 1, 0, true))then
bambam922
2007-10-31 07:39:20
From: vilon
bambam92: Error in loading/releasing of dtm's, download v1.2b.
bogga: It works just perfect here, will look in to it immediately.
Everyone else: Thanks :D
Edit: Couldn't find any real problem, still works here. If anyone has the same problems, try changing this (line 465):
From:
if(FindObjEx(x, y, 'own', 125, 140, 300, 250, LadderDown, 15, 1, 1, 0, false))then
To:
if(FindObjEx(x, y, 'own', 125, 140, 300, 250, LadderDown, 15, 1, 1, 0, true))then
Also i have a problem where i start at the bank, and it hovers over the doors and cannot find the bank, i have to help it. Then it takes forever to find the stairs and the flax spinner.
I tried 1.2b and it still does the same thing.
vilon
2007-10-31 07:43:14
Sounds really weird. Are you sure you followed all instructions?
EDIT: I will release a new version with other methods for finding bank/finding upper stair and spinner, when I get time. It still works just fine here and as some say, it works fine for them to. But of course I will look into it.
bambam922
2007-10-31 18:32:27
From: vilon
Sounds really weird. Are you sure you followed all instructions?
EDIT: I will release a new version with other methods for finding bank/finding upper stair and spinner, when I get time. It still works just fine here and as some say, it works fine for them to. But of course I will look into it.
K i redownloaded everything and got it to work for a short time.
After it did 9 loads it gives me a runetime error.
[Name: [0] *********
[Worked (total): 15 Minutes and 14 Seconds.
[Loads done: 9/150 (9)
[Bowstrings made: 252 (252)
[=================================================]
Ladder color = 4170 at 632,47
[Runtime Error] : Exception: Access violation at address 00723972 in module 'scar.exe'. Read of address 00000000 in line 911 in script C:\Users\*******\Desktop\***** junk\LumbCFS_v1.2b.scar
v8godfather
2007-10-31 20:50:52
From: vilon
Version 1.1b is out. I would like you to test it and see if you are still experiencing the same kind of problem.
will do right now
Positive19
2007-11-01 01:50:14
The script runs FLAWLESSLY… for 7 loads. nothing more, nothing less with the exception of random events. in which case it would be less. Runtime on all my progs were 10-12 mins, and for some reason the script decides that after 7 loads, botting is against the rules, and stops =P I really dont know why any of this happens, but maybe its something you could look into because up till the stop its a great script.
vilon
2007-11-01 03:21:48
From: Positive19
The script runs FLAWLESSLY… for 7 loads. nothing more, nothing less with the exception of random events. in which case it would be less. Runtime on all my progs were 10-12 mins, and for some reason the script decides that after 7 loads, botting is against the rules, and stops =P I really dont know why any of this happens, but maybe its something you could look into because up till the stop its a great script.
Where does it stop? Any messages in the debug box?
Btw, I know why some get the runtime error. I will fix it asap.
impala604
2007-11-01 16:37:03
spins 4 inventories and stops.
reason:[Runtime Error] : Exception: Access violation at address 00723972 in module 'scar.exe'. Read of address 00000000 in line 911 in script C:\Documents and Settings\*****\Desktop\LumbCFS_v1.2b.scar
vilon
2007-11-02 04:30:56
v1.3b will probably be out today.
I have to go through the code and do some testing, but this version should fix all issues everyone are experiencing.
Edit: Everything is fixed, except for the finding of the spinner. As soon as it's fixed and I've tested it, the new version will be released.
EvilChicken!
2007-11-03 14:30:50
I'll test this, looks really good. Gotta get some flax first.
By the way, implementing a autoresponder is really, really easy, takes maximum 15-20 minutes, and even that is if you work really slow. Look at my script for a really basic one.
vilon
2007-11-03 14:38:30
v1.3b is out.
Everyone using an older version should update to v1.3b!
BKNYKavkaz
2007-11-03 17:33:17
From: vilon
v1.3b is out.
Everyone using an older version should update to v1.3b!
Ok great, I will test this right now with my 12.5k flax and will post a proggy.
EDIT:
[———————————————–]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.3b ]
[———————————————–]
[ Current player:
[ Name: [0] —–
[ Loads: 3/500
[ Bowstrings: 84
[———————————————–]
[ Total:
[ Loads: 3
[ Worked: 7 Minutes and 17 Seconds.
[ Bowstrings: 84
[———————————————–]
Ladder color = 11356 at 630,49
Ladder color = 11356 at 607,88
[Error] Could not walk to bank, switching character…
NextPlayer
I ran the script about 3 times and I kept getting that error everytime. Honestly, I don't know why because I kept closeing the window since I am using a VM. So far…not so good =/ I mean, everything else is fine, besides that error.
EDIT EDIT: Ok, I have tested it a little more and the reason I get that error is because it sometimes enters the bank in the wrong spot and does not see the banker. Also, I have noticed sometimes it just spins the camera around randomly, kinda annoying and pointless.
BKNYKavkaz
2007-11-03 21:34:48
Also, a major negative is that it has no anti-randoms whatsoever. Doesn't even talk to genie or frogs.
thematpan
2007-11-03 21:46:04
it works fine… AT FIRST, lol it lags once it starts spinning. then looses connections and logs out
impala604
2007-11-03 23:35:21
very good script, except the only problem that i can see is that sometimes it mispositions my char in the bank and therefore cannot find the bank slot. apart from that, flawless script! fantastic work!
vilon
2007-11-04 02:40:40
I guess srl's OpenBankFast didn't work very well, I need a good method for fidning the bank…If anyone has any ideas, please tell me.
awsome script man keep on going
thematpan
2007-11-04 10:58:11
vilon. heres little proggy.
