solemn wishes
2007-08-30 07:28:40
hiya guys,
well i decided to pick up one of my old projects which was this draynor netter. Its a pretty basic script but unfortunatly i dont have an account to test this on so im relying on you guys to post the bugs / errors please.
Yes i did use my own bankfinder, i like my version better than the srl version but thats just me personally.
thx for testing and pleae post the bugs (i know they are there)
the scar noob
2007-08-30 07:43:06
look throught code, you left your password in it, add me on msn and i give you your new pass,
yource
Stijn.
EDIT: my msn is in my profile: [email]the-scar-noob@hotmail.com[/email]; i don't PM you, it's more personally like this, if you really want me only to PM it (cause you don't wanne give your msn adress or so) than tell me
EDIT: Now other than that, let's head over the script itself.
why are you using "blind" mouse clicks for walking btween bank and fishing spots?
Why don't you make the constant "Trips2Do = 100;" an integer so that people can set different number of loads for each player?
I know it's only a BETA, even a test script is, but i hope to see that in future :p
Awesom-o :) I'll test soon :D and 2nd post :spot:
The Claw
2007-08-30 08:59:44
strange standards lol
few things that come to mind are no whirlpool detection or equipment finder, which every fisher needs
solemn wishes
2007-08-30 14:18:53
From: The Claw
strange standards lol
few things that come to mind are no whirlpool detection or equipment finder, which every fisher needs
yeh my standards suck lol, sorry bowt that.
whirlpool detection or equipment finder i am acurrently making from scratch. I found the srl whirlpool finder buggy n trying to fix it up.
And for the player integer question since it is beta i intended for this only to be used on one accont to test it with.
Special Ed
2007-08-30 15:36:14
Lol, this is like what I did for my competition script, you should send yours to SB and tell him to compare :p
Ahhh, I'm working on a bigfish / equipment finder right now, so if you want to use mine when its finished you can, or if you want to make your own thats fine too.
I'll test in a bit, I just want to get some more BigFish BMps and some BMPs of the blue waterball thing… If anyone has any PM me please.
Santa_Clause
2007-08-31 05:12:59
You can't use a DTM?
Also, I've never heard of a Developer with weird standards :p
The Claw
2007-08-31 09:00:24
What I did to detect if the fish has taken our equipment was constantly check the inventory while fishing for the bitmap of our equipment. If it didnt find it, then we could assume that it was on the ground, so it would break out of the waiting loop and then try to find it. Was too much hassle looking for the blue water thing or the big fish bitmap, but i suppose that it would work
Special Ed
2007-08-31 23:26:10
Well the only reason I say I need BMP's of the blue water thing so that I can tell where the Net is on the ground. Also doesn't checking for the BMP constantly create a lot of lag? I haven't tried it but it might work since it would only have 1 possible thing it could find where - as a DTM may find something else.
Also congrats on winning the Scripting Competition.
The Claw
2007-09-01 04:59:33
If its every millisecond then it would, so just have it check every 2 seconds or so. If its a small-ish bitmap it should be fine. And I dont think its completely necessary to follow the blue thing..cause by memory the equipment doesnt always land exactly where the blue thing does, theres some offset. Instead, just search the main screen for the equipment colors. You could do some fancy stuff here like SkipBoxArrays which would make it a lot more accurate
and ty :)