SRL Archive - Archive

kikwit - SRL Member Application Form


Kik

2007-08-22 11:25:56

<!– BEGIN TEMPLATE: formanswers –>
kikwit - SRL Member Application Form
kikwit

What is the meaning to life?


Where you Referred to SRL? If yes, by whom?
yes
A Runescape Topic at the CheatEngine Forums

Programming Knowledge
Slight C++, Mostly SCAR

Other Communitys
SRL-Forums, CheatEngine, GameFAQs, that's about it

How Long have You Played Runescape
I played legit for a year or so, on and off. Then I took a year break, now I'm back. I don't 'play' Runescape that often, though.

Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.

About 3 years ago, I first heard about RuneScape and started playing it, legit. Then I quit for a while, and started to 'hack' MapleStory with CheatEngine. I was into that for a few months, then Nexon, the parent company of MapleStory, implemented a severe antiban which detected abnormal changes in any values. So that community almost died out and I quit. After that, I started to get into computers and stuff (bought C++ for dummies) and had fun coding little programs with that (not enough to make a C++ plugin or something of that sort). Then I was searching around CheatEngine and heard about SCAR - so I googled it, downloaded it, and tried it (this was about 2-3 months ago). The community was, and still is the best I've ever been to. There are hundreds of active members of the forums, and most of them aren't complete idiots(SRL Members). I decided to try coding SCAR, and found it to be much, much easier than C++. I've enjoyed coding with SCAR since then, and learn more every day. I try to be an active member of the SRL-Forums. When SRL 4 Beta came out, I released a tutorial (the first one) to help newcomers manually install SRL (it's had over 1000 views since it was released 4 days ago). I've also made a tutorial for finding colors, because I found that alot of other tutorials lack in that section. I'm hoping to find a new place where I can learn more than the basics of SCAR in the SRL Members section from the scripts(that's where I learn most of what I know). I don't auto very much - I just enjoy SCAR.

——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted

program IronDestroyer;
{[SRL4BETA] [SCAR DIVI 3.11]}
//East Varrock Iron Miner and Banker by KikWit. Enjoy!
//Due to unused variables in mining.scar, please ignore the [Hint]
{-----------------------------------------------------}
{ KK KK }
{ KK KK }
{ KK KK }
{ KK KK KK K }
{ KKKKKK KK KK KKKKKK }
{ KKKKKKKK KK KK KK KK KK }
{ KK KK KK KK KK KK }
{ KK KK KK KKKKKK KK }
{ KK KK KK KK KK KKKKKK }
{ KK KK KK KK KK K KK }
{ KK KK KK KK KK KKKKKKKK }
{---- ------}
{_____ EAST VARROCK IRON DESTROYER _______}
{ Iron Miner and Banker }
{--------------------------}
{.include SRL\SRL.scar}
{.include SRL\SRL\skill\mining.scar}
var LoadI, LoadstoDo, OreI, IronOre, RandomN, Ran, x, y, ax, ay: Integer;
const
/////////////DO NOT EQUIP PICKAXE/////////////////////KW
IronColor = 2832734; //Color of iron
GuardColor1 = 1742813; //Color of guards (gold)
GuardColor2 = 1550800; //Color of gold emblem (gold)
GuardColor3 = 13160143; //Color of guards head (white)
Rocktol = 20; //If it messes up at guards(mine to bank), set higher.
OreTol = 6; //Anywhere between 5 and 10. If it can't find the rock, try setting it higher.
procedure DeclarePlayers;
begin
NumberOfPlayers(8); //Number of players to use
NumberOfPlayers(HowManyPlayers);
CurrentPlayer:= 0; //The player to start the script at
HowManyBooleans:= 0;

////////////Directions/////////////////////////////////////KW
//FILL IN SETUP //
//DO NOT EQUIP PICKAXE //
//FOR RUNE PICKS, I RECCOMEND 2000MS BETWEEN ORES //
//START AT VARROCK EAST BANK, CENTER FOR BEST RESULTS //
// YOU'D BETTER ENJOY IT! //
/////////////////////////////////////////////////////////////

