SRL Archive - RS3 Outdated / Broken Scripts

NEW: SRL 2.2 Goblin Scheduler 0.35


WT-Fakawi

2006-06-06 16:26:37

—————————————————————————————————————————————–

SRL3.2 NEW Goblin Scheduler 0.39


By WT-Fakawi

090106


—————————————————————————————————————————————–

Total Revamp of the first SRL-Script ever released. Revamp was necessary since nothing is certain anymore with the new RS-Engine… I think I have it pretty stable now…

This script will kill Goblins NE of Lumbridge Castle at the Goblin House, thus effectively training your Combat. If your Player dies, -DON'T PANIC- , because the next Player will log in and walk back from Lumbridge Castle to the Goblins ad infinitum.
The script is designed to let your Players die, thus skipping all the troubles other autofighter go through keeping your Players alive.

I hope you like it. Send Bugs, Progress Reports, Screenies to this thread. TIA

—————————————————————————————————————————————–
Instructions.

—————————————————————————————————————————————–
  • Use Runescape Client Low Detail.
  • Set your Screen to 32 bit TRUE color.
  • Position your Low level Players at Lumbridge Castle Gate OR at Goblin House.
  • Equip your Player with no more than 3 wieldable (or wearable) items (or place them in first three inventory slots) eg. Sword, Shield and Platebody.
  • Make sure Auto-Retaliate is ON.
Set these variables if needed:

[php]
const PlayerTime = 1200; // Time for Each Player In Seconds.
const RandomPlayerTime = 450; // Random Amount added to PlayerTime
const FAWKIDebug = False; // set True if you want Debug Reports
const GoblinTimeOut = 10000; // milliseconds before clicking next goblin.
const AutoLevels = True ; // Set True to even Skills (Recommended…)
const PickupAny = True; // If you want the Script to Pick up Anything
const CastSpells = False; // If you want the Script to Train magic with runes picked up
const USEPlayerManager = True; // You must Set this to True everytime you change your player

[/php]


—————————————————————————————————————————————–
Features.

—————————————————————————————————————————————–
  • - Will run round the clock with sufficient Players.
  • - SRL 3.2 Based.
  • - Auto evens your skills (Default) or User Selectable Attack Style.
  • - Auto Handling Randoms.
  • - Auto Anything Picker/Bone picker/burier. No, I will not make that optional.
  • - All timed Loops.
  • - SpellCasting with Runes dropped by Goblins must have atleast lvl 3 magic
—————————————————————————————————————————————–
Known Issues.

—————————————————————————————————————————————–
  • - None. Fast in fighting, but as result little laggy….
  • - Prepare for some heavy Leo Solving :) ( Look at the bright side: Player with Full zombie :) )
—————————————————————————————————————————————–
Version History:

—————————————————————————————————————————————–
  • v 0.35 - Revamp based of SRL Rev 222+ from old ScarScape script…
  • v 0.39 - Updated because of Jagex's Updates by Dankness
—————————————————————————————————————————————–
General Notice:

—————————————————————————————————————————————–

Use this script at your own risk. I'm NOT responsible for any Ban or Loss you might encounter using this script.

  • Scar Resource Library 3.2
  • NAME : Goblin Scheduler 0.39
  • WRITER : WT-Fakawi
  • CATEGORY : Fighting
  • DESCRIPTION : Kills Goblins at Goblinhouse NE of Lumby Castle
  • USAGE : Start at Lumbridge Castle Square or at Goblin House.
  • AUTOCOLOR :Yes.
  • NOTES : Revamp based off First SRL-script to be published.



First Progress Report with 12 Noobs: six Players at Zombie Random.


<============== -SRL 2.2 - 0.34- Progress Report ===============>
Worked for 21 Hours, 16 Minutes and 55 Seconds
Attacked 3430 Goblins.

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 96 |
| Trade Made : 14 |
| Trade Missed : 1 |
| Talking Random : 9 |
| Dwarfs Solved : 2 |
| OldMen Solved : 2 |
| Lamp Solved : 4 |
| Frog Solved : 2 | Good work Dankness!
| Frog Missed : 1 |
| Certer Missed : 1 |
| Demon Solved : 1 | yeeeehaaaw! (Lost the Camo though, haha)
| New Box Solved : 7 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/





And as always: Please Send Me Progress Reports


Slixor

2006-06-06 16:34:22

Yay first comment :p

looks good im testing now overnight, ill post my result

mike2055

2006-06-06 16:46:01

Alas the long awaited Goblin Scheduler revamp! I'll post some progress reports tomarrow.

Sjoe

2006-06-06 16:52:03

looks good, if my virtual pc works, I'll tset it right now :)

t0tum

2006-06-06 17:44:47

sweet!
gonna test it now

KyleGut3

2006-06-06 18:18:51

Awesome Fakawi.. I'll run it tonight :D.

Btw, was your choice of release date planned?

WhiteShadow

2006-06-06 18:33:42

I have 6 [lvl 3] noobs all in Lummy. Time to test it. :p

Pure code! This is great work!

Avaphi

2006-06-06 18:57:14

I love you fawki. what sort of lvls can we expect running on 6 chars for 20 hours?(will test tonight ALL night, 6 chars OR more)

Cheesehunk

2006-06-06 19:33:52

Looks great Fakawi!
I will test once I am finished my current scripts!
(My players will be around lumby anyway!:p )

I am honoured to be able to use another Fakawi script! *bows down*:p

Expect suggestions, progress, and problems sometime this week (if any.)

I remember first post=p

2006-06-06 20:53:08

First I get a [Runtime Error] : Out Of Range in line 217 in script C:\DOCUME~1\**********************\Desktop\Gobs.scar

Which is a gob col so I just deleted it, 8/9 gob col's is enough.

I get this strange error with all srl scripts, I think my keyboard like get's disabled when SCAR types, because it can almost NEVER type my user and passes in :(

Basketben

2006-06-06 21:16:58

From: I
First I get a [Runtime Error] : Out Of Range in line 217 in script C:\DOCUME~1\**********************\Desktop\Gobs.scar

Which is a gob col so I just deleted it, 8/9 gob col's is enough.

I get this strange error with all srl scripts, I think my keyboard like get's disabled when SCAR types, because it can almost NEVER type my user and passes in :(


I got the same thing as your runtime error, just i did not want to post anything cause it might have just been me being stupid. But yea, i deleted 8/9 and it worked. After that all was good, worked great. Although i won't use it , it was cool to try out.

Avaphi

2006-06-07 00:25:10

the reason you get that error is because fawki forgot to make his array length 9, yet it is actually 8 and there is a 9th number therefor you get that error. To fix go to line 124, This line
  GoblinColors: array[1..8] of integer;
and change the 8 to a 9. and you are good to go ;) . Fawki, either update your script or just post this fix to the error in main post.

DO NOT run this script with the 9th and 8th number deleted… It wont detect some goblins.

leader

2006-06-07 00:48:00

Great Fawki, Thanks.

SubiN

2006-06-07 01:36:44

ty so much

phantombmx

2006-06-07 02:14:38

| Demon Solved : 1 | yeeeehaaaw! (Lost the Camo though, haha)

…
you a cowboy..? :p

ill get ya a report here in a little bit

Avaphi

2006-06-07 02:16:05

Error Report:
Fawki. It seems that you must be positioned closer to the out side of the castle(towards the statues) for map walking to trigger. Also for some reason it didnt re-equip my items :( . I will retest. Possibly because I had msn and 2 scars open on a laptop :o . Be back soon.

WT-Fakawi

2006-06-07 02:41:11

Fixed the stupid array bug. Tweaked some minor things. Sry guys. Should be stable now….
I will get it even better when you post me some results :)

ollie

2006-06-07 03:27:16

Worked for 3 Hours, 45 Minutes and 25 Seconds
Attacked 430 Goblins.

YoHoJo

2006-06-07 03:34:16

i only got 1 char and hanvent autoed in ages.
Anyone teach me how to use palyer array plz?
QUCIK! if you can
(i think im gona start autoing again cuz i can fiannyl get my guys comabt lvs up thx to this script)
Fawki you have inspired me!

phantombmx

2006-06-07 05:23:58

ugh fawki it doesnt work -.-
it just messes with chat settings, goes to a few gametabs.. then i was already in goblin house.. and it walked away towards varrok!!! any clue? :p

ollie

2006-06-07 05:52:57

phantom i had to edit loads of lines (rip stuff out) to make it work

z92

2006-06-07 08:39:09

It seems to not be doing anything? :/ It compiles successfully, but nothing happens..

