SRL Archive - Outdated / Broken

C.R.A.P For Lumby... by imafatmess


imafatmess

2007-10-25 13:03:05

C.R.A.P For Lumby
Creating Ranged Automation Precision For Lumbridge
0.1 Release Out Now!


Milestone Version 0.1
~~~~~~~~~~~~~~~~~~~~~
o Many-a-bug fixed with walking, talking and killing and other general errors
o SRL Stats added!

Version 0.07
~~~~~~~~~~~~
o Fixed a few walking bugs
o Tidied up ImPROGnateMePl0x and fixed another alignment bug
o Sped up DuckCRAPFind and changed name to FindDuckCRAP (better imo) Takes 60ms
To find ducks, yet still isnt how i wanted it to work... Will find a way to do
that quickly in a later version.
o Some more walking and destroying of old arrows bugs hopefully fixed...
o Just better in general really

Version 0.06
~~~~~~~~~~~~
o Better walking procedures
o Some Calibration added to check where the player is... more needed later
o Better CRAPInventClick
o Better duck finding thanks to DuckCRAPFind
o Better guide detection thanks to Hermpie
o ImPROGnateMePl0x changed to align progress report better
o Other bugfixes...

Version 0.05
~~~~~~~~~~~~
o CRAPInventoryClick is now much much faster!
o Progress Report is much much better
o Few other minor bug fixes...

Version 0.04
~~~~~~~~~~~~
o Added much better detection of old arrows although it can be slow if they
are at the bottom of the inventory, it still works so much better than before.

Version 0.03
~~~~~~~~~~~~
o Uncommented Lumby tele :S

Version 0.02
~~~~~~~~~~~~
o Added Talking Failsafes
o Fixed Not Exquipping Arrows / Bow Bug
o Sorted Bridge Finding Bugs
o Changed Destroy Arrows And Now Will Destroy All Training Weapons In Ivent

Version 0.01
~~~~~~~~~~~~
o Basic Structure Completed
o Duck Killing Needs To Be Improved But Works
o Failsafes Must Be Added
o Just About Works

Hey, this is C.R.A.P For Lumby (Creating Ranged Automation Precision for Lumbridge). If anyone is in any way displeased by the nature of the name of this script, I'd be happy to change it although I was aiming for an eye-catching name and this one was the best I could think of… It also serves as a great testament to the eye-catching nature of L.A.M.E by Tara. Anyway, I am hopefully goiong to create a range of C.R.A.P scripts, hence the name…

Anyway, this script is made to level up your Ranging for absolutely nowt. It uses the guides in Lumbridge to get a free Bow and free arrows then kills ducks. Yes, I did get this idea from Tara's hell of a sexy script called L.A.M.E and this script is quite heavily based upon it, however, there are very few bits (one as far as I can remember, being checking location and changing player) that I have copied and pasted. This script is designed to be MULTI-PLAYER and will need probably 10 or so characters to continuously run. To run it with less would be very pointless as it would wait for ages until it could claim the arrows again.

This script should now just about be ok to work overnight. I made a few key edits so it will work most of the time, if not, very nearly all the time :P

Anyway, without further ado, enjoy my CRAP :P

ADDITIONS IN NEXT INSTALMENT!
Kill Goblins
Any extra bug fixes

Best Progress report so far:

By me
[FONT="Courier New"]/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 58 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Worked for: 3 Hours, 46 Minutes and 15 Seconds
Fired 1356 arrows
Gained 3886 ranged experiance
Got lost 3 times
Nick StLv CurLv XpGained Arrows Lost Loc
0) texa 4 5 122 123 1 Outa arrows
1) ende 5 9 476 152 0 Outa arrows
2) tess 5 8 456 86 0 Outa arrows
3) avit 4 6 352 143 0 Outa arrows
4) aite 9 11 512 189 0 Outa arrows
5) ster 4 6 260 108 1 Outa arrows
6) ibbs 9 12 452 133 1 Outa arrows
7) elly 7 10 404 149 0 Outa arrows
8) nger 5 8 388 129 0 Outa arrows
9) isit 5 8 464 144 0 Outa arrows[/FONT]

I am hugely proud of this as it only got lost on average once an hour, and it looks to me to be solvable relatively easily. As I have collage now (no more half term) I won't be working on this very much so there will probably only be weekly updates unless something needs to urgently be done… Enjoy!!!

Oh yeah, the arrow counting obviously needs some fixing :P (Fixed :D)

Lalaji

2007-10-25 20:13:34

1st time
RoadColor = 6908272
Walking To Guide
ShopColor[0] = 3428720
ShopColor[1] = 4946821
RoadColor = 6908272
Claiming Weapons
Walking To Bridge
WaterColor = 12161405
Finding Bridge
Could not find Water Color!
No water on screen... aborting
Bridge Not Found
NextPlayer
Found the Tutor…I dont know how, but it didnt get the arrows. it went to the other tutor symbol in MM (north - Woodcutting tutor). Also didnt tele to lumbi.

