[OUTDATED][SRL 4] Gobbiez! 0.60 Autofighter.
WT-Fakawi
2007-08-20 19:30:58
[SRL 4] Gobbiez! 0.60
by WT-Fakawi.
Made script compatible with SRL 4. Enjoy!
—————————————————————————————————————————————–
This script will kill Goblins NE of Lumbridge Castle at the Goblin House, thus effectively training your Combat. If your Player dies,
-DON'T PANIC- , because the next Player will log in and walk back from Lumbridge Castle to the Goblins
ad infinitum.
The script is designed to let your Players die, thus skipping all the troubles other autofighter go through keeping your Players alive.
I hope you like it. Send Bugs, Progress Reports, Screenies to this thread. TIA
—————————————————————————————————————————————–
Instructions.
—————————————————————————————————————————————–
- Use Runescape Client Low Detail.
- Set your Screen to 32 bit TRUE color.
- Position your Low level Players at Lumbridge Castle Gate OR at Goblin House.
- Equip your Player with no more than 3 wieldable (or wearable) items (or place them in first three inventory slots) eg. Sword, Shield and Platebody.
- ALARM! NO AUTOCOLOR! You will need to pick the common Minimap RockColor and the Minimap WaterColor, or 0.60 will miserable fail.
Set these variables if needed:
[php]
const RemoteMaster = ''; //<- fill in the Nickname of the RC master
const MySRLID = ''; //<- Your SRLID. Leave blank if you dont have one.
const MySRLPassword = ''; //<- Your SRL Password here if you want to have yout stats logged
const PlayerTime = 30; //<- Time for Each Player In MINUTES!!!(until death…)
const GobMouseSpeed = 30; //<- Set Mouse Speed.
const AutoLevels = True; //<- Set True to even Skills This overrides .Skill settings.
const PickupBones = True; //<- Enable Bone Collecting.
const BonesBoost = True; //<- Collect bones during fight.
[/php]
ALARM! NO AUTOCOLOR! You will need to pick the common Minimap RockColor and the Minimap WaterColor, or 0.60 will miserable fail.
Pick these two Colors and place them at lines 71/72.
Procedure SetupGlobalColors;
begin
RockColor := ;
WaterColor := ;
end;
—————————————————————————————————————————————–
0.60 Features.
—————————————————————————————————————————————–
- Better doordetection
- Flag check when clicking. If no Flag appears, it usually means the door is closed (though not always), but I have added a Opendoor check and a Fast Callibration
- Player moves jumpier, more "humalike" IMHO. This past week I have been watching Gobbiez and I noticed a lot of bots at the goblinhouse, all with the same odd behaviour: they dont handle the door well. I tried to cure that, and made the Player jumpier
- BoneFinding is now divided in 5 quadrants, to avoid repetitive clicking on the same pile of Ashes, or the Trout, or the Player with the Chef's Hat. Works better.
- 'prayer' mode is better implemented in the script. Prepare for Leo!
- Dynamic DTM callibration using the "Three Rocks" DTM. For detailed explanation go HERE
- Global Counter that tracks and counts Goblins. If this number rises above threshold, your Player will tellyho.
- Coin Collecting. Can grow to a considerable amount within a couple of hours (> 1k coins)
- Runes Collecting. Picks up a few hundred.
- Beer Drinking. If the Players "accidentally" picks up a beer, it will drink it.
- Escape from CowField using the The Dynamic "Three Rocks" DTM.
- User Adjustable Mouse Speed. Experiment to your hearts content, I keep it at 1.
- PickupBones and BonesBoost will garantuee Full Zombie within 48 hours!
- - Will run round the clock with 8 Players.
- - SCAR 3.11 SRL 4 Based.
- - Auto evens your combat when AutoLevels = True, or User Selectable Attack Style. Choose between attack, strength, defence, auto, or prayer
- - Auto Handling all SRL-Randoms.
- - PickupBones and BonesBoost optional. BonesBoost scans for bones during fight, thus making the Player a lot more jumpy but more efficient in BonePicking,
- - Auto Telly to Lumbridge if lost. (You might want to remove the FindRandoms from login.scar/LoginPlayer; since this checks for InBlack)
- - Auto adjusting Fighting Timeout to Combat Level.
- - MYSQL Stat Reporting
Use this script at your own risk. I'm NOT responsible for any Ban or Loss you might encounter using this script.
- Scar Resource Library 4
- NAME : Goblin Schredduler 0.60
- WRITER : WT-Fakawi
- CATEGORY : Fighting
- DESCRIPTION : Kills Goblins at Goblinhouse NE of Lumby Castle
- USAGE : Start at Lumbridge Castle Square or at Goblin House.
- AUTOCOLOR :Yes.
- NOTES : Rebuild for DIVI 3.11 / SRL 4
First Progress Report with 12 Noobs: six Players at Zombie Random.
for history's sake
Goblin Scheduler v0.42 has been downloaded
231 times.
for history's sake
Goblin Scheduler v0.44 has been downloaded
391 times.
for history's sake
Goblin Scheduler v0.46 has been downloaded
4238 times.
for history's sake
Goblin Scheduler v0.53 has been downloaded
335 times.
for history's sake
Goblin Scheduler v0.57 has been downloaded
296 times.
for history's sake
Goblin Scheduler v0.59 has been downloaded
1655 times.
for history's sake
Goblin Scheduler v0.60 has been downloaded
1017 times.
And as always: Please Send Me Progress Reports
Disclaimer:
You are free to copy/paste parts of this or any of my scripts to your own scripts, as long as you credit me properly.
bullzeye95
2007-08-20 19:37:26
Wewt first post :p
I'll use this when I create some more guys :)
Thanks!
Smartzkid
2007-08-20 19:39:29
Sounds awesome, Fawki.
I think I'll test it a bit, and I really want to see that dooropener!
Why haven't you autocolored the rocks yet? Not accurate enough?
HyperSecret
2007-08-20 19:47:02
thx man im gonna test this and get a proggy
WT-Fakawi
2007-08-20 19:50:48
Not accurate enough, yes.
EDIT: Redownload please. I upped a wrong version.
HyperSecret
2007-08-20 20:21:52
arg to bad my new team is to weak to fight gobbies, it worked great but they all died in like 5 minutes…lol
all lvl 3's
Birfday_Cake
2007-08-20 21:04:22
I am a total noob, but I am trying to learn scar and srl to eventually become a member.
So I have a HUGE noob question. How do I set the colors?
Help would be greatly appreciated, I'll post a proggie once I get the script working.
From: HyperSecret
arg to bad my new team is to weak to fight gobbies, it worked great but they all died in like 5 minutes…lol
all lvl 3's
Aren't you supposed to start lvling on Goblins? And btw, your guys are supposed to be at least lvl 10 before autoing.
Spedcialblaine
2007-08-20 22:48:32
Compiles and for such a long / complicated script it is extremely easy to settup. I'll be running it for a couple hours before I go to bed, I'll make sure to post you a proggy.
Edit: For the person above me, in order to set the colors you need to open scar, select the color picker (it is on the same bar as the crosshair), and then mouse over the object you are trying to get the color of, in this case a rock and water. Make sure you are at the right set of rocks and like WT-Fakawi stated, make sure you choose the lightest section. After you click on the rock / water, the color ID will appear in your script window then you simply copy paste it into the script.
Double Edit: I'm sorry I forgot to mention that the colors need to be picked off your minimap, sorry.
lordsaturn
2007-08-20 22:50:05
Nice Fakawi! Thanks for the quick update.
No autocolor though?
Birfday_Cake
2007-08-20 23:13:06
From: Spedcialblaine
Compiles and for such a long / complicated script it is extremely easy to settup. I'll be running it for a couple hours before I go to bed, I'll make sure to post you a proggy.
Edit: For the person above me, in order to set the colors you need to open scar, select the color picker (it is on the same bar as the crosshair), and then mouse over the object you are trying to get the color of, in this case a rock and water. Make sure you are at the right set of rocks and like WT-Fakawi stated, make sure you choose the lightest section. After you click on the rock / water, the color ID will appear in your script window then you simply copy paste it into the script.
Thanks a lot, I hope the script will work now… Can you add more than 3 guys? If I change the NumberOfPlayers to 6 or so, would 6 guys work?
Spedcialblaine
2007-08-21 00:04:02
Ok here's my proggy:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *******
Number : 0
Active : True
Location :
Time Left : 99969 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : *******= T. - Lvl : 36 30 1 1 57. W : 0 min. K : 134 Goblins. L:
1 : *******= T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
2 : *******= T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed
Ran for 31 minutes.
Very good script but still several problems I noticed when I happened to be watching it.
-It would often try to attack the goblins outside of the hut with the door closed and would not attempt to open the door.
-It quickly cycled through goblins which is a good thing if you can 1hit them but because my character is on the lower level the script would often try to attack more than one goblin at a time and be unable to, resulting in less goblins per hour (I'm not sure if maybe one of the mouse constants can be changed for this and I just don't realize it).
-I went away from the computer for a couple minutes and came back and found my character locked outside the hut. She would kill some of the wandering goblins but continue to try to attack the unreachable ones within the hut. She would not attempt to open the door until about 10 minutes later.
-I happened to notice the security guard random and my character did not talk to him but did run away to the fishing icon outside of the hut (I'm not sure if that is the solution scripted for this particular random or if it was just lucky timing).
Again though, a very good script.
gamer716
2007-08-21 00:10:15
thanks alot, your great! i was waiting for this update.
will give u a progress report soon
edit: it only auto fights, i told the script to pick attack but it picked defensive mode
Birfday_Cake
2007-08-21 00:25:10
Does anyone else get the problem that the second guy won't log in?
Enter your username and Password
****
Enter your username and Password
****
Enter your username and Password
****
Enter your username and Password
****
Enter your username and Password
And so on, until the cows come home.
PwNZoRNooB
2007-08-21 02:08:21
Thanks Fakawi! I really need this ATM :)
WT-Fakawi
2007-08-21 06:17:03
erm… accidentally I put in the old bonebitmap, and that one doesnt work anymore… so no boneburying in this version. I will reup later tonight (0.61), or if you are really smart, you can use the one provided in the misc/Bitmaps/Prayer.scar
got this when i run the script Line 164: [Error] (14053:20): Syntax error in script C:\Documents and Settings\Owner\My Documents\SCAR 2.03\SCAR 3.11\Scripts\[SRL 4] Ratz 0.69 Combat Overdrive-1.scar
gamer716
2007-08-21 07:02:35
From: bomh
got this when i run the script Line 164: [Error] (14053:20): Syntax error in script C:\Documents and Settings\Owner\My Documents\SCAR 2.03\SCAR 3.11\Scripts\[SRL 4] Ratz 0.69 Combat Overdrive-1.scar
u get that error because u didn't fill the colors in, u left them blank
WT-Fakawi
2007-08-21 07:03:06
From: bomh
got this when i run the script Line 164: [Error] (14053:20): Syntax error in script C:\Documents and Settings\Owner\My Documents\SCAR 2.03\SCAR 3.11\Scripts\[SRL 4] Ratz 0.69 Combat Overdrive-1.scar
redownload. I upped a wrong version.
Nose Smasher
2007-08-21 07:33:49
EDIT: Awesome. Runs perfect! Thank you very much for this very quick update!
Haxor
2007-08-21 08:06:59
nice job, ill test as soon as i can.
haxor
Birfday_Cake
2007-08-21 12:25:26
Does anyone else get the problem of not being able to log in? He tries to log in, except he just doesn't type anything.
Help would be appreciated.
HyperSecret
2007-08-21 14:06:40
i get the same problem but i get that w/ all the scripts i try to run
it will log the first player in but once that person dies or gets done it will click everything to log in the next player but it wont type it on the screen unless i maximize scar again then it will automatically minimize scar and log the next player in correctly
faster789
2007-08-21 15:11:16
nice ill try it out!
Birfday_Cake
2007-08-21 16:56:08
From: HyperSecret
i get the same problem but i get that w/ all the scripts i try to run
it will log the first player in but once that person dies or gets done it will click everything to log in the next player but it wont type it on the screen unless i maximize scar again then it will automatically minimize scar and log the next player in correctly
Yeah, I just noticed it does the same thing on every script.
malakai
2007-08-21 18:18:18
Line 83: [Error] (13925:19): Syntax error in script C:\Documents and Settings…. Gobbiez 0[1].60 PUB.scar
help
Spedcialblaine
2007-08-21 19:04:18
From: malakai
Line 83: [Error] (13925:19): Syntax error in script C:\Documents and Settings…. Gobbiez 0[1].60 PUB.scar
help
If you scroll down to line 83, you'll see that you need to declare your players (Fill in your character information for the three characters that the script will be rotating between).
RudeBoiAlex
2007-08-21 19:07:33
woop ty i needed lol useing later on training teh new miners :P
you12
2007-08-21 20:30:10
okay, here is the, uh, basic stuff for this script
Worked for 2 Hours, 10 Minutes and 27 Seconds
Attacked 495 Goblins.
Opened 2 Doors.
pretty awesome fighter. only flaw that sorta slows the process down is that sometimes my character runs out of the house, and then tries to attack a goblin from outside the house, but the door is shut, so my character stays still facing the wall, lol.
maybe a good place for this script would be the goblins from where you start the
"goblin diplomacy" quest. cause there is lvl 5 goblins there, plus there is no door troubles :) (yeah the new problem would be you have to have all your accounts set at the village" but maybe they can walk or something.
ANYWAY, great script, only true problem i encountered was getting stuck, lol, alright 5/5 keep up the good work
malakai
2007-08-21 20:47:17
From: Spedcialblaine
If you scroll down to line 83, you'll see that you need to declare your players (Fill in your character information for the three characters that the script will be rotating between).
ty but i continue with the problem
kyleisntwild
2007-08-22 00:01:50
Awesome man!
Another great script! thanks so much for giving out free!!
Heres my best proggy so far:
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=36
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 35 Minutes and 57 Seconds
Attacked 255 Goblins.
Opened 2 Doors.
Dropped 2 Daggers.
B1= 42 B2= 29 B3= 27 B4= 8
1=43 2=130 3=50 4=27 5=12 6=0 7=21 8=45 9=15 10=2 11=8 12=11 13=7 14=7 15=37 16=11 Hit Click 370 Mis Clicks 50
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *********
Number : 1
Active : True
Worked : 32
Location : No GameTab
Time Left : 23 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : *********= F. - Lvl : 30 30 21 1 27. W : 20 min. K : 73 Goblins. L: Goblin
1 : *********= T. - Lvl : 0 0 0 0 0. W : 32 min. K : 102 Goblins. L: No GameTab
2 : ********* = T. - Lvl : 0 0 0 0 0. W : 33 min. K : 77 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Was stopped manually :) Ill let it go till it dies this tie :0 see how long :)
Hi, it works great ! But i wanted to ask you one things, which line should I change so the character will atk with "strength", and what do I have to change to?
5/5 stars :D
PwNZoRNooB
2007-08-22 05:31:45
This script logged in for me and tried to attack the goblins, but it was too fast.
Didn't get to attack the goblin because it right-clicked another goblin before the character could get close enough to the first one and so on :p
gamer716
2007-08-22 08:02:22
the scripts works great but it doesn't chose the attack style i want it to
and sometimes it leaves the goblin house and wanders around fighting other goblins if it sees any
Arkeus
2007-08-22 08:18:54
The script works great for me. There's only a few problems I've seen.
When I died, a couple things would happen:
Rarely, it would drop my weapon (that was back when I had an iron dagger, I don't think it liked it). (EDIT: I found you have it drop draggers while cleaning up inventory. That would be why this happened! Thankfully someone gave me a free mithril longsword. =])
It would then try to make its way to the bank in Lumbridge (I think…) and get stuck, at which point the current player would no longer be active.
When you attack with no weapon, it doesn't choose the right fighting type, because there's only 3 times and they aren't in the same place (other than that it chose the right fighting style perfectly).
And I tried leaving it running unattended and I woke up in on the 3rd floor of the Wizard's tower. I really don't know how this one happened… But, oh well!
Other than that, it has worked great. Here's my best proggy so far:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 49 Minutes and 21 Seconds
Attacked 432 Goblins.
Opened 2 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=150 2=306 3=92 4=52 5=22 6=0 7=28 8=79 9=15 10=4 11=17 12=13 13=7 14=24 15=34 16=11 Hit Click 821 Mis Clicks 31
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
As for the people asking how to change what fighting style it should use…
The following line need to be changed:
const GAutoLevels = True; //<- Set True to even Skills This overrides .Skill settings.
Set that to false so it doesn't auto choose.
Then for EACH PLAYER:
Players[0].Skill := 'attack';
Set that either to
'attack'
'strength'
'defense'
'auto'
And it'll always pick that one (unless you set it to auto).
sir tien
2007-08-22 08:25:16
works great ill post progrep after an hour or so!
Bourdou!
2007-08-22 08:43:43
W : 93 min. K : 92 Goblins. L: No GameTab
W : 15 min. K : 29 Goblins. L: No GameTab
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 6 |
| Talks : 1 |
| Ricks : 1 |
| Mods Found : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Arkeus
2007-08-22 09:02:00
Ooh, also another thing… Is there a way to get it to bury bones? I see in the code where you have it to bury bones… I make sure I have the bone collection flag set to true… But he'll grab bones until he's got a full inventory, but never seems to bury them.
Edit: Nevermind, editted my callibrate method to bury them in a kind of brute force method… Though if you have a better way of normally doing it, that'd be cool. =)
faster789
2007-08-22 09:29:04
lol i know this is off topic r u ever going to make a script for pures where it atacks guards at varock castle and auto eats as well as it goes to bank gets food and comes back? i just wanna know…even if its a no tell me a.s.a.p.
thx
Spedcialblaine
2007-08-22 12:11:50
Here's a longer proggy I got, I had to end it because the world had become over crowded with legiters and I was not attacking the goblins quickly enough to keep up. Good script though, no problems that I could see, although I did die to a random, not sure which one. Doesn't matter though because my character returned back to the goblins without any problems.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 55 Minutes and 59 Seconds
Attacked 303 Goblins.
Tellied 1 Times.
Opened 11 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=123 2=0 3=207 4=165 5=0 6=44 7=13 8=16 9=3 10=2 11=6 12=3 13=2 14=12 15=10 16=0 Hit Click 315 Mis Clicks 45
Arkeus
2007-08-22 13:36:52
Is there something about teleporting that I'm doing wrong… I've never seen my character teleport once… (Unless he teleported to the Wizard's Tower that one time… I'm still confused as to how that could have happened…)
Edit:
Guess I got lucky with randoms.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=99
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 4 Hours, 11 Minutes and 58 Seconds
Attacked 684 Goblins.
Opened 4 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=194 2=413 3=159 4=91 5=29 6=4 7=56 8=119 9=44 10=14 11=34 12=33 13=16 14=39 15=50 16=23 Hit Click 1226 Mis Clicks 82
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Was eventually foiled by the frog princess random.
Birfday_Cake
2007-08-22 17:28:23
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=37
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 34 Minutes and 35 Seconds
Attacked 136 Goblins.
Died 1002 Times.
B1= 0 B2= 0 B3= 0 B4= 0
1=16 2=66 3=37 4=33 5=4 6=0 7=22 8=29 9=42 10=7 11=12 12=7 13=3 14=14 15=8 16=9 Hit Click 226 Mis Clicks 75
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Proggie here! ^.^
Yes, it does say I died 1002 times, I DID NOT CHANGE THAT.
Even though it does say I died 1002 times, I don't think I could possibly manage that in 1 and a half hours lol.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 8 |
| Death
: 1002 |
| Quiz[es] Found : 1002 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
OMG IT also says I found 1002 quizzes. I swear I didn't change it.
Rune Killer
2007-08-22 18:07:10
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=90
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 14 Minutes and 8 Seconds
Attacked 99 Goblins.
Opened 1 Doors.
Dropped 1 Daggers.
Dropped 1 Shields.
B1= 33 B2= 17 B3= 11 B4= 2
1=20 2=42 3=25 4=16 5=4 6=0 7=8 8=24 9=5 10=1 11=1 12=3 13=2 14=6 15=5 16=3 Hit Click 144 Mis Clicks 20
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Just a little test run really, i stopped it manually.
BobboHobbo
2007-08-22 18:09:10
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=102
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 4 Hours, 50 Minutes and 37 Seconds
Attacked 372 Goblins.
Died 885 Times.
Opened 3 Doors.
Dropped 1 Hides.
Dropped 1 Daggers.
B1= 104 B2= 49 B3= 19 B4= 3
1=90 2=246 3=74 4=51 5=9 6=2 7=34 8=51 9=19 10=6 11=16 12=25 13=12 14=24 15=54 16=26 Hit Click 584 Mis Clicks 30
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : srl warrior
Number : 0
Active : Tru e
Worked : 190
Location : No GameTab
Time Left : 10 min
.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : s33333333 = T. - Lvl : 0 37 17 3 29. W : 190 min. K : 323 Goblins. L: No GameTab
1 : s33333333 = F. - Lvl : 5 13 4 1 13. W : 30 min. K : 30 Goblins. L: Goblin
2 : a3333333 = F. - Lvl : 4 2 1 1 10. W : 39 min. K : 16 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Current player is not Active…
lol noo, i set my pure to work on strength and it worked on defence.. now 17 defence :l my pure i gone, alwell it can be me wc macro :)
Worked preety well
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 13 |
| Death : 885 |
| Quiz[es] Found : 885 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Iraqnid
2007-08-22 18:56:40
[Runtime Error] : Out Of Range in line 83 in script C:\Program Files\SCAR 3.11\Scripts\[SRL4] Gobbiez 0.60 PUB.scar
Procedure DeclarePlayers;
begin
NumberOfPlayers(0);
CurrentPlayer := 0;
Players[0].Name :='i_like_nuns';
Players[0].Pass :='********';
Players[0].Nick :='nuns';
Players[0].Active :=True;
Players[0].Skill := 'auto';
something wrong with how i set up my players?
Arkeus
2007-08-22 19:40:56
From: spiderchild2
[Runtime Error] : Out Of Range in line 83 in script C:\Program Files\SCAR 3.11\Scripts\[SRL4] Gobbiez 0.60 PUB.scar
Procedure DeclarePlayers;
begin
NumberOfPlayers(0);
CurrentPlayer := 0;
Players[0].Name :='i_like_nuns';
Players[0].Pass :='********';
Players[0].Nick :='nuns';
Players[0].Active :=True;
Players[0].Skill := 'auto';
something wrong with how i set up my players?
Surely you have more than 0 players… (Change it to 1 if you're just using 1 player… The index of the player is 0, but you still have 1 player.)
gamer716
2007-08-22 20:23:42
From: bobbohobbo
lol noo, i set my pure to work on strength and it worked on defence.. now 17 defence :l my pure i gone, alwell it can be me wc macro :)
Worked preety well
same happened to me but i stopped it b4 it def lvl up…
RudeBoiAlex
2007-08-22 21:03:01
lol lucky gtta test soon =P get 12 hour proggie
1way2destiny
2007-08-23 03:48:05
it shows this for some reson
but first, how do I have it jsut log in and randomly log out only 1 account so it cant be scanned for a ban
but here it is, what do I do?
its sias like
line 33 [error] (125412:5) duplicate identifier 'x' in script bla bla bla 60%20Pub.scar
crossfire_redwings
2007-08-23 10:50:25
i tell scar to only train strength and its clicking on attack? someone help?
WT-Fakawi
2007-08-23 10:53:54
From: crossfire_redwings
i tell scar to only train strength and its clicking on attack? someone help?
Set
Autolevels to
False;
faster789
2007-08-23 12:42:41
does the bone burying thing work now cus u said ull do it about 2 days ago?
Birfday_Cake
2007-08-23 15:18:45
Two things -
Can you add more than three people? I want to use at least 5 with it.
Does the bone buryer(sp?) work? I heard you were going to work on it, it's okay if it's not done.
HyperSecret
2007-08-23 15:26:57
From: Birfday_Cake
Two things -
Can you add more than three people? I want to use at least 5 with it.
just add the players to the player array copy and paste one section below
but make sure you change the numbers like
Players[2].Name :='';
Players[2].Pass :=''';
Players[2].Nick :='';
Players[2].Active :=True;
Players[2].Skill := '';
Players[3].Name :='';
Players[3].Pass :=''';
Players[3].Nick :='';
Players[3].Active :=True;
Players[3].Skill := '';
like so
PS spiderchild2, I WOULD TAKE THE USERNAME OUT OF THERE jagex can see this forum
Birfday_Cake
2007-08-23 15:58:57
Thanks HyperSecret, I didn't know you could do that.
kyleisntwild
2007-08-23 22:48:03
WOOT!!! I got an amzing proggy here! I love this script! Thankyou sooo much WT-Fakawi!!
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.60 -- Progress Report -- by WT-Fakawi -- HGA=47
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 9 Hours, 42 Minutes and 48 Seconds
Attacked 1840 Goblins.
Opened 10 Doors.
Dropped 1 Daggers.
Dropped 1 Shields.
B1= 11 B2= 10 B3= 9 B4= 2
1=363 2=833 3=382 4=254 5=81 6=3 7=226 8=283 9=247 10=56 11=120 12=112 13=43 14=159 15=258 16=83 Hit Click 2870 Mis Clicks 574
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : chk mate
Number : 0
Active : True
Worked : 554
Location : No GameTab
Time Left : 40 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******** = T. - Lvl : 30 30 34 1 31. W : 554 min. K : 1839 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 9 |
| Talks : 8 |
| Dwarfs : 1 |
| Ricks : 1 |
| Old Men : 3 |
| Frog Solved : 1 |
| Certers Missed : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Gotta love those anti-randoms!
Rune Killer
2007-08-24 03:38:46
Another report, again stopped it manually.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=47
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 7 Minutes and 54 Seconds
Attacked 273 Goblins.
Opened 5 Doors.
Dropped 5 Hides.
Dropped 1 Daggers.
Dropped 2 Shields.
B1= 34 B2= 44 B3= 13 B4= 2
1=50 2=128 3=58 4=22 5=15 6=0 7=14 8=35 9=7 10=3 11=7 12=9 13=5 14=14 15=39 16=8 Hit Click 376 Mis Clicks 38
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
faster789
2007-08-24 16:21:33
hey wt-fawki dont u think the goblin house is a little too full now …lol:D
i was thinking if u woud make a script on guards? like this////
OK.. I've told many people this idea.. you know that the number of pures on runescape is rapidly increasing.. so i was thinking if u can make a guard killer in varock…not only should this script kill guards but eat and when food is out it'll go to bank and get more and come back…if anyone can do this..i am sure it will be one of the top scripts in scar! i know so many ppl waiting for this kind of script! thanks for your time!!!
Sirenic
2007-08-24 22:49:31
Okay, I didnt pull a log because Im trying other scripts atm,
But it worked fine…
Just a few bugs that other people has mentioned.
1 - My char goes out the door sometimes and doesnt go back in, faces the wall.
2 - Clicks too fast, and wont let me kill a goblin in time.
3 - Trys to kill on other goblins while im trying to kill 1 goblin already. :)
But otherwise, works great!
thomis
2007-08-25 07:13:31
ok i got all these errors:
Line 33: [Error] (16140:1): Duplicate identifier 'x' in script
I removed the x and y in var
Line 185: [Error] (16292:5): Unknown identifier 'Respond' in script
i put // before the 10: Respond
Line 363: [Error] (16470:30): Unknown identifier 'INTEGERS' in script
and Line 673: [Error] (16780:27): Unknown identifier 'BOOLEANS' in script
i just deleted both
Line 741: [Error] (16848:96): Type mismatch in script
ScarScript:By Drunkenoldma [LEFT]Procedure CleanUpInventory; var x, y:Integer; begin if PickupBones then Bones := Bones + ClickAllItemsBmpMaskTolWait(BoneMask, 'ury', 50, 10, 250); // Buries Bones if FindBitmapMaskTolerance(BeerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then Beers := Beers + ClickAllItemsBmpMaskTolWait(BeerMask, 'rink', 50, 10, 250); // Drink Beers if FindBitmapMaskTolerance(EmptyBeerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then ClickAllItemsBmpMaskTolWait(EmptyBeerMask, 'rop', 50, 10, 250); // Drop EmptyBeers if FindBitmapMaskTolerance(DaggerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then Daggers := Daggers + ClickAllItemsBmpMaskTolWait(DaggerMask, 'rop', 50, 10, 250); // Drop Daggers if FindBitmapMaskTolerance(ShieldMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then Shields := Shields + ClickAllItemsBmpMaskTolWait( ShieldMask, 'rop', 50, 10, 250); // Drops Shields if FindBitmapMaskTolerance(HideMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then begin Hides := Hides + ClickAllItemsBmpMaskTolWait(HideMask, 'rop', 50, 10, 250); // Drops hides Callibrate('Fast'); end; [/LEFT]
There i just didn't have any ideas
Can somebody help me plz
valesar
2007-08-25 10:34:15
Amazing, although does have a couple bugs, like the players sometimes get lost.
(one of mine ended up at the top floor of the wizard's tower, lol)
Worked for 6 Hours, 29 Minutes and 25 Seconds
Attacked 205 Goblins.
Died 675 Times.
Opened 2 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=85 2=171 3=50 4=34 5=5 6=1 7=17 8=33 9=5 10=3 11=2 12=2 13=6 14=14 15=27 16=12 Hit Click 249 Mis Clicks 29
EDIT: This is only one of em, I had tried it for two or three hours before this but my brother turned everything off.
faster789
2007-08-25 11:44:37
so does this bury bones?
GOt this:
Line 33: [Error] (16140:1): Duplicate identifier 'x' in script C:\Documents and Settings\Marc\Desktop\Scar Scripts\[SRL4] Gobbiez 0.60 PUB.scar
wortex
2007-08-27 05:03:19
nice script :)
but….
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=44
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 18 Minutes and 20 Seconds
Attacked 34 Goblins.
Died 187 Times. ????? hmmm i died only 1 time
B1= 0 B2= 0 B3= 0 B4= 0
1=7 2=9 3=10 4=3 5=2 6=0 7=5 8=8 9=3 10=1 11=2 12=2 13=2 14=2 15=2 16=1 Hit Click 53 Mis Clicks 6
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ****
Number : 1
Active : True
Location : Goblin
Time Left : 25 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ****= T. - Lvl : 1 2 1 1 10. W : 11 min. K : 22 Goblins. L: No GameTab ???? My str was not 2 O.o
1 : ****= T. - Lvl : 0 0 0 0 0. W : 0 min. K : 10 Goblins. L: Goblin
2 : ****= T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
WT-Fakawi
2007-08-27 05:23:50
From: wortex
nice script :)
but….
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=44
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 18 Minutes and 20 Seconds
Attacked 34 Goblins.
Died 187 Times. ????? hmmm i died only 1 time
B1= 0 B2= 0 B3= 0 B4= 0
1=7 2=9 3=10 4=3 5=2 6=0 7=5 8=8 9=3 10=1 11=2 12=2 13=2 14=2 15=2 16=1 Hit Click 53 Mis Clicks 6
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ****
Number : 1
Active : True
Location : Goblin
Time Left : 25 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ****= T. - Lvl : 1 2 1 1 10. W : 11 min. K : 22 Goblins. L: No GameTab ???? My str was not 2 O.o
1 : ****= T. - Lvl : 0 0 0 0 0. W : 0 min. K : 10 Goblins. L: Goblin
2 : ****= T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
I know. Thats a beta 4 bug. The text öw dear, you're ded"is shifted. We corrcted that one already :) Thanks for noticing. And Skillcoords are updated too.
CheetahNub
2007-08-27 14:41:52
This is very unefficient… The place is always filled with noobs, in every single world.
And the script tends to be too jumpy, it clicks on goblins even when fighting 1 already too often.
I gotta learn SRL so I can make my own script for a much better place :P
PwNZoRNooB
2007-08-28 07:55:02
You should add a bit more time to when the character gets to the goblin and attacks it.
Atleast for me, my character goes to the goblin and immediately to another. It doesn't have enough time to attack the first one :(
cripsta12
2007-08-28 17:17:38
i ran it last night went to bed came back all it had done was from lvl 2 to lvl 8 attack and it seemed to have been stoped by a simple mime.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=61
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 0 Minutes and 28 Seconds
Attacked 170 Goblins.
Opened 2 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=29 2=0 3=0 4=31 5=0 6=68 7=46 8=36 9=8 10=0 11=6 12=4 13=4 14=18 15=0 16=3 Hit Click 240 Mis Clicks 13
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 5 21 1 1 16. W : 0 min. K : 169 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Talks : 1 |
| Old Men : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Worked just fine. 1 HR. Lv18-24
[-jesus-]
2007-08-29 16:29:03
From: jez
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=61
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 0 Minutes and 28 Seconds
Attacked 170 Goblins.
Opened 2 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=29 2=0 3=0 4=31 5=0 6=68 7=46 8=36 9=8 10=0 11=6 12=4 13=4 14=18 15=0 16=3 Hit Click 240 Mis Clicks 13
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : *****= T. - Lvl : 5 21 1 1 16. W : 0 min. K : 169 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Talks : 1 |
| Old Men : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Worked just fine. 1 HR. Lv18-24
P.s. I r 4 n00bc4k3!~@
Take your name out of the proggy…..
From: Spedcialblaine
Ok here's my proggy:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *******
Number : 0
Active : True
Location :
Time Left : 99969 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : *******= T. - Lvl : 36 30 1 1 57. W : 0 min. K : 134 Goblins. L:
1 : *******= T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
2 : *******= T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed
Ran for 31 minutes.
Please Lower your time running the players your pretty much raping them there. All I can say it place the thing down to 30-45 minute's then it can rest and your players shall not mess up frequently.