Just Kidding

2006-06-07 09:16:13

I will try this later today I been gone a few days. My pures need some good combat training.

c0de

2006-06-07 09:20:28

Finally :D Thank you fakawi

z92

2006-06-07 09:37:00

I think I got it to work now :)….. theres alot more level 3s there than usually it seems! :P

Edit: I came back 15 mins later and it were trying to login with the user " " and pass " " .. Blank user and password. I have 12 users, so im wondering why :/. I put it on once again and see what happens. :)

WT-Fakawi

2006-06-07 10:02:47

From: ollie
phantom i had to edit loads of lines (rip stuff out) to make it work
XQs me? Edit loads of lines to make it work??? Might sharing it with me???

From: PhantomBMX
and it walked away towards varrok!!! any clue?


First go through at least one LPW-screen, to stabelize all the colors. Next, I think its best to start the script at LumbridgeCastle, Since I took out the reference color for the Road. Might be the problem….

As for the Walking: The script walk towards and calibrates itself to the FishSymbol and the ArrowSymbol, since none of the surrounding Colors are fixed anymore (exept for watercolor, but thats all over the place..) So, on a crowded world, sometimes all three symbols are too much obstructed for the script to determine, but I can lower the symbolAccuracy, since I need that to check whether we are in Lumbridge Castle (WaterSymbol). Best work with it in a quiet world or at downtimes.

Ow, and please inform me where the Players are stuck if they are False…So I can maybe make a workaround for that.

leader

2006-06-07 14:13:46

It wouldn't attack the goblins for me.

Avaphi

2006-06-07 14:50:48

Error report:
Fawki, This does work, yet it was stopped, unfortunatly by a frog random :( . I have to say, your bone finding is very nice. my players(from lvl 3) got to about level, to all of em with lvl 3 prayer and around lvl 5 everything else then I got a frog and it didnt log out. hope you like my error reports :) Only thing stopping this script is srls ability to solve certain randoms… Do you know a good goblin timeout and a good player time ?

Edit: Leader please make your text smaller in your sig.

ollie

2006-06-07 15:02:03

i had to replace new srl with the old fakawi
i had to rip out like half the progress report, tbh, im sticking with the old gobil scheduler :)

I remember first post=p

2006-06-07 18:24:06

From: ollie
i had to replace new srl with the old fakawi
i had to rip out like half the progress report, tbh, im sticking with the old gobil scheduler :)


ch00-bl3t? It works with the SRL 2.2 -.-

The Un-Named

2006-06-07 18:43:11

You've outdone yourself. Well done, Fakawi!

Avaphi

2006-06-07 18:58:05

Here ya go fawki, Nice job dude !

<============== -SRL 2.2 - 0.35- Progress Report ===============>
Worked for 7 Hours, 27 Minutes and 59 Seconds
Attacked 369 Goblins.
Opened 21 Doors.
**********************************************

A very great script, with NO editing involved :cool: Well except for that tiny array error I helped out with

Suggestions:
DO NOT run away when burying the ore !!! I dont know why you do it but, it does. I always cant open door then I get stuck for 30 mins :(

Use findobj instead, so it will know what text to look for, because I always notice it looking( the mouse) at other players… and fishing spots and all sorts of stuff.

Kernel Klink

2006-06-07 21:57:15

My, my! This looks absolutely brilliant Fakawi. I'll check to see if RuneScape is still laggy and if not, I will test it right away. However, my sympathy goes toward you, for the negative responses are high and you have barely received any thanks or praise. I am ashamed of all of those who have only replied with broad error descriptions. Everyone, at least give him or people wanting to help sufficient detail to help you with you problem. I can't believe that it has come to this. I am sincerely sorry Fakawi. Hopefully others can see where I'm coming from.

Edit: After skimming through the posts again, I notice that you have recieved a reasonable amount of thanks. For those of you who did, this is not directed at you.

WhiteShadow

2006-06-08 01:17:36

<============== -SRL 2.2 - 0.35- Progress Report ===============>
Worked for 2 Hours, 43 Minutes and 22 Seconds
Attacked 262 Goblins.
Opened 4 Doors.
**********************************************
[Removed]

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 19 |
| Trade[s] Made : 7 |
| Death[s] : 2 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


Great Job Fawki!

+DeathWalk functions great!
+Color finding and bonefinding work's sweet
+Fighting is great
+haha for some reason one of my players gained a 2h, i wonder where he picked it up.

Possible Updates?
-Some lag
-Unhuman like when finding bone or color not sure which
-Sometimes when it's under attack it keeps clicking more goblins, resulting the attraction of 2 -3 goblins.
-Goblin House finding a tiny bit unstable, get's lost near Al Kharid gate.


Overall the script is great! Don't let my minor suggestions bring you down. :D

WT-Fakawi

2006-06-08 03:28:25

I wanted to relate the GoblinTimeOut to the Player Combat Level, but due to not having enough time, I didnt. Will do in next version though..

Kernel Klink: :D

Eludis

2006-06-08 04:45:11

Well, it looks really good and by the sounds of it, it is. However, I simply can't use it on this piece of crap computer :P. It's like lag city man. But yeah, great script dude, nice job. :)

WT-Fakawi

2006-06-08 14:59:09

Nice thank you ioklio! I think it is best to start the script @ LumbridgeCastle, since it will provide the script with a Reference RoadColor. I think your first Player was @ the GoblinHouse. Cant explain otherwise.

:( It works so perfect for me. Odd how it doesnt seem to work that well for others. It took such a long time to tweak …


I will show you a progress report from today later on….

WT-Fakawi

2006-06-08 16:31:08

Anyway, here is my last Progress Report…

Mind you, these Players where all noobs two days ago. Now avg lvl = 17.

I stopped it manually

<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 20 Hours, 42 Minutes and 5 Seconds
Attacked 2216 Goblins.
Died 0 Times.
Opened 123 Doors.
**********************************************
Name :
Number : 3
Active : True
Worked : 118
Location : New Box
**********************************************
0 : = F. - Lvl : 17 17 16 11 19. W : 141 min. K : 226 Goblins. L: New Box
1 : = F. - Lvl : 15 15 15 11 18. W : 110 min. K : 175 Goblins. L: New Box
2 : = F. - Lvl : 0 0 0 0 0. W : 75 min. K : 116 Goblins. L: No GameTab
3 : = T. - Lvl : 14 14 14 10 17. W : 118 min. K : 295 Goblins. L: New Box
4 : = T. - Lvl : 19 13 12 10 18. W : 121 min. K : 266 Goblins. L: New Box
5 : = F. - Lvl : 0 0 0 0 0. W : 77 min. K : 166 Goblins. L: No GameTab
6 : = F. - Lvl : 0 0 0 0 0. W : 18 min. K : 38 Goblins. L: InBlack
7 : = T. - Lvl : 12 11 11 8 15. W : 115 min. K : 221 Goblins. L: New Box
8 : = T. - Lvl : 11 11 11 8 15. W : 99 min. K : 189 Goblins. L: Lumbridge
9 : = T. - Lvl : 13 12 12 11 16. W : 114 min. K : 206 Goblins. L: New Box
10 : = F. - Lvl : 12 12 11 10 15. W : 67 min. K : 94 Goblins. L:
11 : = T. - Lvl : 9 9 9 8 14. W : 110 min. K : 224 Goblins. L: Lumbridge
**********************************************

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 84 |
| Trade Made : 31 |
| Trade Missed : 1 |
| Talking Random : 20 |
| Rick Solved : 2 |
| OldMen Solved : 9 |
| SandWich[es] Solved : 2 |
| Lamp Solved : 8 |!!!
| Capn Hand Solved : 2 |
| New Box Solved : 20 |!!!
| Quize found : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/




If your Players Log out after walking to the GobbieHouse, Please Set the SymbolAccuracy to 0.8 (The FishSymbol resembles the WaterSymbol. (I use the WaterSymbol to detect if we are in Lumbridge…)

KyleGut3

2006-06-08 18:33:29

hmm I just tried to run the script, but it seems to have a problem with detecting whether or not your character is starting in the goblin house. e.g my character started there and the script went throguh the walking pattern as if it were in lumbridge, eventually making it up to varrock.

