YoHoJo
2007-08-29 02:26:44
Well im using a very basic fletcher
And its running very smoothly on smart and minimized.
It averages a bow ever 2.3 seconds taking 38 minutes to make one thousand.
I had to add my own little enter at the end of withdraw hope its not detecatable.
As far as iv talekd with ben, only problem left is compass procedures which are built into SCAR so freddy needs to be talked to :P.
Hers a prog
ROFL
28 Bows
61719Ms of fletching
2204Ms To make a bow
Lawl
program New;
{.include Smarty.scar}
{.include SRL\SRL.scar}
var
bows,asdf:Integer;
Procedure WithDrawz;
Begin
OpenBank3;
Wait(500+Random(100));
DepositAll;
Withdraw(7,1,14);
SmartHoldKey(10)
Wait(20)
SmartReleaseKey(10)
Wait(500+Random(100));
Withdraw(8,1,14);
SmartHoldKey(10)
Wait(20)
SmartReleaseKey(10)
Wait(500+Random(100))
CloseBank
End;
Procedure Strings;
Begin
MouseItem(14,true)
Wait(500+Random(100))
MouseItem(15,true)
Wait(500+Random(100))
Mouse(262, 450,5,2,False);
Wait(300+Random(500))
ChooseOption('ll');
End;
begin
Smartz:=True
MarkTime(asdf)
SmartSetup('nl5', True, True);
repeat
wait(100);
until(SmartReady);
SetTargetDC(SmartGetDC)
Setupsrl
Repeat
Withdrawz
Strings
Bows:=Bows+14
Repeat
Wait(4000+Random(500))
Case Random(10) Of
0:Begin End
1: RandomMovement
2:Begin End
3:Begin End
4:Begin End
5:Begin End
6:Begin End
7:RandomMovement
8:Begin End
9:Begin End
end;
Until(InvCount=14)
Writeln(IntToStr(Bows))
Writeln(IntToSTr(TimeFromMark(asdf)))
Writeln( IntToSTr ((TimeFromMark(asdf))/(Bows)))
Until(False)
end. :pAnd its running very smoothly on smart and minimized.
It averages a bow ever 2.3 seconds taking 38 minutes to make one thousand.
I had to add my own little enter at the end of withdraw hope its not detecatable.
As far as iv talekd with ben, only problem left is compass procedures which are built into SCAR so freddy needs to be talked to :P.
Hers a prog
ROFL
28 Bows
61719Ms of fletching
2204Ms To make a bow
Lawl