[———————————————–]
[ Current player:
[ Name: [0] *********
[ Loads: 1/500
[ Bowstrings: 7
[———————————————–]
[ Total:
[ Loads: 1
[ Worked: 1 Minutes and 42 Seconds.
[ Bowstrings: 7
[———————————————–]
It lagged when it started to spin the 2nd set.. and logged out. can u help me with this? i really need to use this script lol
BKNYKavkaz
2007-11-04 14:22:26
From: luki
awsome script man keep on going
Well, only 2 steps from awsome, better banking because atm it mispositions every 1-5 loads and better anti-random, atm does not even talk to genie or mysterious man.
tylanbo
2007-11-04 19:29:07
procedure AntiBan;
begin
case random(35) + 1 of
0: HoverSkill('crafting', false);
1: HoverSkill('random', false);
2: BoredHuman;
3: HoverSkill('crafting', false);
4: BoredHuman;
5: BoredHuman;
6: HoverSkill('crafting', false);
end;
end;
This will give you a random number from 0 to 34 then add 1, meaning the range becomes 1-35. Therefore case 0 will never be called.
repeat
BankFB;
SetupProgress;
if((Times >= Players[CurrentPlayer].Integers[0]) or (not(LoggedIn)))then Break;
WalkSpinner;
SpinFlax;
WaitWhileSpinning;
WalkBank;
until((Times >= Players[CurrentPlayer].Integers[0]) or (not(LoggedIn)));
On a side note…
if ((Times >= Players[CurrentPlayer].Integers[0]) or (not(LoggedIn))) then break;
… you put that in the loop, which is also the condition for the loop. My question is does SCAR only check the exit condition when it reaches the end of the repeat loop?
I'm not too sure.
vilon
2007-11-05 00:33:34
From: caustic
Well, only 2 steps from awsome, better banking because atm it mispositions every 1-5 loads and better anti-random, atm does not even talk to genie or mysterious man.
I'm working on the banking. If the anti-randoms doesn't work, it something wrong on your side. Make sure you set up your player(s) and their nick correctly and try to re-download latest SRL rev#6, if the problem persists.
From: tlanbo
On a side note…
if ((Times >= Players[CurrentPlayer].Integers[0]) or (not(LoggedIn))) then break;
… you put that in the loop, which is also the condition for the loop. My question is does SCAR only check the exit condition when it reaches the end of the repeat loop?
Well, if it does not that would be really strange and could give really unwanted results. I'm almost 100% sure it only checks when it reaches the "until…" part in the loop. You could try this with a simple script like this:
program LoopTest;
var
i : Integer;
begin
repeat
Inc(i);
if(i = 5)then i := 60
until(i = 5);
end.
Now, if it would check at multiple locations inside the loop, it would know when i = 5, before the if() staments is true. But, this loop is actually an endless loop. Also, the reason I have it there is because the loads are counted afterwards you bank and not having it there would let it make another load and go back to the bank (and not bank the load).
TheGhostofChristmasPast
2007-11-05 10:19:41
so is this thing working or not yet?
vilon
2007-11-05 12:23:31
The banking is not working very well yet, apart from that, most people seem to get it to work (including me). A fixed version is out in a couple of minutes…
Edit: New version is out now. I need feedback on this, especially when it comes to the banking part. Also, those of you who are experiencing "lag" problems, send me a pm with your msn and I'll contact you.
Btw, here is the progress report I got when I tested it:
[-----------------------------------------------]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.4b ]
[-----------------------------------------------]
[ Current player:
[ Name: [0] -----
[ Loads: 30/30
[ Bowstrings: 840
[-----------------------------------------------]
[ Total:
[ Loads: 30
[ Worked: 49 Minutes and 32 Seconds.
[ Bowstrings: 840
[-----------------------------------------------]
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Talks : 3 |
| Dwarfs : 1 |
| Sandwiches : 1 |
| Certers Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
BKNYKavkaz
2007-11-05 15:46:33
Ok, looks good, will try it asap and post a proggy.
TheGhostofChristmasPast
2007-11-05 17:02:55
its working well, the mouse clicks are not that random enough in loc and time tho, are you sure this script is random enough to make sure you won't get banned?
BKNYKavkaz
2007-11-05 17:06:23
[———————————————–]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.4b ]
[———————————————–]
[ Current player:
[ Name: [0] senvik
[ Loads: 12/100
[ Bowstrings: 280
[———————————————–]
[ Total:
[ Loads: 12
[ Worked: 22 Minutes and 40 Seconds.
[ Bowstrings: 280
[———————————————–]
NextPlayer
I ended up on the top floow in wizards tower….no idea how. However, I can tell that the banking procedure improved 100% and is working great.
EDIT: Tested it a few more times. Everything is working great except for me ending up top floor wizards tower after a few loads. I dont know, maybe it is my lag?