From: Wish
GOt this:
Line 33: [Error] (16140:1): Duplicate identifier 'x' in script C:\Documents and Settings\Marc\Desktop\Scar Scripts\[SRL4] Gobbiez 0.60 PUB.scar
Download SRL 4 Beta. Install then Re-Run!
From: faster789
so does this bury bones?
Yes it should.
From: cripsta12
i ran it last night went to bed came back all it had done was from lvl 2 to lvl 8 attack and it seemed to have been stoped by a simple mime.
Run
more then 1 player.
My Post:OK, I shall run this on a couple of new players then I shall post a good proogie.
Hopefully :spot:
England.
Emagdnim
2007-08-30 03:02:49
Maybe its jut me but when I tried it it just trained defence no matter how I set it but hey maybe its just me thx for the script its awesome works great.
jokkee
2007-08-30 12:46:00
Line 33: [Error] (16140:1): Duplicate identifier 'x' in script C:\Documents and Settings\Omistaja\Työpöytä\Script\[SRL4] Gobbiez 0.60 PUB.scar
Failed when compiling
What shall i do?
S U P E R
2007-08-30 13:00:42
how do i change what skill it trains im useing this on my pure and i dont want it to do defense
Hugolord
2007-08-30 13:01:41
there is an option of strength attack defence etc and also set er auto train to false or whatever its called
WT-Fakawi
2007-08-30 15:27:44
From: S U P E R
how do i change what skill it trains im useing this on my pure and i dont want it to do defense
Set
Evenskills to false and set skill to 'attack'
[-jesus-]
2007-08-30 15:54:47
Just incase any other leechers are having some trouble.. Idk how but there are always a few:
const GAutoLevels = False; //<- Set True to even Skills This overrides .Skill settings.
&
Procedure DeclarePlayers;
begin
NumberOfPlayers(3);
CurrentPlayer := 0;
Players[0].Name :='';
Players[0].Pass :='';
Players[0].Nick :='';
Players[0].Active :=True;
Players[0].Skill := 'attack';// <-- or strength for pures
RudeBoiAlex
2007-08-30 18:39:06
hey fakawi i hope u dont mind but i copyied some parts like click goblin but modded it all to guards but i credited u :D
jokkee
2007-08-31 14:19:25
Line 249: [Error] (1091:11): Unknown identifier 'ScanExactMinimapD' in script C:\Documents and Settings\Omistaja\Työpöytä\Script\SCAR 3.11\includes\SRL/SRL/Core/Color.scar
That shows up when trying to play!
dannymet
2007-08-31 15:38:11
it doesnt do anything for me, it just lags for about 2 seconds, then goes normal, then lags for 2 seconds, then normal, and continues that. i am using scar 3.11 and srl 4
edit:
i found out the reason… and im not happy… *goes on a sick rampage* shit shit shit vista! vista is a shit head! its mega mega mega mega SHIT!!!! *[/rampage]*
the reason is because of vista. it works perfectly on my xp computer, and i thought i might of not installed SRL on my vista laptop, so i copied both files, the script and my whole scar 3.11 file into my laptop from my working computer and it still doesn't work
why s this script not working with vista, when i run it my rs screen just lags like hell
it is okay on xp, but with the EXACT same files on vista it just lags :(
my whole laptop spec is way better than my computer too, so its not the spec that doesn't comply with it. i have had other scripts working too
jagex might have a new anti auto that only works for vista now, they probably realized that within the next year almost everyone will have acquires vista. though i doubt jagex is that smart.
lol sorry for the extreme language in my rampage for all the little children in SRL-forums *looks at the mods* :P
Good working script, i left my 3 noobies with 5 att and i came with all of them 20 :) This script is good for your cutters/fishers/miners as they get more combat. Works on a pure 2 :p
Metagen
2007-09-01 06:11:53
I've been using it on my low lvl characters and for some reason they all end up in the lumbridge kitchen? well it works well until i come over and some of them happen to be in there lol. heres a proggie.
Metagen
2007-09-01 06:14:22
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******** = T. - Lvl : 6 4 3 1 11. W : 17 min. K : 20 Goblins. L: No GameTab
1 : ******** = T. - Lvl : 5 4 4 1 11. W : 33 min. K : 23 Goblins. L: No GameTab
2 : ******** = T. - Lvl : 5 5 4 1 11. W : 21 min. K : 26 Goblins. L: No GameTab
3 : ******** = T. - Lvl : 2 2 1 1 10. W : 10 min. K : 7 Goblins. L: No GameTab
4 : ******** = T. - Lvl : 2 2 2 1 10. W : 0 min. K : 21 Goblins. L: Goblin
5 : ******** = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
6 : ******** = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
7 : ******** = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Dargon
2007-09-01 10:59:54
hehe ill obviously us this after i rune my 8 thru tut island =D
dannymet
2007-09-01 11:40:56
its working now on my crap computer, the stats WERE 30 att, 44 str, and 1 def
now it is 30 att, 47 str, and 8 def WTF IT TRAINED BY DEF! I TOLD IT STR! my pure is now ruined :(
i might just get it to 10 def then wear full black (g)
Method
2007-09-01 12:04:54
Here is a progress report from my time running it.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.60 -- Progress Report -- by WT-Fakawi -- HGA=31
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 25 Minutes and 6 Seconds
Attacked 74 Goblins.
Died 1476 Times.
Opened 1 Doors.
Dropped 3 Daggers.
Dropped 3 Shields.
B1= 89 B2= 68 B3= 25 B4= 4
1=32 2=31 3=13 4=10 5=6 6=6 7=9 8=7 9=4 10=0 11=2 12=1 13=3 14=1 15=3 16=3 Hit Click 125 Mis Clicks 6
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : Player 1 = T. - Lvl : 3 3 2 1 10. W : 23 min. K : 21 Goblins. L: No GameTab
1 : Player 2 = T. - Lvl : 2 2 1 1 10. W : 25 min. K : 26 Goblins. L: No GameTab
2 : Player 3 = T. - Lvl : 2 1 1 1 10. W : 8 min. K : 15 Goblins. L: Goblin
3 : Player 4 = T. - Lvl : 1 1 1 1 10. W : 6 min. K : 5 Goblins. L: No GameTab
4 : Player 5 = T. - Lvl : 1 1 1 1 10. W : 7 min. K : 2 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Takes a while to level up my guys I guess. A chicken autofighter that's updated for SRL 4 would be great, but that'll come in the future I guess.
cripsta12
2007-09-01 17:55:11
strange i ran the script for a few hours last night and at the end of my session i got this error
[Runtime Error] : divide by Zero in line 36 in script C:\Documents and Settings\Administrator\Desktop\SRL/SRL/Core/Mouse.scar
imported_Go_on
2007-09-02 05:49:27
From: dannymet
its working now on my crap computer, the stats WERE 30 att, 44 str, and 1 def
now it is 30 att, 47 str, and 8 def WTF IT TRAINED BY DEF! I TOLD IT STR! my pure is now ruined :(
i might just get it to 10 def then wear full black (g)
You know why?
line 57:
GAutoLevels = False; <- if you don't put it on false, it will train defence ;)
Nice script, but it doesn't do these specials :( like popping these stupid baloon animols to get these freakn keys -.-
But anyways, it is nice to run it when your watching tv next to you pc :p ;)
mopaz
2007-09-02 10:55:48
How do I get it to pick up coins? I can't find the option.
Btw, this script is good!
Arttuonline
2007-09-03 12:40:38
This is overally very good, no bugs. Only thing I don't like is that it sometimes attacks goblins though it hasn't finished the one it's fighting. Don't know if it should do it for antiban or something? Anyways, if there weren't any random events where it could stuck this could run forever lol. :)
From: Go_on
Nice script, but it doesn't do these specials :( like popping these stupid baloon animols to get these freakn keys -.-
I haven't seen a script that has anti random for that random event, and I think it would be very hard to make. But it's nearly always that random where my account gets stuck so I know it's quite nasty..
Synthroids
2007-09-04 04:50:38
Worked for 4 Hours, 51 Minutes and 26 Seconds
Attacked 652 Goblins.
Died 183 Times.
Opened 9 Doors.
Dropped 3 Daggers.
B1= 39 B2= 18 B3= 2 B4= 2
1=351 2=385 3=85 4=49 5=7 6=0 7=18 8=16 9=3 10=4 11=1 12=1 13=1 14=8 15=10 16=3 Hit Click 479 Mis Clicks 67
upmar
2007-09-04 08:38:49
Perfect for my army im making.
:spot:
v8godfather
2007-09-04 11:02:55
It doesnt walk back for me :(
imported_Go_on
2007-09-04 11:47:51
From: Arttuonline
This is overally very good, no bugs. Only thing I don't like is that it sometimes attacks goblins though it hasn't finished the one it's fighting. Don't know if it should do it for antiban or something? Anyways, if there weren't any random events where it could stuck this could run forever lol. :)
I haven't seen a script that has anti random for that random event, and I think it would be very hard to make. But it's nearly always that random where my account gets stuck so I know it's quite nasty..
Ya i understand, olmost impossible to bypass :\
jagex -.-
I get a lot that he clicks on a goblin, he fights it for 1 or 2 sec and boem again he clicks on a other and my char starts running to it -.- and then the one that got attacked first walks to me and starts hitting me and finaly it stays on that one untill it dies…
But ya i'm not complaining ;) this scripts rox! Hopefully a other version will come out soon! :)
WT-Fakawi
2007-09-04 14:23:14
From: Go_on
Ya i understand, olmost impossible to bypass :\
jagex -.-
I get a lot that he clicks on a goblin, he fights it for 1 or 2 sec and boem again he clicks on a other and my char starts running to it -.- and then the one that got attacked first walks to me and starts hitting me and finaly it stays on that one untill it dies…
But ya i'm not complaining ;) this scripts rox! Hopefully a other version will come out soon! :)
Try running the script in downtime, on an empty server.
[N]ick
2007-09-04 17:24:07
Great Script, I got it working, i'll post proggie if I can get it.
lilterrell
2007-09-04 18:40:14
Nice script worked great for me heres proggy
Ok here's my proggy:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *******
Number : 0
Active : True
Location :
Time Left : 99969 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : *******= T. - Lvl : 40 35 1 1 57. W : 0 min. K : 201 Goblins. L:
1 : *******= T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
2 : *******= T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed
Ran for 58 minutes.
o m f g pwnt
2007-09-04 21:56:39
everybody makes autofighters… people need to concentrate on liek auto gp picker uppers :D that would be fun.
markel
2007-09-05 10:00:46
ill try this out.
c130guy
2007-09-05 10:10:05
I'm having trouble getting it to run. I'm in Guantanamo Bay, Cuba. Our connectivity is a bit slow. Could that be the problem I'm having?
nice this helps getting my noobs combats up
WT-Fakawi
2007-09-05 17:05:33
From: c130guy
I'm having trouble getting it to run. I'm in Guantanamo Bay, Cuba. Our connectivity is a bit slow. Could that be the problem I'm having?
Maybe you have a slow computer. Guantanamo Bay? cool!
buck cakes
2007-09-05 19:57:47
thanks for the great script,
im using it to lvl up my pure
sorry i didnt post a progress report yet, but im only using it to lvl 1 account at the moment.
it has 29 attk 52 str and 42 hp in 3 days!
(i watch it and fix the randoms sometimes)
ty so much
<edit>
heres a proggie
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=36
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 21 Minutes and 47 Seconds
Attacked 99 Goblins.
Opened 2 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=19 2=59 3=37 4=8 5=4 6=0 7=15 8=18 9=2 10=1 11=3 12=5 13=0 14=4 15=10 16=8 Hit Click 151 Mis Clicks 14
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : username
Number : 0
Active : True
Location :
Time Left : 279 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : username = T. - Lvl : 29 52 1 1 42. W : 0 min. K : 98 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Derkel
2007-09-05 20:40:36
Nice contribuation
Nuclear898
2007-09-06 11:28:19
thx man this works great
sowbener
2007-09-06 12:03:44
very nice gonan try
photek
2007-09-07 01:36:18
Very nice mate, the opendoor procedure is incredible.
mattar
2007-09-07 03:54:05
couple problems, if door shuts then its pretty much over, and it starts attacking other gobbies when it didnt finish off the first 1 its attack first, and only after like 100 gobby kills it starts malfunctioning, it sorta just slows down, even though i put it to a timing of 9999
mattar
2007-09-07 03:55:18
nvm my opening door problems lol,
elementalelf
2007-09-07 04:36:53
heya, firstly, great script, very neat.
im a little new to SRL, so im probably missing something really simple, however i cannot seem to find where i can select attack style.
whenever i run the script it automatically chooses defense, then starts attacking, this is a problem for me as i have 1 defense, and wish to keep it that way.
i have set gautolevel to false.
ive tried changing the script to remove the attack style selector but that just screws the script up.
thanks
edit: nvm, fixed it.
i have run the script for a while, its pretty good!
sometimes i notice that itll start attacking 1 gob, then go on and immediately attack another without killing the 1st, also, it doesnt detect whether the door to the gob house is closed or not.
Fibzoo1
2007-09-07 07:49:48
Thanks.
lelle
2007-09-07 08:58:15
this is not a bug really though. but can someone tell me how i can adjust it to attack the gobbies slower? cause now it just clicks all the goblins one after one.. thanks.
lelle
2007-09-07 11:39:50
WooT!!
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=41
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 4 Minutes and 35 Seconds
Attacked 100 Goblins.
Died 641 Times.
B1= 0 B2= 0 B3= 0 B4= 0
1=28 2=42 3=23 4=22 5=12 6=0 7=9 8=16 9=9 10=2 11=10 12=5 13=4 14=11 15=5 16=5 Hit Click 179 Mis Clicks 24
My first proggy on this script that has ran over 1 hour lol :)
killerb935
2007-09-07 20:54:54
ill have to test this some other time
but looks good
sharlene212
2007-09-08 02:18:32
nice script ill try it tonight
Bloodcheck
2007-09-08 12:00:23
Yay!!! Die Gobies!! :p
Cdexswzaq555
2007-09-08 12:17:08
cool
joord
2007-09-08 14:13:11
cool
mightyman
2007-09-08 15:12:52
this wont work for me
kornthebldgd
2007-09-08 15:54:34
I keep trying to run the script and i get this error, will you please help.
Line 33: [Error] (16140:1): Duplicate identifier 'x' in script C:\Program Files\SCAR 3.11\Scripts\downloaded\[SRL4] Gobbiez 0.60 PUB.scar
I would appreciate it.
Thanks,
Korn
tutsban
2007-09-08 16:30:13
so this would be the ultimate auto to lvl up a character on lvl 40? I mean, don't you get 4 xp per damage whatever you hit, no matter if it is a goblin or a barbarian?
sweet dude keep up the good scripting
ultima2007
2007-09-08 18:26:28
I like the lvl of detail in the script and how it walks back to the house after a death
ty very much
TheGameHHH
2007-09-08 19:07:55
looks good
asdffff
2007-09-08 23:51:23
works great :D
monkybuts9
2007-09-09 01:37:26
does it works with archer?
WT-Fakawi
2007-09-09 11:09:24
From: monkybuts9
does it works with archer?
I think so, though it is not designed to work with archery. You will loose all your arrows once you die :)
sparkles
2007-09-09 12:52:00
help a complete noob pls. i get SRL compiled in 141 msec. and then nothing happens, it just keeps saying running script in the status bar.
what am I doing wrong?
using firefox, low detail, 32bit color, set the rock and water colors, using 2 players.
WT-Fakawi
2007-09-09 14:17:15
From: sparkles
help a complete noob pls. i get SRL compiled in 141 msec. and then nothing happens, it just keeps saying running script in the status bar.
what am I doing wrong?
using firefox, low detail, 32bit color, set the rock and water colors, using 2 players.
Did you drag SCAR's crosshair over the runescape window?
Dumpin
2007-09-09 14:25:58
nice script, though it didn't work fine at me.. it ended somewhere in varrock…
Ironguy
2007-09-09 17:00:19
From: sparkles
help a complete noob pls. i get SRL compiled in 141 msec. and then nothing happens, it just keeps saying running script in the status bar.
what am I doing wrong?
using firefox, low detail, 32bit color, set the rock and water colors, using 2 players.
FIREFOXYeah, I sometimes have issues with scar when using firefox, try using IE.
As for me, it did pretty good about 1 goblin per 1.5 minutes, not bad when I'm not doing the work :)
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=19
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 33 Minutes and 24 Seconds
Attacked 22 Goblins.
Eamonable
2007-09-09 23:14:42
its a really good script (i can tell once i get it to work it'll be a complete WIN) but for one, its clicking on other goblins way to fast, and its not opening the goblin house door
could you offer me any advice?
BabeMagnet
2007-09-09 23:30:34
for me, once it goes to the next character it does not type in the username, just the password, other than that excellent script!
snex777
2007-09-10 11:43:07
nice script functions well gw
anonymoustbh
2007-09-10 22:51:08
I tried this but I keep getting errors…
Unknown identifier 'x'
(line 33)
I'm a noobie when it comes to this kind of thing, but i'm pretty sure I've updated the srl correctly, but I know I'm doing something wrong because the script looks fine
v8godfather
2007-09-11 13:54:58
This would have run non stop for a couple days but my other pc isnt working atm so i had to stop this one every once in a while
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 26 Hours, 0 Minutes and 51 Seconds
Attacked 2369 Goblins.
Died 205 Times.
Tellied 1 Times.
Opened 28 Doors.
Dropped 1 Daggers.
Dropped 1 Shields.
B1= 0 B2= 0 B3= 0 B4= 0
1=1129 2=2095 3=655 4=370 5=94 6=7 7=206 8=398 9=111 10=33 11=80 12=61 13=71 14=118 15=279 16=91 Hit Click 3524 Mis Clicks 333
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : *** = T. - Lvl : 0 0 0 0 0. W : 411 min. K : 761 Goblins. L: No GameTab
1 : ***= F. - Lvl : 0 0 0 0 0. W : 312 min. K : 278 Goblins. L: InBlack
2 : ***= F. - Lvl : 0 0 0 0 0. W : 132 min. K : 190 Goblins. L: No GameTab
3 : ***= F. - Lvl : 0 0 0 0 0. W : 2 min. K : -1 Goblins. L: Lumbridge
4 : ***= F. - Lvl : 0 0 0 0 0. W : 54 min. K : 265 Goblins. L: InBlack
5 : ***= F. - Lvl : 0 0 0 0 0. W : 122 min. K : 170 Goblins. L: No GameTab
6 : ***= F. - Lvl : 0 0 0 0 0. W : 120 min. K : 85 Goblins. L: InBlack
7 : ***= F. - Lvl : 0 0 0 0 0. W : 20 min. K : 81 Goblins. L: No GameTab
8 : ***= F. - Lvl : 0 40 1 1 31. W : 317 min. K : 531 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 56 |
| Talks : 15 |
| Dwarfs : 3 |
| Ricks : 2 |
| Old Men : 3 |
| Sandwiches : 3 |
| Frog Solved : 2 |
| Boxes Solved : 8 |
| Death[s] : 205 |
| Quiz[es] Found : 205 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Heres another that I had run while i watched a movie
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.60 -- Progress Report -- by WT-Fakawi -- HGA=49
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 18 Minutes and 39 Seconds
Attacked 209 Goblins.
Died 147 Times.
B1= 0 B2= 0 B3= 0 B4= 0
1=63 2=108 3=50 4=38 5=7 6=0 7=8 8=30 9=5 10=1 11=4 12=4 13=7 14=7 15=23 16=9 Hit Click 215 Mis Clicks 15
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***= T. - Lvl : 9 4 4 4 12. W : 26 min. K : 41 Goblins. L: No GameTab
1 : ***= T. - Lvl : 0 0 0 0 0. W : 12 min. K : 36 Goblins. L: No GameTab
2 : ***= T. - Lvl : 0 0 0 0 0. W : 12 min. K : 22 Goblins. L: No GameTab
3 : ***= T. - Lvl : 0 0 0 0 0. W : 13 min. K : 16 Goblins. L: No GameTab
4 : ***= T. - Lvl : 0 0 0 0 0. W : 13 min. K : 24 Goblins. L: No GameTab
5 : ***= T. - Lvl : 0 0 0 0 0. W : 12 min. K : 12 Goblins. L: No GameTab
6 : ***= T. - Lvl : 0 0 0 0 0. W : 10 min. K : 8 Goblins. L: No GameTab
7 : ***= T. - Lvl : 0 0 0 0 0. W : 13 min. K : 10 Goblins. L: No GameTab
8 : ***= T. - Lvl : 0 0 0 0 0. W : 12 min. K : 31 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
And another one
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.60 -- Progress Report -- by WT-Fakawi -- HGA=103
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 20 Hours, 6 Minutes and 44 Seconds
Attacked 2088 Goblins.
Died 1115 Times.
Tellied 1 Times.
Opened 22 Doors.
Dropped 2 Daggers.
B1= 0 B2= 0 B3= 0 B4= 0
1=777 2=1766 3=480 4=291 5=78 6=3 7=152 8=256 9=46 10=22 11=57 12=38 13=59 14=80 15=194 16=65 Hit Click 2555 Mis Clicks 259
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***= T. - Lvl : 0 0 0 0 0. W : 440 min. K : 687 Goblins. L: No GameTab
1 : ***= F. - Lvl : 0 0 0 0 0. W : 21 min. K : 33 Goblins. L: No GameTab
2 : ***= F. - Lvl : 0 0 0 0 0. W : 101 min. K : 234 Goblins. L: No GameTab
3 : ***= F. - Lvl : 0 0 0 0 0. W : 125 min. K : 177 Goblins. L: No GameTab
4 : ***= F. - Lvl : 0 0 0 0 0. W : 53 min. K : 75 Goblins. L: Goblin
5 : ***= F. - Lvl : 0 0 0 0 0. W : 48 min. K : 72 Goblins. L: No GameTab
6 : ***= F. - Lvl : 0 0 0 0 0. W : 23 min. K : 76 Goblins. L: Goblin
7 : ***= F. - Lvl : 0 0 0 0 0. W : 52 min. K : 83 Goblins. L: Goblin
8 : ***= F. - Lvl : 20 36 1 1 28. W : 280 min. K : 642 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 48 |
| Talks : 13 |
| Ricks : 1 |
| Old Men : 5 |
| No Foresters : 1 |
| Lamps Solved : 2 |
| Frog Solved : 1 |
| Capn Hand[s] : 2 |
| Boxes Solved : 10 |
| Death[s] : 1115 |
| Quiz[es] Found : 1115 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Thanks For An Amazing Script:f: :f:
WT-Fakawi
2007-09-11 14:54:33
No, thank you for an amazing report :)
Fluid
2007-09-11 17:24:53
Nice script, it would be better if you didnt have to pick the colors tho…
da scripter
2007-09-11 20:37:49
hmm sorry i dont got proggy. good script though it looks like it got me to gobbiez and attacked one but i couldnt get it to run good because of lagg. any way to fix lag when running scripts? Good script though
bdrid007
2007-09-11 20:44:25
noob you just have a slow computer or bad internet
v8godfather
2007-09-11 22:40:22
From: da scripter
hmm sorry i dont got proggy. good script though it looks like it got me to gobbiez and attacked one but i couldnt get it to run good because of lagg. any way to fix lag when running scripts? Good script though
if you want to lessen or even get rid of lag all together open you task manager and set scar.exe to high priority and whatever rs is opened in (IE, FF, SS , or SCSS) to high priority as well
Sliver Knight
2007-09-12 02:35:07
works well vn work
Jarrett
2007-09-12 11:31:26
hope this works good..thanks for sharing :D
red_hair_power
2007-09-12 12:37:06
how many xp in 24 hours?
da scripter
2007-09-12 21:50:42
From: v8godfather
if you want to lessen or even get rid of lag all together open you task manager and set scar.exe to high priority and whatever rs is opened in (IE, FF, SS , or SCSS) to high priority as well
Thankyou im new to scripting sorry for my nubbyness lol
trinity1643
2007-09-12 22:18:08
Amazing! Great Job!
twobac
2007-09-13 10:37:44
Here is my proggie
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.60 -- Progress Report -- by WT-Fakawi -- HGA=33
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 46 Minutes and 31 Seconds
Attacked 30 Goblins.
Opened 6 Doors.
Dropped 2 Daggers.
Dropped 1 Shields.
B1= 77 B2= 20 B3= 12 B4= 4
1=23 2=68 3=16 4=5 5=4 6=0 7=4 8=8 9=1 10=1 11=0 12=3 13=2 14=0 15=1 16=1 Hit Click 105 Mis Clicks 8
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 8
Active : True
Location :
Time Left : 1 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
1 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
2 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
3 : = T. - Lvl : 40 23 23 2 33. W : 97 min. K : 2 Goblins. L: No GameTab
4 : = T. - Lvl : 39 21 21 6 31. W : 13 min. K : 0 Goblins. L: No GameTab
5 : = T. - Lvl : 39 21 20 8 31. W : 12 min. K : 7 Goblins. L: No GameTab
6 : = T. - Lvl : 40 20 20 11 32. W : 12 min. K : 7 Goblins. L:
7 : = T. - Lvl : 39 19 20 19 31. W : 14 min. K : 6 Goblins. L: No GameTab
8 : = T. - Lvl : 0 21 20 8 31. W : 0 min. K : 2 Goblins. L:
9 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
10 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
11 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
12 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
13 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
A bit concerned that the number of kills is so low, did have boostbones set to True.
I had the problem with the username / password not registering - Found the thread called RS losing focus (or something like that) and edited LOGIN.SCAR
Added the following line.
FindWindowBySize(766, 504);
If you have this line already you will have used the SRL update function when installing DIVI 3.11, if the update is not used the line is absent and in the LoginPlayer proceedure you will have the following lines:
x := 150;
y := 173;
ActivateClient;
The script did not bury any bones, even when the inv. was full it did not try to pick up any more stuff.
Help would be great. Trying again with the boost flag set to false.
Cheers
Rotje
2007-09-13 11:17:51
nice great joB !!
The Mayor
2007-09-13 23:59:19
this is the best script ever
WT-Fakawi
2007-09-14 02:08:49
From: twobac
Here is my proggie
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.60 -- Progress Report -- by WT-Fakawi -- HGA=33
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 46 Minutes and 31 Seconds
Attacked 30 Goblins.
Opened 6 Doors.
Dropped 2 Daggers.
Dropped 1 Shields.
B1= 77 B2= 20 B3= 12 B4= 4
1=23 2=68 3=16 4=5 5=4 6=0 7=4 8=8 9=1 10=1 11=0 12=3 13=2 14=0 15=1 16=1 Hit Click 105 Mis Clicks 8
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 8
Active : True
Location :
Time Left : 1 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
1 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
2 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
3 : = T. - Lvl : 40 23 23 2 33. W : 97 min. K : 2 Goblins. L: No GameTab
4 : = T. - Lvl : 39 21 21 6 31. W : 13 min. K : 0 Goblins. L: No GameTab
5 : = T. - Lvl : 39 21 20 8 31. W : 12 min. K : 7 Goblins. L: No GameTab
6 : = T. - Lvl : 40 20 20 11 32. W : 12 min. K : 7 Goblins. L:
7 : = T. - Lvl : 39 19 20 19 31. W : 14 min. K : 6 Goblins. L: No GameTab
8 : = T. - Lvl : 0 21 20 8 31. W : 0 min. K : 2 Goblins. L:
9 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
10 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
11 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
12 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
13 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
A bit concerned that the number of kills is so low, did have boostbones set to True.
I had the problem with the username / password not registering - Found the thread called RS losing focus (or something like that) and edited LOGIN.SCAR
Added the following line.
FindWindowBySize(766, 504);
If you have this line already you will have used the SRL update function when installing DIVI 3.11, if the update is not used the line is absent and in the LoginPlayer proceedure you will have the following lines:
x := 150;
y := 173;
ActivateClient;
The script did not bury any bones, even when the inv. was full it did not try to pick up any more stuff.
Help would be great. Trying again with the boost flag set to false.
Cheers
hmm. thats odd. I have never seen such a bad progress report. Does the screen lag a lot? I take it you have set the bitdepth to 32,otherwise you wouldnt be able to log in. How do the Players behave when you observe the script?
twobac
2007-09-14 02:53:41
Yes there was some screen lag and the players we slightly jumpy. Setting the bone boost to False helped a lot and the following prog shows a better result. Was trying to get a 27 hour plus prog to bet the top one, but a new skype contact covered the screen and the script ended :(.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.60 -- Progress Report -- by WT-Fakawi -- HGA=103
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 8 Hours, 58 Minutes and 35 Seconds
Attacked 901 Goblins.
Tellied 1 Times.
Opened 6 Doors.
Dropped 1 Hides.
Dropped 2 Daggers.
Dropped 2 Shields.
B1= 99 B2= 69 B3= 24 B4= 12
1=346 2=683 3=242 4=159 5=31 6=0 7=51 8=152 9=17 10=7 11=23 12=43 13=22 14=34 15=78 16=26 Hit Click 1594 Mis Clicks 134
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 4
Active : True
Worked : 34
Location : No GameTab
Time Left : 1 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = F. - Lvl : 41 41 41 21 41. W : 24 min. K : 17 Goblins. L: No GameTab gain 0
2 : T. - Lvl : 38 22 22 10 31. W : 52 min. K : 61 Goblins. L: No GameTab gain 2
3 : = F. - Lvl : 40 25 24 2 33. W : 41 min. K : 96 Goblins. L: No GameTab gain 4
4 : = T. - Lvl : 0 0 0 0 0. W : 34 min. K : 67 Goblins. L: No GameTab
5 : = T. - Lvl : 39 22 22 8 32. W : 34 min. K : 71 Goblins. L: No GameTab gain 3
6 : = F. - Lvl : 40 21 21 11 32. W : 17 min. K : 27 Goblins. L: No GameTab gain 2
7 : = T. - Lvl : 39 21 21 19 31. W : 34 min. K : 88 Goblins. L: No GameTab gain 5
8 : = T. - Lvl : 39 22 22 8 31. W : 34 min. K : 52 Goblins. L: No GameTab gain 3
9 : = F. - Lvl : 36 31 31 7 33. W : 11 min. K : -1 Goblins. L:
10 = T. - Lvl : 36 36 35 4 36. W : 51 min. K : 110 Goblins. L: No GameTab gain 2
11 = T. - Lvl : 32 31 31 4 31. W : 61 min. K : 82 Goblins. L: No GameTab gain 3
12 := T. - Lvl : 31 26 26 6 29. W : 52 min. K : 99 Goblins. L: No GameTab gain 3
13 := T. - Lvl : 32 27 26 7 29. W : 51 min. K : 119 Goblins. L: No GameTab gain 2
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| [url]www.srl-forums.com[/url] |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 31 |
| Talks : 1 |
| Old Men : 1 |
| Boxes Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
I have noticed that none of the progress reports show any bones being buried?? Also no Beers are drunk or Empty Beers dropped. I am assuming that for some reason the Masks in the CleanupInventory proceedure need updating, although I could be wrong and it might be another problem.
Can you advise what needs to be amended, that would be great.
Also can you explain what the "B1-B4 and 1=xx … 16==xx" mean in the progress reports, maybe by adding comments into the code?
As always, thank you very much.
Un1t3d
2007-09-14 12:30:03
Thanks alot! It helped me :-)
Nucleus
2007-09-14 12:32:52
Nice… I'll try this out later.
shaunthasheep
2007-09-14 15:05:06
twobac, looking over the script I believe..
B1, B2, B3, B4 is the count for how many times it found the bones bitmap(theres 4 of them) deformed on the screen.
G1, G2, G3.. so on.. is how many times it clicked on the goblin using one of 16 goblin colors in an array.
lietuvis
2007-09-14 15:27:39
it works great
Saint
2007-09-14 16:13:41
Awesome script….Just tested it
twobac
2007-09-15 07:52:50
From: The_Rs_Monkey
twobac, looking over the script I believe..
B1, B2, B3, B4 is the count for how many times it found the bones bitmap(theres 4 of them) deformed on the screen.
G1, G2, G3.. so on.. is how many times it clicked on the goblin using one of 16 goblin colors in an array.
Many Thanks for this. Now just need to know what needs to be amended so that Beers are drunk, empty glasses dropped and bones buried.
anyway, here is another proggie. Bone collecting is off and the amount of goblins attacked is much higher
[BANANA]/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=103
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 16 Hours, 47 Minutes and 34 Seconds
Attacked 1998 Goblins.
Tellied 2 Times.