2nd time
- started in lumbi center
RoadColor = 7039860
Walking To Guide
ShopColor[0] = 3428720
ShopColor[1] = 4946821
RoadColor = 7039860
Claiming Weapons
Walking To Bridge
Successfully executed

Pretty much did the same thing again
Went to the tutor, i think instead of clicking "Cliam", it clicked "Talk-to". Or it might just be that my copmp is slow…

Smartzkid

2007-10-25 20:26:45

Awesome, just came back, and you're already making scripts!

I'll take a look; later on (probably tomorrow sometime), I'll switch over one of my groups to this for a test run.

Harry

2007-10-25 20:51:09

Very nice! :) I will prolly try tomorow :)

imafatmess

2007-10-26 06:37:52

Heh, I've been working on this since Monday and I wanted to try and make an impression. It defo douse need a few more walking failsafes added as, as you can see, it doesn't always run perfectly but as long as certain colors are found, it should!

ANYWAY, REDOWNLOAD, I ACCIDENTALLY COMMENTED OUT THE LUMBY TELE PART!!!!!! :S oops :P

Lalaji

2007-10-26 07:57:15

ill test it again after school…

imafatmess

2007-10-26 08:59:06

Thanks, by then I'll have probably updated it to be slightley betterer… hopefully :D

WT-Fakawi

2007-10-26 16:32:44

Looks nice. A lot of work. I would definately build in Callibration, I think your Players will get lost fairly quick. Do some SymbolTracking or Road- or WaterColor tracking. Its worth it, you are almost there.

I loved

procedure KillThePoorLittleDucksMUAHAHA;


Good Work!

imafatmess

2007-10-26 16:43:27

Hehe, I'm just amazed that I even managed to make a fully (well close to fully) working script when in the past I made pants scripts which couldn't do anything tbh! Thanks very much for the advice, I'm currently sorting out the progress report as it's, well, quite pants atm but once I've done that, I'll work on calibration :D

WT-Fakawi

2007-10-26 16:48:16

Use GetAllLevels; for Playerstats :)

imafatmess

2007-10-26 16:50:56

I know that! :P I just need an xp amount getterer… SRL one isn't working. I might have to use the one in the free forum made by that random person (can't remember his name). It works perfectly though :D

ShowerThoughts

2007-10-26 16:54:35

yeah, some1 fixed it but, i pmed you read it maybe you can use it.(add me on msn;))

Harry

2007-10-26 16:54:46

From: imafatmess
I know that! :P I just need an xp amount getterer… SRL one isn't working. I might have to use the one in the free forum made by that random person (can't remember his name). It works perfectly though :D


Was that me? :) Or was it this person? http://www.villavu.com/forum/showthread.php?t=19643?p=248602#post248602

Lalaji

2007-10-26 17:11:59

V 0.03

Checking Lumby Tele Time
In Lumby Castle
RoadColor = 6579563
Walking To Guide
ShopColor[0] = 3363184
ShopColor[1] = 4618108
RoadColor = 6579563
Claiming Weapons
Walking To Bridge
WaterColor = 12095613
Finding Bridge
Bridge Color = 2051671
Using Bridge DTM2


teled to lumbi
Found ranging tutor (Maybe add some rotate there. Had some trouble spotting her)
talked to her instaed of claiming her…
and perfectly went to the bridge. Then i stopped it b\c i didnt have any arrows

imafatmess

2007-10-26 18:02:10

From: Hy71194
Was that me? :) Or was it this person? http://www.villavu.com/forum/showthread.php?t=19643?p=248602#post248602


Twas that person, didn't know you fixed it…

Anyway, thanks for running it lalaji, I'll sort that out in V 0.06, I need better Duck detection too, maybe I'll add both o them in the V 0.06, but for now, enjoy V0.05, it includes much better detection of old arrows in inventory (using my highly sexed up proggy called CRAPInventoryClick :P), a progress report (using Progginator) and a few other minor bug fixes… Enjoy :D

EDIT -> I now have a weird cat thing by my name… yay? What does that mean? Sorry, I just haven't been here for so long that I haven't seen them before :P

tarajunky

2007-10-26 21:31:20

Why not use the duck detection from LAME? It's practically flawless.

imafatmess

2007-10-27 04:46:31

The thing is, I want this to be my own script and I don't want to go copying and pasting a load of work form other peoples, if I can't get what my recent idea was for duck detection to work then I'll use it

the scar noob

2007-10-27 05:46:37

Looks a great script, keep it up;)

Btw, I liked this comment:

From: imafatmess
The thing is, I want this to be my own script and I don't want to go copying and pasting a load of work form other peoples, if I can't get what my recent idea was for duck detection to work then I'll use it

:)

Also, that cat means "Scripters Cup", the admins think that you can script pretty good ;)

-Tsn.