TheGhostofChristmasPast
2007-11-05 19:43:00
its a random event that sent you there….
red eyes 20
2007-11-05 20:16:27
From: EL_TYCHO
hmmmm, why do the good things allways come when im no longer a member? ^^
Ill check it out as soon as I have 1mil so I can buy a new member pin ^^
huh one mil, member in rs? pleasea acplane sounds good to me!
phinoxrobo
2007-11-05 21:16:52
[———————————————–]
[ Total:
[ Loads: 61
[ Worked: 2 Hours, 7 Minutes and 10 Seconds.
[ Bowstrings: 1391
[———————————————–]
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Fights : 2 |
| Talks : 5 |
| Dwarfs : 1 |
| Old Men : 2 |
| Jekylls : 1 |
| Lamps Missed : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
vilon
2007-11-06 00:58:28
TheGhostofChristmasPast: Tell me more in detail, about what you are talking about, please or send me your msn so we can talk there.
caustic: Ending up in the wizards tower is when you fail a random event. SRL are having trouble solving the "certer" random event, that's why. I did send someone a pm about this not so long ago but I haven't got any reply. But it's not my fault for sure.
phinoxrobo: Nice progress report!
Nose Smasher
2007-11-06 23:10:58
dont have the time to look at or test, but from everyones comments - it looks good ;-)
Good Job =)
thematpan
2007-11-08 21:49:06
im still having alot of trouble. it lags like crazy when it at the spinning wheel.. help?
vilon
2007-11-09 02:23:26
From: thematpan
im still having alot of trouble. it lags like crazy when it at the spinning wheel.. help?
What are your computer specs.?
thematpan
2007-11-09 21:54:12
how do i find that out? i dont know wut specs are.
vilon
2007-11-10 11:39:26
From: thematpan
how do i find that out? i dont know wut specs are.
It's what parts your computer contains, or at least in this case, the size of the memory and processor speed Also, is it a old/new computer, cause that could be the problem?
thematpan
2007-11-10 14:44:18
512 mb memory. 160gb hard drive, and its a 2-3 year old windows xp. we just had it fixed cuz it got a whole bunch of virus' before
vilon
2007-11-11 02:57:44
From: thematpan
512 mb memory. 160gb hard drive, and its a 2-3 year old windows xp. we just had it fixed cuz it got a whole bunch of virus' before
Have you ran a check for spyware/adware/viruses?
Cause that could likely be the cause of the problem.
thematpan
2007-11-11 09:39:48
u think i might have a virus or sumtin? or u saying that my antivirus might be causing it?
vilon
2007-11-11 10:38:05
From: thematpan
u think i might have a virus or sumtin? or u saying that my antivirus might be causing it?
I was thinking of the first but the second could always be the cause.
At least, I don't think the problem is in the script…
rpg811
2007-11-11 20:22:33
VILON!!! I LOVE YOU!!! no im not gay… its just this script is SUPERB!
it has already made me 15m from bowstrings, the best proggy i got was 60 evaded randoms(dunno? mabee mis-detected fights?) and 15k spun bowstrings.
i was using one single acc over the night.
only problem you may wanna fix up is the fact that after a few runs(100-200), the mini-map isnt being rotated to the exact same positon, making it a little off(mabee .01 cm each time) and over 100 runs thats a lot of missing… once it spins too far off, it just cant find the booth anymore and logs off.
other than that, i love this script
Harry
2007-11-11 20:42:22
If you used it, post a proggy.. -_-
I will test if I ever decide to make a Flax Army.
Reeces844
2007-11-11 21:47:26
It ran pretty good.
[———————————————–]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.4b ]
[———————————————–]
[ Current player:
[ Name: [0] Zathura74
[ Loads: 36/100
[ Bowstrings: 965
[———————————————–]
[ Total:
[ Loads: 36
[ Worked: 1 Hours, 12 Minutes and 29 Seconds.
[ Bowstrings: 965
[———————————————–]
vilon
2007-11-12 00:47:17
Finally I can see some progress coming in :D Looks really good!
rpg811: You are right about the aligning, I'll have to fix that for the next version, great feedback, thanks!
thematpan
2007-11-12 22:41:20
finally got it working, i tried it on my laptop and it worked fine.. heres small proggy. i actually ran for 6 hours but had to restart couple times.
[———————————————–]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.4b ]
[———————————————–]
[ Current player:
[ Name: [0] Zezima
[ Loads: 36/1050
[ Bowstrings: 980
[———————————————–]
[ Total:
[ Loads: 36
[ Worked: 1 Hours, 3 Minutes and 20 Seconds.
[ Bowstrings: 980
[———————————————–]
vilon
2007-11-13 11:37:42
I'm working on the next version, about 75% is done so far.
Expect it to be out before the end of this week…
BKNYKavkaz
2007-11-13 18:24:39
From: vilon
I'm working on the next version, about 75% is done so far.
Expect it to be out before the end of this week…
Can't wait. I am sure it will be great.
crosshood
2007-11-15 10:42:43
Nice script tested it but it starts to lagg for me if is wane to choose spin all so he push its and that spin screen is so long in displayed that it starts to search spinner again and if its really start to spin then i got second problem he looked bag and lagged all all screen again just loggs out :S
vilon
2007-11-15 11:42:56
From: crosshood
Nice script tested it but it starts to lagg for me if is wane to choose spin all so he push its and that spin screen is so long in displayed that it starts to search spinner again and if its really start to spin then i got second problem he looked bag and lagged all all screen again just loggs out :S
Im not sure why it lags, really no idea. And it only happens to a few people, so I can't really understand why. Try using it on a different/better computer and see if that works better.