Opened 14 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=686 2=1744 3=559 4=309 5=74 6=4 7=169 8=375 9=71 10=32 11=80 12=122 13=62 14=75 15=237 16=86 Hit Click 4019 Mis Clicks 276
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 9
Active : True
Worked : 64
Location : No GameTab
Time Left : 11 min
.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 70 65 63 51 68. W : 2 min. K : -1 Goblins. L: No GameTab
1 : = T. - Lvl : 42 41 41 22 42. W : 96 min. K : 201 Goblins. L: No GameTab
2 : = F. - Lvl : 38 23 22 11 31. W : 21 min. K : 25 Goblins. L: No GameTab
3 : = T. - Lvl : 40 27 27 2 34. W : 96 min. K : 169 Goblins. L: No GameTab
4 : = T. - Lvl : 39 25 24 6 32. W : 97 min. K : 217 Goblins. L: No GameTab
5 : = T. - Lvl : 39 24 24 8 32. W : 96 min. K : 245 Goblins. L: No GameTab
6 : = F. - Lvl : 40 25 24 12 33. W : 81 min. K : 138 Goblins. L: No GameTab
7 : = T. - Lvl : 39 23 23 19 32. W : 97 min. K : 194 Goblins. L: No GameTab
8 : = T. - Lvl : 39 25 24 8 32. W : 97 min. K : 189 Goblins. L: No GameTab
9 : = T. - Lvl : 36 32 32 8 34. W : 64 min. K : 161 Goblins. L: No GameTab
10 : = F. - Lvl : 36 36 36 4 36. W : 52 min. K : 145 Goblins. L: No GameTab
11 : = T. - Lvl : 32 31 31 5 32. W : 34 min. K : 44 Goblins. L: No GameTab
12 : = T. - Lvl : 31 27 26 6 29. W : 61 min. K : 110 Goblins. L: No GameTab
13 : = T. - Lvl : 32 28 28 7 30. W : 65 min. K : 147 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Found NickName
[Runtime Error] : Exception: Access violation at address 004BAD60 in module 'scar.exe'. Write of address 01818D60 in line 1010 in script C:\Program Files\SCAR 3.11\includes\SRL/SRL/Core/AntiRandoms/AntiRandoms.scar
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 34 |
| Talks : 12 |
| Dwarfs : 3 |
| Old Men : 2 |
| No Sandwiches : 2 |
| Lamps Solved : 2 |
| Lamps Missed : 1 |
| Capn Hand : 1 |
| Certers Missed : 2 |
| Boxes Solved : 8 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/[/BANANA]
ruguts3
2007-09-16 03:06:43
:spot: Nice script. Gonna try it out later :spot:
imported_Go_on
2007-09-16 04:46:38
From: WT-Fakawi
Try running the script in downtime, on an empty server.
I tryed that to, but somehow it does the same, less but still doing it.
WT-Fakawi
2007-09-16 06:58:23
From: twobac
Yes there was some screen lag and the players we slightly jumpy. Setting the bone boost to False helped a lot and the following prog shows a better result. Was trying to get a 27 hour plus prog to bet the top one, but a new skype contact covered the screen and the script ended :(.
I have noticed that none of the progress reports show any bones being buried?? Also no Beers are drunk or Empty Beers dropped. I am assuming that for some reason the Masks in the CleanupInventory proceedure need updating, although I could be wrong and it might be another problem.
Can you advise what needs to be amended, that would be great.
Also can you explain what the "B1-B4 and 1=xx … 16==xx" mean in the progress reports, maybe by adding comments into the code?
As always, thank you very much.
Yes correct, The beermask where updated, thus it wont drink nor drop any beers. We are working to solve those problems once and for all, wait for SCAR 3.12.
RS_Monkey is right. I have placed in these B1-1=xx etc in the progress so to see which color gets the best hit and which bone is found most.
HGA is the amount of mainloops without Goblins! If too many loops without Goblin finding/clicking its either too crowded, or we are in the wrong place, thus the script logs you out.
Waldoss
2007-09-16 09:25:06
Really nice script :) I'll post a proggie as soon as I can :)
b4rn my logs
2007-09-16 11:43:09
why i allways need to correct scripts and why there allways stands something like error?
1-DUB
2007-09-16 20:04:51
thank you so much for the script im about to try it out
Boonce
2007-09-17 02:25:05
Nice, it helps having the pictures to help me setup. I'm sometimes a little FOB. :P
twobac
2007-09-17 17:59:07
From: WT-Fakawi
Yes correct, The beermask where updated, thus it wont drink nor drop any beers. We are working to solve those problems once and for all, wait for SCAR 3.12.
RS_Monkey is right. I have placed in these B1-1=xx etc in the progress so to see which color gets the best hit and which bone is found most.
HGA is the amount of mainloops without Goblins! If too many loops without Goblin finding/clicking its either too crowded, or we are in the wrong place, thus the script logs you out.
Cool, like the idea of traking the colors.
another proggie for you. there is a slight bug with the deaths/quizes reported, but you already know that. Many Thanks
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.60 -- Progress Report -- by WT-Fakawi -- HGA=75
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 14 Hours, 13 Minutes and 49 Seconds
Attacked 2554 Goblins.
Died 120 Times.
Opened 31 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=1045 2=1985 3=588 4=289 5=57 6=3 7=100 8=231 9=23 10=14 11=25 12=79 13=19 14=34 15=120 16=38 Hit Click 3562 Mis Clicks 281
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 8
Active : True
Worked : 160
Location : No GameTab
Time Left : 25 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
1 : = T. - Lvl : 43 42 42 22 42. W : 194 min. K : 524 Goblins. L: No GameTab
2 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L: No GameTab
3 : = F. - Lvl : 40 30 29 2 35. W : 118 min. K : 304 Goblins. L: No GameTab
4 : = F. - Lvl : 39 27 26 6 33. W : 20 min. K : 45 Goblins. L: No GameTab
5 : = F. - Lvl : 39 28 28 8 34. W : 61 min. K : 258 Goblins. L:
6 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L: No GameTab
7 : = F. - Lvl : 39 29 28 8 34. W : 52 min. K : 177 Goblins. L: No GameTab
8 : = T. - Lvl : 39 28 28 8 33. W : 160 min. K : 636 Goblins. L: No GameTab
9 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L: No GameTab
10 : = F. - Lvl : 36 36 36 4 36. W : 1 min. K : -1 Goblins. L: No GameTab
11 : = F. - Lvl : 33 32 32 5 32. W : 62 min. K : 209 Goblins. L: No GameTab
12 : = T. - Lvl : 31 30 29 6 31. W : 124 min. K : 323 Goblins. L: No GameTab
13 : = F. - Lvl : 32 29 28 7 30. W : 28 min. K : 69 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| [url]www.srl-forums.com[/url] |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 34 |
| Talks : 10 |
| Dwarfs : 2 |
| Ricks : 1 |
| Old Men : 1 |
| Sandwiches : 1 |
| Frog Solved : 1 |
| Capn Hand[s] : 1 |
| Certers Missed : 2 |
| Boxes Solved : 6 |
| Death[s] : 120 |
| Quiz[es] Found : 120 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
WT-Fakawi
2007-09-17 18:05:14
From: twobac
another proggie for you.
You should transfer the higher levels to Ratz!, its better combat and it is relative quiet there.
BabeMagnet
2007-09-18 00:54:02
From: WT-Fakawi
You should transfer the higher levels to Ratz!, its better combat and it is relative quiet there.
at about what combat level would you say to transfer them there. Im still trainging on goblins with around lvl 20 characters.
WT-Fakawi
2007-09-18 02:24:18
From: BabeMagnet
at about what combat level would you say to transfer them there. Im still trainging on goblins with around lvl 20 characters.
Full Steel? Should do the trick…..
Waldoss
2007-09-18 14:34:11
Delicious script, good job!
thematpan
2007-09-18 16:29:48
If you bought SCAR, ask who you bought it from a refund NOW! SCAR is
completely FREE.
Loaded all chars. (NPCChars, TradeChars, SmallChars, StatChars, UpChars)
User specified a new RS window
Color Picked: 8543821 at (277, 271)
Color Picked: 8816276 at (109, 242)
Failed when compiling
Line 33: [Error] (16140:1): Duplicate identifier 'x' in script
yesiammanu
2007-09-18 16:42:37
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : * = T. - Lvl : 0 11 13 1 16. W : 56 min. K : 100 Goblins. L: No GameTab
1 : * = T. - Lvl : 17 14 13 1 18. W : 79 min. K : 323 Goblins. L: No GameTab
2 : * = T. - Lvl : 16 18 15 1 19. W : 65 min. K : 254 Goblins. L: Goblin
3 : * = T. - Lvl : 4 3 3 1 11. W : 42 min. K : 113 Goblins. L: No GameTab
4 : * = F. - Lvl : 13 11 12 1 16. W : 24 min. K : 52 Goblins. L: Lumbridge
5 : * = F. - Lvl : 14 15 16 1 18. W : 27 min. K : 43 Goblins. L: Goblin
6 : * = F. - Lvl : 16 16 15 1 18. W : 53 min. K : 149 Goblins. L: InBlack
7 : * = F. - Lvl : 13 13 13 1 16. W : 21 min. K : 34 Goblins. L: Goblin
8 : * = F. - Lvl : 14 13 13 1 16. W : 21 min. K : 52 Goblins. L: Goblin
9 : * = F. - Lvl : 0 0 0 0 0. W : 2 min. K : -1 Goblins. L:
~~~~Yesiammanu :spot:
yesiammanu
2007-09-18 16:46:47
Sorry for double post, but
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 17 |
| Talks : 6 |
| Dwarfs : 3 |
| Ricks : 1 |
| Old Men : 1 |
| Certers Missed : 1 |
| Boxes Solved : 6 |
| Death
: 735 |
| Quiz[es] Found : 735 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Silent
2007-09-18 21:15:57
very nice, i really like the walk back feature.
Killer2OOO
2007-09-19 08:07:02
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.60 -- Progress Report -- by WT-Fakawi -- HGA=42
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 6 Hours, 36 Minutes and 52 Seconds
Attacked 645 Goblins.
Opened 9 Doors.
Dropped 3 Daggers.
B1= 0 B2= 0 B3= 0 B4= 0
1=231 2=390 3=124 4=50 5=25 6=0 7=33 8=36 9=5 10=1 11=7 12=7 13=4 14=1 15=14 16=10 Hit Click 293 Mis Clicks 51
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ***
Number : 1
Active : True
Worked : 98
Location : No GameTab
Time Left : 12 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = F. - Lvl : 22 19 18 3 22. W : 90 min. K : 132 Goblins. L: InBlack
1 : = T. - Lvl : 22 21 20 2 22. W : 98 min. K : 183 Goblins. L: No GameTab
2 : = F. - Lvl : 22 17 16 2 21. W : 8 min. K : 12 Goblins. L: No GameTab
3 : = F. - Lvl : 19 15 12 1 18. W : 22 min. K : 45 Goblins. L: No GameTab
4 : = F. - Lvl : 19 18 18 2 20. W : 87 min. K : 168 Goblins. L: No GameTab
5 : = F. - Lvl : 16 15 15 2 18. W : 58 min. K : 99 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| [url]www.srl-forums.com[/url] |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 14 |
| Talks : 5 |
| Old Men : 1 |
| Lamps Solved : 2 |
| Frog Solved : 1 |
| Capn Hand[s] : 1 |
| Certers Missed : 1 |
| Boxes Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
I can't seem to find the procedure in Login.scar that has the logout if InBlack so it keeps on making players false when teled to the wiz tower or lost. Any help will be greatly apreciated. GREAT SCRIPT
deathcrow
2007-09-19 08:27:07
Line 33: [Error] (16140:1): Duplicate identifier 'x' in script C:\Documents and Settings\James Williams\Local Settings\Temporary Internet Files\Content.IE5\LABZ3H1V\%5BSRL4%5D%20Gobbiez%200.60%20PUB[1].scar
I got this when trying to run it? Got any idea why?
danni
2007-09-19 12:36:12
works great for me but sometimes it just stands and when i get back a hour after its logged out..
deathcrow
2007-09-19 15:53:36
it worked pefect for me…except for i almsot got killed by the poisonous plant random…. luckily i came in to check on it as soon as it happened.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : bamspit jr = F. - Lvl : 1 41 1 1 34. W : 20 min. K : 74 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
CheetahNub
2007-09-20 09:10:18
The counter that counts deaths works really bad… I died once, then it shows that ive died 270 times.. wtf? The reason might be that it doesn't log out quite fast after dying.
If you don't believe me, check out my SRL-stats sig :D:D
WT-Fakawi
2007-09-20 14:32:26
From: cheetahnub
The counter that counts deaths works really bad… I died once, then it shows that ive died 270 times.. wtf? The reason might be that it doesn't log out quite fast after dying.
If you don't believe me, check out my SRL-stats sig :D:D
I know. Its because rs was updated and SRL wasnt. Its fixed in the repository and in the I-hope-soon-to-be-released-SCAR 3.12
runenoob
2007-09-21 09:35:17
good, i maybe use it =)
Haxor
2007-09-21 23:01:14
this is a great script.
thanks alot of it i still use it alot.
haxor
thematpan
2007-09-22 00:03:18
some reason it keeps atacking all of the goblins out of the house, then goes out of the boundries then cant get back and logs out, and doesnt log back in or into the next character.. any help?
mr2racer792
2007-09-22 00:09:59
thx dude.. it workd great with me.. :P whoop
vanir 00
2007-09-22 00:49:04
Thx a lot man… ran this script for 8 hours and i never died =)
thematpan
2007-09-22 12:01:31
From: vanir 00
Thx a lot man… ran this script for 8 hours and i never died =)
whattt, help me out then, i need it to run like that. it keeps running away then logs out
ALSO: says invalid script ID :S:S:S
NEVERMIND… i found out that if i dont put an srl id or pass then it works fine for me, but when i put the id and pass in it wont log back in and stuff. cool shit tho man, thank alot
Oranges_Exist
2007-09-23 00:48:43
Very nice script :) Very helpfull
Frontier
2007-09-23 02:00:26
I ran this a while back…now when I try it, it logs in and then out without killing anything.
cris2
2007-09-23 06:26:49
thx, another nice script, works well but still my antirandoms dont work… oh well ill learn how 2 fix them. :) it would be helpfull if someone could tell me but iff not dont worry.
sleziak
2007-09-23 09:33:45
needed this ty
thematpan
2007-09-23 09:39:46
now i find that the script doesnt solve the mystery boxes.. i ended up with 103 mystery boxes to solve after a few hours lmao. it wasnt to fun!..
WT-Fakawi
2007-09-23 10:10:52
From: cris2
thx, another nice script, works well but still my antirandoms dont work… oh well ill learn how 2 fix them. :) it would be helpfull if someone could tell me but iff not dont worry.
It has probably to do with your runescape Nickname. You need to pick three letters from you RS-nameand fill that into Players.Nick. If you dont know how , please refer to numereous tuts on Tutorial Island. Note: Do not use the first letter of your name, Because These Are Always Capitalozed.
RuinJu
2007-09-23 18:52:32
Thanks it works great! :D
Scottjc16
2007-09-23 19:18:07
sweet, i'll use this with my new auto wcer, since its recommended to get 20+ combat.
WT-Fakawi
2007-09-23 20:02:23
Updated Gobbiez! for SCAR 3.12 and SRL 4. Please Redownload 0.60
cris2
2007-09-24 03:00:06
hears my prog… i havnt tryd the new 1 that youve just puit up but oh well ill try it tonight
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=101
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 40 Minutes and 51 Seconds
Attacked 64 Goblins.
Tellied 1 Times.
Opened 1 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=14 2=0 3=0 4=20 5=0 6=28 7=28 8=16 9=3 10=0 11=0 12=3 13=1 14=5 15=0 16=1 Hit Click 115 Mis Clicks 4
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *******
Number : 0
Active : True
Location : Goblin
Time Left : 9960 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******* = T. - Lvl : 1 11 1 1 12. W : 0 min. K : 63 Goblins. L: Goblin
1 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
2 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : -1 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
shame i didnbt get too see the door opner work, any way i was wondring why did it tele?
oh and i only wanted too run 1 player but wen i runn him he wouldnt logg back in after he logged out.
a amazing script, well done :)
thematpan
2007-09-24 14:33:32
got a frog token while runnig this script… what is it used for??.
is this able to run on scar 3.12? cuz i get this with scar 3.12
Include file C:\Program Files\SCAR 3.12\includes\SRL\SRL.scar does not exist.
Include file C:\Program Files\SCAR 3.12\includes\SRL\SRL\Skill\Magic.scar does not exist.
Include file C:\Program Files\SCAR 3.12\includes\SRL\SRL\Skill\Fighting.scar does not exist.
Include file C:\Program Files\SCAR 3.12\includes\SRL\SRL\Skill\Runecrafting.scar does not exist.
Failed when compiling
Include file C:\Program Files\SCAR 3.12\includes\SRL\SRL.scar does not exist.
Failed when compiling
Failed when compiling
Line 68: [Error] (68:1): Unknown identifier 'WaterColor' in script C:\Program Files\SCAR 3.12\
aluard621
2007-09-25 22:22:47
wtf is this?
Line 149: [Error] (16453:1): 'BEGIN' expected in script F:\Shawn\cs_package\SCAR 2.03\SCAR 3.12\Scripts\[SRL4] Gobbiez 0.60 PUB.scar
plz help D:
toxicf
2007-09-26 00:23:55
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=38
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 47 Minutes and 6 Seconds
Attacked 50 Goblins.
Died 631 Times.
B1= 0 B2= 0 B3= 0 B4= 0
1=14 2=37 3=11 4=9 5=2 6=0 7=9 8=14 9=3 10=1 11=1 12=1 13=2 14=1 15=7 16=2 Hit Click 107 Mis Clicks 7
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ———
Number : 0
Active : True
Worked : 23
Location : Lumbridge
Time Left : 16 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ———— = T. - Lvl : 7 7 6 4 12. W : 23 min. K : 35 Goblins. L: Lumbridge
1 : ———– = F. - Lvl : 5 8 5 2 12. W : 18 min. K : 15 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Current player is not Active…
Successfully executed
lol 631 deaths?
TheGhostofChristmasPast
2007-09-26 12:32:09
doesn't work close to flawless..tried using it with my lvl40 didnt kill much gobbies and most of the time it just had the char just standing there, anyway to fix this?
pain_train
2007-09-26 19:39:45
this is working great for me!
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : *****= F. - Lvl : 9 9 8 1 13. W : 88 min. K : 90 Goblins. L: InBlack
1 : *****= F. - Lvl : 2 2 1 1 1. W : 13 min. K : 24 Goblins. L: Lumbridge
2 : ***** = T. - Lvl : 7 7 7 1 12. W : 98 min. K : 196 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
and uhm this is kinda whacky…
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 10 |
| Death
: 1071 |
| Quiz[es] Found : 1071 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
6RoHmU9
2007-09-27 16:22:38
Line 654: [Error] (14496:1): Unknown identifier 'Retaliate' in script D:\Useful\[SRL4] Gobbiez 0.60 PUB.scar
So what the ****** I should do about this?
WT-Fakawi
2007-09-27 16:48:40
From: 6RoHmU9
Line 654: [Error] (14496:1): Unknown identifier 'Retaliate' in script D:\Useful\[SRL4] Gobbiez 0.60 PUB.scar
So what the ****** I should do about this?
Rename it to
Retaliate2
RudeBoiAlex
2007-09-27 16:52:13
All them points seem so Leeeeeeet im using for my new army tonight instead of a chicken killer :D
Hm do you think this would be good to use to train upto level 45 - 50 combat?
14 accounts = around 24 hour reports
if i had an account say O W N Z wouuld the randoms wrok if i put the nick as O W N Z?
genocide x
2007-09-27 17:09:03
bot works great for me, i give it 10/10 honestly. but is there an auto login feature on it? the only problem i have is every now and then i am logged out but when it does auto it works greatly
genocide x
2007-09-27 17:34:27
also i get alot of chat random problems
pain_train
2007-09-27 19:01:17
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 49 Minutes and 21 Seconds
Attacked 165 Goblins.
Tellied 1 Times.
Opened 1 Doors.
Dropped 7 Hides.
Dropped 1 Shields.
i just came to it to find out it got messed up by a random… i dont know how long it was in the prision thing but w/e
FLUX_
2007-09-27 19:19:26
Good script. Proggy For you:
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=31
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 11 Minutes and 47 Seconds
Attacked 142 Goblins.
Opened 1 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=107 2=171 3=56 4=30 5=5 6=0 7=16 8=24 9=2 10=1 11=1 12=9 13=6 14=9 15=23 16=2 Hit Click 372 Mis Clicks 31
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 0
Active : True
Location :
Time Left : 29930 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******* = T. - Lvl : 21 49 1 1 42. W : 0 min. K : 142 Goblins. L:
1 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
2 : = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
itchbiggan
2007-09-27 20:27:04
well it's a very good script, better than anything i could make.
my only criticism is that when it runs it trys to click other goblins too fast, and has a sliiiiiiiight chance of getting lost.
chickenxnuggets
2007-09-28 00:34:03
great script
the only problem is that it usually clicks outside the goblin house when im training
and it isnt able to open the door once it's closed
6RoHmU9
2007-09-28 09:27:14
That retaliate2 thing didn't work
RudeBoiAlex
2007-09-28 13:40:15
NOOO lost my proggie due to my comp freezingi ran for 10 + hours though :D
ojkid
2007-09-29 20:58:52
bit slow but works a charm :D
Wildchildddz
2007-09-29 23:32:46
any help with this?
Line 290: [Error] (290:1): Unknown identifier 'Mouse' in script C:\Users\Mark Bush\Downloads\SRL\SRL\Core\Text.scar
and
[Error] (3081:43): Unknown identifier 'MCX1' in script C:\Users\Mark Bush\Downloads\SRL/SRL/Core/Text.scar
Failed when compiling
Simtoon
2007-09-30 03:49:24
:spot:
wat a nice scrpit
:p
scarn00b
2007-09-30 08:31:07
Nice script! can u add more players with like NumberOfPlayers(4); and adding extra player?
Players[3].Name :='t3hnesses52';
Players[3].Pass :='t3hh4zördpas';
Players[3].Nick :='ness';
Players[3].Active :=True;
Players[3].Skill := 'auto';
oh yes u can =P…
Torrent of Flame
2007-09-30 09:37:52
Ran it for 20 mins and cancelled cause the xp was slow. Closed and forgot Proggy.
Opened doors and occasionally picked up a few arrows.
Sk8boardinggit
2007-09-30 10:22:46
Great job. Script works perfectly. Except Randoms mess it up if i leave it too long. Anyway Well done =D
samleiser
2007-09-30 10:26:28
wow nice!
samleiser
2007-09-30 10:27:33
nice just tried it good job!
PeteJohn
2007-09-30 10:27:53
Nice Job, i ran it for a while without any problems, then it got lost thanks to a random, but it worked fine.
pain_train
2007-09-30 14:11:33
ive been using this script for about a week now i have and army of 8 and 3 are 20 and the other 5 are under 10 the script is fiine but the randoms destroy it.
r3dr4g0n
2007-09-30 21:20:17
Failed when compiling
Line 654: [Error] (17155:1): Unknown identifier 'Retaliate' in script C:\Program Files (x86)\SCAR 3.12\Scripts\[SRL4] Gobbiez 0.60 PUB.scar
This is what I get… anyone know why?
Tried renaming it to Retaliate2 like yo said before too.
Randol_8o8
2007-09-30 21:46:44
ummm how do you pull up that map for the color picking?
r3dr4g0n
2007-09-30 21:48:25
make ur scar screen size small, press the color pick button , drag it to the map and click it. then press CTRL V in the place u need to paste the color in.
i Bagsy i
2007-10-01 01:36:22
This is the best script i have ever used, thank you soo much for releasing as a free script :) :)
scarn00b
2007-10-01 14:26:21
muahahaa exelent script
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=85
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 4 Hours, 15 Minutes and 32 Seconds
Attacked 196 Goblins.
Died 3 Times.
Opened 4 Doors.
Dropped 1 Hides.
Dropped 1 Daggers.
B1= 53 B2= 20 B3= 15 B4= 5
1=78 2=154 3=44 4=30 5=5 6=0 7=16 8=27 9=3 10=4 11=2 12=7 13=4 14=4 15=18 16=4 Hit Click 141 Mis Clicks 17
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : bot
Number : 0
Active : True
Worked : 13
Location : Goblin
Time Left : 22 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : bot = T. - Lvl : 8 1 7 2 13. W : 13 min. K : 29 Goblins. L: Goblin
1 : noob = T. - Lvl : 7 7 7 2 12. W : 44 min. K : 11 Goblins. L: No GameTab
2 : =P=P = T. - Lvl : 16 15 15 2 18. W : 43 min. K : 61 Goblins. L: No GameTab
3 : t3hevil = T. - Lvl : 12 12 11 2 16. W : 43 min. K : 43 Goblins. L: No GameTab
4 : me fun = T. - Lvl : 9 9 8 2 13. W : 44 min. K : 31 Goblins. L: No GameTab
5 : botter = T. - Lvl : 12 12 11 2 15. W : 43 min. K : 21 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed
Sinner6
2007-10-01 16:11:15
Just a fantastic script. I only ran it for about 10 minutes but it reading it let me learn a ton.
god_im_emo
2007-10-01 19:03:15
sweet script i like. sometimes messes up to randoms
I worked mine all with the same player….
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=16
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 3 Minutes and 59 Seconds
Attacked 1 Goblins.
Dropped 1 Daggers.
B1= 3 B2= 1 B3= 0 B4= 0
1=0 2=2 3=2 4=0 5=0 6=0 7=0 8=1 9=0 10=0 11=0 12=0 13=1 14=0 15=0 16=0 Hit Click 5 Mis Clicks 1
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : Reaper_2283
Number : 0
Active : True
Location :
Time Left : 28 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : Reaper_2283 = T. - Lvl : 2 4 1 1 10. W : 0 min. K : 1 Goblins. L:
1 : Reaper_2283 = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
2 : Reaper_2283 = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed
I just ran it for a couple mins to check out the movements and see if I liked it, and now I do, so I will most definately use this until it dies or doesn't work for me. Thanks for the script. Love it
computer_genius
2007-10-02 03:18:40
Thanks! Hopefully this works because i need to get my levles up :D
WT-Fakawi
2007-10-02 15:45:35
Updated for SRL 4 Rev #4
e money
2007-10-02 19:57:04
thank you.
ccameronn
2007-10-02 23:10:41
nice, works 100 percent, thanks :)
Scotland
2007-10-03 03:11:12
heres a little proggy for you
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.60 -- Progress Report -- by WT-Fakawi -- HGA=38
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 6 Hours, 15 Minutes and 26 Seconds
Attacked 464 Goblins.
Died 1971 Times.
Opened 6 Doors.
Dropped 2 Daggers.
Dropped 2 Shields.
B1= 120 B2= 91 B3= 28 B4= 8
1=197 2=265 3=82 4=46 5=13 6=0 7=6 8=60 9=3 10=2 11=6 12=10 13=4 14=14 15=35 16=7 Hit Click 598 Mis Clicks 23
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ******
Number : 3
Active : True
Worked : 144
Location : No GameTab
Time Left : 13 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******** = F. - Lvl : 0 0 0 0 0. W : 49 min. K : 37 Goblins. L: Goblin
1 : ******** = F. - Lvl : 0 0 0 0 0. W : 19 min. K : 17 Goblins. L: Goblin
2 : ******** = F. - Lvl : 5 4 4 1 11. W : 71 min. K : 84 Goblins. L: Lumbridge
3 : ******** = T. - Lvl : 10 9 9 1 14. W : 144 min. K : 326 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Overall Report:
Bone picking up = bad it trys to pick bones up during fights and ends up in cow farm.
update after bone picker was turned off.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.60 -- Progress Report -- by WT-Fakawi -- HGA=101
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 50 Minutes and 30 Seconds
Attacked 742 Goblins.
Died 669 Times.
Tellied 1 Times.
Opened 1 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=359 2=360 3=58 4=32 5=15 6=0 7=9 8=29 9=8 10=3 11=3 12=4 13=5 14=6 15=11 16=2 Hit Click 711 Mis Clicks 35
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *
Number : 2
Active : True
Worked : 53
Location : No GameTab
Time Left : 13 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : * = F. - Lvl : 4 4 3 1 11. W : 8 min. K : 12 Goblins. L: Lumbridge
1 : * = F. - Lvl : 12 12 11 3 15. W : 32 min. K : 33 Goblins. L: No GameTab
2 : * = T. - Lvl : 9 8 8 1 13. W : 53 min. K : 449 Goblins. L: No GameTab
3 : * = F. - Lvl : 12 12 11 3 15. W : 54 min. K : 248 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
one last one
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.60 -- Progress Report -- by WT-Fakawi -- HGA=38
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 26 Minutes and 48 Seconds
Attacked 269 Goblins.
Died 317 Times.
Opened 4 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=63 2=175 3=64 4=24 5=10 6=0 7=7 8=40 9=6 10=0 11=4 12=4 13=5 14=8 15=20 16=6 Hit Click 350 Mis Clicks 24
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *
Number : 3
Active : True
Worked : 64
Location : No GameTab
Time Left : 11 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : * = F. - Lvl : 5 5 4 1 11. W : 23 min. K : 29 Goblins. L: Lumbridge
1 : * = F. - Lvl : 5 4 4 1 11. W : 13 min. K : 14 Goblins. L: Lumbridge
2 : * = F. - Lvl : 10 10 9 1 14. W : 20 min. K : 32 Goblins. L: No GameTab
3 : * = T. - Lvl : 15 15 15 3 18. W : 64 min. K : 194 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
gnarlz
2007-10-03 18:01:41
it doesnt work for me. it goes to the hut. doesnt fight one sits there and finds randoms till nextplayer?
thardy26
2007-10-03 21:19:52
Very nice script. I ran it earlier. The only thing is it keeps randomly clicking and it will attack a gobblin while fighting another…The mouse speed is also really really fast.
deficit
2007-10-03 21:38:18
Very nice script, very well-built. I've used it for 2 days now, and have had very little issues. A few things I'd like to see in the next version are ideas I got from Hypersecret's Autofighter (another good one). Among them are:
1.) The ability to choose any monster to train on by colorpicking and typing the name of the monster into the code (you would have to set an option to disable the rock and water color detection for finding the spot to train).
2.) Eating would be really cool.
3.) Running away if at or below a specified HP lvl.
4.) It doesn't do all the randoms, mostly just the box. This probably isn't your fault, as the random event handlers are part of SRL and called from SRL.scar
5.) If it gets logged out for whatever reason, set it to log back in.
6.) Set it to log itself out after something like 2 hours of runtime, then log back in after a random number of seconds (like between 10 seconds and 120 seconds). This would look like more human-like activity.
7.) The ability to select pure training as a skill to train, probably would be something like this: If 'strength' < 'attack' then skill := 'strength'; Else skill := 'attack';
All-in-all VERY good script for a free one, i average about 2 hour runtimes before it logs out. Got a good many att, str, hp, and range lvls on my throw-away pure account. Had to comment a lot of things out of the script to keep it from making my comp lag (mostly pieces of the script which consisted of bone collecting, burying, picking up of items, empying inventory, etc.). Helped a lot with the lag issue to make it so that it doesn't check for so many things all the time, although it's quite stripped down now, but suits my particular needs almost perfectly.
I hope you consider some of my suggestions for version .70, I think they'd make for a good revision. Sorry if some of the things I said were already said before, but for such a long thread it's hard for me to read everything.
Keep up the good work :D
tehkow
2007-10-04 07:04:05
Here's a proggy for you :)
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=84
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 9 Minutes and 13 Seconds
Attacked 607 Goblins.
Opened 8 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : o dem0n o = T. - Lvl : 35 31 1 1 30. W : 127 min. K : 607 Goblins. L: Lumbridge
1 : o dem0n o = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
2 : o dem0n o = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
keep the updates coming ;)
WT-Fakawi
2007-10-05 19:23:45
From: deficit
Very nice script, very well-built. I've used it for 2 days now, and have had very little issues. A few things I'd like to see in the next version are ideas I got from Hypersecret's Autofighter (another good one). Among them are:
1.) The ability to choose any monster to train on by colorpicking and typing the name of the monster into the code (you would have to set an option to disable the rock and water color detection for finding the spot to train).
2.) Eating would be really cool.
3.) Running away if at or below a specified HP lvl.
4.) It doesn't do all the randoms, mostly just the box. This probably isn't your fault, as the random event handlers are part of SRL and called from SRL.scar
5.) If it gets logged out for whatever reason, set it to log back in.
6.) Set it to log itself out after something like 2 hours of runtime, then log back in after a random number of seconds (like between 10 seconds and 120 seconds). This would look like more human-like activity.
7.) The ability to select pure training as a skill to train, probably would be something like this: If 'strength' < 'attack' then skill := 'strength'; Else skill := 'attack';
All-in-all VERY good script for a free one, i average about 2 hour runtimes before it logs out. Got a good many att, str, hp, and range lvls on my throw-away pure account. Had to comment a lot of things out of the script to keep it from making my comp lag (mostly pieces of the script which consisted of bone collecting, burying, picking up of items, empying inventory, etc.). Helped a lot with the lag issue to make it so that it doesn't check for so many things all the time, although it's quite stripped down now, but suits my particular needs almost perfectly.
I hope you consider some of my suggestions for version .70, I think they'd make for a good revision. Sorry if some of the things I said were already said before, but for such a long thread it's hard for me to read everything.
Keep up the good work :D
1. Yes, but that would mean creating a whole different kind of script. I have made plenty fighters that should be able to level you til 50/50/50
2. Yes but for really low levels it is no use, since you die anyway. Besides, where would you get the food from. Lumbridge Bank? thats gonna be really hard to get that solid :). I got that pretty solid now in my North Guard Fighter, btw.
3. Well, than the whole idea of dieing and walking back disappears.
4. I will post progress of what SRL solves and what not.
5. Dangereous. You logged out for a reason.
6. There is a function in SRL RandomNextPlayer. You can use that instead of NextPlayer
7. You can train pures with my scripts AFAIK.
Good work. Thanks for constructive criticism.
Fawk!
From: toxicf
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=38
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 47 Minutes and 6 Seconds
Attacked 50 Goblins.
Died 631 Times.
B1= 0 B2= 0 B3= 0 B4= 0
1=14 2=37 3=11 4=9 5=2 6=0 7=9 8=14 9=3 10=1 11=1 12=1 13=2 14=1 15=7 16=2 Hit Click 107 Mis Clicks 7
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ———
Number : 0
Active : True
Worked : 23
Location : Lumbridge
Time Left : 16 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ———— = T. - Lvl : 7 7 6 4 12. W : 23 min. K : 35 Goblins. L: Lumbridge
1 : ———– = F. - Lvl : 5 8 5 2 12. W : 18 min. K : 15 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Current player is not Active…
Successfully executed
lol 631 deaths?