WhiteShadow

2006-06-08 18:49:18


<============== -SRL 2.2 - 0.35- Progress Report ===============>
Worked for 6 Hours, 24 Minutes and 29 Seconds
Attacked 833 Goblins.
Opened 22 Doors.
**********************************************
Name : [Removed]
Number : 1
Active : True
Worked : 181
Location : New Box
**********************************************
0 : [Removed] = F. - Lvl : 0 0 0 0 0. W : 62 min. K : 199 Goblins. L: Lumbridge
1 : [Removed] = T. - Lvl : 7 5 3 4 12. W : 181 min. K : 356 Goblins. L: New Box
2 : [Removed] = F. - Lvl : 0 0 0 0 0. W : 59 min. K : 142 Goblins. L: Lumbridge
3 :[Removed] = F. - Lvl : 0 0 0 0 0. W : 10 min. K : 21 Goblins. L: Lumbridge
4 : [Removed] = F. - Lvl : 2 1 1 1 10. W : 6 min. K : 35 Goblins. L: Lumbridge
5 : [Removed] = F. - Lvl : 0 0 0 0 0. W : 22 min. K : 80 Goblins. L: Lumbridge
**********************************************

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 24 |
| Trade[s] Made : 10 |
| Talking Random[s] : 2 |
| Rick[s] Solved : 1 |
| Lamp[s] Solved : 494 |
| New Box[s] Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Another report from me.

Comments.
Evens out skill very well, but like Ioklio I have a door problem where it stands outside of gobhouse (with the door closed) and just keeps clicking goblins, which will never get attacked since it's outside of house.


Great work though.

WT-Fakawi

2006-06-08 18:55:09

From: KyleGut3
hmm I just tried to run the script, but it seems to have a problem with detecting whether or not your character is starting in the goblin house. e.g my character started there and the script went throguh the walking pattern as if it were in lumbridge, eventually making it up to varrock.


Thanks. Confirmed. You have to start @ Lumbridge :D

WhitShadow:

I will look into the door Problem. I know a better way now. In fact, that is a very old door opener, a fossile even. lol

See other Thread: FindDeformed :D

shaunthasheep

2006-06-08 19:21:44

From: WhiteShadow

<============== -SRL 2.2 - 0.35- Progress Report ===============>
Worked for 6 Hours, 24 Minutes and 29 Seconds
Attacked 833 Goblins.
Opened 22 Doors.
**********************************************
Name : [Removed]
Number : 1
Active : True
Worked : 181
Location : New Box
**********************************************
0 : [Removed] = F. - Lvl : 0 0 0 0 0. W : 62 min. K : 199 Goblins. L: Lumbridge
1 : [Removed] = T. - Lvl : 7 5 3 4 12. W : 181 min. K : 356 Goblins. L: New Box
2 : [Removed] = F. - Lvl : 0 0 0 0 0. W : 59 min. K : 142 Goblins. L: Lumbridge
3 :[Removed] = F. - Lvl : 0 0 0 0 0. W : 10 min. K : 21 Goblins. L: Lumbridge
4 : [Removed] = F. - Lvl : 2 1 1 1 10. W : 6 min. K : 35 Goblins. L: Lumbridge
5 : [Removed] = F. - Lvl : 0 0 0 0 0. W : 22 min. K : 80 Goblins. L: Lumbridge
**********************************************

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 24 |
| Trade[s] Made : 10 |
| Talking Random[s] : 2 |
| Rick[s] Solved : 1 |
| Lamp[s] Solved : 494 |[B]<<really needs to get fixed rofl[/B]
| New Box[s] Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


lol nice script wt-fawki [look at bold]

I remember first post=p

2006-06-08 19:28:06

LOL 494… No I think that's reasonable! :p….

WT-Fakawi

2006-06-08 19:40:48

it is already solved. Wait for 2.3….

I remember first post=p

2006-06-08 19:43:25

From: WT-Fakawi
it is already solved. Wait for 2.3….


I am aware that is is solved, trying to imply something eh?

Avaphi

2006-06-09 03:13:48

Fakawi, I will hit you up with a progress report, tommorow. I uh wonder why, you dont use something that detects color and the word 'Goblin' ? like findobj.

KyleGut3

2006-06-09 10:01:49

Heres what I got, unfortunately the script stalled on me during the night, though I can't tell you the exact reason concidering I was sleeping.


<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 3 Hours, 53 Minutes and 2 Seconds
Attacked 289 Goblins.
Died 0 Times.
Opened 15 Doors.
**********************************************
Name :
Number : 3
Active : True
Worked : 64
Location : Lumbridge
**********************************************
0 : = F. - Lvl : 0 0 0 0 0. W : 22 min. K : 19 Goblins. L: Lumbridge
1 : = F. - Lvl : 0 0 0 0 0. W : 31 min. K : 40 Goblins. L: Lumbridge
2 : = F. - Lvl : 0 0 0 0 0. W : 70 min. K : 116 Goblins. L: No GameTab
3 : = T. - Lvl : 0 0 0 0 0. W : 64 min. K : 97 Goblins. L: Lumbridge
4 : = F. - Lvl : 0 0 0 0 0. W : 15 min. K : 17 Goblins. L: Lumbridge
**********************************************
NextPlayer

and

 
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 36 |
| Trade[s] Made : 11 |
| Trade[s] Missed : 1 |
| Talking Random[s] : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Edit: One of my guys had Leo, 3 were stuck at the castle, and one guy stalled on the bridge

WT-Fakawi

2006-06-09 15:22:19

Session #3.

Levels are rising and beautifully aligned :D
Lots of things to do now, collecting them from all over the place…

<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 18 Hours, 24 Minutes and 52 Seconds
Attacked 1774 Goblins.
Died 1 Times.
Opened 114 Doors.
**********************************************
Name :
Number : 8
Active : True
Worked : 92
Location : Lumbridge
**********************************************
0 : = F. - Lvl : 19 19 18 13 20. W : 93 min. K : 217 Goblins. L: Sandwich Lady
1 : = T. - Lvl : 18 17 17 13 19. W : 117 min. K : 155 Goblins. L: New Box
2 : = F. - Lvl : 16 16 16 11 18. W : 103 min. K : 193 Goblins. L: Lumbridge
3 : = T. - Lvl : 0 0 0 0 0. W : 109 min. K : 171 Goblins. L: InBlack
4 : = T. - Lvl : 19 17 16 12 19. W : 110 min. K : 210 Goblins. L:
5 : = F. - Lvl : 0 0 0 0 0. W : 2 min. K : 0 Goblins. L: Lumbridge
6 : = F. - Lvl : 0 0 0 0 0. W : 1 min. K : 0 Goblins. L: Quiz
7 : = T. - Lvl : 15 14 14 10 17. W : 115 min. K : 260 Goblins. L: New Box
8 : = T. - Lvl : 15 14 14 10 17. W : 92 min. K : 160 Goblins. L: Lumbridge
9 : = F. - Lvl : 15 15 14 12 17. W : 92 min. K : 206 Goblins. L: ScapeRune
10 : = T. - Lvl : 14 14 14 11 17. W : 91 min. K : 147 Goblins. L: Lumbridge
11 : = T. - Lvl : 10 10 10 9 14. W : 100 min. K : 55 Goblins. L: New Box
**********************************************

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 77 |
| Trade Made : 24 |
| Talking Random : 11 |
| Dwarfs Solved : 2 |
| Rick Solved : 3 |
| OldMen Solved : 2 |
| SandWich[es] Solved : 1 |
| SandWich[es] Missed : 1 |
| Lamp Solved : 2 |
| New Box Solved : 9 |
| Death : 1 |
| Quize found : 1 |
| ScapeRune found : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

I remember first post=p

2006-06-09 17:02:22

Lol, one of them got a quiz right off the bat… :D

Avaphi

2006-06-09 17:34:30

Fakawi, That report is incredible. I dont understand though, It seems that it takes along time to find the goblins with me, and by that time I get to the I get 'Someone esle is already fighting' . Also, the doorfinding procedure could use a touch up. Lastly, Why do you run away when you bury the bones?