Edit: I think I might have solved the "lag" some of you are experiencing. Wait for the next version to arrive…
crosshood
2007-11-15 15:40:04
From: vilon
Im not sure why it lags, really no idea. And it only happens to a few people, so I can't really understand why. Try using it on a different/better computer and see if that works better.
Edit: I think I might have solved the "lag" some of you are experiencing. Wait for the next version to arrive…
thanks we will wait it :D
Scaper
2007-11-15 16:19:48
howlong till next version m8
Victim14
2007-11-15 22:10:10
This script seems like it needs a lot of work.
I am using 2 players and it runs out of players within an hour every time. :(
Maybe I am just getting unlucky… :redface:
vilon
2007-11-16 08:50:11
From: Victim14
This script seems like it needs a lot of work.
I am using 2 players and it runs out of players within an hour every time. :(
Maybe I am just getting unlucky… :redface:
It's probably because the aligning, or that you're unlucky. Some people have managed to run for a very long time but wait for the next version, it should fix most errors and add some new nice stuff :p
jamesy
2007-11-16 09:32:28
Worked really well
[ Total:
[ Loads: 49
[ Worked: 1 Hours, 24 Minutes and 19 Seconds.
[ Bowstrings: 1271
I stopped once or twice has done about 2k no problem
Victim14
2007-11-16 15:16:30
From: vilon
It's probably because the aligning, or that you're unlucky. Some people have managed to run for a very long time but wait for the next version, it should fix most errors and add some new nice stuff :p
Actually, I haven't had any problems with the script itself. I just get randoms on both of my accounts VERY quickly. (Within an hour)
vilon
2007-11-17 02:48:46
Yeh, the script solves all random events that are solved by SRL. So, when you get some random events like pinball, freaky forester, scaperune etc. etc. it can't do anything more with that player.
vilon
2007-11-17 08:13:14
New version is out, v1.5b.
See the changelog for details.
Edit: Found a small bug, fixed version out in a couple of mins.
Edit 2: Fixed version is out (still v1.5b).
kossa
2007-11-17 23:46:09
good script ill post my proggies on here =)
vilon
2007-11-18 05:07:02
It seems like the newest version still has a minor bug in it.
I'll try to correct it as soon as possible.
Edit: New version is out.
Victim14
2007-11-18 12:09:35
[———————————————–]
[ Total:
[ Loads: 217
[ Worked: 6 Hours, 20 Minutes and 18 Seconds.
[ Bowstrings: 5776
[———————————————–]
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 2 |
| Fights : 17 |
| Talks : 26 |
| Dwarfs : 4 |
| Ricks : 2 |
| Old Men : 3 |
| Jekylls : 3 |
| Sandwiches : 1 |
| Lamps Missed : 3 |
| Frog Solved : 2 |
| Capn Hand
: 3 |
| Certers Solved : 3 |
| Certers Missed : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
You get way to many randoms when spinning flax… :(
Edit: WOAH! 2 new bugfixes since I last checked this thread. That proggy is using 1.4b. =P
chulo92
2007-11-18 15:30:09
yea dude u get way too many randoms
bgxsaer
2007-11-18 20:26:41
Hey ill run this overnight and see how well it works. Expect a 8+ hour proggy from meh.
Desolater
2007-11-18 23:42:27
For some reason the anti randoms don't work when running this script on my computer. ill get like 4 loads then ill get a random and get teleported away or the script will lose alignment and get lost.
I get a little lag while on the wheel that may be the problem not sure. I need to figure out whats wrong :stirthepot:
vilon
2007-11-19 02:07:18
Victim14: Nice progress report! :D
bgxsaer: Looking forward to it!
Yes, there are alot of randoms at the spinning wheel.
If the antirandom doesn't work for you, try redownloading the new SRL rev#7.
bgxsaer
2007-11-19 15:32:41
I am sorry to say this, but it did not go well. First trial lasted 9 runs- ended with a fight random( Swarm ) and the bot just stood there and eventually logged out. Second trial was 10 runs- and ended with the bot not being able to find the stairs on the way up. I believe the compass alingment north slightly changes every run, until the bot cant find the it anymore.
It was a VERY nice script, just need a bit more improvment.
bgxsaer
2007-11-19 20:54:45
Total:
[ Loads: 62
[ Worked: 1 Hours, 54 Minutes and 41 Seconds.
[ Bowstrings: 1550
[———————————————–]
My best proggy yet. ONLY problem i keep having is that when i get strange plant or swarm it just sits there and keeps getting atacked.
vilon
2007-11-20 09:40:28
I'll have a look on it but I'm quite busy as for now.
2xpnsv
2007-11-20 23:29:46
bodgie didnt work logs in then clicks 'click here to play' then sits there… look nice… but it didnt work…
vilon
2007-11-21 00:45:49
From: 2xpnsv
bodgie didnt work logs in then clicks 'click here to play' then sits there… look nice… but it didnt work…
That's an error with the new SCAR version.
I couldn't even get 3.13 to work properly, so in case you want to be sure that this works, use 3.12c.
bgxsaer
2007-11-21 09:28:21
All in all i did spin 6k Flax with this, even tho it took forever and i had to babysit it for 10 hours. Thx for the script nehow.
vilon
2007-11-22 12:11:38
I'll look up anti-fight for the next version.