Yeah, there's bug or something in the SRL stats and it'll give you more deaths then expected. Once I woke up to see that I had 2300+ deaths. :(h):
realrocker00
2007-10-06 13:28:02
looks nice but i dont get the auto color, do you put the color before the = sign? someone pm me or e-mail me please
ccameronn
2007-10-06 15:03:11
thanks alot! looks like a good script, ill try it later when im done minning!
badboy2
2007-10-07 19:29:15
im a bit ov a noob at this cudent get it to work too good
buck cakes
2007-10-07 21:17:07
proggy:
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– GoblinSchredduler 0.60 – Progress Report – by WT-Fakawi – HGA=58
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 4 Hours, 41 Minutes and 16 Seconds
Attacked 651 Goblins.
Died 783 Times.
Opened 6 Doors.
this is a great script, but ive encountered a problem where whenever i come back after a few hours the script has clicked on the rules of combat, opening a new tab.
This causes the script to repeat "three minutes have passed" until it runs out of memory.
does anyone know what may cause this?
perhaps the bone picking because the text color is white?
DaviDemon
2007-10-07 22:10:58
ur a fken haxor lol nice script… havent tested but looks awesome!
mark9510
2007-10-08 11:18:21
this is a really good script why is it in the free scripts putit in the junior member scripts
naruto12345
2007-10-08 14:47:07
From: slacker532
post
Dude, you're annoying with your one-word-posts…
darkfire355
2007-10-09 21:28:18
monstras
2007-10-10 09:27:13
good script ty
beeperdude
2007-10-10 16:37:24
I had a lot of difficulty with the script…
The mouse seems to jump around quickly looking for goblins, but rarely finds any. Most of the time it tries to attack goblins that are already in combat… while missing every free goblin around my character. When my character finally is in combat with a goblin the script often tries to attack another goblin… and I cannot one-hit kill goblins on my new account.
Being able to navigate back to the goblins after dieing is awesome… but I also experience a lot of lag when this script is running. As a result the script is unable to accurately click on goblins and sometimes misses.
I hope fixes come soon
blind shot
2007-10-10 18:09:25
Something that I recommend that would solve the problems caused by the randoms that teleport you is to make it home teleport. I don't know if it's possible for the script to detect if it has been teleported but that would make the script complete.
Fire-
2007-10-11 08:06:24
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=38
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 28 Minutes and 57 Seconds
Attacked 606 Goblins.
Opened 10 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ******
Number : 0
Active : True
Worked : 75
Location : Goblin
Time Left : 625 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ****** = T. - Lvl : 7 36 6 10 33. W : 75 min. K : 606 Goblins. L: Goblin
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
I'm pleased. Thanks for this, faka! ;)
Mariuswbz
2007-10-11 17:12:36
I probably gonna use :)
Looks nice.
since am not very good at scar i just put in the rock and water and put false to picking up bone for pures
{.Script Info:
# ScriptName = Goblin Schredduler
# Author = WT-Fakawi
# Description = Kills Goblins at GoblinHouse NE of LumCastle
# Version = 0.60
# Date = Fri. May 11, 2007.
# Comments = SRL 4 upwards compatible.
/Script Info}
//----------------------------------------------------------------------------//
// *
// * NAME : Gobbiez 0.60
// * WRITER : WT-Fakawi
// * CATEGORY : Fighting
// * DESCRIPTION : Kills Goblins at Goblinhouse NE of Lumby Castle
// * USAGE : Start @ Lumbridge Castle Square or @ Goblin House
// * AUTOCOLOR : NO! Pick ROCKCOLOR and WATERCOLOR at line 65/66.
// * NOTES : SRL 4 Compatible.
//----------------------------------------------------------------------------//
// 1. USE the DEFAULT Runescape Client with Low Detail, Very Bright.
// 2. Set your Screen to 32 bit TRUE color.
// 3. Find yourself a quiet World.
// 4. Position your char at Lumbridge Castle, with ONLY three wieldable
// pieces of armour.
//----------------------------------------------------------------------------//
program Gobbiez;
{.include SRL/SRL.scar}
{.include SRL/SRL/misc/Bitmaps/Prayer.scar}
{.include SRL/SRL/Skill/Magic.scar}
{.include SRL/SRL/Skill/Fighting.scar}
{.include SRL/SRL/Skill/Runecrafting.scar}
var
x, y,
CastleFloor, NewDoor, Doors, RockColor, TheBone, NewBones, OldBones, Bone1,
Bone2, Bone3, Bone4, Bone5, Tellies, BeerMask, DaggerMask, BoneMask, HideMask,
ShieldMask, EmptyBeerMask, Bones, Goblins, Hides, Shields, Daggers, Beers,
GoblinAttempts, GoblinTimeOut, HGA, LeftCorner, RightCorner, BitMap,
BonesText, BeerText, CoinsText, GoodClick, BadClick: integer;
var
GoblinColors: array[1..16] of integer;
B: array[0..3] of integer;
G: array[1..16] of integer;
var
GCIndex, RockDTM: integer;
var
StartTime, RunningTime, CallibrateTime, SST1, SST2, FindNorMalRandomsTime,
FindFastRandomsTime: LongInt;
//----------------------------------------------------------------------------//
// -- Adjust these constants if needed
const RemoteMaster = ''; //<- fill in the Nickname of the RC master
const MySRLID = ''; //<- Your SRLID. Leave blank if you dont have one.
const MySRLPassword = ''; //<- Your SRL Password here if you want to have yout stats logged
const PlayerTime = 99; //<- Time for Each Player In MINUTES!!!(until death...)
const GobMouseSpeed = 30; //<- Set Mouse Speed.
const GAutoLevels = True; //<- Set True to even Skills This overrides .Skill settings.
const PickupBones = False; //<- Enable Bone Collecting.
const BonesBoost = False; //<- Collect bones during fight.
Const VersionNumber = '0.60';
const MouseHit = 255;
const MouseMis = 65535;
//----------------------------------------------------------------------------//
//---- COLORPICK THESE MINIMAP COLORS!!!!!!!----------//
//---- COLORPICK THESE MINIMAP COLORS!!!!!!!----------//
//---- COLORPICK THESE MINIMAP COLORS!!!!!!!----------//
Procedure SetupGlobalColors;
begin
RockColor :=6314080;
WaterColor :=11700083;
end;
//----------------------------------------------------------------------------//
Function Callibrate(How: string): Boolean; Forward;
Procedure DeclarePlayers;
begin
NumberOfPlayers(3);
CurrentPlayer := 0;
Players[0].Name :='';
Players[0].Pass :='';
Players[0].Nick :='';
Players[0].Active :=True;
Players[0].Skill := 'auto';
Players[0].Name :='';
Players[0].Pass :='';
Players[1].Nick :='';
Players[1].Active :=True;
Players[1].Skill := 'auto';
Players[0].Name :='';
Players[0].Pass :='';
Players[2].Nick :='';
Players[2].Active :=True;
Players[2].Skill := 'auto';
end;
//----------------------------------------------------------------------------//
//-- Initialises a Dynamic DTM --//
//----------------------------------------------------------------------------//
procedure SetRockDTM;
var DTMSubPoints: array[0..2] of TDTMPointDef;
var CGMainPoint: TDTMPointDef;
var RockTDTM: TDTM;
begin
CGMainPoint.x:=625; // Centre Of Rock Formation
CGMainPoint.y:=34;
CGMainPoint.areasize:=1;
CGMainPoint.areashape:=0;
CGMainPoint.color:=0;
CGMainPoint.tolerance:=255; // Any Color
DTMSubPoints[0].x:=630;
DTMSubPoints[0].y:=31;
DTMSubPoints[0].areasize:=1;
DTMSubPoints[0].areashape:=0;
DTMSubPoints[0].color:=RockColor;
DTMSubPoints[0].tolerance:=1;
DTMSubPoints[1].x:=623;
DTMSubPoints[1].y:=30;
DTMSubPoints[1].areasize:=1;
DTMSubPoints[1].areashape:=0;
DTMSubPoints[1].color:=RockColor;
DTMSubPoints[1].tolerance:=1;
DTMSubPoints[2].x:=628;
DTMSubPoints[2].y:=37;
DTMSubPoints[2].areasize:=1;
DTMSubPoints[2].areashape:=0;
DTMSubPoints[2].color:=RockColor;
DTMSubPoints[2].tolerance:=1;
RockTDTM.MainPoint := CGMainPoint;
RockTDTM.SubPoints := DTMSubPoints;
RockDTM := AddDTM(RockTDTM);
end;
//----------------------------------------------------------------------------//
Function FindFastRandoms: Boolean;
var
i: Integer;
begin
for i:=1 to 10 do
begin
case I of
1: If FindDead then
Result := True;
2: If FindMod then
Result := True;
3: If FindMime then
Result := True;
4: If FindMaze then
Result := True;
5: If FindQuiz then
Result := True;
6: If FindDemon then
Result := True;
7: begin
if NoGameTab then
begin
Result := True;
Players[CurrentPlayer].loc := 'No GameTab';
Logout;
Exit;
end;
end;
8: begin
if InBlack then
begin
Result := True;
Players[CurrentPlayer].loc := 'InBlack';
Logout;
Exit;
end;
end;
9: RC;
10: Respond;
end;
wait(1);
end;
end;
//----------------------------------------------------------------------------//
//---> Waits while Checking for Randoms;
//----------------------------------------------------------------------------//
procedure FTWaitD ( Time : Integer );
var T, I : integer;
begin
try
T := (Time div 1000)+1;
for I := 1 to T do
begin
Wait ( 250 );
FindTalk;
end
except
begin
Wait ( Time );
FindTalk;
end;
end;
FindFastRandoms;
MarkTime(FindNorMalRandomsTime);
if FindNorMalRandomsTime-SST1 >(10000+Random(5000)) then
begin
Status('FindNorMalRandoms.');
FindNorMalRandoms;
MarkTime(SST1);
Status('FindNorMalRandoms took:'+IntToStr(SST1-FindNorMalRandomsTime)+' msec');
end;
MarkTime(FindFastRandomsTime);
if FindFastRandomsTime-SST2 >(1500+Random(1500)) then
begin
Status('FindFastRandoms.');
FindFastRandoms;
MarkTime(SST2);
Status('FindFastRandoms took:'+IntToStr(SST2-FindFastRandomsTime)+' msec');
end;
end;
//----------------------------------------------------------------------------//
// -- Performs FlagWait and FindTalk....
//----------------------------------------------------------------------------//
function FlagFTWait:Boolean;
var FlagMark: Integer;
begin
MarkTime(FlagMark);
Wait(10);
if not FlagPresent then
begin
Result:=False;
Status('NO FLAG');
Exit;
end
else
begin
repeat
FTWaitD(200);
if not(Loggedin) then break;
until ( (not FlagPresent) or (TimeFromMark(FlagMark) > 9000) ); // waits until flag is gone or 9 seconds.
Result:=True;
end;
end;
//----------------------------------------------------------------------------//
Procedure LoadBitmaps;
begin
CastleFloor := BitmapFromString(8, 8, 'z78DA333334753475341B2507' +
'880400B5B154C1');
NewDoor := BitmapFromString(32, 1, 'z78DA33733535337436A30' +
'FE9646A4415D2CCC4CDD0124202003E5A2AD9');
Bone1 := BitmapFromString(4, 1, 'B6ACABD3CDCDD3CDCDD3CDC' +
'D');
Bone2 := BitmapFromString(1, 5, 'E8E5E5B2A6A6B6ACABBBB0B' +
'0BEB5B5');
Bone3 := BitmapFromString(1, 7, 'D3CDCDBBB2B247381847381' +
'8473818B0A4A4B8ADAC');
Bone4 := BitmapFromString(5, 1, 'CDC6C6D3CDCD493E20DFDAD' +
'ADFDADA');
Bone5 := BitmapFromString(4, 4, '000001000001000001D2CCCC9B9' + // centre of bonebmp
'090A19595CEC7C79B909089807FDED9D9CAC3C29A8E8E000001C7' +
'BFBFA99D9D000001');
BeerMask := BitmapFromString(11, 14, 'z78DA3330C00EDCC0C080' +
'02402D13908101C58016A6D1DA04FCE1404F1368170E9498435E9' +
'CD2531779BE03008015BB2D');
DaggerMask := BitmapFromString(11, 6, 'z78DA73730301033070C3000' +
'638801B862EFC6AF08BE3B78B3C338931871297901A1AC4980000' +
'A1115305');
BoneMask := BitmapFromString(8, 7, 'z78DA33304000371C0097A' +
'C010E804B16531CBF39F8ED25462FE5007F9860AA0100B7C04951' +
'');
Shieldmask := BitmapFromString(16, 7, 'z78DA7373231618D0188' +
'CDA3514EDA2B5F900F89A86C5');
HideMask := BitmapFromString(18, 8, 'z78DA7373C3070CE808068' +
'FED23CDD723C1C681B2170095BFAB49');
EmptyBeerMask := BitmapFromString(23, 2, 'z78DA73730301031A' +
'0337245BDC306C744302F471092E1B212200F5053865');
LeftCorner := BitmapFromString(4, 4, 'z78DA33753135313137C5' +
'411A600064715CEA914500CACE13F0');
RightCorner := BitmapFromString(4, 4, 'z78DA33753135313137' +
'C5200D30002E35F8C501C9C013F0');
BonesText := BitmapFromString(24, 1, 'z78DA7373B33430317003' +
'931060EA626A6262EE4603714C121940D40300C5511EC7');
BeerText := BitmapFromString(29, 1, 'z78DA7373B334303170039' +
'3C8C00D49DCD4C5D4C4C41C42BAD1513DA62E00B6FA2506');
CoinsText := BitmapFromString(35, 1, 'z78DA7373B33430317003' +
'931060EA626A62628E8B74C3A19ED6E2C8A4011240560F9105008' +
'F812CC8');
end;
//----------------------------------------------------------------------------//
procedure SetupGoblinColors;
begin
GoblinColors[1] := 8635310;
GoblinColors[2] := 4372133;
GoblinColors[3] := 6269056;
GoblinColors[4] := 3058586;
GoblinColors[5] := 3058063;
GoblinColors[6] := 2595741;
GoblinColors[7] := 2129535;
GoblinColors[8] := 5075294;
GoblinColors[9] := 7050972;
GoblinColors[10] := 7642334;
GoblinColors[11] := 12832983;
GoblinColors[12] := 7237495;
GoblinColors[13] := 8700589;
GoblinColors[14] := 6978694;
GoblinColors[15] := 3844000;
GoblinColors[16] := 7118991;
end;
//----------------------------------------------------------------------------//
procedure PlayerStats;
var Active: string;
var i: Integer;
begin
if Players[CurrentPlayer].Active=True then
Active:='True'
else
Active:='False';
WriteLn ('<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>');
Writeln (' Name : '+ Players[CurrentPlayer].Name);
Writeln (' Number : '+inttostr(CurrentPlayer));
Writeln (' Active : '+ Active);
if ( Players[CurrentPlayer].Worked > 0 ) then
Writeln (' Worked : '+ inttostr(Players[CurrentPlayer].Worked));
Writeln (' Location : '+ Players[CurrentPlayer].loc);
Writeln (' Time Left : '+ IntToStr ( PlayerTime - ((RunningTime - StartTime) / 60000 ) ) + ' min[s].');
WriteLn ('<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>');
for I := 0 to HowManyPlayers - 1 do
begin
if Players[i].Active=True then Active:='T' else Active:='F';
WriteLn ( ' ' + Inttostr ( I) + ' : ' + Players[i].Name + ' = ' + Active
+'. - Lvl : '
+' '+inttostr(Players[i].level[1])
+' '+inttostr(Players[i].level[2])
+' '+inttostr(Players[i].level[3])+
+' '+inttostr(Players[i].level[5])+
+' '+inttostr(Players[i].level[8])+'. '
+'W : '+IntToStr(Players[i].Worked)+' min. '
+'K : '+ IntToStr(Players[i].integers[0])+' Goblins. '
+'L: '+Players[i].loc);
end
WriteLn ('<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>');
end;
//----------------------------------------------------------------------------//
Procedure ProgressReport;
begin
writeln(' ');
WriteLn ('/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\');
WriteLn (' -- Gobbiez! '+VersionNumber+' -- Progress Report -- by WT-Fakawi -- '+ 'HGA=' +IntToStr(HGA));
Writeln ('<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>');
Writeln(' Worked for '+ TimeRunning);
Writeln(' Attacked '+inttostr(Goblins)+' Goblins.');
if Bones > 0 then Writeln(' Buried '+inttostr(Bones)+' Bones.');
if Deaths > 0 then Writeln(' Died '+inttostr(Deaths)+' Times.');
if Tellies > 0 then Writeln(' Tellied '+inttostr(Tellies)+' Times.');
if Doors > 0 then Writeln(' Opened '+inttostr(Doors)+' Doors.');
if Beers > 0 then Writeln(' Drank '+inttostr(Beers)+' Beers.');
if Hides > 0 then Writeln(' Dropped '+inttostr(Hides)+' Hides.');
if Daggers > 0 then Writeln(' Dropped '+inttostr(Daggers)+' Daggers.');
if Shields > 0 then Writeln(' Dropped '+inttostr(Shields)+' Shields.');
PlayerStats;
NewBones:= Bones;
Reportvars[1] := NewBones - OldBones;
SRLRandomsReport;
OldBones:= Bones;
end;
//----------------------------------------------------------------------------//
function WeAreInLumbridge: Boolean;
begin
if FindSymbol(x, y, 'water') then
begin
Players[CurrentPlayer].Loc := 'Lumbridge';
Result := True;
end;
end;
//----------------------------------------------------------------------------//
function WeAreInGoblinHouse: Boolean;
begin
if FindSymbol(x, y, 'fish') then
begin
Players[CurrentPlayer].Loc := 'Goblin';
Result := True;
end;
end;
//----------------------------------------------------------------------------//
function FindGobDoorDeformed(var ObjX, ObjY: Integer; UpText1, UpText2: string;
BMP, a, b, c, d: Integer): Boolean;
var
acc, ref: Extended;
XT, YT, times, tol: Integer;
begin
ref := 0.9;
tol := 0;
for times := 1 to 5 do
begin
FindDeformedBitmapToleranceIn(BMP, XT, YT, a, b, c, d, tol, 2, True, acc);
if (acc >= ref) then
begin
MMouse(XT, YT, 0, 0);
Wait(40);
if (IsUpText(UpText1) or IsUpText(UpText2)) then
begin
ObjX := XT;
ObjY := YT;
Result := True;
Exit;
end;
end;
ref := ref - 0.1;
tol := tol + 5;
Wait(5);
end;
end;
//----------------------------------------------------------------------------//
Function OpenDoor:Boolean;
var Gx,Gy: Integer;
begin
Gx := MSCx;
Gy := MSCy + 100;
if FindGobDoorDeformed(Gx, Gy, 'Ope','pen', NewDoor, MSx1 + 100, MSCY - 30, MSx2 - 100, MSCY + 30) then
begin
MMouse(GX + 10, Gy, 0, 0);
GetMousePos(Gx, Gy);
Mouse(Gx, Gy, 0, 0, True);
Result := True;
Doors := Doors + 1;
ReportVars[11] := ReportVars[11] + 1;
FFlag(0);
Mouse(280, 90, 10, 10, True);
Exit;
end;
end;
//----------------------------------------------------------------------------//
procedure FindRandoms;
begin
if ( not ( LoggedIn )) then Exit;
RC;
if InBlack then
begin
Players[CurrentPlayer].loc := 'InBlack';
Logout;
Exit;
end;
Wait(1);
if NoGameTab then
begin
Players[CurrentPlayer].loc := 'GameTab';
Logout;
Exit;
end;
FindNormalRandoms;
OpenDoor;
Wait(1);
end;
//----------------------------------------------------------------------------//
procedure WieldAll;
var
i:integer;
Begin
if ( not ( LoggedIn )) then Exit;
GameTab(4);
Wait(1000 + Random(1000));
for i := 1 to 3 do
begin
if ExistsItem(i) then
MouseItem(i,True);
end;
End;
//----------------------------------------------------------------------------//
Procedure SetUpScript;
var I : Integer;
begin
LoadBitmaps;
SetupGoblinColors;
SetupGlobalColors;
HGA := 0;
GCIndex := 1;
SetupSRL;
DeclareRuneBitMaps;
DeclarePlayers;
if MySRLID <> '' then
begin
SRLID := MySRLID;
SRLPassword := MySRLPassword;
end;
for I := 0 to 19 do
ReportVars[I] := 0;
ReportVars[12] := 1;
ScriptID := '3';
MarkTime(SST1);
MarkTime(SST2);
Reincarnate := True; // <- RETAIN PLAYERS.ACTIVE TO TRUE AFTER DEATH
SymbolAccuracy := 0.8;
MouseSpeed := GobMouseSpeed;
SetRockDTM;
LoginPlayer;
RCMaster:=RemoteMaster;
GetAllLevels;
end;
//----------------------------------------------------------------------------//
Function FindLumbridgeRoadColor: Integer;
var FX, FY, d: Integer;
var Found: Boolean;
begin
if ( not ( LoggedIn )) then Exit;
while (D < 85) do
begin
D := D + 5;
if ( CastleFloor = 0 ) then
LoadBitmaps;
If FindBitMapToleranceIn(CastleFloor, FX, FY, 580, 50, 600, 80, D) then
begin
RoadColor:=GetColor(FX, FY);
Found := True;
Result := RoadColor;
break;
end
end
end;
//----------------------------------------------------------------------------//
procedure SetGoblinTimeOut;
var HP:Integer;
begin
HP := Players[CurrentPlayer].level[8] ;
if ( (HP > 0 ) and (HP < 21) ) then GoblinTimeOut := 25;
if ( (HP > 20) and (HP < 31) ) then GoblinTimeOut := 12;
if ( (HP > 30) and (HP < 41) ) then GoblinTimeOut := 8;
if HP > 40 then GoblinTimeOut := 5;
end;
//----------------------------------------------------------------------------//
Procedure SetLowest;
var Ci, HL1, HL2, HL:Integer;
Begin
if ( not ( LoggedIn )) then Exit;
if TabExists(2) then
begin
GetAllLevels;
HL := 100;
for Ci := 1 to 2 do
begin
HL1 := Players[CurrentPlayer].level[Ci];
HL2 := Players[CurrentPlayer].level[Ci+1];
if HL2 > HL1 then
begin
if HL > HL1 then HL := HL1;
end
else
begin
if HL > HL2 then HL := HL2;
end;
end;
SetGoblinTimeOut;
end;
for CI := 1 to 3 do
begin
if Players[CurrentPlayer].level[Ci] = HL then
begin
if CI = 3 then CI := CI + 1;
SetFightMode(CI);
Case CI of
1 : LampSkill := 'attack';
2 : LampSkill := 'strength';
4 : LampSkill := 'defence';
end;
Exit;
end;
End;
End;
//----------------------------------------------------------------------------//
procedure SetPlayerParams;
begin
if ( not ( LoggedIn )) then Exit;
if Players[CurrentPlayer].skill = 'prayer' then Exit;
WieldAll;
GameTab(1);
If GAutoLevels then
SetLowest
else
begin
if Players[CurrentPlayer].Skill = 'attack' then SetFightMode(1);
if Players[CurrentPlayer].Skill = 'strength' then SetFightMode(2);
if Players[CurrentPlayer].Skill = 'defence' then SetFightMode(4);
LampSkill := LowerCase ( Players[CurrentPlayer].Skill );
if Players[CurrentPlayer].Skill = 'auto' then SetLowest;
end;
if Players[CurrentPlayer].Booleans[1] = False then
begin
Retaliate(True); // Set Retaliate off only the first time. :)
Players[CurrentPlayer].Booleans[1]:=True;
end;
FTWaitD(1000 + Random(500));
SetChat('on', 1);
SetChat('friends', 2);
SetChat('off', 3);
SetChat('on', 1);
FindTalk;
end;
//----------------------------------------------------------------------------//
Function InFightAt(x, y: Integer):Boolean;
var
dx, dy: Integer;
begin
if ( FindColor(dx, dy, GreenStatusColor, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, RedStatusColor, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, 16728128, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, 192, x - 20, y - 15, x + 20, y + 10) ) then
Result:=True;
end;
//----------------------------------------------------------------------------//
Procedure WalkToGoblinField;
var Xc, Yc :integer;
var Mark6: LongInt;
begin
if ( not ( LoggedIn )) then Exit;
MakeCompass('N');
RadialRoadWalk(RoadColor, 70, 40, 70, -1, 0);
RadialRoadWalk(RoadColor, 140, 0, 70, -1, 0);
if FindSymbol(Xc, Yc, 'arrow') then
begin
Wait(1500);
MouseFindFlag(Xc , Yc + 10, 1, 1);
FFlag(0);
end
else
begin
RadialRoadWalk(RoadColor, 320, 400, 60, -1, 0);
MarkTime(Mark6);
repeat
LinearRoadWalk(RoadColor, 320, 30, 1, 1);
if (not Loggedin) then break;
if(TimeFromMark(Mark6) > 60000) then begin Logout; Exit; end;
until FindSymbol(Xc, Yc, 'fish') or FindSymbol ( Xc, Yc, 'arrow');
end;
if (FindSymbol (Xc, Yc, 'fish')) then
MouseFindFlag(Xc + 2, YC + 10, 1, 1)
else
if ( FindSymbol (Xc, Yc, 'arrow')) then
MouseFindFlag(Xc + (10 + random(10)),Yc - (30-random(10)), 1, 1);
FFlag(0);
ReportVars[10] := ReportVars[10] + 1;
Players[CurrentPlayer].Loc := 'Goblin';
end;
//----------------------------------------------------------------------------//
Procedure CleanUpInventory;
var
x, y:Integer;
begin
if PickupBones then Bones := Bones + ClickAllItemsBmpTolWait(Bone, 'ury', 50, 250); // Buries Bones
if FindBitmapMaskTolerance(BeerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
Beers := Beers + ClickAllItemsBmpMaskTolWait(BeerMask, 'rink', 50, 10, 250); // Drink Beers
if FindBitmapMaskTolerance(EmptyBeerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
ClickAllItemsBmpMaskTolWait(EmptyBeerMask, 'rop', 50, 10, 250); // Drop EmptyBeers
if FindBitmapMaskTolerance(DaggerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
Daggers := Daggers + ClickAllItemsBmpMaskTolWait(DaggerMask, 'rop', 50, 10, 250); // Drop Daggers
if FindBitmapMaskTolerance(ShieldMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
Shields := Shields + ClickAllItemsBmpMaskTolWait( ShieldMask, 'rop', 50, 10, 250); // Drops Shields
if FindBitmapMaskTolerance(HideMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
begin
Hides := Hides + ClickAllItemsBmpMaskTolWait(HideMask, 'rop', 50, 10, 250); // Drops hides
Callibrate('Fast');
end;
end;
//----------------------------------------------------------------------------//
Function Callibrate(how:string): Boolean;
var Cx, Cy, Tx, Ty, RDTMx, RDTMy:integer;
var WhichAngle: Extended;
begin
if How = 'Full' then
begin
if TabExists(11) then SetRun(True);
If GAutoLevels then
SetLowest
HighestAngle;
CleanUpInventory;
FindTalk;
MakeCompass('N');
SetGoblinTimeOut;
ProgressReport;
FindRandoms;
end;
if FindDtmRotated(RockDTM, RDTMx, RDTMy, MMX1, MMY1, MMX2, MMY2, - Pi/4, Pi/4, 0.1,
WhichAngle) then
begin
if rs_OnMinimap(RDTMx + 15, RDTMy + 53) then
begin
if How = 'Full' then MouseFindFlag(RDTMx + 15, RDTMy + 53, 1, -1)
else
if How = 'Fast' then
MouseFindFlag(RDTMx + 15, RDTMy + 62, 1, -1);
FFLag(0);
OpenDoor;
end
else
Begin
MouseFindFlag(RDTMx, RDTMy, 1, -1)
FFlag(0);
if FindDtmRotated(RockDTM, RDTMx, RDTMy, MMX1, MMY1, MMX2, MMY2, - Pi/4, Pi/4, 0.1,
WhichAngle) then
begin
MouseFindFlag(RDTMx + 15, RDTMy + 53, 1, -1)
FFlag(0);
GoblinAttempts := 0;
end
end
Result := True;
end
else if FindSymbol(Cx, Cy, 'arrow') then
begin
Tx := Cx + 10 + random(10);
Ty := Cy - 35 - random(10);
if rs_OnMinimap(Tx, Ty) then
MouseFindFlag(Tx, Ty, 1, 1)
else
MouseFindFlag(Cx, Cy, 1, 1)
FFlag(0);
GoblinAttempts := 0;
Result := True;
end
else if FindSymbol(Cx, Cy, 'fish') then
begin
Tx := Cx + 20 + random(10);
Ty := Cy + 30 + random(10);
if rs_OnMinimap(Tx, Ty) then
MouseFindFlag(Tx, Ty, 1, 1)
else
MouseFindFlag(Cx, Cy, 1, 1)
FFlag(0);
GoblinAttempts := 0;
Result := True;
end
if Not Result then
begin
if not FindColor(x, y, WaterColor, MMx1, MMy1, MMx2, MMy2) then
begin
MouseFindFlag(MMCx - 50, MMCy, -1, 1);
FFlag(0);
if FindColor(x, y, WaterColor, MMx1, MMy1, MMx2, MMy2) then
Result := True
else
Result := False;
end;
end;
end;
//----------------------------------------------------------------------------//
// -- function ChooseOption3: Boolean; -- //
// -- by Stupid3ooo modded by WT-Fakawi -- //
// -- Description: -- //
// -- Finds Popup menu, then clicks on Coins/Beers/Bones IN THAT ORDER! -- //
//----------------------------------------------------------------------------//
Function ChooseOption3:Boolean;
var
i, x1, y1, x2, y2, Fx, Fy: Integer;
begin
if (FindBitmap(LeftCorner, x1, y1)) and (FindBitmap(RightCorner, x2, y2)) then
begin
for i := 1 to 3 do // ALWAYS COINS FIRST!!! :)
begin
case i of
1: BitMap := CoinsText; // Sliced Bitmaps of MenuItemText
2: BitMap := BeerText; // Sliced Bitmaps of MenuItemText
3: BitMap := BonesText; // Works like a charm
end;
If FindBitMap(BitMap, Fx, Fy) then
begin
Mouse(Fx, Fy, 20, 4, True);
FTWait(1);
if not FlagFTWait then
begin
Callibrate('Fast');
Result := False;
Break;
end;
Result := True;
FlagFTWait;
Exit;
end;
end;
if (FindText(Fx, Fy, 'Cancel', upchars, x1, y1, x2, 502)) then
Mouse(Fx + 9, Fy + 3, 2, 2, True);
end;
end;
//----------------------------------------------------------------------------//
Function FindBones:Boolean;
var Dx, Dy, i, j, x1, x2, y1, y2:integer;
var acc:Extended;
begin
if InvFull then CleanUpInventory;
for j := 1 to 6 do
begin
case j of
1: begin x1:= MSx1; y1 := MSy1 + 20; x2 := MSCx; y2:= MSCy; end;
2: begin x1:= MSCx; y1 := MSy1 + 20; x2 := MSx2; y2:= MSCy; end;
3: begin x1:= MSx1; y1 := MSCy; x2 := MSCx; y2:= MSy2; end;
4: begin x1:= MSCx; y1 := MSCy; x2 := MSx2; y2:= MSy2; end;
5: begin x1:= MSCx - 50; y1 := MSCy - 50; x2 := MSCx + 50; y2:= MSCy + 50; end;
6: begin x1:= MSx1; y1 := MSy1 + 20; x2 := MSx2; y2:= MSy2; end;
end
if WeAreInLumbridge or FindDead or (not Loggedin) then Exit;
for i := 0 to 3 do
begin
case i of
0: TheBone := Bone1;
1: TheBone := Bone2;
2: TheBone := Bone3;
3: TheBone := Bone4;
end;
Status('Searching for bones in Quadrant ' + IntToStr(j) + ' for Bone '+IntToStr(i));
if InvFull then Exit;
if (not Loggedin) then Exit;
FindDeformedBitmapToleranceIn(TheBone, Dx, Dy, x1, y1, x2 , y2 , 10, 1, True, acc);
// writeln('acc =' + FloatToStr(acc));
begin
if (acc > 0.4) then
begin
MMouse(Dx, Dy, 0, 6);
GetMousePos(Dx, Dy);
FindTalk;
if FindColorTolerance(Dx, Dy, 3703002, 42, 8, 120, 21, 70) then // Orange Color indicating Uptext!