Players[0].Name := 'Megatron'; //Username
Players[0].Pass := 'optimusrules'; //Password
Players[0].Nick := 'atr'; //3 to 4 characters from Username. Ex:Optimus ->tim
Players[0].Integers[0] := 5; //Number of Loads to do
Players[0].Integers[1] := 5000; //Time to wait between Ores (In milliseconds, 1 second = 1000 milliseconds)
Players[0].Loc := 'Never Used'; //Don't change
Players[0].Active := True;

Players[1].Name := 'megatron'; //Username
Players[1].Pass := 'optimusrules'; //Password
Players[1].Nick := 'gat'; //3 to 4 characters from Username. Ex:Optimus ->tim
Players[1].Integers[0] := 5; //Number of Loads to do
Players[1].Integers[1] := 5000; //Time to wait between Ores (In milliseconds, 1 second = 1000 milliseconds)
Players[1].Loc := 'Never Used'; //Don't change
Players[1].Active := True;

Players[2].Name := 'Megatron'; //Username
Players[2].Pass := 'optimusrules'; //Password
Players[2].Nick := 'atr'; //3 to 4 characters from Username. Ex:Optimus ->tim
Players[2].Integers[0] := 5; //Number of Loads to do
Players[2].Integers[1] := 5000; //Time to wait between Ores (In milliseconds, 1 second = 1000 milliseconds)
Players[2].Loc := 'Never Used'; //Don't change
Players[2].Active := False;

Players[3].Name := 'Megatron'; //Username
Players[3].Pass := 'optimusrules'; //Password
Players[3].Nick := 'atr'; //3 to 4 characters from Username. Ex:Optimus ->tim
Players[3].Integers[0] := 5; //Number of Loads to do
Players[3].Integers[1] := 5000; //Time to wait between Ores (In milliseconds, 1 second = 1000 milliseconds)
Players[3].Loc := 'Never Used'; //Don't change
Players[3].Active := False;

Players[4].Name := 'Megatron'; //Username
Players[4].Pass := 'optimusrules'; //Password
Players[4].Nick := 'atr'; //3 to 4 characters from Username. Ex:Optimus ->tim
Players[4].Integers[0] := 5; //Number of Loads to do
Players[4].Integers[1] := 5000; //Time to wait between Ores (In milliseconds, 1 second = 1000 milliseconds)
Players[4].Loc := 'Never Used'; //Don't change
Players[4].Active := False;

Players[5].Name := 'Megatron'; //Username
Players[5].Pass := 'optimusrules'; //Password
Players[5].Nick := 'atr'; //3 to 4 characters from Username. Ex:Optimus ->tim
Players[5].Integers[0] := 5; //Number of Loads to do
Players[5].Integers[1] := 5000; //Time to wait between Ores (In milliseconds, 1 second = 1000 milliseconds)
Players[5].Loc := 'Never Used'; //Don't change
Players[5].Active := False;

Players[6].Name := 'Megatron'; //Username
Players[6].Pass := 'optimusrules'; //Password
Players[6].Nick := 'atr'; //3 to 4 characters from Username. Ex:Optimus ->tim
Players[6].Integers[0] := 5; //Number of Loads to do
Players[6].Integers[1] := 5000; //Time to wait between Ores (In milliseconds, 1 second = 1000 milliseconds)
Players[6].Loc := 'Never Used'; //Don't change
Players[6].Active := False;

Players[7].Name := 'Megatron'; //Username
Players[7].Pass := 'optimusrules'; //Password
Players[7].Nick := 'atr'; //3 to 4 characters from Username. Ex:Optimus ->tim
Players[7].Integers[0] := 5; //Number of Loads to do
Players[7].Integers[1] := 5000; //Time to wait between Ores (In milliseconds, 1 second = 1000 milliseconds)
Players[7].Loc := 'Never Used'; //Don't change
Players[7].Active := False;