Also the door checking is far from perfect but I don't have the time to fix it…
chulo92
2007-11-23 17:07:13
if u fix anti-randoms ull definatly get members
works for about 8 loads then loggs out :(
jeffreytuner
2007-11-25 12:55:34
ill try it out long time ago i used scar going to get back to autoing again :D
squnky
2007-11-28 21:46:12
im using 3.12c and i keep getting a range
56 out of line error.. the name input is messed or somethin.
anything i can do?
vilon
2007-11-29 12:11:20
From: (V)assacre
im using 3.12c and i keep getting a range
56 out of line error.. the name input is messed or somethin.
anything i can do?
Shouldn't be any such problems.
Try redownloading or wait for the new, final version, to arrive in the next couple of days.
vilon
2007-12-02 04:03:48
Okey, a new version is out. I've fixed Antifight and the door checking (even though I'm not sure anyone even noticed it didn't work 100# ;)).
I wont be updating this unless anything causes it to malfunction or something simillar. Happy autoing!
Illkillutill
2007-12-02 17:16:06
good to hear, i will try this out very soon
[-----------------------------------------------]
[ Total:
[ Loads: 141
[ Worked: 3 Hours, 36 Minutes and 57 Seconds.
[ Bowstrings: 3461
[-----------------------------------------------]
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 1 |
| Fights : 23 |
| Talks : 6 |
| Dwarfs : 1 |
| Old Men : 1 |
| Jekylls : 3 |
| Sandwiches : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
much much better, im in love with it.
yerda
2007-12-05 12:00:00
It just randomly logs out sometimes before the allocated number of flax to spin… it does it a lot for me.
Dextima
2007-12-06 21:10:25
Works fine, but usually fails to run for more than a few loads =/
the ghetto8
2007-12-11 14:42:00
hey i keep gettin this message
[Runtime Error] : Math error in line 736 in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/Text.scar
can you tell me how to fix it?:confused:
King of the Nites
2007-12-12 16:12:47
When I used script it would work fine, until it had to go back up the stairs. It would search around for the stairs and never find it, i tried it 3 times. I had it on low detail v-bright.
Lord michie
2007-12-15 12:04:39
works nicely but i think it needs to have srl login
randomdude
2007-12-16 12:24:56
lookes gooddd
i need a good one
im fletchin 26k yews
impala604
2007-12-16 20:10:07
Fantastic script, however there are two small problems with it:
1) It tends to log out whenever Giles appears
2) It tends to get "lost" every once in a while even though its standing next to the spinner or in the bank
Apart from those two minor inconveniences, its a great script!
King of the Nites
2007-12-21 19:59:32
[———————————————–]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.7b ]
[———————————————–]
[ Current player:
[ Name: [0] wasasa
[ Loads: 14/500
[ Bowstrings: 336
[———————————————–]
[ Total:
[ Loads: 14
[ Worked: 35 Minutes and 11 Seconds.
[ Bowstrings: 336
[———————————————–]
Ladder color = 9538 at 615,56
Ladder color = 9538 at 635,109
Ladder color = 9538 at 644,87
[Error] Unknown location, switching character…
it got lost right next to the ladder…
spermis
2007-12-24 10:01:25
Ladder color = 8277 at 622,51
Ladder color = 8277 at 627,106
Ladder color = 8277 at 636,90
[Error] Unknown location, switching character…
NextPlayer
It standed just near the ladders.
Another:
[ Loads: 23/30
[ Bowstrings: 616
[———————————————–]
[ Total:
[ Loads: 23
[ Worked: 38 Minutes and 55 Seconds.
[ Bowstrings: 616
[———————————————–]
Ladder color = 8275 at 643,45
[Error] Could not climb the ladder, switching character…
[Error] Unknown location, switching character…
Quazark
2007-12-25 22:12:22
[———————————————–]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.7b ]
[———————————————–]
[ Current player:
[ Name: [0] Methrend
[ Loads: 106/1000
[ Bowstrings: 2912
[———————————————–]
[ Total:
[ Loads: 106
[ Worked: 2 Hours, 52 Minutes and 22 Seconds.
[ Bowstrings: 2912
[———————————————–]
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Fights : 4 |
| Talks : 12 |
| Dwarfs : 1 |
| Jekylls : 2 |
| Sandwiches : 2 |
| Lamps Missed : 1 |
| Certers Solved : 2 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
yakkyigooconroy
2007-12-30 16:19:35
yea i run this script it works good until it tries to go up the ladder to bank… it goes to the door right next to it then it logs out..
moosildinho
2007-12-31 01:40:41
i got this same problem - it has never once successfully climbed the ladder for me. any suggestions on how to fix? it says 'unknown location' too. i think it is because the door, the crate and the ladder are all the same colour.
yakkyigooconroy
2007-12-31 11:32:05
yea and the fact that you cant specify the color its an auto find so how would i go about changing that?
Java Lava
2008-01-05 15:25:48
It got lost at the ladder for me also i think the tolerance might need bosting up for the script to find it correctly
MrAndersonus
2008-01-06 06:08:56
I was also lost at the ladder (WalkBank). Tried some different things but nothing worked.
