King of Knives
2007-10-17 21:42:48
What this procedures does, is:
1) It starts by turning the minimap east.
2) It turns MM against north (but not completely).
3) It does a serie of small right-arrow-clicks (undetectable, of course)
until it finds a dtm of a line (from a house, preferably), somewhere near the middle of the minimap
So, it doesn't just set the minimap-MARK at north, but the minimap itself.
I just need a few people to run this, so I know if this works for others, and then I need them to tell me how it went :P
If you're willing to spend those 2 minutes for me, I'll thank you a lot :D
—–
Here it is:
-Knives
1) It starts by turning the minimap east.
2) It turns MM against north (but not completely).
3) It does a serie of small right-arrow-clicks (undetectable, of course)
until it finds a dtm of a line (from a house, preferably), somewhere near the middle of the minimap
So, it doesn't just set the minimap-MARK at north, but the minimap itself.
I just need a few people to run this, so I know if this works for others, and then I need them to tell me how it went :P
If you're willing to spend those 2 minutes for me, I'll thank you a lot :D
—–
Here it is:
Procedure MMNorth100;
var
Line,a,b,I: Integer;
E: Extended;
begin
Line := DTMFromString('78DA632C656260706140012FBEBF651001D28' +
'C503E23488D3B116A3CA9A4C6990835DE44A8F1C5ADE63F100000' +
'9B301D64');
MakeCompass('E')
Wait(500+random(500))
SendArrowWait(1,620+random(80))
repeat
SendArrowWait(1,30+random(20))
Wait(100+random(400))
I:= I + 1;
until FindDTMRotated(Line,a,b,620,49,662,98,0,0,0.01,E) or (I = 10)
SendArrowWait(1,30+random(20))
FreeDTM(Line)
end;-Knives