Writeln('Using ' + IntToStr(HowManyPlayers) + ' Players, Enjoy');
NickNameBMP:= CreateBitmapMaskFromText(Players[CurrentPlayer].Nick, UpChars);
LoadPlayerArray;
end;

//Just realized I never used CountItemDTM in Script//


////////////////Finds Special Randoms////////////WT-Fakawi

Function FindFastRandoms: Boolean; //By Wt-Fakawi, modified slightly
var
i: Integer;
begin
for i:=1 to 11 do
begin
case I of
1:If FindDead then
begin
Result := True;
Players[CurrentPlayer].Loc := 'dead';
end;
2:If FindMod then
Result := True;
3:If FindMime then
Result := True;
4:If FindMaze then
Result := True;
5:If FindQuiz then
Result := True;
6:If FindDemon then
Result := True;
7:begin
If NoGameTab then
begin
RandomN:=RandomN + 1;
Players[CurrentPlayer].Loc := 'No Gametab';
Result := True;
Logout;
Exit;
end;
end;
8:ClicktoContinue;
9:begin
if FindFight then
begin
RunAwayDirection('S');
RandomN:=RandomN + 1;
Wait(22000 + Random(2000));
RunBack;
Result := True;
end;
end;
10:begin
FindLamp('Mining');
end;
11:begin
if findtalk then
result:= true;
end;
end;
end;
end;

/////////Returns True If You Have A Pickaxe///////////////

function PickThere: boolean;
begin
if(not(FindNPCChatText('ickaxe to min')))then result:= true;
end;

////////////Attempts To Reattach Pickaxe//////////////////

procedure AttachPick;
begin
wait(100);
if(not(PickThere))then
begin
FindPickHeadColor;
if(FindObj(x, y, 'ick', hc1, 4))or
(FindObj(x, y, 'ick', hc2, 4))or
(FindObj(x, y, 'ick', hc3, 4))or
(FindObj(x, y,'ick', hc4, 4))or
(FindObj(x, y,'ick', hc5, 4))then
begin
Mouse(x, y, 0, 0, true);
wait(100);
LoadMiningBitMaps;
wait(500+random(300));
if(FindColorTolerance(x, y, MIX1, MIY1, MIX2, MIY2, hc1, 4))or
(FindColorTolerance(x, y, MIX1, MIY1, MIX2, MIY2, hc2, 4))then
begin
Mouse(x, y, 0, 0, true);
if(FindBitMapToleranceIn(PickHandle, x, y, MIX1, MIY1, MIX2, MIY2, 4))then Mouse(x, y, 0, 0, true);
end else
begin
Writeln('Couldnt Find my Pickaxe...');
Players[CurrentPlayer].Loc:= 'Lost Pickaxe';
Logout;
exit;
end;
FreeBitMap(PickHandle);
FreeBitMap(PickHead);
FreeBitMap(PickAxe);
FreeBitMap(PickAxeSteel);
FreeBitMap(Ore);
end;
end;
end;

/////////////Sets Auto-Retaliate To False////////WT-Fakawi

procedure Retaliate(AutoRet:Boolean); // WT-Fakawi.
begin
GameTab(1);
if AutoRet then
begin
If not FindColor(x,y,1777020,624, 385, 719,396) then
begin
Mouse(666,381,8,8, True);
end;
end;
if not AutoRet then
begin
If FindColor(x,y,1777020,624, 385, 719,396) then
begin
Mouse(666,381,8,8, True);
end;
end;
end;

///////////////Sets Up The Script To Run////////////////KW

procedure StartupScript;
begin
ClearDebug;
Writeln('|-----------------------------|');
Writeln('|Thanks for Using Kiks Iron |');
Writeln('|East Varrock Miner and Banker|');
Writeln('| Enjoy! |');
Writeln('|-----------------------------|');
wait(1250);
SetupSRL;
DeclarePlayers;
Wait(100);
ActivateClient;
Wait(250);
Retaliate(False);
wait(100+random(50));
if(not(LoggedIn))then
begin
LoginPlayer;
end;
Wait(340+random(100));
end;

