ub3r |<1||3r*1337*
2006-06-10 09:38:55
Well… i noticed that i always move the mouse a little backwards to where it came from for the click. this is what i mean…
click here to see it
click here to see it
2006-06-10 09:38:55
2006-06-10 09:57:43
2006-06-10 10:04:44
2006-06-10 12:16:06

2006-06-10 12:39:58
2006-06-10 13:06:10
2006-06-10 13:07:58
2006-06-10 14:56:30
2006-06-10 15:47:43
From: ub3r |<1||3r
ok… if runescape does not look for mouse movements, but it looks for clicks, then why dont we use clickmouse(x, y, randx, randy, True)?
2006-06-10 15:48:00
From: ub3r |<1||3r
ok… if runescape does not look for mouse movements, but it looks for clicks, then why dont we use clickmouse(x, y, randx, randy, True)?
2006-06-10 15:56:06
{.include SRL\SRL.scar}
procedure MouseBack(cx, cy, ranx, rany: Integer; left: Boolean);
var fx1, fx2, fy1, fy2: Integer;
begin
GetMousePos(fx1, fy1);
Mouse(cx, cy, ranx, rany, left);
GetMousePos(fx2, fy2);
if(Min(fx1, fx2)=fx1)then fx1:= Trunc(((fx2-fx1)/3)+fx1)
else fx1:= Trunc(((fx1-fx2)/3)+fx2);
if(Min(fy1, fy2)=fy1)then fy1:= Trunc(((fy2-fy1)/3)+fy1)
else fy1:= Trunc(((fy1-fy2)/3)+fy2);
MMouse(fx1, fy1, 100, 100);
end;
begin
SetupSRL;
MouseSpeed:=5;
MouseBack(500, 300, 0, 0, true);
end.
2006-06-10 17:24:26
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2006-06-10 23:56:07
2006-06-11 01:09:26
2006-06-11 01:22:57
2006-06-11 01:47:39
{*******************************************************************************
procedure MouseBack(cx, cy, RanX, RanY, RandomEnd, PercentReturn, Click: Integer);
By: phantombmx
Description: Like MMouse or Mouse but will fall back on the starting point.
RandomEnd is a random for the total ending point, 50 is good. PercentReturn is the
percentage that it will fall back, 50-70 is good. 0 for no click, 1 for left, 2 for right.
*******************************************************************************}
procedure MouseBack(cx, cy, RanX, RanY, RandomEnd, PercentReturn, Click: Integer); MouseBack(500, 300, 0, 0, 20, 50, 0); this will just move to point 500, 300 with no randomness then fall back 50% then add a randomness of 20MouseBack(100, 100, 0, 0, 0, 80, 1); this will left click on point 100, 100 with no randomness then fall back 80% with no ending randomnessMouseBack(200, 300, 0, 0, 10, 20, 2); this will right click on point 200, 300 with no randomness then fall back 20% with no ending randomness
2006-06-11 09:26:16
2006-06-11 09:38:53
2006-06-11 17:05:50