It just checks for the door when it is at the ladder-spot. Then it finds a closed door (the one near to the ladder) and opens it. Then Error wrong .loc…
Tried to cancle the checkdoor in WalkBank-procedure but it didnt work. Perhaps there is a problem with the tolerance… but i dont know … im not to experienced =)
Until that point a good scribt. Just a bit slow at the setup, but that isnt bad =)
Good work and pls fix bug =)
zenith22
2008-01-06 21:44:37
i keep getting unkown location at the stairs…
footballjds
2008-01-07 10:29:36
^^ u set it up right? it workes fine for meh:cool:
hellian46
2008-01-08 03:56:44
Im getting the same error can you please help…
Rubycore
2008-01-08 19:16:55
Hey, I'm getting this error…
Line 818: [Error] (16808:35): Type mismatch in script
Can anyone help me please?
Phoenix1300
2008-01-11 17:08:25
Worked for me yesterday but it can't find the ladder anymore :\
hellian46
2008-01-11 19:11:34
Well it will only spin like 9 flax for me then it goes back to bank…
Dextima
2008-01-12 16:31:57
I also have made a flax spinner, and I would recommend that you have more than a little scar knowledge before using this. There is a term for guys like you: LEECHERS!
hellian46
2008-01-12 19:01:05
Yes southern I was using your script and it worked really good, a few little bugs which I told you about in your thread. I can't use anymore though because its so laggy when it goes to spin the bs it just looks frozen there intill you stop the script and your logged out.. Any way to fix this?
piepolo
2008-01-27 05:02:25
Line 817: [Error] (13444:35): Type mismatch in script :confused:
mannykind
2008-01-27 17:22:33
Line 310: [Error] (12937:1): Unknown identifier 'HighestAngle' in script C:\Program Files\SCAR 3.12\Scripts\LumbCFS_v1[1].7b.scar
mannykind
2008-01-27 17:43:59
Line 57: [Error] (8931:24): Type mismatch in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/AntiRandoms/EvilBob.scar
mannykind
2008-01-29 01:48:23
do u think ne body culd help me out?
massive630
2008-01-30 03:05:38
The error comes because this script is outdated. i think this script it pretty much dead until someone comes along and updates it for Rev. 10. That person isnt me (dont have that kind of skill yet). Im just letting you know so you dont worry your head off posting here.
mannykind
2008-01-30 13:04:07
hah ok.. well it'd be nice if it got updated.. cuz i realy wuld like to use it… but if it dont get updated i'll live i guess..
Naike
2008-01-30 16:08:22
Nice script need uptade.
VivaLaRofl
2008-02-05 17:28:30
Just sits there and spins my camera.
Using rev 7 and 3.12c..
Dextima
2008-02-05 20:12:53
Hmm… I'll work on updating his script for him. In the meantime, my flax spinner IS updated and working, so try it out!
Pixelate
2008-02-26 20:34:05
Does this script still work with update?
moosildinho
2008-03-03 03:23:59
Line 310: [Error] (12937:1): Unknown identifier 'HighestAngle' in script C:\Program Files\SCAR 3.12\Scripts\LumbCFS_v1[1].7b.scar
Change all occurences of HighestAngle to:
Setangle(True).
someone had to answer his question…
Shuttleu
2008-03-18 18:01:45
well i wanted to do spin 10k flax in my bank and as DeXtImA's Lumbridge Flax Spinner wasnt very good (no offence) i decided to update this script to work with srl14 and scar 3.14
~shut
Spiritualowl
2008-03-18 23:49:58
Line 171: [Error] (12758:1): Unknown identifier 'NickNameBMP' in script C:\Documents and Settings\Owner\Desktop\LumbCFS_v1.7b.scar
Wat does this mean please message me =\
Shuttleu
2008-03-19 11:39:53
try this version of the script i have updated it to work with srl rev 14 and scar 3.14
i have edited this from the post above so it finds the spinner better
~shut
lindstrom
2008-03-19 15:57:53
that didnt work for me.,, ( the latest) it just keeped spinning the camera.. did not walk, i used smart but that shouldnt make any difference right? / Lindstrom
the scar noob
2008-03-19 18:55:24
From: shuttleu
try this version of the script i have updated it to work with srl rev 14 and scar 3.14
i have edited this from the post above so it finds the spinner better
~shut
you're pass is still in it.. 10k flax 1.3m cash lots of runes, nice stuff on that bank account..
Don't do that anymore! Check your script before posting!
I changed the pass now, I'll pm you, also pm me first..
-Tsn.
Can I have some?:p
Shuttleu
2008-03-20 11:37:07
well i ran it with my fixed version and i got this proggy
[-----------------------------------------------]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.7b ]
[-----------------------------------------------]
[ Current player:
[ Name: [0] **********
[ Loads: 65/1000
[ Bowstrings: 1278
[-----------------------------------------------]
[ Total:
[ Loads: 65
[ Worked: 1 Hours, 46 Minutes and 6 Seconds.
[ Bowstrings: 1278
[-----------------------------------------------]
which i think is quite a good proggy
~shut
Shuttleu
2008-03-28 15:53:28
new fix
stopped it from lagging on the spin screen once it has clicked on 'spin all'
~shut
thematpan
2008-03-28 19:17:50
Line 171: [Error] (12750:1): Unknown identifier 'NickNameBMP' in script C:\Program Files\SCAR 3.15\Scripts\Lumby Castle Flax Stringer.scar
Failed when compiling
Shuttleu
2008-03-28 20:57:25
o that is because NickNameBMP was removed in rev 14
i will add it
enjoy! :)
here is my proggy from this version
[-----------------------------------------------]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.7b ]
[-----------------------------------------------]
[ Current player:
[ Name: [0] shuttleu93
[ Loads: 75/1000
[ Bowstrings: 2022
[-----------------------------------------------]
[ Total:
[ Loads: 75
[ Worked: 2 Hours, 10 Minutes and 39 Seconds.