//////////////Anti-Randoms and Fail-Safes////////////////KW

procedure RandomsFailSafes;
begin
FindFastRandoms;
if Players[CurrentPlayer].Loc = 'mine' then
begin
if FindGas(ax, ay)then
begin
Wait(20000+random(2500));
inc(RandomN);
end;
FindNormalRandoms;
MouseSpeed:= (7 + random(6)); //Keep 'em guessing ;-D
end;
end;

///////////////////AntiBan Procedure////////////////////KW

procedure NoBan;
begin
if(not(LoggedIn))then exit;
case random (8) of
0:begin
HoverSkill('Mining', false);
Wait(2300+random(475));
GameTab(4);
end;

1:begin
HoverSkill('Strength', false);
Wait(3300+random(475));
GameTab(4);
end;

2:begin
HoverSkill('Smithing', false);
Wait(400+random(2475));
GameTab(4);
end;

3:PickupMouse;

4:AlmostLogout;

5:case random(3) of

0: TypeSend('Mining lvls?');

1: TypeSend('Smithing lvls?');

2: TypeSend('Fishing levels?');

end;

6: SleepandMoveMouse(9000+random(2000));

7:begin
DoEmote(1+random(37));
GameTab(4);
end;
end;
end;

///////////////////Progress Report//////////////////////KW

procedure ProgReport;
begin
ClearDebug;
Writeln('|--------------------------------------------------------|');
Writeln('|Thanks for Using Kiks East Varrock Iron Miner and Banker');
Writeln('|Worked for: ' + TimeRunning);
Writeln('|Mined Approx. ' + IntToStr((LoadI * 27)) + ' Iron Ores');
Writeln('|Banked ' + InttoStr(LoadI) + ' Loads');
Writeln('|Encountered ' + InttoStr(RandomN) + ' Fights/Gasses');
Writeln('|Gained a total of ' + InttoStr((OreI) * 35) + ' Experience');
Writeln('|Locations:');
Writeln('|' + Players[0].Name + ': ' + Players[0].Loc);
Writeln('|' + Players[1].Name + ': ' + Players[1].Loc);
Writeln('|' + Players[2].Name + ': ' + Players[2].Loc);
Writeln('|' + Players[3].Name + ': ' + Players[3].Loc);
Writeln('|' + Players[4].Name + ': ' + Players[4].Loc);
Writeln('|' + Players[5].Name + ': ' + Players[5].Loc);
Writeln('|' + Players[6].Name + ': ' + Players[6].Loc);
Writeln('|' + Players[7].Name + ': ' + Players[7].Loc);
Writeln('|--------------------------------------------------------|');
end;

///////////////////Loads A DTM//////////////////////////KW

procedure LoadDTM;
begin
IronOre := DTMFromString('78DA6314606060E06540019EBA0A0C3F81342' +
'310FF07024669204384010D302291405A0E48701150C309242408' +
'A8610512A204D4B0030976026A048104137E350058D40670');
end;

///////////////Walks From Bank To Mine//////////////////KW

procedure BanktoMine;
var i: integer;
begin
if(not(LoggedIn))then exit;
SetRun(True);
GameTab(4);
RadialRoadWalk(FindVarrockRoadColor, 35, 80, 69, 2, 1);
RadialRoadWalk(FindVarrockRoadColor, 55, 112, 54, 0, 0); //Elbow
for i:= 1 to 8 do
begin
RadialRoadWalk(FindVarrockRoadColor, 120, 200, 58, 0, 0); //North to South
Writeln('Walking: ' + inttostr(i));
if(FindSymbol(x, y, 'mining spot')) then break;
end;
if(FindSymbol(x, y, 'mining spot')) then
begin
Mouse(x, y, 2, 2, true);
Flag;
Writeln('Found Mining Spot');
RandomsFailSafes;
end else NextPlayer(false);
if(FindColorTolerance(x, y, IronColor, MSX1, MSY1, MSX2, MSY2, 9)) then
begin
Mouse(x, y, 0, 0, true);
end else
Mouse(200, 60, 20, 20, true);
end;