ShowerThoughts

2007-10-27 06:09:26

you can still learn from the thing tarajunky made ;)

the scar noob

2007-10-27 06:33:40

From: hermpie
you can still learn from the thing tarajunky made ;)


Dude, I can tell you, SmartColors is kinda difficult :p

-Tsn.

ShowerThoughts

2007-10-27 06:34:54

i still need to learn that to maybe some1 can tut me?

imafatmess

2007-10-27 06:39:19

I have extremely nearly got one working though :D go me :P I have all the basics of it working and just one problem with the logic aspect of it, once that's sorted, it should be one hell of a sexy NPC finder :P

ShowerThoughts

2007-10-27 06:42:47

*cough* your using mine?*cough*
i hope yours work so you wont use mine (:()

imafatmess

2007-10-27 07:20:11

Don't worry, for duck finding I wont use the one you said, but for the tutor finding, as it's much more harderer and it lags mine completely, i'll use what you sent me :D

ShowerThoughts

2007-10-27 08:25:13

dude use this one its cool :P
http://www.villavu.com/forum/showthread.php?t=19844?p=251421#post251421

Lalaji

2007-10-27 09:45:42

V .05 One thing you forgot :
Version = '0.04';


Line 70

Ill test this asap

imafatmess

2007-10-27 12:37:12

Meh, I keep forgetting things like this. I'm quite near another release… Tomorrow night maybe…

ShowerThoughts

2007-10-27 12:38:20

and added my finding :)??:):):)?

joking im gonna try it when i get some newbs :s

imafatmess

2007-10-27 14:17:20

Now finished next version, I am going to run it overnight for the first time today, will post progress report…

And, yes, I edited what you did a bit to make it a bit more working for my script but I did use it…

ShowerThoughts

2007-10-27 14:39:00

kk cool :) you made my day now your script is gonna pown!:p

imafatmess

2007-10-28 15:45:05

Lalajl, thanks very much for all the testing! It's very much appreciated. Anyway, I forgot to test last night so tonight I will with a heavily edited and now uber sexy script. I am going to just quickly test it over the next hour then if I'm happy with it, I'll upload it.

EDIT -> NEW RELEASE!!!

imafatmess

2007-10-30 16:55:19

RELEASE OF 0.1 OUT NOW!

Includes many bug fixes, srl stats, and others… Enjoy :D

gerauchert

2007-10-31 09:08:00

looks sweet, but a suggestion of mine would be to have it fight the goblins as an alternate option so it can re-use the arrows and thus gain levels faster

other than that good work and i will test after school! :D

imafatmess

2007-10-31 12:54:12

I was actually thinking about that as a kinda extention to this… It'll be a while though before I do that as that will involve a large amount of extra work and if I do implememnt it, I'll make an option of starting with ducks until around lvl 10 ranged then moving onto the goblins after to make it less suspicious and ill also add multi pathing and any other suggestions

Mr.Klean

2007-12-01 19:07:29

Woo! This works great.

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 1491 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Worked for: 111 Hours, 0 Minutes and 43 Seconds
Fired 32616 arrows
Gained 0 ranged experiance
Got lost 129 times

(Getxp doesn't work)

16 chars to 26+ range.

Santa_Clause

2007-12-01 19:15:56

Holy crap! Nice report! What range level do you have on each character?

Mr.Klean

2007-12-01 19:49:36

From: Santa_Clause
Holy crap! Nice report! What range level do you have on each character?


26+ on 16 characters.

Santa_Clause

2007-12-01 20:07:43

Holy crap! I might use this!

imafatmess

2007-12-29 06:04:16

Fuck me! The longest I used this for for me was 3hrs… I never seriously thought that it was good enough to run for 111hrs+, whoa! Anyway, I'm not really maintaining this script any more, I've (and I know you're all going to hate me for this) been going onto the java side of things and am creating a bot, although I'm going to make sure that all the devs agree that the srl style of cheating is best, so not to rape rs, yet for it to be much more like srl, unlike most bots…

Bobarkinator

2007-12-29 10:38:40

From: imafatmess
Fuck me! The longest I used this for for me was 3hrs… I never seriously thought that it was good enough to run for 111hrs+, whoa! Anyway, I'm not really maintaining this script any more, I've (and I know you're all going to hate me for this) been going onto the java side of things and am creating a bot, although I'm going to make sure that all the devs agree that the srl style of cheating is best, so not to rape rs, yet for it to be much more like srl, unlike most bots…


Yay :)

P1nky

2007-12-29 17:05:45

wow looks really nice ima have to try this to get my bots cb up =p