[ Bowstrings: 2022
[-----------------------------------------------]
~shut
thematpan
2008-03-29 09:51:57
why are you posting new script for him?
coolsport23
2008-03-30 20:44:57
I've been using the one that you updated… But when I use it, it gets like 5 - 10 loads done, and some how clicks 1 square off of where it's suppose to, and gives me the error unknown location, switching character..
Another thing is the fighting random my guy runs out and north of the spinning room, and stops there and logs off.. logs me off for the pinball, and molly randoms
bangali
2008-04-01 13:34:04
Line 171: [Error] (12750:1): Unknown identifier 'NickNameBMP' in script
i got that error ;(
Shuttleu
2008-04-02 05:19:04
I've been using the one that you updated… But when I use it, it gets like 5 - 10 loads done, and some how clicks 1 square off of where it's suppose to, and gives me the error unknown location, switching character..
idk whats happening with you that has never seemed to happen with me
Another thing is the fighting random my guy runs out and north of the spinning room, and stops there and logs off.. logs me off for the pinball, and molly randoms
the pinball random is not fully solvable by srl and the molly random is unsolvable by srl
Line 171: [Error] (12750:1): Unknown identifier 'NickNameBMP' in script
i did add that in, make sure you download from this post
~shut
bangali
2008-04-02 09:55:08
Freeking awesome ty soo much i ran out of flax so i stopped it heres proggie
[———————————————–]
[ Total:
[ Loads: 26
[ Worked: 44 Minutes and 20 Seconds.
[ Bowstrings: 728
[———————————————–]
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Talks : 3 |
| Ricks : 1 |
| Capn Hand
: 2 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
ty soo much hope u update more
runner732
2008-04-02 23:08:08
Failed when compiling
Line 64: [Error] (12643:17): Syntax error in script C:\Program Files\SCAR 3.15\Scripts\lumbridge flax spinner.scar
i used the version shuttleu just posted with scar 3.15 and srl 14 so what am i doing wrong.
Shuttleu
2008-04-03 06:05:12
From: runner732
Failed when compiling
Line 64: [Error] (12643:17): Syntax error in script C:\Program Files\SCAR 3.15\Scripts\lumbridge flax spinner.scar
i used the version shuttleu just posted with scar 3.15 and srl 14 so what am i doing wrong.
idk have you tried restarting scar?
~shut
bangali
2008-04-04 10:22:46
lol this always gets owned when you lvl or get random it goes to bank and sometimes it go's to the bank deposit and sees no flax and logs out saying no flax when its meant to go to bank but ty for it
Bangali, I didn't understand a word of that, apart from:
always gets owned when you lvl or get random
Right, now can you post it in understandable English please?
Shuttleu
2008-04-04 17:41:35
From: R1ch4
Bangali, I didn't understand a word of that, apart from:
always gets owned when you lvl or get random
Right, now can you post it in understandable English please?
what he is trying to say is that when you get a random or when you level you dont carry on spinning the flax, instead you go back to the bank
but sometimes the script doesn't find the flax in the bank and logs you out, saying that you dont have any flax in the bank
~shut
runner732
2008-04-05 13:29:48
works all right until it gets to the top of the ladder after the first load, then it just stops. happened 2 out of 2 times i tried it.
runner732
2008-04-06 12:20:22
now i get a different problem every time i try it. first of all it doesnt work with srl rev 15
it stops at top of ladder
it stops at bottom of ladder
sometimes it works for 2 or 3 loads and then stops
it will not work for more than 3 loads, usually doesnt even do one
Nava2
2008-04-06 19:53:25
ALWAYS RUN SCRIPTS THE WAY THE POST SAYS TO!!!
USE SCAR V. 3.14 and REV 14!
:)
Nava2
runner732
2008-04-07 19:38:12
but im using shuttleu's version which says to use scar 3.15… anyway i tried 3.15 and 3.14 with shuttleu's and it still doesnt work.
Shuttleu
2008-04-08 12:33:45
new update
now works with srl rev#15
and that's about all
i will see if i can find out why it is getting stuck at the top of the ladder for some people soon, although i don't know if i will, because i don't have that problem
~shut
runner732
2008-04-08 21:05:42
Line 357: [Error] (13095:1): Unknown identifier 'NickNameBMP' in script C:\Program Files\SCAR 3.15\Scripts\lumbridge flax spinner.scar
FAIL
Shuttleu
2008-04-09 13:22:25
try this one but it should have worked if your using srl rev#15
~shut
runner732
2008-04-09 18:34:47
if thats the same one you posted 2 posts ago, then i already tried it and no it doesnt work
Shuttleu
2008-04-09 20:18:17
nah i changed
it a bit but it should have worked anyway
~shut
runner732
2008-04-11 00:24:39
well it worked for the first load but then it stopped. and on the first load it had trouble getting back to the bank. now it cant even do 1 load, sometimes it gets lost on the way there, sometimes it makes it but doesnt spin the flax, and sometimes it goes there, doesnt spin, then gets lost on the way back.