WT-Fakawi

2006-06-09 18:44:24

The whole MainLoop is based on timed events.
1. I constantly look for 6 GoblinColors. One each Loop to spread changes and prohibit clicking on same spot twice.
2. Every +-10 seconds I look for 1 out of 4 deformed BoneBitMaps (laggy but effective)
3. every +-90 seconds I Callibrate. You need to callibrate, otherwise you will get lost every quickly and easily.
I callibrate on the existence of the Arrow Symbol (first) in the minimap and on the FishSymbol (second). If I find any of these I click with an offset, sometimes it is inside the goblinhouse, sometime outside, because these Symbol move all over the place, and then I bury bones. So it may look like I am burying them outside, but all I am really doing is clicking with an offset and then handle affairs (boneburying) :)

On my PC's it fights approx. 100 Goblins an hour.

SubiN

2006-06-09 21:02:10

is there any way just to run 1 account on this script ?

Avaphi

2006-06-09 21:22:32

Ok fakawi, I will do a 1 hour report , and we can compare. Before I go, What Number would you suggest is a good player time???

Avaphi

2006-06-09 21:45:04

no it didnt :p I wanted to know because fakawis reports are always waaay better then mine, so I just wanted my settings to be the same when I tested *Off To Test*!!!!

edit:

here is my report:
<============== -SRL 2.2 - 0.35- Progress Report ===============>
Worked for 1 Hours, 17 Minutes and 32 Seconds
Attacked 82 Goblins.
Opened 5 Doors.
**********************************************

SubiN

2006-06-10 04:00:44

From: ioklio
when i wanted to run one account with phantoms feather buyer just put 1 player and set the time per player really high. (9999999999) for example. hope this helps! :)

Hmm thanx … i did do that but evry 2 kills it make it goes NExt Player ,, it is fixed now i re downnloaded SRl and re installed scar.

z92

2006-06-11 10:44:04

<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 1 Hours, 10 Minutes and 42 Seconds
Attacked 88 Goblins.
Died 0 Times.
Opened 3 Doors.


Very crowded place to train.. :(

But its a nice script :)… maybe a bit slow at attacking, but still.. gets the job done in a week or two i guess :)

I remember first post=p

2006-06-11 13:47:29

From: mike2055
I filled my inventory with junk then I took out the bone procedures to make sure i dont get boxes because my computer isn't sweet enough to solve them. Edit: This is overnight and I stopped it so I could use my computer.

<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 10 Hours, 46 Minutes and 9 Seconds
Attacked 1404 Goblins.
Died 0 Times.
Opened 51 Doors.
**********************************************
0 : ken morton = T. - Lvl : 21 22 20 0 23. W : 102 min. K : 216 Goblins. L: Lumbridge
1 : meg bullis = T. - Lvl : 22 21 21 0 23. W : 114 min. K : 255 Goblins. L: Lumbridge
2 : terra gurney = T. - Lvl : 15 15 15 0 18. W : 102 min. K : 314 Goblins. L: Lumbridge
3 : mike bullis = T. - Lvl : 22 22 21 0 23. W : 81 min. K : 143 Goblins. L: Lumbridge
4 : pat younk = F. - Lvl : 21 23 21 0 23. W : 76 min. K : 158 Goblins. L:
5 : megbullis = T. - Lvl : 24 24 23 0 25. W : 123 min. K : 318 Goblins. L: Lumbridge
**********************************************
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 44 |
| Trade Made : 10 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~/


I'm beginning to hate SRL. No one will answer my questions… If only, if only, I could get that progress report.

My problem is : When SRL is supposed to switch to the next player it doesn't properly select IE. Meaning that when it clicks anywhere inside of IE it's almost like IE is not selected at all like it's typing to the desktop, or SCAR can't type with my keyboard or something -.-
Does anyone have any ideas? :)

What happens to comupters when I get mad :D:

I remember first post=p

2006-06-11 14:27:44

From: ioklio
ive goten the same problem with the runescape client! :) all I do is run the script till it dies it. that's all that I can say….


At least someone has this problem, does the rs client run off of IE?

WT-Fakawi

2006-06-11 14:46:24

Boys, al I can say is: I dont know:confused: It works fine for me.

  • 1. Use the normal runescape client. Download it from runescape.com.
  • 2. Start the Sript at LumbridgeCastle.
  • 3. Stats are 0 0 0 0 0 at startup ofcourse, since I dont know the stats. I check them every Callibrate.
  • 4. Maybe script looses focus if you ave all sorts of demanding proggies running, like Msn, Skype, Emule, Kazaa, Active Script, etc etc etc. My P.C. is clean of rubbish, it is a minimal win2k sp4 install, no spyware/cookies, sober and fast. Tweaked till all the fashionable Microsoft interface junk was dead.

I remember first post=p: What on earth are you angry about? I removed your ridiculous yelling from my thread, please dont do that again:mad:

huh26010

2006-06-11 15:03:28

I get the error,

[Runtime Error] : Out Of Range in line 261 in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Login.scar

I dont think this is the scripts problem, but mabye SRL isn't set up right or something.

I have already redownloaded Srl and put the plugin in the right folder but the result is the same.

Cheesehunk

2006-06-11 15:12:25

Irfp, expirement…

I ahd the same problem, it isn't going to be fixed by doing nothing. I tried the Runescape client from their site, and it worked great!

WT-Fakawi

2006-06-11 16:13:47

You get an out of range error if you misfilled in the numberofplayers, thus reference to a non-existing Array -index….


Anyway: Progress #4
Avg Level now 23
<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 13 Hours, 25 Minutes and 42 Seconds
Attacked 1159 Goblins.
Died 0 Times.
Opened 46 Doors.
**********************************************
Name :
Number : 0
Active : True
Worked : 89
Location :
**********************************************
0 : = T. - Lvl : 20 20 20 14 22. W : 89 min. K : 162 Goblins. L:
1 : = F. - Lvl : 0 0 0 0 0. W : 49 min. K : 65 Goblins. L: Lumbridge
2 : = F. - Lvl : 0 0 0 0 0. W : 78 min. K : 128 Goblins. L: New Box
3 : = T. - Lvl : 18 17 17 13 19. W : 91 min. K : 50 Goblins. L:
4 : = F. - Lvl : 0 0 0 0 0. W : 72 min. K : 115 Goblins. L: Lumbridge
5 : = T. - Lvl : 14 14 14 10 17. W : 84 min. K : 170 Goblins. L: New Box
6 : = F. - Lvl : 9 9 8 7 14. W : 3 min. K : 10 Goblins. L: No GameTab
7 : = F. - Lvl : 15 15 14 10 17. W : 5 min. K : 13 Goblins. L:
8 : = T. - Lvl : 16 16 16 12 18. W : 98 min. K : 99 Goblins. L: New Box
9 : = F. - Lvl : 0 0 0 0 0. W : 84 min. K : 191 Goblins. L: No GameTab
10 : = T. - Lvl : 13 13 12 10 16. W : 95 min. K : 156 Goblins. L:
**********************************************
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 56 |
| Trade Made : 52 |
| Trade Missed : 1 |
| Talking Random : 5 |
| Dwarfs Solved : 1 |
| Rick Solved : 1 |
| OldMen Solved : 1 |
| SandWich[es] Solved : 1 |
| Lamp Solved : 2 |
| New Box Solved : 5 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

huh26010

2006-06-11 16:57:57

ya i see what i did now i put "7h" in the number of players instead of 7

thanks

WT-Fakawi

2006-06-11 19:41:26

Small Issue with SRL 2.3 and the GoblinScheduler:

Rename the Function FindDeformed to FindBoneDeformed or something. I committed to SRL 2.3 the Function FindDeformed, so you will need to rename the goblin routine.