///////////////Walks From Mine To Bank//////////////////KW

procedure MinetoBank;
var a: integer;
begin
if(not(LoggedIn))then exit;
SetRun(True);
RadialRoadWalk(FindVarrockRoadColor, 25, 95, 43, 2, 2);
RadialRoadWalk(FindVarrockRoadColor, 341, 390, 70, 0, 0);
RadialRoadWalk(FindVarrockRoadColor, 320, 420, 58, 3, 2);
RadialRoadWalk(FindVarrockRoadColor, 350, 420, 58, 3, 2);
for a:= 1 to 8 do
begin
if (FindColorTolerance(x, y, GuardColor1, MSX1, MSY1, MSX2, MSY2, Rocktol)) or
(FindColorTolerance(x, y, GuardColor2, MSX1, MSY1, MSX2, MSY2, Rocktol)) or
(FindColorTolerance(x, y, GuardColor3, MSX1, MSY1, MSX2, MSY2, Rocktol)) then break;
RadialRoadWalk(FindVarrockRoadColor, 285, 420, 58, 2, 2);
end;
RadialRoadWalk(FindVarrockRoadColor, 257, 300, 57, 2, 2);
RandomsFailSafes;
RadialRoadWalk(FindVarrockRoadColor, 257, 300, 50, 0, 0);
MakeCompass('S');
LowestAngle;
end;

////////////////////Banks The Ore///////////////////////KW

procedure BankOre;
begin
if(not(LoggedIn))then exit;
RadialRoadWalk(FindVarrockRoadColor, 300, 420, 33, 2, 2);
RandomsFailSafes;
OpenBank;
if(BankScreen)then
begin
Players[CurrentPlayer].Loc := 'Bank';
LoadDTM;
if FindDTM(IronOre, x, y, MIX1, MIY1, MIX2, MIY2)then
begin
Mouse(x, y, 1, 1, false);
wait(50+random(25));
ChooseOption('All');
Wait(100+random(300));
FreeDTM(IronOre);
CloseBank;
end;
end;
end;

////////////////Mines The Iron Ore//////////////////////KW

procedure MineOre;
var inv: integer;
begin
if(not(LoggedIn))then exit;
SetRun(True);
GameTab(4);
Ran:= (1+random(35));
Players[CurrentPlayer].Loc := 'Mine';
wait(10);
repeat
if(not(LoggedIn))then exit;
wait(10);
RandomsFailSafes;
wait(10);
ProgReport;
if FindObjOre(x, y, 'ine', IronColor, OreTol, 1)then
begin
Wait(10);
Mouse(x, y, 2, 2, True);
inc(OreI);
Wait((Players[CurrentPlayer].Integers[1] - 300)+random(200));
end;
if(not(PickThere))then AttachPick;
Wait(200);
if(OreI = Ran)then
begin
NoBan;
Ran:= (1+random(35)); //So it won't constantly do antiban until you mine another ore
end;
until(InvFull);
end;

//////////////The Meat Of The Main Loop/////////////////KW

procedure AllinOne;
begin
if(not(LoggedIn))then exit;
MakeCompass('N');
HighestAngle;
BanktoMine;
if(not(LoggedIn))then exit;
MineOre;
if(not(LoggedIn))then exit;
MinetoBank;
if(not(LoggedIn))then exit;
BankOre;
LoadI:=LoadI + 1;
LoadstoDo:= LoadstoDo + 1;
ProgReport;
if(LoadsToDo = Players[CurrentPlayer].integers[0]) then
begin
NextPlayer(True);
LoadsToDo:= 0;
exit;
end;
end;

/////////////////////Main Loop/////////////////////////KW

begin
SetupSRL;
ClearDebug;
wait(10);
StartupScript;
LoadI:= 0;
RandomN:= 0;
LoadstoDo:= 0;
OreI:= 0;
MouseSpeed:= 10;
repeat
if(not(LoggedIn))then NextPlayer(False);
AllinOne;
until(false)
end.