begin
GetMousePos(Dx, Dy);
Mouse(Dx, Dy, 0, 0, False);
if ChooseOption3 then
begin
Result := True;
b[i] := b[i] + 1;
Exit;
end
else Break;
end
end
end;
Wait(1);
end;
end
end;
//----------------------------------------------------------------------------//
Procedure WaitGoblin;
var Mark5:Integer;
begin
FFlag(0);
MarkTime(Mark5);
repeat
if((WeAreInLumbridge) or (not (Loggedin)) or (FindDead)) then Exit;
FTWaitD(250 + Random(100));
if PickupBones then
if BonesBoost then
if TimeFromMark(Mark5) mod 500 < 150 then Findbones;
if (TimeFromMark(Mark5) > (GoblinTimeOut * 1000) ) then Exit;
until not InFight;
Goblins := Goblins + 1;
ReportVars[0] := ReportVars[0] + 1;
Players[CurrentPlayer].integers[0] := Players[CurrentPlayer].integers[0]+1;
end;
//----------------------------------------------------------------------------//
Function ClickGoblin: Boolean;
var i, CBx,CBy,Dmx, Dmy: Integer;
begin
if Players[CurrentPlayer].skill = Lowercase('prayer') then
begin
Result := False;
Exit;
end;
for GCIndex := 1 to 16 do
begin
CBx := MSCx;
CBy := MSCy;
if FindColorSpiralTolerance(CBx, CBy, GoblinColors[GCIndex], MSX1, MSY1, MSX2, MSY2, 12) then
begin
GoblinAttempts := GoblinAttempts + 1;
Status('GA = '+IntToStr(GoblinAttempts));
MMouse(CBx, CBy, 0, 0);
if FindColorTolerance(Dmx, Dmy, 450015, 42, 8, 120, 21, 55) then // Yellow
begin
if IsUpText('b') then
begin
if not InFightAt(CBx, CBy) then
begin
Mouse(CBx, CBy, 0, 0, True);
G[GCIndex] := G[GCIndex] + 1;
for i := 0 to 20 do
begin
if FindColor(Dmx, Dmy, MouseHit, CBx - 8, CBy - 8, CBx + 8, CBy + 8) then
begin
GoodClick:=GoodClick + 1;
Break;
end
if FindColor(Dmx, Dmy, MouseMis, CBx - 8, CBy - 8, CBx + 8, CBy + 8) then
begin
BadClick := BadClick + 1;
Exit;
end;
Wait(10);
end;
FTWait(1);
{ if not FlagFTWait then
begin
Callibrate('Fast');
Exit;
end;
} FFlag(1);
if FindBlackChatMessage('already') then
begin
Result:=False;
WaitGoblin;
Exit;
end;
if FindBlackChatMessage('omeone') then
begin
Result:=False;
Exit;
end
else
begin
Result := True;
GoblinAttempts := 0;
end;
Exit;
end;
end;
end;
end;
end;
end;
//----------------------------------------------------------------------------//
Function TellyHo:Boolean;
var
Mark:Integer;
begin
if TabExists(7) then GameTab(7) else Exit;
FTWait(8);
MarkTime(Mark);
SetChat('off', 1);
Cast('Home Teleport');
FTWait(12);
if FindBlackChatMessage('to wait') then
begin
Players[CurrentPlayer].Active := False;
Players[CurrentPlayer].Booleans[0] := True;
LogOut;
end
else
begin
Repeat
Wait(250);
FindTalk;
until (TimeFromMark(Mark) > 30000); // wait 30 secs for lumby telly
SymbolAccuracy := 0.4;
if ( FindSymbol(x, y, 'guide') or FindSymbol(x, y, 'water')) then
begin
Players[CurrentPlayer].Active := True;
Result:= True;
Tellies := Tellies + 1;
ProgressReport;
LogOut;
end
else
begin
Players[CurrentPlayer].Active := False;
Result:= False;
Players[CurrentPlayer].Booleans[0] := True;
LogOut;
end;
end;
GoblinAttempts := 0;
SymbolAccuracy := 0.8;
end;
//----------------------------------------------------------------------------//
//-- Checks False Player and Tellies Home if possible ---//
//----------------------------------------------------------------------------//
procedure LastChance;
var i, Mark: Integer;
begin
for i:= 0 to (HowManyPlayers - 1) do
begin
If Players[i].Booleans[0] = False then // last change flag, assume not set.
begin
CurrentPlayer := i;
LoginPlayer;
Wait(4000);
if NoGameTab then
begin
Players[i].Active := False;
Players[i].Booleans[0] := True;
LogOut;
end
else
begin
GameTab(7);
FTWait(8);
MarkTime(Mark);
SetChat('off', 1);
Cast('Home Teleport');
FTWait(8);
if FindBlackChatMessage('to wait') then
begin
Players[i].Active := False;
Players[i].Booleans[0] := True;
LogOut;
end
else
begin
Repeat
Wait(250);
FindTalk;
until (TimeFromMark(Mark) > 30000); // wait 30 secs for lumby telly
SymbolAccuracy := 0.4;
if ( FindSymbol(x, y, 'guide') or FindSymbol(x, y, 'water')) then
begin
Players[i].Active := True;
Tellies := Tellies + 1;
ProgressReport;
LogOut;
end
else
begin
Players[i].Active := False;
Players[i].Booleans[0] := True;
LogOut;
end;
end;
end;
end else Writeln(Players[i].name + ' is hopelessly lost');
end;
SymbolAccuracy := 0.6;
end;
//----------------------------------------------------------------------------//
//-- As NextPlayer with LastChance ---//
//----------------------------------------------------------------------------//
procedure NextGPlayer(Active: Boolean);
begin
if RandomPlayer then
RandomNextPlayer(Active)
else
begin
if not Active then
Players[CurrentPlayer].Active := False;
Logout;
PlayerCurTime := (GetSystemTime div 1000);
Players[CurrentPlayer].Worked := Players[CurrentPlayer].Worked +
((PlayerCurTime - PlayerStartTime) / 60);
CurrentPlayer := CurrentPlayer + 1;
if CurrentPlayer > HowManyPlayers - 1 then
CurrentPlayer := 0;
while Players[CurrentPlayer].Active = False do
begin
CurrentPlayer := CurrentPlayer + 1;
if CurrentPlayer > HowManyPlayers - 1 then
begin
CurrentPlayer := 0;
LastChance; // <- if allFalse then run lastChance.
end;
end;
SRL_Logs := SRL_Logs + 1;
LoginPlayer;
end;
end;
//----------------------------------------------------------------------------//
// Main EventLoop
//----------------------------------------------------------------------------//
begin
SetupScript;
Repeat
SetPlayerParams;
MakeCompass('N');
if WeAreInLumbridge then
begin
If (FindLumbridgeRoadColor = 0) then RoadColorChecker;
WalkToGoblinField;
end
Callibrate('Full');
CallibrateTime := GetSystemTime;
StartTime := GetSystemTime;
Repeat // Fighting Loop
RunningTime := GetSystemTime;
if ClickGoblin then
WaitGoblin
else if PickupBones then
Findbones;
if Players[CurrentPlayer].skill = 'prayer' then FTWait(1);
if BonesBoost then FindBones;
if HGA < GoblinAttempts then HGA := GoblinAttempts; // Highest GoblinAttempts
If GoblinAttempts > 24 then Callibrate('Full');
If GoblinAttempts > 100 then TellyHo;
If TimeFromMark(CallibrateTime) > (180000 + Random(6000)) then
begin
Callibrate('Full');
MarkTime(CallibrateTime);
end
if (not LoggedIn)
or FindDead
or WeAreInLumbridge
or (RunningTime - StartTime > ( PlayerTime * 60000 ) )
then Break;
Until FindDead or (not LoggedIn);
if LoggedIn then
begin
SetChat('off', 1);
if FindDead then Deaths := Deaths + 1;
repeat
FTWaitD(1000);
until(not(LoggedIn));
NextPlayer(True);
FTWaitD(4000 + Random(2000));
end;
if (not(Loggedin)) then NextGPlayer(False);
until(False);
end.
baosen
2007-10-12 10:24:23
Here is what I get>
[Runtime Error] : Exception: Access violation at address 007212D5 in module 'scar.exe'. Read of address 00000034 in line 379 in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/Inventory.scar
May be a bug in SRL or something. Tried two times.
EDIT:
Made it working :)
Here is a progress report:
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=34
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 26 Minutes and 42 Seconds
Attacked 74 Goblins.
Buried 36 Bones.
Died 182 Times.
Opened 1 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : XXXXXX
Number : 0
Active : True
Worked : 44
Location : Goblin
Time Left : 20 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : p0r3 0wn3r = T. - Lvl : 6 5 5 3 12. W : 44 min. K : 74 Goblins. L: Goblin
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Then the bot got stuck at a random.
Clocke
2007-10-12 18:29:13
Really tired, so to be brief, please help with this error:
Line 73: [Error] (16394:14): Syntax error in script C:\Documents and Settings\My Documents\Macro\Gobbiez.scar
lil_joker95
2007-10-12 19:32:47
looks nice ima try this out laTer
schoony
2007-10-13 13:25:45
sounds nice!!!
mortenlt
2007-10-14 18:09:26
Thank you very much!
I've been using this script for a week or so om my new pure, and it's awsome!
It gets lost sometimes, but that can be me not setting the water and rock coulors properly ;)
spikehead818
2007-10-14 19:35:39
I like the scrip i got 30+lev on all stats but dose this scrip bury the bones because it dosent on mine
Paul23
2007-10-15 15:39:43
From: Clocke
Really tired, so to be brief, please help with this error:
Line 73: [Error] (16394:14): Syntax error in script C:\Documents and Settings\My Documents\Macro\Gobbiez.scar
Clocke - This means that you have a syntax error in the script on line 73. If you look at Line 73 in the downloaded version you will see
RockColor :=;
There is nothing on the RHS of the assignment because you have the find the color yourself and put it in.
Farts
2007-10-16 16:13:02
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=52
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 5 Hours, 8 Minutes and 30 Seconds
Attacked 644 Goblins.
Died 199 Times.
Opened 6 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 0
Active : True
Worked : 55
Location : Goblin
Time Left : 28 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : n0name = T. - Lvl : 24 24 23 2 25. W : 55 min. K : 131 Goblins. L: Goblin
1 : n0name2 = T. - Lvl : 24 24 24 5 25. W : 64 min. K : 138 Goblins. L: No GameTab
2 : n0name3 = T. - Lvl : 25 24 24 4 25. W : 65 min. K : 133 Goblins. L: No GameTab
3 : n0name4 = T. - Lvl : 24 24 23 2 25. W : 88 min. K : 187 Goblins. L: No GameTab
4 : n0name5 = F. - Lvl : 24 24 23 1 25. W : 20 min. K : 55 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
sweet script :D
i get this alot
[Runtime Error] : Exception: Access violation at address 007212D5 in module 'scar.exe'. Read of address 00000034 in line 379 in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/Inventory.scar
but then i just put false to PickupBones & BonesBoost
and it never got that error again
darkfire355
2007-10-16 22:42:23
From: darkfire355
:f:
No, you're right, I compiled all your SPAM Posts together to save everyone some strain on having to sort through your garbage posts….But I guess you still didn't get the hint….maybe a week off and you come back with a better attitude ?
~RAM
Farseercccp
2007-10-19 10:37:31
What language this written in? Pascal/Delphi? I am so used to the shorter, more accurate c++.
darky
2007-10-19 10:42:57
Nice Script, I plan to use it very soon, but now I have a small proggy for you
:) <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***** = F. - Lvl : 3 3 3 1 11. W : 43 min. K : 28 Goblins. L: No GameTab
1 : ***** = F. - Lvl : 2 1 1 1 10. W : 10 min. K : 5 Goblins. L: Goblin
2 : ***** = T. - Lvl : 2 1 1 1 10. W : 24 min. K : 18 Goblins. L: Goblin
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
grbr101
2007-10-19 14:31:38
i do not know where to put which skill i want to raise….
link555
2007-10-20 00:28:00
dang man this script is amazing i used it all day no randoms (that stopped the script), no one asked me any questions and i gained 14 lvls in ONE day! Nice work absolutely 5 stars!!
kylerperson
2007-10-20 02:22:49
works great! It didnt finish the fights every time at low lvls though
catman
2007-10-20 15:25:00
wow nice! but is this normal it keep attacking goblin and not wait till i kill one it just keep attackin:cartman:
CheetahNub
2007-10-21 03:56:35
[Runtime Error] : Exception: Access violation at address 007215DD in module 'scar.exe'. Read of address 00000034 in line 379 in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/Inventory.scar
^^^
I get that nearly every time I run the script. I was gonna macro overnight last night, but it ran for a minute after I shut my monitor down and I got this darn error again.
Lord michie
2007-10-21 11:19:56
i love this script and i supose that i always will :)
bugman!
2007-10-21 14:40:53
yep looks nice ill check it out good work:D
fishsticks
2007-10-21 14:58:03
i really like this script! great job!
cocodog13
2007-10-23 07:09:04
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=37
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 3 Minutes and 53 Seconds
Attacked 4 Goblins.
dident walk back once i died :( just stood at lumby untill the acount timed out. it dosent even run on my other p.c i just get the
[Runtime Error] : Exception: Access violation at address 007215DD in module 'scar.exe'. Read of address 00000034 in line 379 in script \SCAR3.12\includes\SRL/SRL/Core/Inventory.scar
the kid16
2007-10-23 20:03:32
nice script! sounds like a good one!
mr. Ð
2007-10-24 15:53:19
awesome !
uatkudie
2007-10-24 16:57:23
keeps saying like at bottom Can't compile and like SRL.scar does not exist and prayer.scar ,runecrafting.scar, does not exist….
supersaiyan
2007-10-24 19:28:09
got this
after couple of mins
[Runtime Error] : Exception: Access violation at address 007215DD in module 'scar.exe'. Read of address 00000034 in line 379 in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/Inventory.scar
Khazar
2007-10-25 00:43:34
Thanks for the script. I quit RS for a very long time and just felt like messing around with scar, since I never got into it. And this script is one of the first working one I've ever used. I got a character to 5 attack and let your script get me 13 strength, in lets say… an hour?
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=106
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 14 Minutes and 58 Seconds
Attacked 60 Goblins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
I'm not sure if I've actually killed -60- goblins. Because whenever I attack one, sometimes, it tries attacking a different goblin. That's the only thing wrong about this. But Thank you so much.
red eyes 20
2007-10-25 02:38:50
wow amazing script i'll post my prog tomorrow morning ^_^
Peppyto
2007-10-25 10:21:11
Nice script :garfield:
Psilocybe
2007-10-25 13:59:22
I have the same problem as Khazar. Most of the time, it will try and attack something else in-fight. So I have to rely on Auto-Retaliate. So basically every time it clicks on a goblin whether it kills it or not, it registers it as a kill. Other than that, I LOVE the script. It is helping so much. Thanks!
-Edit-
I forgot to say that it is also picking up bones a lot in-fight, even with the Pick up in fight turned off.
mstandlee
2007-10-25 14:01:35
Is there anyway to make a simple modify the code to make it not kill you? I really wanna try this but Im a range pure so it prolly wouldnt work out so well.
Tree seller
2007-10-26 14:17:46
seems nice but it doesnt work for me
006786
2007-10-26 20:55:27
Yea this is one of my favorite scripts
i luv snip i
2007-10-27 08:40:54
great script, now i have to try your rat one!
mr. Ð
2007-10-27 12:33:28
ty Bunches !
it works great:eek:
vac33
2007-10-27 21:50:43
[Runtime Error] : Out Of Range in line 91 in script C:\Documents and Settings\Administrator\Desktop\desktop\[SRL4] Gobbiez 0.60 PUB.scar
xfreedomfitter666
2007-10-27 22:55:05
looks nice
blitzwing
2007-10-28 01:08:06
worked pretty good for me
nice work:D
159lloll
2007-10-28 02:02:25
Thanks :)
d35th-bullet
2007-10-28 02:42:36
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=106
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 9 hours, 8 minutes and 37 Seconds
Attacked 1553 Goblins.
Died 2509 Times.
Opened 18 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Veryy good script . but the problem is the progressreport. l havent died 2509 becouse l only have 16 acc on :( . plz fix the progressreport
But This Script Ownez Hard !!!:) :)
Icritical
2007-10-28 03:17:24
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ –Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=106
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 10 hours, 15 minutes and 57 Seconds
Attacked 1894 Goblins.
Died 2644 Times.
Opened 25 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
marzey
2007-10-28 06:03:14
Its bin awhile since i used scar and played runescape its so different now lol. Anyway i got this error ?
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script D:\Program Files\SCAR 3.12\My Scripts\Fighting Scripts\[SRL4] Gobbiez 0[1].60 PUB.scar
Help please Thanks
gl3nni
2007-10-28 06:34:33
nice :D now i can start a str pure again :)
gl3nni
2007-10-28 06:35:57
From: uatkudie
keeps saying like at bottom Can't compile and like SRL.scar does not exist and prayer.scar ,runecrafting.scar, does not exist….
U need srl… i had the problem when i was new to script too :p:cartman:
i luv snip i
2007-10-28 09:26:22
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=40
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 9 Minutes and 56 Seconds
Attacked 137 Goblins.
Opened 2 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 9 Minutes and 33 Seconds
Attacked 137 Goblins.
Opened 2 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=40
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 8 Minutes and 56 Seconds
Attacked 137 Goblins.
Opened 2 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
great script but i can only get it to work for an hour and a half everytime haha
tazzin44
2007-10-28 11:50:19
great script, only problem i encoutered was my character leaving the goblins and getting lost and logging out, other than that great script overall
-no proggy sorry…didnt last long enough to be worth it mayby 10min before i got lost, but it did solve a cube puzzle flawlessly =p
lukestasz
2007-10-28 15:11:17
great script mate worked like a charm…:rolleyes:
chulo92
2007-10-28 15:19:50
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script
help please i really want to try this. i heard this is a great script
marzey
2007-10-29 08:57:05
From: chulo92
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script
help please i really want to try this. i heard this is a great script
I get the same one, its probley something simple i just dont remember much bout scar and dont have as much time as i did. Its also
been awhile.
supersaiyan
2007-10-29 10:03:44
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script
i get the same error
but before it worked fine
i am geting this error after updating to rev # 6
BabeMagnet
2007-10-29 17:51:38
thank you, this is an awsome script and i have used it to prepare my woodcutting army!
Dudenow12
2007-10-29 19:57:44
I am also getting the same error
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script
Psilocybe
2007-10-29 21:03:48
I have a fix to the
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script error. Open up
./includes/SRL/SRL/skill/Fighting.scar and at line 19 add…
const
GreenStatusColor = 65280;
const
RedStatusColor = 225;
This probably was just a small accident by the SRL team.
Dudenow12
2007-10-29 22:01:40
From: rootCat
I have a fix to the Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script error. Open up ./includes/SRL/SRL/skill/Fighting.scar and at line 19 add… const
GreenStatusColor = 65280;
const
RedStatusColor = 225;
This probably was just a small accident by the SRL team.
Thank You very much. Rep++
x king0
2007-10-30 11:10:45
dam!!!!! this Script is hot too bad it logs out each time u die you sould make it so that it logs out like the 3rd time or something
Scorpioni
2007-10-30 11:54:53
Testing while i have some time, thanks in advance.
smartshark
2007-10-30 17:04:46
Erm, I keep getting
Line 650: [Error] (17312:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\———\Desktop\SCAR\SCAR 3.12\Scripts\[SRL4] Gobbiez 0.60 PUB.scar
Not quite sure what it means.
Harry
2007-10-30 17:13:21
GreenStatusColor Bug FIX!!http://www.srl-forums.com/forum/showpost.php?p=254275&postcount=309 Should work, if you don't wanna mess around with your SRL Folder, just backdate to Rev #5 when you use this script, and other scripts, move forward to Rev #6 ;)
Psilocybe
2007-10-30 18:06:54
:-) Glad I could help.
rpg811
2007-10-30 18:40:41
bone buryer has some problems.. it only burys two slots of bones
oh to add on to that, sometimes it goes crazy and starts randomly running around everywhere.
it picks up beer but doesnt drink/drop it.
all in all, i think that the random junk picker should be turned off… and mabee a bit more delay when burying bones so that not only two gets buried?
but anyways, good job! this script trained my pure from lvl 1-35 str! cant say the same about the prayer lvls… mabee i was doing something wrong?
smartshark
2007-10-30 21:47:41
Alright, it does it's thing pretty well, but it gets distracted by bones, and then goes to attack another.
Or just goes to attack another. I haven't killed a single one, in almost 10 mins.
This is my first script i've used,
I'm REALLY impressed. Thank you very much, i suppose my lvl 3's a bit too weak still :)
buck cakes
2007-10-30 23:03:04
this script is good, but ive been having some problems ending up in lumby basement and the wizards tower, and it doesnt tele itself back.
Is this just an SRL problem?
tunderofnl
2007-10-31 11:58:21
i liek your scripts man your the best ;)
red eyes 20
2007-10-31 15:53:57
here's my proggie
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=36
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 46 Minutes and 50 Seconds
Attacked 197 Goblins.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : lolzalot5
Number : 0
Active : True
Location :
Time Left : 204 min.
Crazydictator
2007-10-31 20:43:55
omg so awesome..i got 50 combatwith it :D
Psilocybe
2007-10-31 23:21:28
Did you really get 50 Combat with it? I left mine on for 11 hours and it gained like only two or three levels with two characters.
Ratling
2007-11-01 14:25:18
Great idea Fakawi!
Must test this. :]
E: Fakawi did it again! this script p00ns :]
supersain
2007-11-01 15:28:55
What are these people saying
i get a compiling error
Failed when compiling
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\XXXX\Desktop\[SRL4] Gobbiez 0.60 PUB.scar
Runescapian321
2007-11-01 16:33:56
From: rootCat
I have a fix to the Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script error. Open up ./includes/SRL/SRL/skill/Fighting.scar and at line 19 add… const
GreenStatusColor = 65280;
const
RedStatusColor = 225;
This probably was just a small accident by the SRL team.
RootCat posted the fix for that error last page.
archerpro
2007-11-01 19:49:26
Woot!!!! Level 70 now thanks!!!
Ornec
2007-11-01 23:35:20
i actually dont look like a bot when i use it thx!:(h):
tjrazor
2007-11-01 23:54:52
Very nice script, I've been looking for an improvent to my autofighter, which is terrible.
Ornec
2007-11-02 01:00:30
i like it alot!
WT-Fakawi
2007-11-02 06:45:10
From: tjrazor
Very nice script, I've been looking for an improvent to my autofighter, which is terrible.
haha lol, you are welcome :)
weedii
2007-11-02 13:02:55
good script nicely done
supersain
2007-11-02 17:34:56
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=33
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 6 Hours, 12 Minutes and 44 Seconds
Attacked 1079 Goblins.
Died 6776 Times.
Opened 7 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : @@@@@
Number : 11
Active : True
Worked : 54
Location : Lumbridge
Time Left : 50 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : 0 = F. - Lvl : 11 11 10 1 15. W : 48 min. K : 112 Goblins. L: No GameTab
1 : 1 = F. - Lvl : 3 3 3 1 10. W : 23 min. K : 84 Goblins. L: Lumbridge
2 : 2 = F. - Lvl : 5 5 4 1 11. W : 34 min. K : 78 Goblins. L: Lumbridge
3 : 3 = F. - Lvl : 3 3 2 1 10. W : 49 min. K : 155 Goblins. L: Lumbridge
4 : 4 = F. - Lvl : 3 3 2 1 10. W : 17 min. K : 64 Goblins. L: Lumbridge
5 : 5 = F. - Lvl : 2 2 1 1 10. W : 7 min. K : 4 Goblins. L: Lumbridge
6 : 6 = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L: No GameTab
7 : 7 = F. - Lvl : 4 4 4 1 11. W : 34 min. K : 99 Goblins. L: Lumbridge
8 : 8 = F. - Lvl : 5 5 4 1 11. W : 36 min. K : 131 Goblins. L: Lumbridge
9 : 9 = F. - Lvl : 2 1 1 1 10. W : 7 min. K : 6 Goblins. L: no RoadColor
10 :10 = F. - Lvl : 4 4 3 1 11. W : 25 min. K : 60 Goblins. L: Lumbridge
11 :11 = T. - Lvl : 4 4 3 1 11. W : 54 min. K : 286 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
@ deaths , i didn't die that much lol
Magic
2007-11-02 18:04:14
GOOD JOB! This is a very good script, it kills goblins and if you want it to, it burries bones. But there is one or two problems, it attacks a goblin, and it trys to attack another one while it is fighting that one. It also had some trouble on opening doors, I had to take control sometimes and hurry up and click on the door to open it. But, other than that it works quite fine. If there was a rating on this, I would rate it 8 out of 10. Good Job!
Oh, btw. If you can help me fix the problem with it trying to attack another goblin while it is fighting one, then that would help.
VERY GOOD SCRIPT! :D
GOOD JOB!
lnknprkn
2007-11-02 19:04:33
this script works good in the beginning, but now after it does a few clicks around it just stops. i dont think i changed something lol
hairyballs
2007-11-03 02:10:01
i had a problem where my mouse would always keep clicking goblins when i was fighting
Da Der Der
2007-11-03 10:19:21
Nice script Fawki :) Here's a proggy.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=75
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 9 Hours, 6 Minutes and 43 Seconds
Attacked 1167 Goblins.
Died 161 Times.
Opened 13 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 18 |
| Talks : 6 |
| Dwarfs : 1 |
| Ricks : 1 |
| Sandwiches : 1 |
| No Sandwiches : 1 |
| Lamps Solved : 2 |
| Boxes Solved : 1 |
| Death
: 161 |
| Quiz[es] Found : 161 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Very nice Fawki :D
619camman
2007-11-05 09:01:47
hey this is very nice i mean very nice:D
marshm68
2007-11-06 17:09:32
cool
WT-Fakawi
2007-11-06 17:19:30
From: Da Der Der
Nice script Fawki :) Here's a proggy.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=75
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 9 Hours, 6 Minutes and 43 Seconds
Attacked 1167 Goblins.
Died 161 Times.
Opened 13 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 18 |
| Talks : 6 |
| Dwarfs : 1 |
| Ricks : 1 |
| Sandwiches : 1 |
| No Sandwiches : 1 |
| Lamps Solved : 2 |
| Boxes Solved : 1 |
| Death : 161 |
| Quiz[es] Found : 161 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Very nice Fawki :D
Thanks for your report. Appreciated :)
TurtleVVisperer
2007-11-07 16:28:12
Well, it worked great except for it has an problem when my two noobs died. Each time one died it registered about 400-500 deaths and quizzes each time.
When I logged in on the two noobs after I stopped the script, I found one in the Lumby kitchen wearing a chefs hat, that might have been a problem with the script but I can't be sure unless it happens again. Maybe I'll set the record for most deaths one of these days. I signed up for SLR stats last night, so my sig right now is based solely on last night's work.
Awesome job though, this is so much fun to watch. Brilliant. Oh, one question. I'm not sure how to use the Remote Master feature. When I log in on the master account, what are the commands? Thanks for your help.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=96
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 7 Hours, 18 Minutes and 30 Seconds
Attacked 1128 Goblins.
Died 1444 Times.
Tellied 1 Times.
Opened 9 Doors.
Dropped 1 Daggers.
Dropped 1 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *****
Number : 0
Active : True
Worked : 339
Location : No GameTab
Time Left : 24 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : *****= T. - Lvl : 28 28 28 8 29. W : 339 min. K : 1037 Goblins. L: No GameTab
1 : ***** = F. - Lvl : 5 5 4 1 11. W : 45 min. K : 69 Goblins. L: Lumbridge
2 : ***** = F. - Lvl : 2 2 1 1 10. W : 17 min. K : 22 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
WT-Fakawi
2007-11-07 16:58:27
From: TurtleVVisperer
Awesome job though, this is so much fun to watch. Brilliant. Oh, one question. I'm not sure how to use the Remote Master feature. When I log in on the master account, what are the commands? Thanks for your help.
Thank you for your kind remarks. Especially the "fun to watch" part. That is my best reward. I look at my script and I know what kind of desicions it is making. I know at sometimes it can be total ownage, whilst at others its awfull crap. It is a priviledge knowing that others enjoy that too.
Maybe I will rewrite the Goblinz! SRL is so much better and I know so much more now :)
RC: SRL WIKI!
RC Page
retrovega
2007-11-07 17:45:33
worked fantastically for me ty so much, in 45 mins it lvled my character 10combat levels (level threes of course)
tigerskall
2007-11-07 20:42:06
i have a problem
[Error] (17324:22): Unknown identifier 'GreenStatusColor' in script C:\Users\*****\Downloads\Runescape stuff\goblin fighter.scar
pingli
2007-11-08 10:33:50
it doesnt work for me it dont attack goblins
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=46
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 7 Hours, 27 Minutes and 2 Seconds
Attacked 1380 Goblins.
Died 2407 Times.
Opened 8 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *****
Number : 5
Active : True
Worked : 133
Location : No GameTab
Time Left : 5 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***** = F. - Lvl : 2 1 1 1 10. W : 6 min. K : 8 Goblins. L: No GameTab
1 : ***** = F. - Lvl : 2 2 1 1 10. W : 16 min. K : 75 Goblins. L: Lumbridge
2 : ***** = F. - Lvl : 4 4 3 1 11. W : 18 min. K : 85 Goblins. L: Lumbridge
3 : ***** = T. - Lvl : 12 12 12 1 19. W : 163 min. K : 547 Goblins. L: No GameTab
4 : ***** = F. - Lvl : 27 27 26 15 31. W : 78 min. K : 283 Goblins. L: Lumbridge
5 : Lakal94 = T. - Lvl : 2 20 1 1 15. W : 133 min. K : 382 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
It was wierd tbh, it was good, but it messed up a lot, for instance it thought it was missing the gametab etc, when it was right at lumbers.
For number 5, i set it on AUTO and it finished with 2 atk and 20 strength, it doesn't make sense lol…
coollukehand
2007-11-08 12:05:15
Im one of those that likes to sit and watch it work and wonder why it did this and that.
Thanks for a great script I was working on lvling up my miners from 20 to 30 to use Addy pics.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=49
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 17 Hours, 39 Minutes and 54 Seconds
Attacked 3295 Goblins.
Buried 7735 Bones.
Died 32 Times.
Opened 26 Doors.
Dropped 2 Hides.
Dropped 2 Daggers.
Dropped 3 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***** = T. - Lvl : 30 30 29 9 30. W : 489 min. K : 1523 Goblins. L: No GameTab
1 : ***** = F. - Lvl : 26 27 26 8 27. W : 35 min. K : 69 Goblins. L: No GameTab
2 : ***** = F. - Lvl : 23 22 22 7 23. W : 27 min. K : 55 Goblins. L: InBlack
3 : ***** = F. - Lvl : 29 29 28 8 29. W : 463 min. K : 1648 Goblins. L: GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 63 |
| Talks : 7 |
| No Sandwiches : 1 |
| Lamps Solved : 4 |
| Frog Solved : 1 |
| Capn Hand
: 2 |
| Certers Solved : 1 |
| Death : 32 |
| Quiz[es] Found : 32 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Billy Bobby8
2007-11-08 21:12:39
This script works very well! Thank you soooo much! Can't post a progress report right now, because it is running atm. But! Do you know if you are going to re-write this script or now?
eagle finish
2007-11-10 04:06:04
I runned it overnight.
Worked great! I like the walking back part.
+rep.
WT-Fakawi
2007-11-10 04:24:54
From: coollukehand
Im one of those that likes to sit and watch it work and wonder why it did this and that.
Thanks for a great script I was working on lvling up my miners from 20 to 30 to use Addy pics.
Next run Cows for some days. Collect the meat. I will release our cooker. Then go to the Guards to really level the Players.
NiCbaZ
2007-11-10 04:31:41
When you gonna release the cooker?
Jsk2003
2007-11-10 08:31:04
Oh wow, this is so awesome. Good little intro on explaining how to do it.
ckpro
2007-11-10 09:53:11
Very nice …as usual !!!
nomad king
2007-11-10 13:34:46
this worked great for me, my only problems i encountered were
1. it will ocassionally run up to the cows when their are bones up their, this ussually isnt a problem, but sometimes if the gate up their is closed it will get lost, or if it goes to much north up thier
2. it will attack goblins people try and attack goblins other people are attacking realy frequently, maybe you could input something so if the goblin has a green bar over it it wont click on it, because this would alos apple to the goblin it was attacking, but it would continue to attack it with auto retaliae on
3. i would suggest it being able to attack the spiders, because their are a few spiders around thier, and then less peopel would attack the goblins
over all awesome script thanks
U Got Jacked Up
2007-11-10 16:49:14
\/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=25
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 3 Minutes and 48 Seconds
Attacked 392 Goblins.
Buried 111 Bones.
Opened 1 Doors.
Dropped 1 Hides.
Dropped 3 Daggers.
Dropped 4 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 1
Active : True
Worked : 32
Location : No GameTab
Time Left : 20 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***** = F. - Lvl : 41 61 40 5 52. W : 59 min. K : 231 Goblins. L: No GameTab
1 : ******** = T. - Lvl : 41 61 40 5 52. W : 32 min. K : 120 Goblins. L: No GameTab
2 :********** = T. - Lvl : 41 61 40 4 52. W : 18 min. K : 41 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
soccnut
2007-11-11 00:13:06
this script pawns… ran it overnight last night.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=17
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 8 Hours, 19 Minutes and 39 Seconds
Attacked 1692 Goblins.
Buried 723 Bones.
Died 32 Times.
Opened 2 Doors.
Dropped 1 Hides.
Dropped 1 Daggers.
Dropped 4 Shields.
lvled loads on my pure…thx mate
TurtleVVisperer
2007-11-12 01:52:49
Hey, I've been running this on and off over the weekend and I keep running into a problem, which probably isn't the script, and is my fault. When I'm using the remote master feature, I can't get it to reset all players to true.
I log in, it says, "Hi", I say "Status", and it gives me a name. I log out and fix that player and wait a few minutes. I log back into my Remote master, bot says, "Hi" and I says, "Reset". (I'm doing this on a computer in the same room as my autoing computer) Now, the bot turns public chat back on just like it does after I asked it the status, so I'm like, cool, it did it.
But then when I look at the progress report in the SCAR debug box, it always says that player is false and it never changes it to true.
So I thought maybe it was just the progress report, so I waited, and no, it skipped that player and went on to the next. I've tested this 2 or 3 times, and I can't get the reset command to work. Any suggestions? Am I just a noob?
WT-Fakawi
2007-11-12 02:20:15
From: TurtleVVisperer
Hey, I've been running this on and off over the weekend and I keep running into a problem, which probably isn't the script, and is my fault. When I'm using the remote master feature, I can't get it to reset all players to true.