Avaphi

2006-06-11 20:43:06

Fawki, I was thinking. It would be almost no mods to make, to change it into a Akg-Scheduler(Al-Kharid Guard). All you would have to change was mapwalking, and then make sure that they have… 100 gp in first inventory spot, incase of a death and they have to go through the gate again. Not much mods at all. Off the top of my head, beside map walking and making a gate opening procedure… Calibrate on the water symbol, changing the colors… thats about all I can think of ;)

WT-Fakawi

2006-06-12 11:31:42

Updated and moved to Public Forum…

mx1000

2006-06-12 15:10:26

Ty, more public lol?:D

Desert Storm

2006-06-12 15:47:59

Wow, great job!!! ;)

Sk84lifesam

2006-06-12 15:49:30

wow looks good will give it a try tommorow too l8 to do it now gtg :)

Wenakko

2006-06-13 05:30:15

this looks awsome :D

Now time to get ride of those 3lvl's :P

WT-Fakawi

2006-06-13 12:39:20

From: mike2055
Oh by the way fakawi can we make a script section that includes members and free scripts? Not two seperate areas for them


We have that, no? :confused:


Nice Progress Report!, but wait…. did you not get any randoms?

mike2055

2006-06-13 16:22:02

No i dont think so. Since i filled my inventory that cuts off boxes and lamps. Since im not burying bones no shade or zombie. Idk i never really get randoms if i fill my inventory and fight.

Edit:
From: WT-Fakawi
We have that, no? :confused:

Oh well you took this script out of the members section so you confused me. :)

PyRo.

2006-06-14 01:07:13

Line 529: [Error] (14310:10): Duplicate identifier 'FINDDEFORMED' in script C:\Program Files\SCAR 2.03\Scripts\Goblin_Scheduler_0.36_PUB.scar

Eludis

2006-06-14 01:33:43

From: PyRo.
Line 529: [Error] (14310:10): Duplicate identifier 'FINDDEFORMED' in script C:\Program Files\SCAR 2.03\Scripts\Goblin_Scheduler_0.36_PUB.scar


Ugh, don't you people ever read the thread before sinking your leeching…Sucker things in? Try reading the last few pages to find your answer, I won't just hand it to you.

PyRo.

2006-06-14 01:46:36

I Ctrl + F the entire topic for to large of a search, I narrowed it down to just FindDeformed and it worked. I looked, don't have to be mean about it..

Eludis

2006-06-14 01:59:44

Sorry, it's just it's really annoying when people don't read the thread, they just download the attachment and expect it all to magically fit together and when it doesn't they come back, still not reading the thread and ask stupid questions already asked in the thread.

Has anyone else here had a problem with logging in? For me, in logs in the character but when you have to click the "Click here to continue" it just stops. If I start it logged in it works for that character then when the next one logs in it has that problem.

PyRo.

2006-06-14 02:01:42

Haha, now I help you. Even though you should read posts and know this. RS updated the Click Here button yesterday. Update hasn't been finished to fix it yet :P I do read posts.

Eludis

2006-06-14 02:09:24

I wasn't on yesterday. This is the only thread I've read today and it wasn't in it. Excuse me for my error.

Eludis

2006-06-14 07:53:06

After taking out FindBoneDeformed; so my computer could actually handle this uber script, I got this :

<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 40 Minutes and 42 Seconds
Attacked 71 Goblins.
Died 0 Times.
Opened 2 Doors.
**********************************************
Name : [Omitted]
Number : 3
Active : True
Worked : 0
Location : Lumbridge
**********************************************
0 : "" = T. - Lvl : 2 2 1 1 10. W : 15 min. K : 34 Goblins. L: Lumbridge
1 : "" = T. - Lvl : 3 2 2 1 10. W : 7 min. K : 5 Goblins. L: Lumbridge
2 : "" = T. - Lvl : 3 3 2 1 10. W : 10 min. K : 24 Goblins. L: Lumbridge
3 : "" = T. - Lvl : 2 1 1 1 10. W : 0 min. K : 8 Goblins. L: Lumbridge
4 : "" = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
**********************************************

Fakawi the great they all said. So cool. Just gotta fix that deaths report eh? Suppose it's not that important…Anyway, 1337-arse script, awesome work.

[EDIT] : So sorry for the double post…

sh4d0ws

2006-06-14 16:40:26

I know that I'm "breaking a golden rule" but I'm trying to run the script using 1 account, and I get this…

<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 55 Seconds
Attacked 0 Goblins.
Died 0 Times.
Opened 0 Doors.
**********************************************
Name : [edit]
Number : 0
Active : True
Worked : 0
Location : Lumbridge
**********************************************
0 : [edit]= T. - Lvl : 15 20 1 1 17. W : 0 min. K : 0 Goblins. L: Lumbridge
**********************************************
NextPlayer
Successfully executed


Basically, it'll start my account, walk it from lumbridge, set fight mode, wield items, and it'll usually click one goblin before saying "NextPlayer" yet, it doesn't log my guy out, and I have no other players set up (and yes I deleted the lines for the other players and changed it to only 1 player…) and I've set the PlayerTime to 600000 …which is quite a damn while =p

PyRo.

2006-06-14 23:19:38

This won't run with just 1 player will it? I set player time to 6000000 and it only runs for around 10 minutes.

Pyro

2006-06-15 00:52:27

Have you set colors? And other needed constants? And yes you should always run with more then one player it brings down random count dramatically. Its setting your player to false and since your all out of players it will just end the script.

And PyRo. Now you know why you couldnt just sign up with the name Pyro :p

PyRo.

2006-06-15 01:32:36

Lol, never tried with that name :P This is my name for all forums and games. I used to be famous for it on a couple of games :D

If I set const PlayerTime = 60000000; shouldn't it run for a long time though?

Will Switch User in 1004 mins.
<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 1 Minutes and 43 Seconds
Attacked 0 Goblins.
Died 0 Times.
Opened 0 Doors.
**********************************************
Name : 123mage3210
Number : 0
Active : True
Worked : 0
Location : Lumbridge
**********************************************
0 : 123mage3210 = T. - Lvl : 12 13 9 3 18. W : 0 min. K : 0 Goblins. L: Lumbridge
**********************************************
NextPlayer

Pyro

2006-06-15 02:56:29

Turn on fawkidebug and see if it comes up with anythign like the reason you got logged out.

ConTin

2006-06-15 14:32:40

<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 6 Hours, 49 Minutes and 29 Seconds
Attacked 434 Goblins.
Died 0 Times.
Opened 23 Doors.
**********************************************
Name : [Omitted]
Number : 11
Active : True
Worked : 13
Location : Lumbridge
**********************************************
0 : [Omitted] = T. - Lvl : 64 66 60 39 65. W : 41 min. K : 54 Goblins. L: Lumbridge
1 : [Omitted] = T. - Lvl : 9 21 1 6 17. W : 63 min. K : 28 Goblins. L: Lumbridge
2 : [Omitted] = T. - Lvl : 64 66 60 39 65. W : 42 min. K : 57 Goblins. L: Lumbridge
3 : [Omitted] = T. - Lvl : 64 66 60 39 65. W : 35 min. K : 41 Goblins. L: Lumbridge
4 : [Omitted] = F. - Lvl : 0 0 0 0 0. W : 7 min. K : 15 Goblins. L: Lumbridge
5 : [Omitted] = T. - Lvl : 64 66 60 39 65. W : 35 min. K : 52 Goblins. L: Lumbridge
6 : [Omitted] = F. - Lvl : 64 66 60 39 65. W : 19 min. K : 33 Goblins. L: Lumbridge
7 : [Omitted] = T. - Lvl : 9 21 1 6 17. W : 72 min. K : 39 Goblins. L: New Box
8 : [Omitted] = T. - Lvl : 64 66 60 39 65. W : 30 min. K : 68 Goblins. L: Lumbridge
9 : [Omitted] = T. - Lvl : 64 66 60 39 65. W : 15 min. K : 21 Goblins. L: Lumbridge
10 : [Omitted] = F. - Lvl : 0 0 0 0 0. W : 2 min. K : 0 Goblins. L: Lumbridge
11 : [Omitted] = T. - Lvl : 64 66 60 39 65. W : 13 min. K : 26 Goblins. L: Lumbridge
**********************************************

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 41 |
| Trade Made : 7 |
| Talking Random : 2 |
| OldMen Solved : 1 |
| Frog Solved : 2 |
| New Box Solved : 9 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

mike2055

2006-06-15 20:27:49

I just got a new progress report. Its by far my best one so far.(the reason I've been inactive the last couple of days). I suggest for those of you who have computer who can't handle pup's boxsolver to remove the bone picking and burying process and fill up your inventory with junk. I never get randoms that way as shown in the report below. If fawki approves, (which I'm sure he will :p) I will post his script with bone procedures removed for those not capable of (or too lazy) doing.