//Kik Wit

——————————————————
<!– END TEMPLATE: formanswers –>

n3ss3s

2007-08-22 11:49:00

Antirandoms - check
Antiban - check
FailSafes - check (even you could have a lil more I guess)
DTMs - check
BitMaps - check
Walking - check

Its yes from me.

EDIT: Oh, and I suggest using mousespeed over 12 because lower than that is like rly slow…

GoF

2007-08-22 11:53:01

No. Never. Ever.


Naw, tis' a yes for you.

n3ss3s

2007-08-22 12:27:57

Lol, without my glasses I barely can see something yellow there, thinking its some shit in my monitor, but I know its a post from GoF, and his "no" was in bold, which means I have to holdmove the mouse over the space and see the "yes" lol…

GoF

2007-08-22 12:43:39

Hm, n3ss, you didn't vote after all? Apparently just 1 vote..

JuKKa

2007-08-22 13:12:08

z0mg 3 finnish ppl :O

Script looks alright - YES

Kik

2007-08-22 13:12:51

Thanks guys! *watches the first 6 days be 7 yes's, and the 7th day be 8 no's*

And if you decided to vote no, mind telling me what I could do better next time (or if you vote yes)?

n3ss3s

2007-08-22 13:51:38

Oh, sry, I forgot to vote every single time. Then I come few hours after or like that and vote lol..

Killerdou

2007-08-22 13:57:19

ow yes, just wondering has anyone helped you with this besides me(i gave you the hint on using if not loggedin then exit) anyways good job hehe

Kik

2007-08-22 14:07:10

Lol, yeah, special thanks to iloveit8 for telling me to add more failsafes and stuff. After you told me that, I added it to everything and now I know why (sort of acts like a funnel - exits out of every procedure until it gets to the main loop, then switches players).

WT-Fakawi

2007-08-22 14:47:37

Definately SRL-Meat.


Yes.

n3ss3s

2007-08-22 15:03:35

Yes from fawki, but not "in" from fawki?

WT-Fakawi

2007-08-22 15:05:57

From: n3ss3s
Yes from fawki, but not "in" from fawki?


I have seen kikwit making valuable posts, but it is usually not my habit to automemberise so soon.

Killerdou

2007-08-22 15:06:11

application is not open long enough yet…

Kik

2007-08-22 15:19:16

It's nice to hear that from you, Fawki

And, yeah, app has only been open for… 5 hours?

3Garrett3

2007-08-22 15:38:31

I say yes. Nice script.

IEatJ00erBaybees

2007-08-22 16:53:47

Yes from me. Nice looking script there. You're a better scripted than I am.

LordGregGreg

2007-08-22 17:03:50

I would have liked to see some autocoloring…

but then again, thats really hard when it comes to characters.. hmm


I HAD ALL SEMI COLONS!!! YES

Santa_Clause

2007-08-22 17:47:59

Yes!

jhildy

2007-08-22 18:12:46

Theres greg and his semicolons but yea why not its a pretty good script and you seem to help out enough.

RAM

2007-08-22 18:50:59

Good Contributions on your SRL4 tutorial ! :)

Kik

2007-08-22 19:27:33

Thanks Ram Rune - I didn't expect it to be as popular as it is.

Bobarkinator

2007-08-22 20:16:12

Very nice, yes from me. Looking forward to working with you soon.

MasterKill

2007-08-23 13:42:49

YES,

you know why……….

Kik

2007-08-23 14:30:51

*pulls wad of cash out of coat pocket and hands to MasterKill*

We never met.

Sp0rky

2007-08-23 14:43:36

It's a yes from me. You're very helpful, and I'm sure you'll fit in here at members :)

Tim0suprem0

2007-08-23 22:05:16

Totally yes, anyone who puts me in their sig deserves to be a member ;)

Oh and I suppose you help the community or whatever.

Kik

2007-08-23 22:51:40

Lol tim, that's all that matters, right?

The second one, of course.

WT-Fakawi

2007-08-24 04:45:45

Welcome :)