I log in, it says, "Hi", I say "Status", and it gives me a name. I log out and fix that player and wait a few minutes. I log back into my Remote master, bot says, "Hi" and I says, "Reset". (I'm doing this on a computer in the same room as my autoing computer) Now, the bot turns public chat back on just like it does after I asked it the status, so I'm like, cool, it did it.
But then when I look at the progress report in the SCAR debug box, it always says that player is false and it never changes it to true.
So I thought maybe it was just the progress report, so I waited, and no, it skipped that player and went on to the next. I've tested this 2 or 3 times, and I can't get the reset command to work. Any suggestions? Am I just a noob?
Judging from your post, you do everything the right way. Does the bot reply with "Reset"? )… It should. I dont know what you are doing wrong. It looks all right.
does this script work? because ill use this really much if it does : ) ill try it when i get home =P im making a new rune scim pure : )
fausco
2007-11-12 12:44:31
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Owner\Desktop\scar\scripts\fighting\melee\[SRL4] Gobbiez 0[1].60 PUB.scar
im a noob what do i need to do to fix this
why do i get this freakin error? :
Line 31: [Error] (81:1): Duplicate identifier '' in script D:\SCAR\SCAR 3.11\includes\SRL/SRL/Core/Globals.scar , please help me =P
dogsuli
2007-11-12 13:24:00
Good script but who needs golin killer?
i do, its really good to train your pure with this script.
nething
2007-11-13 00:12:46
Did rev#6 mess this up? I run I get:
Line 672: [Error] (17317:24): Unknown identifier 'GreenStatusColor' in script C:\Program Files\SCAR 3.12\Scripts\Fighters\[SRL4] Gobbiez 0.60 PUB.scar
Line 672:
Function InFightAt(x, y: Integer):Boolean;
var
dx, dy: Integer;
begin
if ( FindColor(dx, dy, GreenStatusColor, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, RedStatusColor, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, 16728128, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, 192, x - 20, y - 15, x + 20, y + 10) ) then
Result:=True;
end;
napper
2007-11-13 12:08:11
Good script i like :p
danyk03du
2007-11-16 00:07:08
Thx. Now I don't have to waste time leveling up my noobs. =D
aznightmare
2007-11-17 04:35:43
Hi. This script looks great for beginners but i got a problem.
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Jason\Desktop\SCAR Scripts\[SRL4] Gobbiez 0.60 PUB.scar
Please tell me how to fix this.
Thanks
TurtleVVisperer
2007-11-17 15:41:10
Ok, my best run so far has been with 3 players, it went for 9 hours. Here it is -
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=101
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 8 Hours, 52 Minutes and 59 Seconds
Attacked 2003 Goblins.
Died 193 Times.
Tellied 2 Times.
Opened 49 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *****l
Number : 0
Active : True
Worked : 199
Location : No GameTab
Time Left : 14 min
.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***** = T. - Lvl : 26 26 25 3 26. W : 199 min. K : 656 Goblins. L: No GameTab
1 : ***** = F. - Lvl : 27 27 27 2 28. W : 180 min. K : 514 Goblins. L: No GameTab
2 : ***** = F. - Lvl : 34 34 33 8 34. W : 122 min. K : 833 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Current player is not Active…
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 18 |
| Talks : 7 |
| Ricks : 1 |
| Old Men : 2 |
| Sandwiches : 1 |
| Frog Solved : 1 |
| Certers Missed : 1 |
| Boxes Solved : 3 |
| Death : 193 |
| Quiz[es] Found : 193 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Note: It is saying I died way more than I have. See my sig? It says I've died once every 2 minutes. That's not true.
OK, so then last night I ran it with 8 characters. Here are the results -
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=2638
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 13 Hours, 30 Minutes and 59 Seconds
Attacked 888 Goblins.
Tellied 1 Times.
Opened 10 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ******
Number : 6
Active : True
Worked : 465
Location : No GameTab
Time Left : 21 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ***** = F. - Lvl : 12 12 11 3 16. W : 52 min. K : 123 Goblins. L: No GameTab
1 : ***** = F. - Lvl : 30 29 29 4 30. W : 52 min. K : 205 Goblins. L: No GameTab
2 : ***** = F. - Lvl : 32 31 31 2 32. W : 98 min. K : 223 Goblins. L: No GameTab
3 : ***** = F. - Lvl : 36 36 36 8 36. W : 52 min. K : 115 Goblins. L: No GameTab
4 : ***** = F. - Lvl : 6 6 5 2 12. W : 15 min. K : 22 Goblins. L: Lumbridge
5 : ***** = F. - Lvl : 5 4 4 2 11. W : 27 min. K : 41 Goblins. L: Lumbridge
6 : ***** = T. - Lvl : 6 6 6 4 12. W : 465 min. K : 151 Goblins. L: No GameTab
7 : ***** = F. - Lvl : 3 3 3 2 10. W : 13 min. K : 8 Goblins. L: Lumbridge
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 32 |
| Talks : 2 |
| Old Men : 1 |
| No Sandwiches : 1 |
| Boxes Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
It says it ran 13 hours, but I doubt that. Look at character #6. When I found the script it was logged in on it, and it was stuck in the prison pete random. Look how long it has been logged in compared to the others. Must be a bug involving prison pete.
Ah, well, congrats on making such a good script.
Pballplayer0
2007-11-17 15:56:15
i get the same problem that nething and aznightmare got. it says:
Failed when compiling
Line 662: [Error] (17324:24): Unknown identifier 'GreenStatusColor' in script C:\Program Files\SCAR 3.12\Scripts\Gobbiez!.scar
idk wat the problem is plz help
TurtleVVisperer
2007-11-17 17:34:05
Fix for Unknown identifier 'GreenStatusColor' -
All you people with that problem, look through posts,
rootcat found a fix for that error.
Go to C:\Program Files\SCAR 3.12\includes\SRL\SRL\skill
open fighting.scar and on line 19 put
const
GreenStatusColor = 65280;
const
RedStatusColor = 225;
ginger
2007-11-18 13:09:11
great script
iambowling247
2007-11-18 14:03:13
No problems whatsoever, very good script, I'll post proggies in a bit once it's done with this guy…
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=95
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 3 Hours, 32 Minutes and 41 Seconds
Attacked 389 Goblins.
Opened 4 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : purepwnsome
Number : 9
Active : True
Location :
Time Left : 28 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : purepwnsome = T. - Lvl : 1 31 1 1 22. W : 20 min. K : 41 Goblins. L: No GameTab
1 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 32 min. K : 66 Goblins. L: No GameTab
2 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 25 min. K : 32 Goblins. L: No GameTab
3 : purepwnsome = F. - Lvl : 0 0 0 0 0. W : 1 min. K : 0 Goblins. L: Lumbridge
4 : purepwnsome = F. - Lvl : 0 0 0 0 0. W : 1 min. K : 0 Goblins. L: Lumbridge
5 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 34 min. K : 42 Goblins. L: No GameTab
6 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 24 min. K : 54 Goblins. L: No GameTab
7 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 32 min. K : 81 Goblins. L: No GameTab
8 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 32 min. K : 57 Goblins. L: No GameTab
9 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 16 Goblins. L:
10 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
11 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
12 : purepwnsome = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Successfully executed
got my str to lvl 35, and hp to 25
my pure officially pwns now, lol
Fantastic. Sometimes it gets stuck in the ruins next to the goblin house, but that only happened to me a few times, and overall the script ran perfectly. Thanks! :D
kekkinen
2007-11-20 09:45:04
Just started using this and its working great! I have no idea about the pathing for running back to the mobs because it hasnt died yet, but I'll post later about that. Nice one!
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=101
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 15 Minutes and 25 Seconds
Attacked 97 Goblins.
Died 0 Times.
Tellied 0 Times.
Opened 2 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : *********** = T. - Lvl : 21 23 25 3 20. W : 75 min. K : 92 Goblins. L: No GameTab
JakeBath
2007-11-20 09:57:36
From: WT-Fakawi
[SRL 4] Gobbiez! 0.60
by WT-Fakawi.
Made script compatible with SRL 4. Enjoy!
—————————————————————————————————————————————–
This script will kill Goblins NE of Lumbridge Castle at the Goblin House, thus effectively training your Combat. If your Player dies, -DON'T PANIC- , because the next Player will log in and walk back from Lumbridge Castle to the Goblins ad infinitum.
The script is designed to let your Players die, thus skipping all the troubles other autofighter go through keeping your Players alive.
I hope you like it. Send Bugs, Progress Reports, Screenies to this thread. TIA
—————————————————————————————————————————————–
Instructions.
—————————————————————————————————————————————–- Use Runescape Client Low Detail.
- Set your Screen to 32 bit TRUE color.
- Position your Low level Players at Lumbridge Castle Gate OR at Goblin House.
- Equip your Player with no more than 3 wieldable (or wearable) items (or place them in first three inventory slots) eg. Sword, Shield and Platebody.
- ALARM! NO AUTOCOLOR! You will need to pick the common Minimap RockColor and the Minimap WaterColor, or 0.60 will miserable fail.
Set these variables if needed:
[php]
const RemoteMaster = ''; //<- fill in the Nickname of the RC master
const MySRLID = ''; //<- Your SRLID. Leave blank if you dont have one.
const MySRLPassword = ''; //<- Your SRL Password here if you want to have yout stats logged
const PlayerTime = 30; //<- Time for Each Player In MINUTES!!!(until death…)
const GobMouseSpeed = 30; //<- Set Mouse Speed.
const AutoLevels = True; //<- Set True to even Skills This overrides .Skill settings.
const PickupBones = True; //<- Enable Bone Collecting.
const BonesBoost = True; //<- Collect bones during fight.
[/php]
ALARM! NO AUTOCOLOR! You will need to pick the common Minimap RockColor and the Minimap WaterColor, or 0.60 will miserable fail.

Pick these two Colors and place them at lines 71/72.
Procedure SetupGlobalColors;
begin
RockColor := ;
WaterColor := ;
end;
—————————————————————————————————————————————–
0.60 Features.
—————————————————————————————————————————————–
- Better doordetection
- Flag check when clicking. If no Flag appears, it usually means the door is closed (though not always), but I have added a Opendoor check and a Fast Callibration
- Player moves jumpier, more "humalike" IMHO. This past week I have been watching Gobbiez and I noticed a lot of bots at the goblinhouse, all with the same odd behaviour: they dont handle the door well. I tried to cure that, and made the Player jumpier
- BoneFinding is now divided in 5 quadrants, to avoid repetitive clicking on the same pile of Ashes, or the Trout, or the Player with the Chef's Hat. Works better.
- 'prayer' mode is better implemented in the script. Prepare for Leo!
- Dynamic DTM callibration using the "Three Rocks" DTM. For detailed explanation go HERE
- Global Counter that tracks and counts Goblins. If this number rises above threshold, your Player will tellyho.
- Coin Collecting. Can grow to a considerable amount within a couple of hours (> 1k coins)
- Runes Collecting. Picks up a few hundred.
- Beer Drinking. If the Players "accidentally" picks up a beer, it will drink it.
- Escape from CowField using the The Dynamic "Three Rocks" DTM.
- User Adjustable Mouse Speed. Experiment to your hearts content, I keep it at 1.
- PickupBones and BonesBoost will garantuee Full Zombie within 48 hours!
- - Will run round the clock with 8 Players.
- - SCAR 3.11 SRL 4 Based.
- - Auto evens your combat when AutoLevels = True, or User Selectable Attack Style. Choose between attack, strength, defence, auto, or prayer
- - Auto Handling all SRL-Randoms.
- - PickupBones and BonesBoost optional. BonesBoost scans for bones during fight, thus making the Player a lot more jumpy but more efficient in BonePicking,
- - Auto Telly to Lumbridge if lost. (You might want to remove the FindRandoms from login.scar/LoginPlayer; since this checks for InBlack)
- - Auto adjusting Fighting Timeout to Combat Level.
- - MYSQL Stat Reporting
Use this script at your own risk. I'm NOT responsible for any Ban or Loss you might encounter using this script.
- Scar Resource Library 4
- NAME : Goblin Schredduler 0.60
- WRITER : WT-Fakawi
- CATEGORY : Fighting
- DESCRIPTION : Kills Goblins at Goblinhouse NE of Lumby Castle
- USAGE : Start at Lumbridge Castle Square or at Goblin House.
- AUTOCOLOR :Yes.
- NOTES : Rebuild for DIVI 3.11 / SRL 4
First Progress Report with 12 Noobs: six Players at Zombie Random.
for history's sake Goblin Scheduler v0.42 has been downloaded 231 times.
for history's sake Goblin Scheduler v0.44 has been downloaded 391 times.
for history's sake Goblin Scheduler v0.46 has been downloaded 4238 times.
for history's sake Goblin Scheduler v0.46 has been downloaded 4238 times.
for history's sake Goblin Scheduler v0.53 has been downloaded 335 times.
for history's sake Goblin Scheduler v0.57 has been downloaded 296 times.
for history's sake Goblin Scheduler v0.59 has been downloaded 1655 times.
And as always: Please Send Me Progress Reports
Disclaimer: You are free to copy/paste parts of this or any of my scripts to your own scripts, as long as you credit me properly.
Nice One Useing It Now :)
notorius
2007-11-20 16:11:25
nice script ty
stnrscott2
2007-11-20 20:09:06
Nice
I'll test it out when I start a new char.
TurtleVVisperer
2007-11-20 22:57:07
EDIT:
Never mind, I fixed my problem. It wasn't the script's problem, it was a SCAR file. I've already posted my best progress report. Thanks again.
pshynosis
2007-11-22 08:54:27
kewl
X Gilli X
2007-11-22 13:03:58
Nvm, It wouldn't work because I was running version 3.13 and it didn't like that for some reason, switched back to 3.12 and worked perfect. Great Script. I will post my Proggies soon.
aeonity
2007-11-22 16:10:08
Looks like a nice script, hope it works perfectly, will post results after I try it.
Mutton
2007-11-23 19:54:20
I followed the directions and started from Lumbridge castle… couldn't get anywhere.
I picked colors and such, and it started heading north, but would then just logout after walking around the north wall for no more than a minute…
*EDIT*
After a few more starts, it's working now. Must have just been dumb luck.
Now that it's working, seems like a fine script. (I'm just going to blame myself for it not working…)
Great work :)
*EDIT TWO*
Runtime Error…
[Runtime Error] : Exception: Access violation at address 007212D5 in module 'scar.exe'. Read of address 00000034 in line 379 in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/Inventory.scar
What is that about?
ducels
2007-11-24 14:05:44
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=106
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 30 Hours, 59 Minutes and 47 Seconds
Attacked 2905 Goblins.
Tellied 2 Times.
Opened 73 Doors.
Dropped 5 Daggers.
Dropped 2 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 2
Active : True
Worked : 324
Location : No GameTab
Time Left : 6 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 32 32 32 3 32. W : 742 min. K : 970 Goblins. L: No GameTab
1 : = T. - Lvl : 31 31 30 1 31. W : 383 min. K : 424 Goblins. L: No GameTab
2 : = T. - Lvl : 28 27 27 1 28. W : 324 min. K : 280 Goblins. L: No GameTab
3 : = T. - Lvl : 25 25 24 1 26. W : 32 min. K : 48 Goblins. L: No GameTab
4 : = T. - Lvl : 27 27 26 1 27. W : 268 min. K : 341 Goblins. L: No GameTab
5 : = T. - Lvl : 30 29 29 2 30. W : 500 min. K : 842 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Manually stopped it to add more characters to it. Very pleased with this script, I use it on all of my autoers to level combat.
WT-Fakawi
2007-11-24 17:47:09
From: ducels
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=106
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 30 Hours, 59 Minutes and 47 Seconds
Attacked 2905 Goblins.
Tellied 2 Times.
Opened 73 Doors.
Dropped 5 Daggers.
Dropped 2 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 2
Active : True
Worked : 324
Location : No GameTab
Time Left : 6 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 32 32 32 3 32. W : 742 min. K : 970 Goblins. L: No GameTab
1 : = T. - Lvl : 31 31 30 1 31. W : 383 min. K : 424 Goblins. L: No GameTab
2 : = T. - Lvl : 28 27 27 1 28. W : 324 min. K : 280 Goblins. L: No GameTab
3 : = T. - Lvl : 25 25 24 1 26. W : 32 min. K : 48 Goblins. L: No GameTab
4 : = T. - Lvl : 27 27 26 1 27. W : 268 min. K : 341 Goblins. L: No GameTab
5 : = T. - Lvl : 30 29 29 2 30. W : 500 min. K : 842 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Manually stopped it to add more characters to it. Very pleased with this script, I use it on all of my autoers to level combat.
Good run. Thank you for your report.
waterrebel
2007-11-24 18:15:01
Great script, My computer crashed after about 5 hours, but I'd say it killed around 1000 gobbies over 3 characters! THANKS!
Yakri
2007-11-25 03:56:59
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=63
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 46 Minutes and 20 Seconds
Attacked 36 Goblins.
Died 520 Times.
Opened 2 Doors.
Dropped 1 Daggers.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 0
Active : True
Worked : 28
Location : No GameTab
Time Left : 24 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 4 3 3 2 11. W : 28 min. K : 30 Goblins. L: No GameTab
1 : = F. - Lvl : 0 0 0 0 0. W : 1 min. K : 0 Goblins. L: No GameTab
2 : = F. - Lvl : 3 3 3 2 10. W : 5 min. K : 6 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Well this was the first script i manged to run yay! though i don't think the part about dying 520 times is quite right, more like 2-3 times.
i had a couple problems
1)it didn't walk me back from lumby for reasons unknown
2)it finally just stopped and said
Current player is not Active...
other then that it works great for me though :D and i get the feeling one if not both of those problems were my fault, somehow.
Edit: i ran it again and it worked fine
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=37
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 28 Minutes and 22 Seconds
Attacked 39 Goblins.
Died 153 Times.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 2
Active : True
Location :
Time Left : 18 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 4 4 4 3 11. W : 13 min. K : 15 Goblins. L: No GameTab
1 : = F. - Lvl : 5 5 4 3 11. W : 13 min. K : 24 Goblins. L: Goblin
2 : = T. - Lvl : 5 5 5 3 11. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
it ended because i reached the level i was aiming for and it manged to get back to the gobbies from lumby. :D
Edit: since there are no new posts, I'll just edit this again with my third run.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=36
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 42 Minutes and 31 Seconds
Attacked 84 Goblins.
Buried 12 Bones.
Died 347 Times.
Dropped 1 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 0
Active : True
Worked : 34
Location : No GameTab
Time Left : 12 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 4 4 3 1 11. W : 34 min. K : 21 Goblins. L: No GameTab
1 : = F. - Lvl : 3 2 1 1 10. W : 13 min. K : 5 Goblins. L: No GameTab
2 : = F. - Lvl : 6 6 5 1 12. W : 49 min. K : 58 Goblins. L: InBlack
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Current player is not Active...
it ran fine, but it stopped on its own.
how can i get it to run for longer at one time?
and i hope this is in someway helpful and not just spam. :)
EDIT FAWK: REMOVED RSNAMES. DONT POST NAMES!
Sonyedorly
2007-11-26 13:31:58
sweet, just downloaded it and starting it now, gonna post progress soon!
thanks a ton!
HyperSecret
2007-11-26 14:41:23
yakri, take out your usernames from the post above, jagex is watching
Soul Harvester
2007-11-26 16:04:44
Wow, Nice :D
WT-Fakawi
2007-11-26 18:49:08
yakri: Thank you for your reports. Thing is, sometime scripts run wonderful, sometimes they run aweful. Its the tradeoff for colormacroing I guess :) Are you sure you have set highest brightness (32-bits colordepth) and low detail? Ow, and dont post rsnames, you'd never know. I removed them for you.
whatareyouupto
2007-11-26 23:00:27
can some one help me it willn't work
it says line 73 isn't compiling
it is where u have to choose the coulder i have done from the mini map
but it still won't world plz help ty
benismyhorse
2007-11-27 13:53:56
its alright:stirthepot: :D :spongebob: :confused: :sasmokin: :eek: :garfield: :( :fiery: :mad: :duh: :redface: :cartman: :rolleyes: :bart: :mad: :spongebob:
Womble
2007-11-27 16:12:28
nice, i'll have to test it soon :)
Womble.
choochooa
2007-11-27 21:08:02
Works fine. thanks
runner732
2007-11-27 23:36:48
ran the script and it says "Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Andy2\Desktop\[SRL4] Gobbiez 0.60 PUB.scar"
line 662 says: " if ( FindColor(dx, dy, GreenStatusColor, x - 20, y - 15, x + 20, y + 10) or"
considering im a terrible scripter and this is a long and complicated script, i have no clue whats going on. could you help me out? thanks. btw i tried it in scar 3.13 and 3.12c since i hear 3.13 isnt working…
Aragon
2007-11-29 08:45:42
Wow, nice job. :f:
papenco
2007-11-29 14:08:38
It´s Ok but could be better with autocolor
babeboom
2007-11-29 17:07:53
From: papenco
It´s Ok but could be better with autocolor
nah it works good enough:(h):
snurre
2007-11-29 18:41:37
Nice script, would like one where it fihgts higher lvl monsters though, gobbis dont really give much XP after u gained some lvls, nice work though
Infantry001
2007-11-29 19:34:27
From: runner732
ran the script and it says "Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Andy2\Desktop\[SRL4] Gobbiez 0.60 PUB.scar"
line 662 says: " if ( FindColor(dx, dy, GreenStatusColor, x - 20, y - 15, x + 20, y + 10) or"
considering im a terrible scripter and this is a long and complicated script, i have no clue whats going on. could you help me out? thanks. btw i tried it in scar 3.13 and 3.12c since i hear 3.13 isnt working…
Uh, yeah, Fawki I get the same error… I could just fill it in, but I don't want to risk the stability of the script. Oh well
elitemaster101
2007-11-29 20:12:07
omg nice dude!!! work like a charm :P:p
Infantry001
2007-11-29 21:07:02
Anyone who gets that problem ^ up there, just downgrade to Rev 5, copy the GreenStatusColor and RedStatusColor (located in Fighting.scar), upgrade back to SRL rev 7, and paste the constants back in :D
runner732
2007-11-30 23:28:37
From: Infintry001
Anyone who gets that problem ^ up there, just downgrade to Rev 5, copy the GreenStatusColor and RedStatusColor (located in Fighting.scar), upgrade back to SRL rev 7, and paste the constants back in :D
thanks worked for me
script still only manages to kill 1 goblin before running off to the cow field, clicking repeatedly on the roast in the middle of the g oblin room, or, most commonly, run to the nearest oak tree and keep clicking on it. it also likes to run around during combat, attack other goblins while fighting, and lags a lot.
am i doing something wrong or is it the script?
dslayer102
2007-12-01 08:41:16
Sorry but I couldn't get this one to work. When I came near the goblin house, it didn't open the door and I had to open the door for it. Then, when it finished killing a goblin, just stood there and did nothing. Help would be greatly appreciated. Thanks.
channa
2007-12-01 08:50:41
this looks like a very good script will try very soon.
runner732
2007-12-01 19:06:25
now it works sometimes, but others it stops after like 10 minutes or repeatedly clicks on trees. i guess this is due to the colours in rs changing - sometimes the colours are right, others they arent. ill post a proggie once i get one over 12 minutes.
malakai
2007-12-01 20:54:56
Great Script Fawki , ¡Buen trabajo!
WT-Fakawi
2007-12-02 04:46:22
From: malakai
Great Script Fawki , ¡Buen trabajo!
¡Muchos Gracias!
rotwyla98
2007-12-02 11:20:00
Worked beautifully… but I think it got me banned.
When I try to login to my account, it says Invalid Username/Password.
runner732
2007-12-02 15:26:24
From: rotwyla98
Worked beautifully… but I think it got me banned.
When I try to login to my account, it says Invalid Username/Password.
if it says you put in an invalid username/password, then you put in an invalid username/password. it would tell you if youve been banned. i think it says "this account has been disabled".
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=67
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 1 Hours, 59 Minutes and 10 Seconds
Attacked 236 Goblins.
Opened 1 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
this ones a bit better for how long i left it on ||
l l
V
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=35
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 57 Minutes and 41 Seconds
Attacked 132 Goblins.
Opened 1 Doors.
Dropped 1 Daggers.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Infantry001
2007-12-02 16:19:45
From: rotwyla98
Worked beautifully… but I think it got me banned.
When I try to login to my account, it says Invalid Username/Password.
Funny, this happened to my army too; however, not while using this script or anything. I am sure i was not keylogged, and I might have gotten banned (script testing that failed miserably… :(). But that is what happened when I tried to log into my account.
I find that my accounts stray far away from the goblin house too, even though I have inputted the correct colors. Maybe I'm just getting unlucky w/ this script :redface:
ducels
2007-12-03 11:00:27
This script never ceases to amaze me.
It just keeps going… and going… and going…
Until you get this:
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.60 -- Progress Report -- by WT-Fakawi -- HGA=76
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 73 Hours, 28 Minutes and 33 Seconds
Attacked 9499 Goblins.
Opened 103 Doors.
Dropped 2 Daggers.
Dropped 2 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : **
Number : 2
Active : True
Worked : 605
Location : No GameTab
Time Left : 8 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ** = T. - Lvl : 33 33 32 1 33. W : 664 min. K : 1592 Goblins. L: No GameTab
1 : ** = T. - Lvl : 34 34 33 7 34. W : 651 min. K : 1502 Goblins. L: No GameTab
2 : ** = T. - Lvl : 33 32 32 7 33. W : 605 min. K : 1280 Goblins. L: No GameTab
3 : ** = T. - Lvl : 21 21 21 5 23. W : 349 min. K : 913 Goblins. L: No GameTab
4 : ** = F. - Lvl : 30 29 29 2 30. W : 197 min. K : 465 Goblins. L: No GameTab
5 : ** = T. - Lvl : 28 28 27 7 28. W : 633 min. K : 1362 Goblins. L: No GameTab
6 : ** = T. - Lvl : 32 31 31 8 32. W : 946 min. K : 2385 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Again, manually stopped it to give my bots better gear and start them on the guards script. Expect a 2 day + progress report from your guards script!
The only suggestion I could think of after using this script is maybe making it check UpText before trying to equip the items in the first 3 slots. If a bot tries to equip goblin armor every time he logs in, it may eventually look suspicious. This wouldn't be a difficult fix either - I've already added it to my downloaded version.
souppy
2007-12-04 21:11:38
How do I find the rock& water colours?
( I know its a stupid question, but I cant figure it out )
Mushroomhead4lyfe
2007-12-04 21:18:04
From: souppy
How do I find the rock& water colours?
( I know its a stupid question, but I cant figure it out )
use the eye drop button in SCAR, left of the clear debug log/toggle report box, to the right of the stop button
souppy
2007-12-04 21:20:18
Ah, Thanks.
Mushroomhead4lyfe
2007-12-04 21:21:30
From: souppy
I have done that, but it doesnt seem to do anything.
once you click on the color you want you press Ctrl + V and paste it to where u want the numbers to go
souppy
2007-12-04 21:33:14
OMG. Now it says I have a " syntax error in script" on line 73. Any ideas?
naruto430
2007-12-05 07:44:12
From: souppy
OMG. Now it says I have a " syntax error in script" on line 73. Any ideas?
First i recomend you to read the tutorials of how to use SCAR, so you got an idea when you need to input data in the script….
But in the Line 73 says: Color :=;
You have to write it like this: Color :=1111111;
I think that will work
___________________________________________________________________
Now my contribution on this script
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report –
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 578 Minutes and 41 Seconds
Attacked 1118 Goblins.
Opened 3 Doors.
Dropped 0 Daggers.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
This is an awesome script, Buen Tabajo Amigo!!! :D
souppy
2007-12-05 08:05:17
This is where I'm getting the error.
Procedure SetupGlobalColors;
begin
RockColor :=; 5065032;
WaterColor :=; 11436910;
end;
Thats line 71-75. 73 is the error one.
Any ideas what I've got wrong here?
ducels
2007-12-05 08:47:14
Procedure SetupGlobalColors;
begin
RockColor := 5065032;
WaterColor := 11436910;
end;
That's what it should look like. No ; before the color integer.
could anyone help me telling me why after it loggs in the script just doesnt do anything anymore? it doesnt move mouse :s
thx for viewing
Gimpy666
2007-12-06 16:53:07
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ********** = T. - Lvl : 30 13 12 2 23. W : 89 min. K : 71 Goblins. L: No GameTab
1 : ********** = F. - Lvl : 30 12 12 2 23. W : 128 min. K : 93 Goblins. L: No GameTab
2 : ********** = F. - Lvl : 22 10 9 1 18. W : 114 min. K : 110 Goblins. L: No GameTab
3 : ********** = F. - Lvl : 23 2 2 1 17. W : 20 min. K : 23 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
bugmenot
2007-12-06 17:07:45
got me 35 35 35 from 30 30 30. thanks. great script
Pierre14
2007-12-06 20:53:10
nice script! one suggestion putting an auto color so we don't have to do it manually!(just a suggestion) hope it helps keep it up!:D
mikevskater
2007-12-07 17:31:39
alright.. i got this error every time i ran it,
Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor' in script E:\Temp\[SRL4] Gobbiez 0.60 PUB.scar /-/ Line 663: [Error] (17385:24): Unknown identifier 'RedStatusColor' in script E:\Temp\[SRL4] Gobbiez 0.60 PUB.scar
and i tried removing the lines of code that had the errors in it, and it logged me in but then did nothing, mind enlightening me?
runner732
2007-12-07 21:57:29
From: mikevskater
alright.. i got this error every time i ran it,
Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor' in script E:\Temp\[SRL4] Gobbiez 0.60 PUB.scar /-/ Line 663: [Error] (17385:24): Unknown identifier 'RedStatusColor' in script E:\Temp\[SRL4] Gobbiez 0.60 PUB.scar
and i tried removing the lines of code that had the errors in it, and it logged me in but then did nothing, mind enlightening me?
go to the previous page, and look at the second post by "infintry"
danman1212
2007-12-08 00:21:31
o…k…. script, but the walking back after you log back in is messed up for me. i got 1 hour 68 kills and 23 bones, with 3 people
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=18
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 43 Minutes and 57 Seconds
Attacked 113 Goblins.
Buried 28 Bones.
Dropped 2 Daggers.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : *******
Number : 0
Active : True
Location : Lumbridge
Time Left : 18 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 :¨******* = T. - Lvl : 13 13 13 20 16. W : 0 min. K : 113 Goblins. L: Lumbridge
1 : ¨¨ = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
2 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
mikevskater
2007-12-08 18:32:53
From: runner732
go to the previous page, and look at the second post by "infintry"
thnx man
Edit:: ok… can someone post me a link to rev 5? alli can find is rev 6 :(
Testerz11
2007-12-08 21:40:37
Works well, but I didn't understand the rock color and water color at first.
Mushroomhead4lyfe
2007-12-08 22:23:28
From: sameedpak
it is not workin for me:S wat shud i do
first, you should post what *exactly* is not working…:rolleyes:
so we can help.
i lol i
2007-12-09 08:15:01
lol i can't beleive you need an "anti0door-detection" system
souppy
2007-12-09 11:00:10
Does anyone have a link to rev5 so that I can download it ?
mvp6789
2007-12-09 14:27:15
i tryed it and it worked well. also no problems for me. :)
runner732
2007-12-09 14:31:21
From: mikevskater
thnx man
Edit:: ok… can someone post me a link to rev 5? alli can find is rev 6 :(
you got subversion, right? then open up scar, click "file" at the top, then scroll down to "Update SRL SVN to Rev" then type in "5". it downloads srl rev 5.
mikevskater
2007-12-09 14:49:23
From: runner732
you got subversion, right? then open up scar, click "file" at the top, then scroll down to "Update SRL SVN to Rev" then type in "5". it downloads srl rev 5.
ty man, that helped me, so do i just paste the two consts at top?
souppy
2007-12-09 15:42:22
Thanks Runner.
mikevskater
2007-12-09 17:17:15
ERR!! ok i pasted the 2 const at top under all the others, now when i rune there are no errors, but it doesn't do anything, i left there and it finally just auto-logged me out, i was in lumby out side of gate, is that where I'm suppost to be?
lvl3wcer
2007-12-09 18:16:22
whats a remote master
Blind Return
2007-12-09 19:49:57
I am very new to scar, just downloaded it moments ago, and im liking this script, Is it possible to just use it for 1 character?? and could someone explain to me how to set it up, Sorry im very bd at this :(
xxrobbiechaosxx
2007-12-09 22:18:23
Doesn't work so well for me :[
joshuaman76
2007-12-10 20:18:06
nice im trying this rite now i have so many scripts running i mite have to start up my laptop
noob-2
2007-12-13 20:30:10
nice script
fooddude12
2007-12-14 02:13:03
Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor'
??How do I make it work
gangsta-444
2007-12-14 05:34:46
Procedure SetupGlobalColors;
begin
RockColor := 5065032;
WaterColor := 11436910;
end;
Its Like This Without "Semi Colons" (Or Whatever) After =
QuickSymantec
2007-12-14 14:39:35
Nice
QuickSymantec
2007-12-14 14:46:54
Looks nice!
QuickSymantec
2007-12-14 14:47:55
Nice script tryed it out but it dont find anything to fight :/ ill try until it works xD
chris is da man
2007-12-15 16:48:55
sounds good for starting a pure
Denman
2007-12-16 18:09:19
It just checks my stats and sets my attack to defensive then does nothing…
soccerskooter
2007-12-16 21:05:45
Sounds awesome
Will post back in the morning about how it goes =]
Phoenix1300
2007-12-16 21:15:53
Works well for me, thanks.