<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 26 Hours, 18 Minutes and 32 Seconds
Attacked 3169 Goblins.
Died 0 Times.
Opened 184 Doors.
**********************************************
0 : *edit* = T. - Lvl : 30 30 29 0 30. W : 260 min. K : 496 Goblins. L: Lumbridge
1 : *edit* = F. - Lvl : 29 28 28 0 29. W : 217 min. K : 465 Goblins. L: Lumbridge
2 : *edit* = T. - Lvl : 27 27 26 0 27. W : 302 min. K : 873 Goblins. L: Lumbridge
3 : *edit* = T. - Lvl : 30 30 29 0 30. W : 297 min. K : 676 Goblins. L: Lumbridge
4 : *edit* = F. - Lvl : 0 0 0 0 0. W : 187 min. K : 327 Goblins. L: Lumbridge
5 : *edit* = F. - Lvl : 31 31 31 0 31. W : 132 min. K : 309 Goblins. L: Lumbridge
6 : *edit* = F. - Lvl : 0 0 0 0 0. W : 52 min. K : 23 Goblins. L: Lumbridge
**********************************************
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 155 |
| Trade Made : 29 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Bebe

2006-06-15 21:58:32

Good script. I'll post a report once I get a good one. I'm just now getting my 20th player off tut island. I'm gonna get about 27 together and see how long the report will be :)

Pyro

2006-06-15 23:39:06

Ok i gave it a smooth run. Awesome script. Works like a charm. One thign i had to change thoguh. Was the clickgoblin function resulting as false if you were "already in a fight". That emant you just kept clicking gobbies over and over again and you would get same message. I just changed it around a bit resulting in true and changing how it adds onto the kill count. But overall lovely lovely lovely.

WT-Fakawi

2006-06-16 08:25:06

From: mike2055
If fawki approves, (which I'm sure he will :p) I will post his script with bone procedures removed for those not capable of (or too lazy) doing.


Now there is a fine progress!

I will update the script and make the boneburying optional…

nice one! :D


From: Pyro
Ok i gave it a smooth run. Awesome script. Works like a charm. One thign i had to change thoguh. Was the clickgoblin function resulting as false if you were "already in a fight". That emant you just kept clicking gobbies over and over again and you would get same message. I just changed it around a bit resulting in true and changing how it adds onto the kill count. But overall lovely lovely lovely.

Yes I know, I made a mistake with InChat, fixed in 2.32 though… I will need to update the script and get rid of some lagging business

sh4d0ws

2006-06-16 15:48:03

Fawaki, do you have any idea why the Nextplayer thing happens to me and Pyro?

scarscaper4life

2006-06-16 22:28:03

Failed when compiling
Line 341: [Error] (14331:10): Duplicate identifier 'INCHAT' in script D:\attachment.php

i get that error any ideas thanks

Dankness

2006-06-16 23:07:01

From: scarscaper4life
Failed when compiling
Line 341: [Error] (14331:10): Duplicate identifier 'INCHAT' in script D:\attachment.php

i get that error any ideas thanks


LMAO this has been answerd you found the script, find the answer plz.

PyRo.

2006-06-16 23:42:52

Goes from Lumby Castle to Goblin Hut, then procceeds to turn Public Chat to off, then does absolutely nothing after that.

scarscaper4life

2006-06-16 23:45:13

i searched this forum and couldntfind the answer to this error cant you just qutoe it for me instead of laughing geez thats not a realy friendly if you ask me

can someone who is a bit more friendly help me with this error thanks
Failed when compiling
Line 341: [Error] (14331:10): Duplicate identifier 'INCHAT' in script D:\attachment.php

Pyro

2006-06-17 00:39:29

From: scarscaper4life
i searched this forum and couldntfind the answer to this error cant you just qutoe it for me instead of laughing geez thats not a realy friendly if you ask me

can someone who is a bit more friendly help me with this error thanks
Failed when compiling
Line 341: [Error] (14331:10): Duplicate identifier 'INCHAT' in script D:\attachment.php


Cmon dude think about it. Duplicae means theres two of them. So to get rid of one what would you do :rolleyes:

PyRo.

2006-06-17 00:41:57

Fine, answer his but not mine :( That hurts.

muna580

2006-06-17 15:59:43

WT-Fakawi, I was about to leave this script for over night again one more time to level up my army of 4. Well I put the script to run and then after a minute I came back to just check up on what it is doing. I noticed that it was donling nothing. I was at the Click Here to Play screen. Jagex changed that screen so the script doens't work anymore.

Sorry, I just found out that SRL 2.3 and SRL 2.32 were realsed back to back on about the same day. So I just donwloaded SRL 2.32 and will test out the script.

Eludis

2006-06-17 17:40:44

<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 8 Hours, 37 Minutes and 41 Seconds
Attacked 450 Goblins.
Died 0 Times.
Opened 80 Doors.

**********************************************
0 : ** = F. - Lvl : 0 0 0 0 0. W : 50 min. K : 23 Goblins. L: Lumbridge
1 : ** = T. - Lvl : 12 12 11 1 15. W : 193 min. K : 261 Goblins. L: Lumbridge
2 : ** = F. - Lvl : 3 3 3 1 10. W : 32 min. K : 8 Goblins. L: Lumbridge
3 : ** = F. - Lvl : 0 0 0 0 0. W : 48 min. K : 30 Goblins. L: Lumbridge
4 : ** = T. - Lvl : 7 6 6 1 12. W : 140 min. K : 128 Goblins. L: Lumbridge
**********************************************

Heh, 2 got stuck at the bridge, another just outside goblin house. Still, good work Fakawi, I love it.

thecoolbrian

2006-06-17 22:37:20

Failed when compiling
Line 341: [Error] (14331:10): Duplicate identifier 'INCHAT' in script C:\Documents and Settings\Brian II\Desktop\SRL 2.2 Goblin Scheduler 0.35 .scar

i think it is because i need SRL 2.2 and i have 2.3something
but i dont know where to get 2.2 if thats what i need

thanks guys

edit:nvm i just took out a few lines of code and it worked

but some times when i come back to check on him he is just siting there

PyRo.

2006-06-17 22:57:53

Change it to InChat5, just that one on line 341.

Pyro

2006-06-17 23:19:54

From: thecoolbrian
Failed when compiling
Line 341: [Error] (14331:10): Duplicate identifier 'INCHAT' in script C:\Documents and Settings\Brian II\Desktop\SRL 2.2 Goblin Scheduler 0.35 .scar

i think it is because i need SRL 2.2 and i have 2.3something
but i dont know where to get 2.2 if thats what i need

thanks guys


Ok i think imma lose my rag on this one. Are you blind, deaf, dumb or a mixtrue of all three. Hows about you look 5 posts above. Just delete that function as it was put into srl.

PyRo.

2006-06-17 23:58:57

I change it to InChat 5 and it worked, thats what I was told by someone I can't rem :P Pyro know more than PyRo. though, so listen to him.

Eludis

2006-06-18 18:53:01

<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 9 Hours, 53 Minutes and 51 Seconds
Attacked 646 Goblins.
Died 0 Times.
Opened 44 Doors.
**********************************************

They're coming along quite well, all about lvl 12-16 and one at lvl 19. Stable as considering theres only 5 of 'em. One flaw though. I put FindBoneDeformed back into the
      If TimeFromMark(BoneTime) > 10000 then
begin
FindBoneDeformed;
FindRandoms;
MarkTime(BoneTime);
end

And sure enough, it did so and found bones. However, I woke up in the morning with an inventory FULL of bones. It doesn't bury them…I don't know if this is due to the update but I've never used this bone find/pick procedure due to lag but decided last night I couldn't care less…Turned out it didn't lag that much anyway :p go figure. Anyone else had this problem?

Other then that, this is awesome and I will continue to use it whilst I create by real first script, hope your impressed by it Fakawi. Seeya.

WT-Fakawi

2006-06-18 19:12:52

I know what the problem concerning the not burying bones is. You should manually raise the tolerance in line 535 to 20 or even 50 might work:

[php]Procedure CleanUpInventory;
begin
ClickAllItemsBmpTolWait('Bury', Bone5, 20, 1000); // buries bones by BitMap.
end;
[/php]


Some worlds use a colortablet beyond the tolerance of SRL's functions :D
BTW: This must be the shortest boneburier around :D

Eludis

2006-06-18 20:43:32

Heh, thanks Fakawi. I'll try it now and let you know what happens.

muna580

2006-06-19 08:44:22

WT-Fakawi, I am really sorry but I made a third test on your script. This time it was with 6 chars. The script didn't do any good. I ran it for 6 hours and still my chars are at lvl 4. Not much of an improvemnet. What can be the problem? Did I do anything wrong or….

