SRL Archive - Help and Support

FixMouse help plz... Sorry but I accidentally deleted other one :(


n3ss3s

2007-09-09 05:51:57

procedure rs_FixMouse(var x, y: Integer; slot: Integer) - Fixmouse checks for screen shifting around x, y and changes x, y accordingly. Slots are used to stored the number for every spot you're following. example 0, 1, 2. If you're just checking one spot, then 0 as slot. x, y are the coords of the spot you're watching and lost is just the spot number. (Works for RSC as well)


I didnt understand perfectly, does that mean, for example I set RockX, RockY as the X and Y which would be the point my rock is at, then if rs screen shifts, it follows the spot? Could it be used as "FollowRock" when moving to a rock or a tree?

Pyro

2007-09-09 05:58:24

Your vaguely right. In theory it should track the color accross the screen. Although in my tests it didnt fair to well. Only minute shifts really and it didnt really work at all IMHO. Hit me up on msn if you want a script from me that used it. Dont want to post it here.

n3ss3s

2007-09-09 06:11:13

Thanks, but I think Ill be fine ;)

Yea I tested it now too and it just goes to the same coords all the time =/

Pyro

2007-09-09 06:32:32

Well the screen has to change i guess. Slight rotations. Try fiddling with fixmouseex

n3ss3s

2007-09-09 07:06:20

After I finish my script :stirthepot:

Santa_Clause

2007-09-09 07:09:56

And what script might that be?

n3ss3s

2007-09-09 07:20:45

Secret ;)

naa, I cant take the pressure, it chops inv of oaks south of varrock, sells at general store, chops, sells… :)

Bobarkinator

2007-09-09 15:27:21

I never thought of using it to track things. I though it always mean a fix for if the screen shifted (maybe it does if you guys aren't getting it to work)