SlashShot
2007-12-17 12:22:19
nice script cant wait to try it.
soccerskooter
2007-12-17 17:54:34
Report time lol
It worked pretty well
It worked for about 6 hours before it hit a wall
One account was in the mage tower south of draynor :confused:
The other two were just inactive for some reason
It was even for the first two but the third account only trained str when it was set to even
The 6 hour limit was prolly just because i only had 3 accoutns doing it
Either way very nice script
The item pickup worked nicely too, each account had like 500+ gp
The moving back to the goblin house when dead worked nicely too, one account died like 3K times lol but when you have 16 str and 1 def and 2 att, its prolly bound to happen
SlashShot
2007-12-17 22:16:07
i got this error, what do i do?
SRL Compiled in 32 msec
Found Compass
Mushroomhead4lyfe
2007-12-17 22:18:29
From: SlashShot
i got this error, what do i do?
SRL Compiled in 32 msec
Found Compass
Thats not an error… enough with your spamming threads ffs :f: :fiery:
SlashShot
2007-12-18 12:24:12
From: Mushroomhead4lyfe
Thats not an error… enough with your spamming threads ffs :f: :fiery:
well what did i do wrong? it just stops when it says found compass.
and sorry i'll try and slow down with the spamming lol.
asdfasdfasdf
2007-12-18 12:45:12
Ooh I can train my nubs with this.. but also a random question: does SRL normally compile for you guys quickly? Even since the first time I ever got srl (divi 3.03) it's always compiled in 2-5 sec :O
Edit: umm I get the greenstatus error thing too… I have the latest scar and srl and I set the colors :/
Twilightsin
2007-12-18 15:59:49
This script will kill Goblins NE of Lumbridge Castle at the Goblin House, thus effectively training your Combat.
So probaly wont kill any other mobs that might be ur problem^^
Nice for new accounts.
proof
2007-12-19 01:16:04
i got a thing that says
Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Owner\Desktop\[SRL4] Gobbiez 0.60 PUB.scar
Rouge_Ling
2007-12-19 16:11:37
Nice script exept sometimes doesnt eat food untill 2 late
Heavenzeyez1
2007-12-19 16:19:43
From: Rouge_Ling
Nice script exept sometimes doesnt eat food untill 2 late
Leech. Proggie?
Eerik.
:D. Awesome, going to use it tommorow as well as tonight (9:00 pm :p)
mccabe1990
2007-12-22 11:45:15
Line 662: [Error] (17385:24): Unknown identifier 'GreenStatusColor'
i get this error aswell how do i fix it i have put the colours in right :(
ElvenMarth
2007-12-22 23:47:45
2ND EDIT: Haha, never mind. I just had to downgrade to Scar 3.12c. Here's my progress report. Works great!
Error detecting Compass Angle.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=33
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 3 Hours, 54 Minutes and 12 Seconds
Attacked 185 Goblins.
Buried 975 Bones.
Opened 4 Doors.
Dropped 3 Shields.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : Elvenmarth
Number : 0
Active : True
Worked : 226
Location : Lumbridge
Time Left : 600 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : Elvenmarth = T. - Lvl : 17 17 16 13 19. W : 226 min. K : 185 Goblins. L: Lumbridge
1 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
2 : = F. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Current player is not Active…
ParkaCarl
2007-12-24 00:01:41
THanks a lot man!
Heavenzeyez1
2007-12-25 05:51:12
From: ParkaCarl
THanks a lot man!
For what?
Giving you your 10 posts?
Eerik.
ParkaCarl
2007-12-25 06:05:00
From: heavenzeyez1
For what?
Giving you your 10 posts?
Eerik.
LOL. (This was actually like my 5th post Eerik) Let me be clarify what I meant. Thank you for the script that lvled up my character's defence. I found that it was a bit laggy on my computer compared to the Narcle fast fighter though. It would be very slow in the Goblin house. Did anyone else have this problem?
alphazero
2007-12-27 15:16:57
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 8 |
| Talks : 7 |
| Old Men : 4 |
| Frog Solved : 1 |
| Boxes Solved : 6 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=36
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 5 Hours, 49 Minutes and 51 Seconds
Attacked 1069 Goblins.
Opened 8 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 2
Active : True
Worked : 102
Location : No GameTab
Time Left : 44 min
.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : l = T. - Lvl : 25 27 4 21 24. W : 124 min. K : 329 Goblins. L: No GameTab
1 : = F. - Lvl : 0 0 0 0 0. W : 110 min. K : 343 Goblins. L: No GameTab
2 : = T. - Lvl : 0 0 0 0 0. W : 102 min. K : 397 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
bone bury only works on tje last slot of the last 2 rows good otherwise
alphazero
2007-12-27 15:20:37
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=36
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 2 Hours, 16 Minutes and 49 Seconds
Attacked 469 Goblins.
Opened 8 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 2
Active : True
Worked : 82
Location : No GameTab
Time Left : 44 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 25 27 4 21 24. W : 44 min. K : 129 Goblins. L: No GameTab
1 : = F. - Lvl : 0 0 0 0 0. W : 50 min. K : 143 Goblins. L: No GameTab
2 : = T. - Lvl : 0 0 0 0 0. W : 42 min. K : 197 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
another good 1 :)
Firebrand
2007-12-27 15:41:42
For some reason when I run it, it logs player and then just stops. Any Idea's ?
alphazero
2007-12-27 23:17:09
Got the stupid tag the poles =( got 5 rubies tho ^^ good work!
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=31
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 21 Minutes and 22 Seconds
Attacked 139 Goblins.
Opened 1 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : l345235235
Number : 1
Active : True
Location :
Time Left : 30 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : lo4343i4234 = F. - Lvl : 31 36 4 21 29. W : 20 min. K : 139 Goblins. L:
yamum
2007-12-28 06:29:20
it goes just out of the house on the east side to kill a goblin and if the door is closed he wont walk back into the house for some reason
Timer
2007-12-28 18:05:21
Line 675: [Error] (17474:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Joe\Local Settings\Temporary Internet Files\Content.IE5\LJ73P5SE\%5BSRL4%5D%20Gobbiez%200[1].60%20PUB.scar
Line 675: [Error] (17474:24): Unknown identifier 'RedStatusColor' in script C:\Documents and Settings\Joe\Local Settings\Temporary Internet Files\Content.IE5\LJ73P5SE\%5BSRL4%5D%20Gobbiez%200[1].60%20PUB.scar
can i get those for my fighting.scar..?
Phlame1
2007-12-28 19:12:51
I hit run after I set the water and rock colors, then it says found compass…..and my char just sits in one place and does absolutely nothing until he logs out.
Can anyone help me out?
I haven't had any luck with other scripts either. I'm running off of SRL 4 and 3.13 SCAR.
Phlame1
2007-12-28 19:58:52
Unknown identifier 'GreenStatusColor' in script C:\Program Files\SCAR 3.13\Scripts\[SRL4] Gobbiez 0.60 PUB.scar
WT-Fakawi
2007-12-28 20:22:07
I will update the script soon.
ericjzhang
2007-12-29 14:50:17
can it only kill gobbies? cause i dont wanna atk rats
Tuptup
2007-12-30 06:17:25
Emm.. In what positions i put those minimap colors? Like:
RockColor :=5132099;
WaterColor :=12095613;
Or what? Yes, im a noob. Please ansver fast.
Richard
2007-12-30 07:22:59
worked a charm for me
great work
alphazero
2007-12-30 11:02:15
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
|
www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 5 |
| Talks : 3 |
| Old Men : 1 |
| Sandwiches : 1 |
| Boxes Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 3 Hours, 29 Minutes and 36 Seconds
Attacked 847 Goblins.
Opened 9 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : l
Number : 2
Active : True
Worked : 53
Location : No GameTab
Time Left : 50 min
.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = F. - Lvl : 33 38 31 23 34. W : 100 min. K : 491 Goblins. L: No GameTab
1 : = F. - Lvl : 33 38 31 23 34. W : 52 min. K : 236 Goblins. L: No GameTab
2 : = T. - Lvl : 33 38 30 23 34. W : 53 min. K : 120 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
ChrisX
2007-12-30 15:00:09
Anyone working on a way to solve some of the harder randoms?
Nehallyn
2007-12-30 22:00:58
Worked like a charm. Once thing I noticed is that sometimes the script gets stuck above the goblin house for a few minutes. This is resolved by rotating the camera 90 degrees. Another thing is that the script can't exit from the dialog if it's your first time dying.
Great work!
yurmomsmom9
2007-12-31 18:58:51
didnt work for me :(
got this error
Line 662: [Error] (18286:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\Owner\Desktop\[SRL4] Gobbiez 0.60 PUB.scar
JT MONEY
2008-01-02 21:12:37
im getting this error also, but it was working yesterday….
Failed when compiling
Line 662: [Error] (18286:24): Unknown identifier 'GreenStatusColor' in script C:\Documents and Settings\HP_Administrator\Desktop\SCAR\[SRL4] Gobbiez 0[1].60 PUB.scar
darkror
2008-01-03 20:25:00
ok for all u plll with error above go to C:\Program Files\SCAR 3.13\includes\SRL\SRL\skill or wahtever, and click fighting.scar and put this in a nywhere
"
const
BoneColor = 13421779;
const
GreenStatusColor = 65280;
const
RedStatusColor = 225;
"
ok?
oh yah can some1 help me =( i got
[Runtime Error] : Exception: Access violation at address 00720659 in module 'scar.exe'. Read of address 00000034 in line 383 in script C:\Program Files\SCAR 3.13\includes\SRL/SRL/Core/Inventory.scar
can some1 please help me on this?
also, how do i kake it so that it increase the playing time on one palyer
so like instead of logging out to another player after 30m, it logs to another after 3hrs. Pleas help me
JT MONEY
2008-01-04 00:11:43
Thank you very much darkror
I_Darren
2008-01-04 06:16:08
Hmm, I picked the minimap colours. When my charachter logs in though he just stands in lumbridge castle and doesn't move..
Any help?
Trifonius
2008-01-04 09:00:26
<3 this script
Master Duckling
2008-01-04 12:13:15
Last night
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=90
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 8 Hours, 7 Minutes and 56 Seconds
Attacked 1678 Goblins.
Opened 57 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 1
Active : True
Worked : 86
Location : No GameTab
Time Left : 6 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : Templeton21 = T. - Lvl : 18 37 17 5 29. W : 97 min. K : 445 Goblins. L: No GameTab
1 : = T. - Lvl : 27 27 27 6 28. W : 86 min. K : 358 Goblins. L: No GameTab
2 : = T. - Lvl : 23 22 22 1 24. W : 84 min. K : 289 Goblins. L: No GameTab
3 : = T. - Lvl : 24 35 23 1 29. W : 96 min. K : 303 Goblins. L: No GameTab
4 : = T. - Lvl : 34 30 13 6 30. W : 97 min. K : 283 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Master Duckling
2008-01-04 12:14:18
– Gobbiez! 0.60 – Progress Report – by WT-Fakawi – HGA=96
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 9 Hours, 40 Minutes and 17 Seconds
Attacked 1443 Goblins.
Opened 42 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name :
Number : 3
Active : True
Worked : 108
Location : No GameTab
Time Left : 6 min.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : = T. - Lvl : 18 38 17 5 30. W : 109 min. K : 354 Goblins. L: No GameTab
1 : = T. - Lvl : 29 28 28 6 29. W : 110 min. K : 348 Goblins. L: No GameTab
2 : = T. - Lvl : 24 24 24 1 25. W : 113 min. K : 236 Goblins. L: No GameTab
3 : = T. - Lvl : 24 37 23 1 30. W : 108 min. K : 297 Goblins. L: No GameTab
4 : = T. - Lvl : 36 30 13 6 31. W : 108 min. K : 208 Goblins. L: No GameTab
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Wow, great script !!!
lol it lets your players die, thats the first time I have seen one of those. Since lumbridge castle is very close to the gobby house it is possible. You are a genious:spot:
I will post proggies later :)
~~ FEAR ~~
WT-Fakawi
2008-01-04 16:19:46
Added new version of gobbiez to make it compatible with rev #9. Also, I replaced the goblinfinding by FindObjectTPA 's. Just a quick fix, nothing much, but at least it works now.
aartje
2008-01-04 18:42:11
i try it.
Sim Kai Long
2008-01-04 19:55:11
im'ma gunna try this.
Failed when compiling
Line 63: [Error] (16367:7): Duplicate identifier '' in script C:\Documents and Settings\us\Desktop\Scar\[SRL4] Gobbiez 0.62 PUB.scar
Can someone help me with this please
gold wizzard
2008-01-05 12:14:15
nice ill use it
Runemaster545
2008-01-06 04:21:55
Line 63: [Error] (16366:7): Duplicate identifier '' in script C:\Users\User1\Documents\goblins.scar
How do I get rid of this?
gold wizzard
2008-01-06 06:15:57
Nice auto fighter, good job
From: Runemaster545
Line 63: [Error] (16366:7): Duplicate identifier '' in script C:\Users\User1\Documents\goblins.scar
How do I get rid of this?
also having the same problem =/
From: Runemaster545
Line 63: [Error] (16366:7): Duplicate identifier '' in script C:\Users\User1\Documents\goblins.scar
How do I get rid of this?
I think you need to redownload Subversion 1.4.5 if you have downloaded and installed already or if you haven't here is the link with instructions.
http://www.villavu.com/forum/showthread.php?t=17929?t=19625&highlight=installThe script works for me … well sort of, it just logs me in and does nothing else.
HELP ! :(
edit: Now it works after I realised it takes a long time to compile. I will post proggies later:)
albinoblack
2008-01-06 16:57:19
seems very nice will be sure to post my progress report
EDIT: Ugh. i need some help. Every time i run it logs me in and just sits in lumbie and does nothing. What am i doing wrong?
corre
2008-01-07 08:45:54
nice script man, i might use on main or somthing and never die XD
Mikool
2008-01-07 19:04:10
I might use this later =] on my lvl 57 so i don't need to spend GP on food =]
thematpan
2008-01-11 00:18:03
is this script working with rev #9??
vissie
2008-01-11 02:39:35
this one is great!!
WT-Fakawi
2008-01-11 05:54:52
From: thematpan
is this script working with rev #9??
yes.
thematpan
2008-01-11 16:03:58
Failed when compiling
Line 63: [Error] (16367:7): Duplicate identifier '' in script
what do i do
Here is a proggy. I found my character logged out:confused:
/
Successfully compiled
SRL Compiled in 5938 msec
******
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.62 -- Progress Report -- by WT-Fakawi -- HGA=0
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 10 Minutes and 36 Seconds
Attacked 0 Goblins.
Buried 2 Bones.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 0
Active : True
Location :
Time Left : 30 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******** = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
1 : ******** = T. - Lvl : 0 0 0 0 0. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Found Compass
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.62 -- Progress Report -- by WT-Fakawi -- HGA=0
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 11 Minutes and 19 Seconds
Attacked 0 Goblins.
Buried 2 Bones.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 1
Active : True
Location :
Time Left : 30 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******** = F. - Lvl : 0 0 0 0 0. W : 26 min. K : 0 Goblins. L:
1 : ******** = T. - Lvl : 5 5 3 5 11. W : 0 min. K : 0 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.62 -- Progress Report -- by WT-Fakawi -- HGA=4
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 14 Minutes and 54 Seconds
Attacked 3 Goblins.
Buried 3 Bones.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 1
Active : True
Location :
Time Left : 28 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******** = F. - Lvl : 0 0 0 0 0. W : 26 min. K : 0 Goblins. L:
1 : ******** = T. - Lvl : 5 5 3 5 11. W : 0 min. K : 3 Goblins. L:
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
NextPlayer
********
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.62 -- Progress Report -- by WT-Fakawi -- HGA=4
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 20 Minutes and 1 Seconds
Attacked 4 Goblins.
Buried 3 Bones.
Died 154 Times.
Opened 1 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 1
Active : True
Worked : 7
Location : Goblin
Time Left : 25 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******** = F. - Lvl : 0 0 0 0 0. W : 26 min. K : 0 Goblins. L:
1 : ******** = T. - Lvl : 5 5 3 5 11. W : 7 min. K : 4 Goblins. L: Goblin
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.62 -- Progress Report -- by WT-Fakawi -- HGA=4
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 23 Minutes and 36 Seconds
Attacked 5 Goblins.
Buried 6 Bones.
Died 154 Times.
Opened 1 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 1
Active : True
Worked : 7
Location : Goblin
Time Left : 27 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******** = F. - Lvl : 0 0 0 0 0. W : 26 min. K : 0 Goblins. L:
1 : ******** = T. - Lvl : 5 5 4 5 11. W : 7 min. K : 5 Goblins. L: Goblin
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.62 -- Progress Report -- by WT-Fakawi -- HGA=4
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 27 Minutes and 5 Seconds
Attacked 5 Goblins.
Buried 8 Bones.
Died 154 Times.
Opened 1 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 1
Active : True
Worked : 7
Location : Goblin
Time Left : 24 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******** = F. - Lvl : 0 0 0 0 0. W : 26 min. K : 0 Goblins. L:
1 : ******** = T. - Lvl : 5 5 4 5 11. W : 7 min. K : 5 Goblins. L: Goblin
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.62 -- Progress Report -- by WT-Fakawi -- HGA=4
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 31 Minutes and 1 Seconds
Attacked 7 Goblins.
Buried 10 Bones.
Died 154 Times.
Opened 1 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 1
Active : True
Worked : 7
Location : Goblin
Time Left : 20 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******** = F. - Lvl : 0 0 0 0 0. W : 26 min. K : 0 Goblins. L:
1 : ******** = T. - Lvl : 5 5 5 5 11. W : 7 min. K : 7 Goblins. L: Goblin
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.62 -- Progress Report -- by WT-Fakawi -- HGA=4
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 34 Minutes and 57 Seconds
Attacked 8 Goblins.
Buried 11 Bones.
Died 154 Times.
Opened 1 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 1
Active : True
Worked : 7
Location : Goblin
Time Left : 17 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******** = F. - Lvl : 0 0 0 0 0. W : 26 min. K : 0 Goblins. L:
1 : ******** = T. - Lvl : 6 5 5 5 11. W : 7 min. K : 8 Goblins. L: Goblin
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- Gobbiez! 0.62 -- Progress Report -- by WT-Fakawi -- HGA=4
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 38 Minutes and 31 Seconds
Attacked 15 Goblins.
Buried 12 Bones.
Died 154 Times.
Opened 1 Doors.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ********
Number : 1
Active : True
Worked : 7
Location : Goblin
Time Left : 13 min[s].
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
0 : ******** = F. - Lvl : 0 0 0 0 0. W : 26 min. K : 0 Goblins. L:
1 : ******** = T. - Lvl : 6 6 5 5 12. W : 7 min. K : 15 Goblins. L: Goblin
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Current player is not Active...
Successfully executed
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 4 Randoms Report |
| [url]www.srl-forums.com[/url] |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 2 |
| Death[s] : 154 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Works great but Why did my character stay logged out? Also the compiling takes a long time (5938 msec) thats 6 mins:eek:
Overall its quite good:D
From: albinoblack
seems very nice will be sure to post my progress report
EDIT: Ugh. i need some help. Every time i run it logs me in and just sits in lumbie and does nothing. What am i doing wrong?
Like I said up, it takes around 6 mins to compile so you gotta move your mouse around for 6 mins so that you dont get logged out. I go to the gobby house and start fighting, after 6 mins it takes over.:)
Hope I helped.
~~ FEAR ~~
asdf101
2008-01-16 18:24:52
I got this error when I ran the code.
Line 63: [Error] (16367:7): Duplicate identifier '' in script C:\Documents and Settings\hongjin\My Documents\My Music\SCAR 3.13\Scripts\[SRL4] Gobbiez 0.62 PUB.scar
Autiep03
2008-01-19 13:20:06
You should update this script with runescapes new screen. It would be much quicker, and scar wont have to constantly switch between inventory and skills.
lilpiggy
2008-01-19 18:50:42
I got the same error, I'll check if downloading the subversion works.
Goku(z)
2008-01-19 19:09:13
I get an error when i use Rev 10 scra 3.12
Line 701: [Error] (14945:39): Unknown identifier 'ClickAllItemsBmpTolWait' in script
lilpiggy
2008-01-19 19:30:59
Yo, nothing changed. I have used Fakawi's old gobbiez script, and it was perfect, not one wrong part. Does anyone have his most stable version? it would help many people here.
WT-Fakawi
2008-01-19 19:48:04
From: Goku(z)
I get an error when i use Rev 10 scra 3.12
Line 701: [Error] (14945:39): Unknown identifier 'ClickAllItemsBmpTolWait' in script
Yes that function has been replaced by
ClickItems.
hey every time i try to run this script i get this error; Line 63: [Error] (16367:7): Duplicate identifier '' in script
any help?
Havanacus
2008-01-25 18:39:18
From: WT-Fakawi
Yes that function has been replaced by ClickItems.
I tried that with the following results:
Line 701: [Error] (14945:39): Unknown identifier 'ClickItems' in script
I've also searched these forums and the wiki for "ClickItems" with no results… Maybe you mistyped?…
On a side note, I've noticed people solving problems by pointing out a replaced command but I would think that with your own scripts you would have updated… I wouldn't know, I'm new to this and maybe replaced functions are so common you just don't bother…
P1nky
2008-01-25 21:04:48
@havan add it to the VAR and check idk though =D if im wrong please delete this post thanks
P3rs0nal1ty
2008-01-26 13:21:24
im sure its a good script if i could get it to work. thanks anyway
jogebean
2008-01-26 23:54:35
good srpict i just wished it didnt keep clicking on the golbin alot of times
0v3r74k3r
2008-01-27 06:15:59
From: asdf101
I got this error when I ran the code.
Line 63: [Error] (16367:7): Duplicate identifier '' in script C:\Documents and Settings\hongjin\My Documents\My Music\SCAR 3.13\Scripts\[SRL4] Gobbiez 0.62 PUB.scar
Change the name of the constant at line 63.. for example I have:
const GreenStatusColor = 65280;
changed to
const GreenColor = 65280;
then search(CTRL+F) for more "GreenStatusColor" in the script and change that into GreenColor or whatever. I'm not 100% if the names can be changed to whatever or if they need to be something specific but it worked for me.
edit: That's probably wrong since even though it now compiles the script it doesn't function properly. Maybe someone else can help.
nofkoff
2008-01-27 08:18:04
I tried this script, but the acc just stood there and did nothing?
1337mining
2008-01-27 12:39:30
Line 701: [Error] (14945:39): Unknown identifier 'ClickAllItemsBmpTolWait' in script. I get this error
Havanacus
2008-01-27 16:15:32
From: 1337mining
Line 701: [Error] (14945:39): Unknown identifier 'ClickAllItemsBmpTolWait' in script. I get this error
There are a few post about this error a page back… I still haven't gotten it to work but maybe if you read through you'll understand better then me…
***
I forgot to mention this, I'm using 3.13 with all my includes up-to-date…
nrylee
2008-01-27 17:57:24
From: Havanacus
There are a few post about this error a page back… I still haven't gotten it to work but maybe if you read through you'll understand better then me…
I read through whole thread and couldn't find an answer that worked. So if anyone can help, here is what I get as an error report:
Line 701: [Error] (14945:39): Unknown identifier 'ClickItemsBmpTolWait' in script
here is the lines it is talking about in the script
//----------------------------------------------------------------------------//
Procedure CleanUpInventory;
var
x, y:Integer;
begin
if PickupBones then Bones := Bones + ClickAllItemsBmpTolWait(Bone, 'ury', 50, 250); // Buries Bones
ClickAllItemsBmpTolWait(Bone, 'ury', 50, 250);
if FindBitmapMaskTolerance(BeerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
Beers := Beers + ClickAllItemsBmpMaskTolWait(BeerMask, 'rink', 50, 10, 250); // Drink Beers
if FindBitmapMaskTolerance(EmptyBeerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
ClickAllItemsBmpMaskTolWait(EmptyBeerMask, 'rop', 50, 10, 250); // Drop EmptyBeers
if FindBitmapMaskTolerance(DaggerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
Daggers := Daggers + ClickAllItemsBmpMaskTolWait(DaggerMask, 'rop', 50, 10, 250); // Drop Daggers
if FindBitmapMaskTolerance(ShieldMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
Shields := Shields + ClickAllItemsBmpMaskTolWait( ShieldMask, 'rop', 50, 10, 250); // Drops Shields
if FindBitmapMaskTolerance(HideMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
begin
Hides := Hides + ClickAllItemsBmpMaskTolWait(HideMask, 'rop', 50, 10, 250); // Drops hides
Callibrate('Fast');
end;
end;
//----------------------------------------------------------------------------//
I also get this error
Line 701: [Error] (14945:39): Unknown identifier 'ClickAllItemsBmpTolWait' in script
=S
Kyo777
2008-01-27 21:28:16
Line 701: [Error] (14945:39): Unknown identifier 'ClickAllItemsBmpTolWait' in script
using scar 3.12 SRL rev 10
supraFFS
2008-01-28 12:06:07
how can i fix this, ive never got any scripts in scar 2 work but pls tell me how 2 fix this prob
Line 701: [Error] (14945:39): Unknown identifier 'ClickAllItemsBmpTolWait' in script C:\Program\SCAR 3.12\Scripts\hemtat\[SRL4] Gobbiez 0.62 PUB.scar
HairyDonkey123
2008-01-28 22:06:09
nice script…but i dont feel like training any low levels atm…but if i do i know where to look…and i think a 100+ would be suspisious XD
lilpiggy
2008-01-29 22:47:53
I get this error
Line 432: [Hint] (10401:1): Variable 'OLDMS' never used in script C:\Program Files\SCAR 3.14\includes\SRL/SRL/Core/AntiRandoms/AntiRandoms.scar
Line 156: [Error] (13841:8): Unknown identifier 'FindMime' in script C:\DOCUME~1\Admin\LOCALS~1\Temp\[SRL4] Gobbiez 0.62 PUB-2.scar
plz i have searched the thread for both but found nothing. Whats the problem… stoopid mimes
0v3r74k3r
2008-01-30 02:44:46
Last edited by WT-Fakawi : 01-04-2008 at 04:20 PM.
I don't think this autofighter is up to date at the moment, if you can't get it to work you should try
Narcle's FastFighter which has been updated to the latest scar & srl, and it can be set to kill any mobs. Even goblins.
fatpoopy
2008-02-01 01:50:47
From: lilpiggy
I get this error
Line 432: [Hint] (10401:1): Variable 'OLDMS' never used in script C:\Program Files\SCAR 3.14\includes\SRL/SRL/Core/AntiRandoms/AntiRandoms.scar
Line 156: [Error] (13841:8): Unknown identifier 'FindMime' in script C:\DOCUME~1\Admin\LOCALS~1\Temp\[SRL4] Gobbiez 0.62 PUB-2.scar
plz i have searched the thread for both but found nothing. Whats the problem… stoopid mimes
I'm getting this as well. Anyone know what's going on here, or how to fix it?
FagetHax0r
2008-02-01 13:15:52
Its not Updated too the Newest Scar and SRL Now stop spamming And
Search for OLDSM With search
FagetHax0r.
skyblazer
2008-02-03 19:04:30
looks like an awesome script, i'll be trying this tonight and i'll post a progress report tomorrow.
bak2lumbyplz
2008-03-07 00:10:46
Line 156: [Error] (13848:8): Unknown identifier 'FindMime'
anyone ?
bobINaShOe
2008-03-08 08:36:24
please help? Line 73: [Error] (13758:12): Assignment expected in script C:\DOCUME~1\TJF174~1.TJ-\LOCALS~1\Temp\[SRL4] Gobbiez 0.62 PUB.scar
minimo11
2008-03-14 20:54:57
how do u colour prick the colour
coo too
2008-03-15 17:12:46
From: minimo11
how do u colour prick the colour
on the SCAR toolbar look for a little dropper tool click on it. Then click on the colour you want to pick and then in the debug box you will see some numbers. Pick the longest number (not the to coordinates) and paste that in the correct place in the script.
hamish909
2008-03-18 18:19:53
Im pretty sure this is old and no longer updated stop posting.
Runite
2008-03-19 04:43:40
Very nice job! I'll test it ASAP if I get the chance. Looks good. :p
wowUsuck
2008-03-24 11:01:18
i like it! except i suggest using it in a very low populated world, one not being overrun by other bots XD i would post my prog but I'm going to get a better one, last one got ksed hundreds of times. bot moved really smooth tho thanks!
EDIT:for Hy71194
No i used this a while back but never got around to commenting on it.. and just about to post…
these are the errors after outdating
Line 432: [Hint] (10401:1): Variable 'OLDMS' never used in script C:\Program Files\SCAR 3.12\includes\SRL/SRL/Core/AntiRandoms/AntiRandoms.scar
Line 73: [Error] (13758:10): Assignment expected in script C:\Documents and Settings\Paul Ritchie\Desktop\[SRL4] Gobbiez 0.62 PUB.scar
Harry
2008-03-24 11:06:11
From: Runite
Very nice job! I'll test it ASAP if I get the chance. Looks good. :p
From: wowUsuck
i like it! except i suggest using it in a very low populated world, one not being overrun by other bots XD i would post my prog but I'm going to get a better one, last one got ksed hundreds of times. bot moved really smooth tho thanks!
Stop spamming … This script is outdated, I doubt you could have gotten it to run.
zealkctro
2008-03-29 12:36:59
thx for your sharing =)
Line 156: [Error] (13848:8): Unknown identifier 'FindMime' in script C:\Documents and Settings\Autoer\[SRL4] Gobbiez 0.62 PUB.scar
This kinda problem now.
Mickskillet
2008-04-06 02:59:13
NICE Script works great
aragorn0021
2008-04-22 18:50:31
Thankyou very much for the superb job, runs smoothly
Rencuz
2008-04-23 10:15:55
From: aragorn0021
Thankyou very much for the superb job, runs smoothly
How can this script run smoothly?? This is outdated… and a lot of SRL Procedures/functions are outdated…
pumaz100
2008-04-24 18:12:14
Line 152: [Error] (13793:8): Unknown identifier 'FindMime' in script C:\Program Files\SCAR 3.15\Scripts\[SRL4] Gobbiez 0.62 PUB.scar
any1 know how to fix this?
bakec00kies
2008-04-25 23:39:23
umm can someone explain how to pick rock colors on a minimap?
Line 77: [Error] (13803:12): Assignment expected in script C:\Documents and Settings\Christopher Dee\Desktop\[SRL4] Gobbiez 0.62 PUB.scar
-btw does this work with smart ?
emerica27
2008-04-26 07:38:24
i please re-worked the coloring. it's not working for some odd reason. I have done about 5 tests with it on my pure.
emerica27
2008-04-26 07:41:16
oh forget it i got it too work. i changed the brightness and it worked.
yoshi123123
2008-04-29 09:28:10
nice :D I used it very much , but sometimes its kinda crowded :P
Jimmmy
2008-04-29 20:39:55
Line 73: [Error] (13714:14): Syntax error in script C:\Documents and Settings\XXXXXXXXX\Desktop\[SRL4] Gobbiez 0.62 PUB.scar
Baked0420
2008-04-29 23:03:21
did you guys not see what Rencuz said, the script and some SRL functions and procedures are OUTDATED quit spamming and trying to get post counts up. Someone should close this thread, at least until it gets updated, if it gets updated.
gandulfin
2008-05-05 21:30:55
i cant usee what revision need this thing??
gandulfin
2008-05-05 21:36:41
put the revision plzz!!
gandulfin
2008-05-05 21:37:44
any have a tut for this file???
Steffwiz
2008-05-11 22:37:00
nice. been running for 5 mins and it works perfectly with no bugs (yet)
WT-Fakawi
2008-05-19 17:07:44
This script is outdated. Download it for evaluation purposes. If anyone (SRL Members and above) feels like updating it and posting it here, please do so.
y0m0mma0123
2008-05-22 17:15:34
it helped out a lot
good job no bugs
got def up fast
from lvl 1 to 34 in 10 hours
jakeytheninja
2008-05-24 18:25:05
whoever invented this is prety awesome.
jakeytheninja
2008-05-24 18:26:34
after downloading this….. its an alright script needs some work still. its also a bit slow.
alexdude13
2008-05-24 23:43:16
once i had downloaded it, it worked well but it was a bit slow and needs some editing
kylepesce
2008-05-24 23:49:56
yea a lil slow but good nice job dude
i left it overnight and it still ran in the morning
very nice script ;)
Lawl, seems kool enough.
How long has this script lasted before gets eaten by a random event?
~ M5N!
xbowman6
2008-05-28 15:08:49
thanx for this the nice script
i lved from 6 to lv 34 cb
n3ss3s
2008-05-28 15:14:47
From: WT-Fakawi
This script is outdated. Download it for evaluation purposes. If anyone (SRL Members and above) feels like updating it and posting it here, please do so.
You heard him, shoo!Unlucky for you xbowman, but you got busted lying.
Harry
2008-05-28 15:28:15
Use your Banhammer n3ss3s!! x)
Dearest Fakawi- I updated a while ago… dunno if it will still work, but hey, it compiles fine :) Enjoy, someone test for me please. I can't be asked to do tut island again…
{.Script Info:
# ScriptName = Goblin Schredduler
# Author = WT-Fakawi, plus love from Hy71194 :)
# Description = Kills Goblins at GoblinHouse NE of LumCastle
# Version = 0.63
# Date = Fri. May 11, 2007.
# Updated = Wed. March 26, 2008.
# Comments = SRL 4 - Revision 16. Pick ROCKCOLOR and WATERCOLOR at lines 74/75!
/Script Info}
//----------------------------------------------------------------------------//
// *
// * NAME : Gobbiez 0.63
// * WRITER : WT-Fakawi
// * CATEGORY : Fighting
// * DESCRIPTION : Kills Goblins at Goblinhouse NE of Lumby Castle
// * USAGE : Start @ Lumbridge Castle Square or @ Goblin House
// * AUTOCOLOR : NO! Pick ROCKCOLOR and WATERCOLOR at lines 74/75!