Sk84lifesam

2006-06-19 15:07:16

edit:sorry nvm

Eludis

2006-06-20 02:43:48

muna, take out the bonefinding if you haven't already. I set it up so it would be sweet to find/bury the bones but when I woke in the morning I found it ran for about an hour and by then all but one of my players had succumb to randoms such as Leo and ScapeRune. It did however solve the new box =D yay for us! I was using 5 players, 3 got stuck at Leo's and one was in ScapeRune. None have been banned so far and I've been using this script most nights, today at school and a few hours ago while I was at my vocal lesson. I did play legit on them a little too, just to be sure. Hope this helps.

muna580

2006-06-20 17:37:58

How do I take out the bone finding. To turn of bone finding do you set PickupAny to false? Also wat is ScapeRune? I never heard of that.

mike2055

2006-06-21 01:36:22

ScapeRune is a place where you get teleported for some randoms. Here's the script that I use because my computer isn't sweet enough to handle pup's boxsolver. It has the bone procedure removed, just make sure you fill up your inventory with junk so you dont get randoms. I do this and can get incredible reports for days without 1 random. Enjoy guys. Fawki if you dont want this here just remove it.

PyRo.

2006-06-21 01:40:57

If your invent is full of items, you don't get randoms? I never heard of that.

Bebe

2006-06-21 01:58:10

Well, you can't hold boxes, therefore it eliminates the need for the boxsolver, which causes problems for some people. :)

PyRo.

2006-06-21 04:04:55

I understand that, but randoms still apear, and if you don't answer, then they tele you somewhere or do something nasty :P

muna580

2006-06-21 07:34:54

How do I remove the bone procedure myself? I know mike2055 uploaded the script without the bone procedure, but I want to learn how to do it myself. I want to be able to understand editing codes. Anyways, somone please tell me how to remove the bone procedure.

According to my knowledge, I think I have to remove the following things and the code under it in order to remove the bone procedure. Am I right?

Function FindBoneDeformed:Boolean;
Procedure CleanUpInventory;

WT-Fakawi

2006-06-21 09:13:23

I will update it for you….

imported_Aftermath_96

2006-06-21 16:47:53

I downloaded it and am running it on my Vista VM. Expect a progress report from me sometime soon.

mike2055

2006-06-22 11:49:20

From: PyRo.
I understand that, but randoms still apear, and if you don't answer, then they tele you somewhere or do something nasty :P

Well if you have a full inventory I think you can technically still get the maze and a couple other randoms but i never have. Ive ran the script with a full inventory and no bone procedures for a total of about 2 weeks time and never got one random.

sjohal2006

2006-06-22 15:28:10

What do you have in the inventory?

PyRo.

2006-06-22 15:36:31

Anything random.

the one t.v

2006-06-22 15:40:45

this script is ownag will post report soon

mass_art

2006-06-23 05:40:57

got an error like Line 341: [error] (14331:10) : duplicate identifier "INCHAT" from file C/documents**************etc

sry if this has allready been coverd

madman

2006-06-23 07:44:18

From: mass_art
got an error like Line 341: [error] (14331:10) : duplicate identifier "INCHAT" from file C/documents**************etc

sry if this has allready been coverd


This seems an error for SRL 2.3 I beleive, there is a certain function that I removed from the script then it got post that error, then I get an out of range error from the Core\Login.scar.

The function I removed is: function InChat(Text : String) : Boolean;

mass_art

2006-06-23 22:02:28

fixed dont worry

masterofjoe

2006-06-25 15:48:35


Line 303: [Error] (14293:10): Duplicate identifier 'INCHAT' in script C:\Documents and Settings\Admin\Desktop\Goblin Scheduler 0.36 PUB.scar
Failed when compiling
Line 303: [Error] (14293:10): Duplicate identifier 'INCHAT' in script C:\Documents and Settings\Admin\Desktop\Goblin Scheduler 0.36 PUB.scar

When I remove that function the script clicks existing user, and then stops and I get this error:

[Runtime Error] : Out Of Range in line 101 in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Login.scar

WhiteShadow

2006-06-25 18:19:04

From: masterofjoe

Line 303: [Error] (14293:10): Duplicate identifier 'INCHAT' in script C:\Documents and Settings\Admin\Desktop\Goblin Scheduler 0.36 PUB.scar
Failed when compiling
Line 303: [Error] (14293:10): Duplicate identifier 'INCHAT' in script C:\Documents and Settings\Admin\Desktop\Goblin Scheduler 0.36 PUB.scar

When I remove that function the script clicks existing user, and then stops and I get this error:

[Runtime Error] : Out Of Range in line 101 in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Login.scar


From: scarscaper4life
Failed when compiling
Line 341: [Error] (14331:10): Duplicate identifier 'INCHAT' in script D:\attachment.php

i get that error any ideas thanks


From: thecoolbrian
Failed when compiling
Line 341: [Error] (14331:10): Duplicate identifier 'INCHAT' in script C:\Documents and Settings\Brian II\Desktop\SRL 2.2 Goblin Scheduler 0.35 .scar

i think it is because i need SRL 2.2 and i have 2.3something
but i dont know where to get 2.2 if thats what i need

thanks guys

edit:nvm i just took out a few lines of code and it worked

but some times when i come back to check on him he is just siting there


Go back a one page.

WT-Fakawi

2006-06-25 18:30:30

Here is InChat.


[php]{*******************************************************************************
function InChat(Text : String) : Boolean;
By:WT-Fakawi
Description: Returns True if Text is ANYWHERE in last Chat Message.
*******************************************************************************}
function InChat(Text : String) : Boolean;
begin
TheLine := lowercase(trim(GetTextAtEx(20, 415, 45, SmallChars, False, False, 0, 2, 0, 40, True, tr_NormalChars)));
if (pos(Text, TheLine) <> 0) then
Result := True
end;
[/php]

Sorry, will be fixed in next SRL release…

masterofjoe

2006-06-25 21:10:01

It stops after 5 minutes, and switches users, or doesn't find the goblin house. When it does fight, it just clicks a goblin, and 5 seconds later tries another one. Sometimes it will fight and kill the goblin, or sometimes it will try to click another one. I have all the correct settings.

Mad Cow

2006-06-25 21:15:07

Great Job Fawki.
You amaze me daily

Mad Cow

imported_Aftermath_96

2006-06-26 13:12:04

Amaze how? That's already in 2.32.

WhiteShadow

2006-06-26 13:51:34

From: Aftermath_96
Amaze how? That's already in 2.32.


Mad Cow is amazed by Fawki's wonderful script. The Lumbridge Goblin Killer.

mike2055

2006-06-29 00:37:16

I think something has changed with RS colors i often find my characters (now lvl 40+) wander up the road to the cow pen because sometimes the corner of the pen is the same color of the goblin house. Maybe use a bitmap of the square outline of the house. Just a suggestion.

Eludis

2006-06-29 04:53:03

From: mike2055
I think something has changed with RS colors i often find my characters (now lvl 40+) wander up the road to the cow pen because sometimes the corner of the pen is the same color of the goblin house. Maybe use a bitmap of the square outline of the house. Just a suggestion.


Works great for me. Not so good when it's busy but who autos on a busy world?

terrorfalcon

2006-07-01 08:46:13

It does everything right, but when it dies it just stands in lumby doing nothing. Is it meant to do this?

Xendyke

2006-07-02 15:11:30

I get this error
Error] (14331:10): Duplicate identifier 'INCHAT' in script C:\WINDOWS\Työpöytä\Goblin Scheduler 0[1][1].36 PUB.scar

Dankness

2006-07-02 15:31:42

From: Xendyke
I get this error
Error] (14331:10): Duplicate identifier 'INCHAT' in script C:\WINDOWS\Työpöytä\Goblin Scheduler 0[1][1].36 PUB.scar

then delete that procedure…. sigh

From: terrorfalcon

t does everything right, but when it dies it just stands in lumby doing nothing. Is it meant to do this?