Shuttleu
2008-04-11 02:34:07
i think it might just be worth just re-writing this script and then starting a new thread
~shut
runner732
2008-04-11 23:39:05
yes please :D lol i got 10k flax to spin and no free time
Shuttleu
2008-04-12 08:21:13
well i wont be able to re-write the script right now because my member got banned
(i was using neXus) lol
~shut
runner732
2008-04-12 15:03:36
alright i guess ill have to craft by hand lol
andrewrox424
2008-04-19 00:38:37
i got that latest update to work for about 500 strings. Then it got stuck to the right of the stairs, ran again, did about 50 and got stuck to the right of the spinner. They seem to be where it stuffs up.
Ran Again…
[———————————————–]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.7b ]
[———————————————–]
[ Current player:
[ Name: [0] andrewrox424
[ Loads: 7/1000
[ Bowstrings: 167
[———————————————–]
[ Total:
[ Loads: 7
[ Worked: 16 Minutes and 48 Seconds.
[ Bowstrings: 167
[———————————————–]
Stopped because of Molly Twin. Other than that stopping there which happens with all scripts I've used, it's a good script! Don't see why you have much of a problem with it.
[———————————————–]
[ Lumbridge Castle Flax Spinner (LumbCFS) v1.7b ]
[———————————————–]
[ Current player:
[ Name: [0] andrewrox424
[ Loads: 19/1000
[ Bowstrings: 448
[———————————————–]
[ Total:
[ Loads: 19
[ Worked: 40 Minutes and 17 Seconds.
[ Bowstrings: 448
[———————————————–]
There you go. 40 minutes, some randoms. Stopped because of fighting random, presumably chicken.
BKNYKavkaz
2008-04-23 11:04:57
Its pretty good except for the fact that every once in a while it clicks edge of the bank(in minimap) to walk to and then it is not able to see the banker, therefore, errors out. The scipt itself is pretty good except for what I mentioned previously, and its anti-randoms.
2xpnsv
2008-04-27 04:57:53
havnt tested yet but i will, then ill post a proggie… i got a suggestion for next update… SMART!! lol… u should add smart..
—-EDIT—-
First of all i get this error!
Failed when compiling
Line 63: [Error] (12717:21): Type mismatch in script C:\Documents and Settings\Owner\Desktop\LumbCFS_v1.7b.scar
line 63 is - Players[0].Pin:=1234;
i deleted it and then i get the same error for other players.. so i deleted the to then i get this error
Failed when compiling
Line 170: [Error] (12824:1): Unknown identifier 'NickNameBMP' in script C:\Documents and Settings\Owner\Desktop\LumbCFS_v1.7b.scar
idk what dat is as i cant script or anything.. but can sum 1 help me pls
Chemonk
2008-05-19 19:03:23
Yeah, I'm getting the same error as 2xpnsv.
Line 171: [Error] (12825:1): Unknown identifier 'NickNameBMP' in script C:\Documents and Settings\*name*\My Documents\LumbCFS_v1.7b.scar
I was reading your other posts in this thread about this problem and it sounds like I have to use Revision #14, but I'm using that and it still doesn't work.
Laur€ns
2008-05-20 15:27:39
Line 141: [Error] (12795:1): Unknown identifier 'NickNameBMP' in script C:\DOCUME~1\ (…) -.-'
Finta1
2008-05-24 04:59:18
perhaps add something that if it gets completely lost it casts lumby home tele and walks back to the bank,
would be a nice feature, not that i have ever got lost in a script but i hear it happens.
AC Lova123
2008-05-31 12:07:31
I always get this error and cant seem to find a way around it:
Line 63: [Error] (12706:21): Type mismatch in script C:\Program Files (x86)\SCAR 3.15\Scripts\LumbyFlaxer.scar
any help please?
gothguydante
2008-06-02 02:52:40
okay stop posting it's outdated he said it was when he gets around to it he will fix it but 20 people posting the same thing isn't going to help we all want it but saying the same thing over and over is just going to cause problems…
Finta1
2008-08-19 18:06:00
when will this be updated?
the scar noob
2008-08-19 18:12:28
From: Finta1
when will this be updated?
Never, I think.
Shouldn't be that hard to make imo.
-Tsn.
Finta1
2008-08-19 18:37:25
mm i have recovered that account by the way,
the password had been changed.
0lumpy
2008-10-26 18:16:34
getting type mismatch on the bank pin I don't have a pin though so i left it as 1234
in2it
2008-10-27 02:16:39
im geting error on bank pin here it is: Line 63: [Error] (16282:17): Syntax error in script C:\Documents and Settings\Lisa\Desktop\Scripts\LumbCFS_v1.7b.scar, i dont have a bank pin and i dont know what to set it as plz help..
in2it
2008-11-02 03:49:10
yes it is outdated hopefuly maker will update :)
jerryhsu24
2010-11-02 02:30:38
this may be a dumb question but, what does it mean if i get this
Include file C:\Program Files\SCAR 3.22\includes\SRL\SRL.scar does not exist.
Failed when compiling
i luffs yeww
2010-11-02 03:20:11
You're using an outdated version of SCAR, for one, so you wouldn't be able to run it regardless. Two, you don't have SRL. Three, this is very outdated.