Yes it stands there until it logs out, then switchs users and logs back in…

terrorfalcon

2006-07-03 12:17:26

Oh ok lol i forget to wait until it logged out to see what happened, thanks dankness

hrhoden

2006-07-07 06:16:36

<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 1 Hours, 20 Minutes and 29 Seconds
Attacked 99 Goblins.
Died 0 Times.
Opened 3 Doors.
**********************************************
Great script! Nice work.
The only problem Iam having is: Im trying to lvl strenght, and when it switches files, when it logs in if they are still at goblins, it leaves it set on atk. I have auto lvls false,ant skill set to strength.
any ideas on tha cause?
not complaining, just giving bug report on bug i am running into.
thanks again, great script.

Mjordan

2006-08-27 12:23:57

it doesnt work for me? i start it logged out then it logs in and does all the stuf and walks to the goblin house tehn just sits there? any ideas why this is?

Sumilion

2006-08-27 12:58:29

i dont think it has been updated for quite some time, maybe it's broken. If your sure you set the color right (if you even need to, srry, didn't looked at the script) then it will be broken…

Mjordan

2006-08-27 22:18:23

ok well i went and picked my own goblin colors and it worked pretty good

Ragging

2006-08-29 05:34:03

When it clicks on a goblin for me as soon as it starts to fight it clicks on another goblin ive got the time to wait to 10 secs? any ideas.

Sumilion

2006-08-29 05:47:12

errrr, i don't know how this script works, perhaps thats ment to happen :confused: :confused: doubt it, perhaps a bug, if you have your client at v-bright, i think it's a bug :)

Mjordan

2006-08-29 21:33:46

yeah its a bug because that happens to me to. i mean i cant get it to run like some of the reports ive seen but after it runs for like 5 mins for me it starts to do what you said ragging

aeternea

2006-09-01 12:47:37

when I run it it goes to the goblin house and does nothing and writes in NextPlayer but still does nothing.

Will Switch User in 14 mins.

<============== -SRL 2.2 - 0.36- Progress Report ===============>
Worked for 1 Minutes and 6 Seconds
Attacked 0 Goblins.
Died 0 Times.
Opened 0 Doors.

Mjordan

2006-09-01 20:05:14

yers same here too. it just goes to goblin house then writes in next player then sits there. whys this?

in_jeopardy

2006-09-02 12:07:08

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Logged in : 10 |
| Trade Made : 2 |
| Talking Random : 4 |
| Dwarfs Solved : 2 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

ran it while i went to the shops, it works great, thank you :biggrin:

Mjordan

2006-09-02 17:19:00

lol dude that tells us nothing of your report. thats is the anti random report. that just tells how many randoms you got and if you solved them. the main progress report is the one in the screen to the left of that. and does anyone know whats wrong with what i said above his post?

in_jeopardy

2006-09-02 17:54:44

From: mjordan
lol dude that tells us nothing of your report. thats is the anti random report. that just tells how many randoms you got and if you solved them. the main progress report is the one in the screen to the left of that. and does anyone know whats wrong with what i said above his post?


Well, I'll be sure to post a "full" report tomorow after it runs overnight. Thanks for the heads-up. :smile:

mathuv

2006-09-18 04:43:54

works great, good work fakawi. I'd post a progress report but i dnt have 1 atm. Just one very MINOR issue, is there some way to change the ammount of time it spends on 1 account? i tried changing the "const PlayerTime " but it didnt have any effect. Also, for people wanting to lvl up fast, I'd recommend running this script overnight or until u get to lvl 15, then use the Ratz! script until you're a good lvl then using another autofighter.

Burnouted

2006-09-18 17:43:07

Hey that looks like a pretty sexy script. I'll test it immidiatly.
I hope it works for me.:duh:

NeTDemoN

2006-10-05 10:35:33

I have a small problem

Line 214: [Error] (15880:11): Duplicate identifier 'FTWAIT' in script C:\*******\*****\Goblin Scheduler 0.39 PUB.scar

EDITT/// With my Goblin Scheduler 0.39

Ruroken

2006-10-05 16:11:07

So is this the latest version? And is there any way to make the script click goblins faster?

Mjordan

2006-10-05 19:25:11

umm you might wanna look at the newer version "new: srl 3.2 goblin scheduler 0.39" its in a different post. and when you set up the things in the const just make the "goblintimeout" less.

renegadeandy

2006-10-05 21:52:38

hmm.

When I run this script, i Removed FTWAIT function as it was duplicate and basically :

It checks inventory, checks stats, checks inventory, checks combat settings clicks defensive and just sits.

Nothing else happens - this is the result at both lumbbridge gates and at the house itself.

Can anyone shed any light on this issue
?

Also i dont understand the player manager - never setup , never used so just set flag to false, but sounds usefull.

Thanks guys

Andy

Cheesehunk

2006-10-05 22:21:02

From: renegadeandy
hmm.

When I run this script, i Removed FTWAIT function as it was duplicate and basically :

It checks inventory, checks stats, checks inventory, checks combat settings clicks defensive and just sits.

Nothing else happens - this is the result at both lumbbridge gates and at the house itself.

Can anyone shed any light on this issue
?

Also i dont understand the player manager - never setup , never used so just set flag to false, but sounds usefull.

Thanks guys

Andy

Don't remove FTWait.. The FTWait inside SRL Antirandoms is different from the one inside the script. Just rename it to FTWait2 or something inside the script. The FTWait inside SRL will wait 200-300 Milleseconds for each FTWait(1); So, if you were originally having the script wait 1 second with FTWait, it will now wait over 250,000 seconds..

renegadeandy

2006-10-06 06:33:00

Ok, wel, i renamed the function from FTWAIT to FTWAIT2 and find and replaced the function calls throughout the script to update this change.

However it makes no difference and the same thing happens.

Andy ideas mate?

NeTDemoN

2006-10-06 08:07:02

From: mjordan
umm you might wanna look at the newer version "new: srl 3.2 goblin scheduler 0.39" its in a different post. and when you set up the things in the const just make the "goblintimeout" less.


Im using the new script v0.39



From: Cheesehunk
Don't remove FTWait.. The FTWait inside SRL Antirandoms is different from the one inside the script. Just rename it to FTWait2 or something inside the script. The FTWait inside SRL will wait 200-300 Milleseconds for each FTWait(1); So, if you were originally having the script wait 1 second with FTWait, it will now wait over 250,000 seconds..


Thank you now thats working very good :spot:

renegadeandy

2006-10-06 08:34:43

Nope - still same problem, any ideas

renegadeandy

2006-10-06 08:44:20

Nope - still same problem, any ideas

Ruroken

2006-10-06 15:12:23

From: mjordan
umm you might wanna look at the newer version "new: srl 3.2 goblin scheduler 0.39" its in a different post. and when you set up the things in the const just make the "goblintimeout" less.


This one was udated by dankness. Look at the bottom of the first post…..>.> its .39 too now. Just wondering if Dankness did anything NEW to it.

neo_welmeow

2006-10-19 01:37:41

i used ur script 4 8hours and got banned!! The script is good but the antiban sucks i guess.

wtf i sp4nk

2006-11-18 07:51:25

its not the script u where prob jsut flaged it has better anti ban than most free scripts and did u just leave it on 1 char

H-R-U

2006-11-18 18:12:14

Failed when compiling
Line 152: [Error] (16453:34): Invalid number of parameters in script C:\Documents and Settings\2009088\Desktop\Goblin Scheduler 0[1].39 PUB.scar

RAM

2006-11-19 19:25:15

I'm getting this same error, line 152 is:StartPlayers ( UsePlayerManager ); and I have the player form patch installed, any help in resolving this would be greatly appreciated RAM

ppl k1ll3r

2006-11-19 23:54:11

Line 152: [Error] (16453:34): Invalid number of parameters in script C:\Program Files\SCAR 2.03\includes\SRL\scripts\Goblin Scheduler 0[1].39 PUB.scar

RAM

2006-11-20 14:09:02

try going to this post guys, I was able to get this version to work pretty well, not sure why there is a second post about it though……… SRL3.2 NEW Goblin Scheduler 0.42


By WT-Fakawi
100706 http://www.villu-reborn.com/showthread.php?t=2808