// * NOTES : SRL 4 - Revision 14.
//----------------------------------------------------------------------------//
// 1. USE the DEFAULT Runescape Client with Low Detail, Very Bright.
// 2. Set your Screen to 32 bit TRUE color.
// 3. Find yourself a quiet World.
// 4. Position your char at Lumbridge Castle, with ONLY three wieldable
// pieces of armour.
//----------------------------------------------------------------------------//
program Gobbiez;
{.include SRL/SRL.scar}
{.include SRL/SRL/Skill/Magic.scar}
{.include SRL/SRL/Skill/Fighting.scar}
{.include SRL/SRL/Skill/Runecrafting.scar}
var
x, y,
CastleFloor, NewDoor, Doors, RockColor, TheBone, NewBones, OldBones, Bone1,
Bone2, Bone3, Bone4, Bone5, Tellies, BeerMask, DaggerMask, BoneMask, HideMask,
ShieldMask, EmptyBeerMask, Bones, Goblins, Hides, Shields, Daggers, Beers,
GoblinAttempts, GoblinTimeOut, HGA, LeftCorner, RightCorner, BitMap,
BonesText, BeerText, CoinsText, GoodClick, BadClick, Bone: integer;
var
GoblinColors: array[1..5] of integer;
B: array[0..3] of integer;
G: array[1..16] of integer;
var
GCIndex, RockDTM: integer;
var
StartTime, RunningTime, CallibrateTime, SST1, SST2, FindNorMalRandomsTime,
FindFastRandomsTime: LongInt;
//----------------------------------------------------------------------------//
// -- Adjust these constants if needed
const RemoteMaster = ''; //<- fill in the Nickname of the RC master
const MySRLID = ''; //<- Your SRLID. Leave blank if you dont have one.
const MySRLPassword = ''; //<- Your SRL Password here if you want to have yout stats logged
const PlayerTime = 30; //<- Time for Each Player In MINUTES!!!(or until death...)
const GobMouseSpeed = 20; //<- Set Mouse Speed.
const GAutoLevels = True; //<- Set True to even Skills. This overrides .Skill settings.
const PickupBones = True; //<- Enable Bone Collecting.
const BonesBoost = False; //<- Collect bones during fight.
Const VersionNumber = '0.63';
const MouseHit = 255;
const MouseMis = 65535;
const GreenStatusColor = 65280;
const RedStatusColor = 255;
//----------------------------------------------------------------------------//
//---- COLORPICK THESE MINIMAP COLORS!!!!!!!----------//
//---- COLORPICK THESE MINIMAP COLORS!!!!!!!----------//
//---- COLORPICK THESE MINIMAP COLORS!!!!!!!----------//
Procedure SetupGlobalColors;
begin
RockColor := 0; // Hit Ctrl + Alt + X and click on the RockColor on RS, then paste into the blank spot.
WaterColor := 0; // Hit Ctrl + Alt + X and click on the WaterColor on RS, then paste into the blank spot.
end;
//----------------------------------------------------------------------------//
Function Callibrate(How: string): Boolean; Forward;
Procedure DeclarePlayers;
begin
NumberOfPlayers(1);
CurrentPlayer := 0;
Players[0].Name :='';
Players[0].Pass :='';
Players[0].Nick :='';
Players[0].Active :=True;
Players[0].Skill := 'auto';
{ Players[1].Name :='';
Players[1].Pass :='';
Players[1].Nick :='';
Players[1].Active :=True;
Players[1].Skill := 'auto'; }
end;
//----------------------------------------------------------------------------//
//-- Initialises a Dynamic DTM --//
//----------------------------------------------------------------------------//
procedure SetRockDTM;
var DTMSubPoints: array[0..2] of TDTMPointDef;
var CGMainPoint: TDTMPointDef;
var RockTDTM: TDTM;
begin
CGMainPoint.x:=625; // Centre Of Rock Formation
CGMainPoint.y:=34;
CGMainPoint.areasize:=1;
CGMainPoint.areashape:=0;
CGMainPoint.color:=0;
CGMainPoint.tolerance:=255; // Any Color
DTMSubPoints[0].x:=630;
DTMSubPoints[0].y:=31;
DTMSubPoints[0].areasize:=1;
DTMSubPoints[0].areashape:=0;
DTMSubPoints[0].color:=RockColor;
DTMSubPoints[0].tolerance:=1;
DTMSubPoints[1].x:=623;
DTMSubPoints[1].y:=30;
DTMSubPoints[1].areasize:=1;
DTMSubPoints[1].areashape:=0;
DTMSubPoints[1].color:=RockColor;
DTMSubPoints[1].tolerance:=1;
DTMSubPoints[2].x:=628;
DTMSubPoints[2].y:=37;
DTMSubPoints[2].areasize:=1;
DTMSubPoints[2].areashape:=0;
DTMSubPoints[2].color:=RockColor;
DTMSubPoints[2].tolerance:=1;
RockTDTM.MainPoint := CGMainPoint;
RockTDTM.SubPoints := DTMSubPoints;
RockDTM := AddDTM(RockTDTM);
end;
//----------------------------------------------------------------------------//
Function FindFastRandoms: Boolean;
var
i: Integer;
begin
for i:=1 to 7 do
begin
case I of
1: If FindDead then
Result := True;
2: If FindMod then
Result := True;
{3: If FindMime then
Result := True;}
{4: If FindMaze then
Result := True; }
3: If FindQuiz then
Result := True;
{6: If FindDemon then
Result := True;}
4: begin
if NoGameTab then
begin
Result := True;
Players[CurrentPlayer].loc := 'No GameTab';
Logout;
Exit;
end;
end;
5: begin
if InBlack then
begin
Result := True;
Players[CurrentPlayer].loc := 'InBlack';
Logout;
Exit;
end;
end;
6: RC;
7: Respond;
end;
wait(1);
end;
end;
//----------------------------------------------------------------------------//
//---> Waits while Checking for Randoms;
//----------------------------------------------------------------------------//
procedure FTWaitD ( Time : Integer );
var T, I : integer;
begin
try
T := (Time div 1000)+1;
for I := 1 to T do
begin
Wait ( 250 );
FindTalk;
end;
except
begin
Wait ( Time );
FindTalk;
end;
end;
FindFastRandoms;
MarkTime(FindNorMalRandomsTime);
if FindNorMalRandomsTime-SST1 >(10000+Random(5000)) then
begin
Status('FindNorMalRandoms.');
FindNorMalRandoms;
MarkTime(SST1);
Status('FindNorMalRandoms took:'+IntToStr(SST1-FindNorMalRandomsTime)+' msec');
end;
MarkTime(FindFastRandomsTime);
if FindFastRandomsTime-SST2 >(1500+Random(1500)) then
begin
Status('FindFastRandoms.');
FindFastRandoms;
MarkTime(SST2);
Status('FindFastRandoms took:'+IntToStr(SST2-FindFastRandomsTime)+' msec');
end;
end;
//----------------------------------------------------------------------------//
// -- Performs FlagWait and FindTalk....
//----------------------------------------------------------------------------//
function FlagFTWait:Boolean;
var FlagMark: Integer;
begin
MarkTime(FlagMark);
Wait(10);
if not FlagPresent then
begin
Result:=False;
Status('NO FLAG');
Exit;
end
else
begin
repeat
FTWaitD(200);
if not(Loggedin) then break;
until ( (not FlagPresent) or (TimeFromMark(FlagMark) > 9000) ); // waits until flag is gone or 9 seconds.
Result:=True;
end;
end;
//----------------------------------------------------------------------------//
Procedure LoadBitmaps;
begin
Bone := BitmapFromString(4, 4, 'beNqLj2dgYISgG5cu7d2y+cz' +
'Ro7euXt24dMmWFSuO7d17+sjhurLShvLyioL8BVOnpAMAHzMZKg==' +
'');
CastleFloor := BitmapFromString(8, 8, 'z78DA333334753475341B2507' +
'880400B5B154C1');
NewDoor := BitmapFromString(32, 1, 'z78DA33733535337436A30' +
'FE9646A4415D2CCC4CDD0124202003E5A2AD9');
Bone1 := BitmapFromString(4, 1, 'B6ACABD3CDCDD3CDCDD3CDC' +
'D');
Bone2 := BitmapFromString(1, 5, 'E8E5E5B2A6A6B6ACABBBB0B' +
'0BEB5B5');
Bone3 := BitmapFromString(1, 7, 'D3CDCDBBB2B247381847381' +
'8473818B0A4A4B8ADAC');
Bone4 := BitmapFromString(5, 1, 'CDC6C6D3CDCD493E20DFDAD' +
'ADFDADA');
Bone5 := BitmapFromString(4, 4, '000001000001000001D2CCCC9B9' + // centre of bonebmp
'090A19595CEC7C79B909089807FDED9D9CAC3C29A8E8E000001C7' +
'BFBFA99D9D000001');
BeerMask := BitmapFromString(11, 14, 'z78DA3330C00EDCC0C080' +
'02402D13908101C58016A6D1DA04FCE1404F1368170E9498435E9' +
'CD2531779BE03008015BB2D');
DaggerMask := BitmapFromString(11, 6, 'z78DA73730301033070C3000' +
'638801B862EFC6AF08BE3B78B3C338931871297901A1AC4980000' +
'A1115305');
BoneMask := BitmapFromString(8, 7, 'z78DA33304000371C0097A' +
'C010E804B16531CBF39F8ED25462FE5007F9860AA0100B7C04951' +
'');
Shieldmask := BitmapFromString(16, 7, 'z78DA7373231618D0188' +
'CDA3514EDA2B5F900F89A86C5');
HideMask := BitmapFromString(18, 8, 'z78DA7373C3070CE808068' +
'FED23CDD723C1C681B2170095BFAB49');
EmptyBeerMask := BitmapFromString(23, 2, 'z78DA73730301031A' +
'0337245BDC306C744302F471092E1B212200F5053865');
LeftCorner := BitmapFromString(4, 4, 'z78DA33753135313137C5' +
'411A600064715CEA914500CACE13F0');
RightCorner := BitmapFromString(4, 4, 'z78DA33753135313137' +
'C5200D30002E35F8C501C9C013F0');
BonesText := BitmapFromString(24, 1, 'z78DA7373B33430317003' +
'931060EA626A6262EE4603714C121940D40300C5511EC7');
BeerText := BitmapFromString(29, 1, 'z78DA7373B334303170039' +
'3C8C00D49DCD4C5D4C4C41C42BAD1513DA62E00B6FA2506');
CoinsText := BitmapFromString(35, 1, 'z78DA7373B33430317003' +
'931060EA626A62628E8B74C3A19ED6E2C8A4011240560F9105008' +
'F812CC8');
end;
//----------------------------------------------------------------------------//
procedure SetupGoblinColors;
begin
GoblinColors[1] := 3710359;
GoblinColors[2] := 6921089;
GoblinColors[3] := 8371368;
GoblinColors[4] := 6591612;
GoblinColors[5] := 6723453; // 1-5 new colors.
end;
//----------------------------------------------------------------------------//
procedure PlayerStats;
var Active: string;
var i: Integer;
begin
if Players[CurrentPlayer].Active=True then
Active:='True'
else
Active:='False';
WriteLn ('<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>');
Writeln (' Name : '+ Players[CurrentPlayer].Name);
Writeln (' Number : '+inttostr(CurrentPlayer));
Writeln (' Active : '+ Active);
if ( Players[CurrentPlayer].Worked > 0 ) then
Writeln (' Worked : '+ inttostr(Players[CurrentPlayer].Worked));
Writeln (' Location : '+ Players[CurrentPlayer].loc);
Writeln (' Time Left : '+ IntToStr ( PlayerTime - ((RunningTime - StartTime) / 60000 ) ) + ' min[s].');
WriteLn ('<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>');
for I := 0 to HowManyPlayers - 1 do
begin
if Players[i].Active=True then Active:='T' else Active:='F';
WriteLn ( ' ' + Inttostr ( I) + ' : ' + Players[i].Name + ' = ' + Active
+'. - Lvl : '
+' '+inttostr(Players[i].level[1])
+' '+inttostr(Players[i].level[2])
+' '+inttostr(Players[i].level[3])+
+' '+inttostr(Players[i].level[5])+
+' '+inttostr(Players[i].level[8])+'. '
+'W : '+IntToStr(Players[i].Worked)+' min. '
+'K : '+ IntToStr(Players[i].integers[0])+' Goblins. '
+'L: '+Players[i].loc);
end;
if MySRLID = '' then
WriteLn(' Please get an SRL Stats ID! :)');
WriteLn ('<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>');
end;
//----------------------------------------------------------------------------//
Procedure ProgressReport;
begin
writeln(' ');
WriteLn ('/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\');
WriteLn (' -- Gobbiez! '+VersionNumber+' -- Progress Report -- by WT-Fakawi -- '+ 'HGA=' +IntToStr(HGA));
Writeln ('<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>');
Writeln(' Worked for '+ TimeRunning);
Writeln(' Attacked '+inttostr(Goblins)+' Goblins.');
if Bones > 0 then Writeln(' Buried '+inttostr(Bones)+' Bones.');
if Deaths > 0 then Writeln(' Died '+inttostr(Deaths)+' Times.');
if Tellies > 0 then Writeln(' Tellied '+inttostr(Tellies)+' Times.');
if Doors > 0 then Writeln(' Opened '+inttostr(Doors)+' Doors.');
if Beers > 0 then Writeln(' Drank '+inttostr(Beers)+' Beers.');
if Hides > 0 then Writeln(' Dropped '+inttostr(Hides)+' Hides.');
if Daggers > 0 then Writeln(' Dropped '+inttostr(Daggers)+' Daggers.');
if Shields > 0 then Writeln(' Dropped '+inttostr(Shields)+' Shields.');
PlayerStats;
NewBones:= Bones;
Reportvars[1] := NewBones - OldBones;
SRLRandomsReport;
OldBones:= Bones;
end;
//----------------------------------------------------------------------------//
function WeAreInLumbridge: Boolean;
begin
if FindSymbol(x, y, 'water') then
begin
Players[CurrentPlayer].Loc := 'Lumbridge';
Result := True;
end;
end;
//----------------------------------------------------------------------------//
function WeAreInGoblinHouse: Boolean;
begin
if FindSymbol(x, y, 'fish') then
begin
Players[CurrentPlayer].Loc := 'Goblin';
Result := True;
end;
end;
//----------------------------------------------------------------------------//
function FindGobDoorDeformed(var ObjX, ObjY: Integer; UpText1, UpText2: string;
BMP, a, b, c, d: Integer): Boolean;
var
acc, ref: Extended;
XT, YT, times, tol: Integer;
begin
ref := 0.9;
tol := 0;
for times := 1 to 5 do
begin
FindDeformedBitmapToleranceIn(BMP, XT, YT, a, b, c, d, tol, 2, True, acc);
if (acc >= ref) then
begin
MMouse(XT, YT, 0, 0);
Wait(40);
if (IsUpText(UpText1) or IsUpText(UpText2)) then
begin
ObjX := XT;
ObjY := YT;
Result := True;
Exit;
end;
end;
ref := ref - 0.1;
tol := tol + 5;
Wait(5);
end;
end;
//----------------------------------------------------------------------------//
Function OpenDoor:Boolean;
var Gx,Gy: Integer;
begin
Gx := MSCx;
Gy := MSCy + 100;
if FindGobDoorDeformed(Gx, Gy, 'Ope','pen', NewDoor, MSx1 + 100, MSCY - 30, MSx2 - 100, MSCY + 30) then
begin
MMouse(GX + 10, Gy, 0, 0);
GetMousePos(Gx, Gy);
Mouse(Gx, Gy, 0, 0, True);
Result := True;
Doors := Doors + 1;
ReportVars[11] := ReportVars[11] + 1;
FFlag(0);
Mouse(280, 90, 10, 10, True);
Exit;
end;
end;
//----------------------------------------------------------------------------//
procedure FindRandoms;
begin
if ( not ( LoggedIn )) then Exit;
RC;
if InBlack then
begin
Players[CurrentPlayer].loc := 'InBlack';
Logout;
Exit;
end;
Wait(1);
if NoGameTab then
begin
Players[CurrentPlayer].loc := 'GameTab';
Logout;
Exit;
end;
FindNormalRandoms;
OpenDoor;
Wait(1);
end;
//----------------------------------------------------------------------------//
procedure WieldAll;
var
i,x,y:integer;
Begin
if ( not ( LoggedIn )) then Exit;
GameTab(4);
Wait(1000 + Random(1000));
for i := 1 to 10 do //3 do
begin
if ExistsItem(i) then
begin
MMouseItem(i);//True);
Wait(50+random(300));
if (isuptext('e')) then // "Wield"
begin
GetMousePos(x,y);
Mouse(x,y,2,2,True);
Wait(50+Random(200));
end else
WriteLn('Junk Item?');
end;
end;
End;
//----------------------------------------------------------------------------//
procedure DeclareRuneBitMaps; // Hy71194 --- Loads the bitmaps of the runes that Goblins drop.
begin
LoadRune('air');
LoadRune('body');
LoadRune('earth');
LoadRune('fire');
LoadRune('mind');
LoadRune('water');
end;
Procedure SetUpScript;
var I : Integer;
begin
LoadBitmaps;
SetupGoblinColors;
SetupGlobalColors;
if (RockColor <= 0) then // Hope you don't mind, Fawk ;)
begin
ClearDebug;
WriteLn('@@@ Please set the RockColor at Line 74.');
TerminateScript;
end;
if (WaterColor <= 0) then
begin
ClearDebug;
WriteLn('@@@ Please set the WaterColor at Line 75.');
TerminateScript;
end;
HGA := 0;
GCIndex := 1;
SetupSRL;
DeclareRuneBitMaps;
DeclarePlayers;
if MySRLID <> '' then
begin
SRLID := MySRLID;
SRLPassword := MySRLPassword;
end;
if MySRLID = '' then // Hope you also don't mind :eek:
begin
ClearDebug;
WriteLn('Please get an SRL Stats ID + Pass at Stats.SRL-Forums.com.');
WriteLn('Then paste it into Lines 54 + 55.');
WriteLn('This 10 second delay will be removed once you do that :)');
Wait(9999 + 1);
end;
for I := 0 to 19 do
ReportVars[I] := 0;
ReportVars[12] := 1;
ScriptID := '3';
MarkTime(SST1);
MarkTime(SST2);
Reincarnate := True; // <- RETAIN PLAYERS.ACTIVE TO TRUE AFTER DEATH
SymbolAccuracy := 0.8;
MouseSpeed := GobMouseSpeed;
wait(2000);
SetRockDTM;
LoginPlayer;
RCMaster:=RemoteMaster;
GetAllLevels;
end;
//----------------------------------------------------------------------------//
Function FindLumbridgeRoadColor: Integer;
var FX, FY, d: Integer;
var Found: Boolean;
begin
if ( not ( LoggedIn )) then Exit;
while (D < 85) do
begin
D := D + 5;
if ( CastleFloor = 0 ) then
LoadBitmaps;
If FindBitMapToleranceIn(CastleFloor, FX, FY, 580, 50, 600, 80, D) then
begin
RoadColor:=GetColor(FX, FY);
Found := True;
Result := RoadColor;
break;
end
end
end;
//----------------------------------------------------------------------------//
procedure SetGoblinTimeOut;
var HP:Integer;
begin
HP := Players[CurrentPlayer].level[8] ;
if ( (HP > 0 ) and (HP < 21) ) then GoblinTimeOut := 25;
if ( (HP > 20) and (HP < 31) ) then GoblinTimeOut := 12;
if ( (HP > 30) and (HP < 41) ) then GoblinTimeOut := 8;
if HP > 40 then GoblinTimeOut := 5;
end;
//----------------------------------------------------------------------------//
Procedure SetLowest;
var Ci, HL1, HL2, HL:Integer;
Begin
if ( not ( LoggedIn )) then Exit;
if TabExists(2) then
begin
GetAllLevels;
HL := 100;
for Ci := 1 to 2 do
begin
HL1 := Players[CurrentPlayer].level[Ci];
HL2 := Players[CurrentPlayer].level[Ci+1];
if HL2 > HL1 then
begin
if HL > HL1 then HL := HL1;
end
else
begin
if HL > HL2 then HL := HL2;
end;
end;
SetGoblinTimeOut;
end;
for CI := 1 to 3 do
begin
if Players[CurrentPlayer].level[Ci] = HL then
begin
if CI = 3 then CI := CI + 1;
SetFightMode(CI);
Case CI of
1 : LampSkill := 'attack';
2 : LampSkill := 'strength';
4 : LampSkill := 'defence';
end;
Exit;
end;
End;
End;
//----------------------------------------------------------------------------//
procedure SetPlayerParams;
begin
if ( not ( LoggedIn )) then Exit;
if Players[CurrentPlayer].skill = 'prayer' then Exit;
WieldAll;
GameTab(1);
If GAutoLevels then
SetLowest
else
begin
if Players[CurrentPlayer].Skill = 'attack' then SetFightMode(1);
if Players[CurrentPlayer].Skill = 'strength' then SetFightMode(2);
if Players[CurrentPlayer].Skill = 'defence' then SetFightMode(4);
LampSkill := LowerCase ( Players[CurrentPlayer].Skill );
if Players[CurrentPlayer].Skill = 'auto' then SetLowest;
end;
if Players[CurrentPlayer].Booleans[1] = False then
begin
Retaliate(True); // Set Retaliate off only the first time. :)
Players[CurrentPlayer].Booleans[1]:=True;
end;
FTWaitD(1000 + Random(500));
SetChat('on', 1);
SetChat('friends', 2);
SetChat('off', 3);
SetChat('on', 1);
FindTalk;
end;
//----------------------------------------------------------------------------//
Function InFightAt(x, y: Integer):Boolean;
var
dx, dy: Integer;
begin
if ( FindColor(dx, dy, GreenStatusColor, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, RedStatusColor, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, 16728128, x - 20, y - 15, x + 20, y + 10) or
FindColor(dx, dy, 192, x - 20, y - 15, x + 20, y + 10) ) then
Result:=True;
end;
//----------------------------------------------------------------------------//
Procedure WalkToGoblinField;
var Xc, Yc :integer;
var Mark6: LongInt;
begin
if ( not ( LoggedIn )) then Exit;
MakeCompass('N');
RadialRoadWalk(RoadColor, 70, 40, 70, -1, 0);
RadialRoadWalk(RoadColor, 140, 0, 70, -1, 0);
if FindSymbol(Xc, Yc, 'arrow') then
begin
Wait(1500);
MFF(Xc , Yc + 10, 1, 1);//MouseFindFlag(Xc , Yc + 10, 1, 1);
FFlag(0);
end
else
begin
RadialRoadWalk(RoadColor, 320, 400, 60, -1, 0);
MarkTime(Mark6);
repeat
LinearRoadWalk(RoadColor, 320, 30, 1, 1);
if (not Loggedin) then break;
if(TimeFromMark(Mark6) > 60000) then begin Logout; Exit; end;
until FindSymbol(Xc, Yc, 'fish') or FindSymbol ( Xc, Yc, 'arrow');
end;
if (FindSymbol (Xc, Yc, 'fish')) then
MFF(Xc + 2, YC + 10, 1, 1)//MouseFindFlag(Xc + 2, YC + 10, 1, 1)
else
if ( FindSymbol (Xc, Yc, 'arrow')) then
MFF(Xc + (10 + random(10)),Yc - (30-random(10)), 1, 1);//MouseFindFlag(Xc + (10 + random(10)),Yc - (30-random(10)), 1, 1);
FFlag(0);
ReportVars[10] := ReportVars[10] + 1;
Players[CurrentPlayer].Loc := 'Goblin';
end;
//----------------------------------------------------------------------------//
Procedure CleanUpInventory;
var
x, y:Integer;
begin
if PickupBones then Bones := Bones + ClickAllItems(Bone,'bitmap','ury',50+Random(250),[250]);//ClickAllItemsBmpTolWait(Bone, 'ury', 50, 250); // Buries Bones
ClickAllItems(Bone,'bitmap','ury',50+Random(250),[250]);//ClickAllItemsBmpTolWait(Bone, 'ury', 50, 250);
if FindBitmapMaskTolerance(BeerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
Beers := Beers + ClickAllItems(BeerMask,'bitmap','rink',50+Random(250),[250]);//ClickAllItemsBmpMaskTolWait(BeerMask, 'rink', 50, 10, 250); // Drink Beers
if FindBitmapMaskTolerance(EmptyBeerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
ClickAllItems(EmptyBeerMask,'bitmap','rop',50+Random(250),[250]);//ClickAllItemsBmpMaskTolWait(EmptyBeerMask, 'rop', 50, 10, 250); // Drop EmptyBeers
if FindBitmapMaskTolerance(DaggerMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
Daggers := Daggers + ClickAllItems(DaggerMask,'bitmap','rop',50+Random(250),[250]);//ClickAllItemsBmpMaskTolWait(DaggerMask, 'rop', 50, 10, 250); // Drop Daggers
if FindBitmapMaskTolerance(ShieldMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
Shields := Shields + ClickAllItems(ShieldMask,'bitmap','rop',50+Random(250),[250]);//ClickAllItemsBmpMaskTolWait( ShieldMask, 'rop', 50, 10, 250); // Drops Shields
if FindBitmapMaskTolerance(HideMask, x, y, MIx1, MIy1, MIx2, MIy2, 50, 10) then
begin
Hides := Hides + ClickAllItems(HideMask,'bitmap','rop',50+Random(250),[250]);//ClickAllItemsBmpMaskTolWait(HideMask, 'rop', 50, 10, 250); // Drops hides
Callibrate('Fast');
end;
end;
//----------------------------------------------------------------------------//
Function Callibrate(how:string): Boolean;
var Cx, Cy, Tx, Ty, RDTMx, RDTMy:integer;
var WhichAngle: Extended;
begin
if How = 'Full' then
begin
if TabExists(11) then SetRun(True);
If GAutoLevels then
SetLowest;
SetAngle(True);//HighestAngle;
CleanUpInventory;
FindTalk;
MakeCompass('N');
SetGoblinTimeOut;
ProgressReport;
FindRandoms;
end;
if FindDtmRotated(RockDTM, RDTMx, RDTMy, MMX1, MMY1, MMX2, MMY2, - Pi/4, Pi/4, 0.1,
WhichAngle) then
begin
if rs_OnMinimap(RDTMx + 15, RDTMy + 53) then
begin
if How = 'Full' then MFF(RDTMx + 15, RDTMy + 53, 1, -1)//MouseFindFlag(RDTMx + 15, RDTMy + 53, 1, -1)
else
if How = 'Fast' then
MFF(RDTMx + 15, RDTMy + 62, 1, -1);//MouseFindFlag(RDTMx + 15, RDTMy + 62, 1, -1);
FFLag(0);
OpenDoor;
end
else
Begin
MFF(RDTMx, RDTMy, 1, -1);//MouseFindFlag(RDTMx, RDTMy, 1, -1)
FFlag(0);
if FindDtmRotated(RockDTM, RDTMx, RDTMy, MMX1, MMY1, MMX2, MMY2, - Pi/4, Pi/4, 0.1,
WhichAngle) then
begin
MFF(RDTMx + 15, RDTMy + 53, 1, -1);//MouseFindFlag(RDTMx + 15, RDTMy + 53, 1, -1)
FFlag(0);
GoblinAttempts := 0;
end;
end;
Result := True;
end
else if FindSymbol(Cx, Cy, 'arrow') then
begin
Tx := Cx + 10 + random(10);
Ty := Cy - 35 - random(10);
if rs_OnMinimap(Tx, Ty) then
MFF(Tx, Ty, 1, 1)//MouseFindFlag(Tx, Ty, 1, 1)
else
MFF(Cx, Cy, 1, 1);//MouseFindFlag(Cx, Cy, 1, 1)
FFlag(0);
GoblinAttempts := 0;
Result := True;
end
else if FindSymbol(Cx, Cy, 'fish') then
begin
Tx := Cx + 20 + random(10);
Ty := Cy + 30 + random(10);
if rs_OnMinimap(Tx, Ty) then
MFF(Tx, Ty, 1, 1)//MouseFindFlag(Tx, Ty, 1, 1)
else
MFF(Cx, Cy, 1, 1);//MouseFindFlag(Cx, Cy, 1, 1)
FFlag(0);
GoblinAttempts := 0;
Result := True;
end;
if Not Result then
begin
if not FindColor(x, y, WaterColor, MMx1, MMy1, MMx2, MMy2) then
begin
MFF(MMCx - 50, MMCy, -1, 1);//MouseFindFlag(MMCx - 50, MMCy, -1, 1);
FFlag(0);
if FindColor(x, y, WaterColor, MMx1, MMy1, MMx2, MMy2) then
Result := True
else
Result := False;
end;
end;
end;
//----------------------------------------------------------------------------//
// -- function ChooseOption3: Boolean; -- //
// -- by Stupid3ooo modded by WT-Fakawi -- //
// -- Description: -- //
// -- Finds Popup menu, then clicks on Coins/Beers/Bones IN THAT ORDER! -- //
//----------------------------------------------------------------------------//
Function ChooseOption3:Boolean;
var
i, x1, y1, x2, y2, Fx, Fy: Integer;
begin
if (FindBitmap(LeftCorner, x1, y1)) and (FindBitmap(RightCorner, x2, y2)) then
begin
for i := 1 to 3 do // ALWAYS COINS FIRST!!! :)
begin
case i of
1: BitMap := CoinsText; // Sliced Bitmaps of MenuItemText
2: BitMap := BeerText; // Sliced Bitmaps of MenuItemText
3: BitMap := BonesText; // Works like a charm
end;
If FindBitMap(BitMap, Fx, Fy) then
begin
Mouse(Fx, Fy, 20, 4, True);
FTWait(1);
if not FlagFTWait then
begin
Callibrate('Fast');
Result := False;
Break;
end;
Result := True;
FlagFTWait;
Exit;
end;
end;
if (FindText(Fx, Fy, 'Cancel', upchars, x1, y1, x2, 502)) then
Mouse(Fx + 9, Fy + 3, 2, 2, True);
end;
end;
//----------------------------------------------------------------------------//
Function FindBones:Boolean;
var Dx, Dy, i, j, x1, x2, y1, y2:integer;
var acc:Extended;
begin
if InvFull then CleanUpInventory;
for j := 1 to 6 do
begin
case j of
1: begin x1:= MSx1; y1 := MSy1 + 20; x2 := MSCx; y2:= MSCy; end;
2: begin x1:= MSCx; y1 := MSy1 + 20; x2 := MSx2; y2:= MSCy; end;
3: begin x1:= MSx1; y1 := MSCy; x2 := MSCx; y2:= MSy2; end;
4: begin x1:= MSCx; y1 := MSCy; x2 := MSx2; y2:= MSy2; end;
5: begin x1:= MSCx - 50; y1 := MSCy - 50; x2 := MSCx + 50; y2:= MSCy + 50; end;
6: begin x1:= MSx1; y1 := MSy1 + 20; x2 := MSx2; y2:= MSy2; end;
end
if WeAreInLumbridge or FindDead or (not Loggedin) then Exit;
for i := 0 to 3 do
begin
case i of
0: TheBone := Bone1;
1: TheBone := Bone2;
2: TheBone := Bone3;
3: TheBone := Bone4;
end;
Status('Searching for bones in Quadrant ' + IntToStr(j) + ' for Bone '+IntToStr(i));
if InvFull then Exit;
if (not Loggedin) then Exit;
FindDeformedBitmapToleranceIn(TheBone, Dx, Dy, x1, y1, x2 , y2 , 10, 1, True, acc);
// writeln('acc =' + FloatToStr(acc));
begin
if (acc > 0.4) then
begin
MMouse(Dx, Dy, 0, 6);
GetMousePos(Dx, Dy);
FindTalk;
if FindColorTolerance(Dx, Dy, 3703002, 42, 8, 120, 21, 70) then // Orange Color indicating Uptext!
begin
GetMousePos(Dx, Dy);
Mouse(Dx, Dy, 0, 0, False);
if ChooseOption3 then
begin
Result := True;
b[i] := b[i] + 1;
Exit;
end
else Break;
end
end
end;
Wait(1);
end;
end
end;
//----------------------------------------------------------------------------//
Procedure WaitGoblin;
var Mark5:Integer;
begin
FFlag(0);
Wait(2000 + Random(1000));
MarkTime(Mark5);
repeat
if((WeAreInLumbridge) or (not (Loggedin)) or (FindDead)) then Exit;
FTWaitD(250 + Random(100));
if PickupBones then
if BonesBoost then
if TimeFromMark(Mark5) mod 500 < 150 then Findbones;
if (TimeFromMark(Mark5) > (GoblinTimeOut * 1000) ) then Exit;
until not InFight;
Goblins := Goblins + 1;
ReportVars[0] := ReportVars[0] + 1;
Players[CurrentPlayer].integers[0] := Players[CurrentPlayer].integers[0]+1;
end;
//----------------------------------------------------------------------------//
Function ClickGoblin: Boolean;
var i, CBx,CBy,Dmx, Dmy: Integer;
begin
if Players[CurrentPlayer].skill = Lowercase('prayer') then
begin
Result := False;
Exit;
end;
for GCIndex := 1 to 5 do
begin
CBx := MSCx;
CBy := MSCy;
If FindObjTPA(CBx, CBy, GoblinColors[GCIndex], 20, 1, 10, 10, 20, ['b']) Then//If FindObjTPA(CBx, CBy, GoblinColors[GCIndex], 20, 1, 10, 10, 20, 'b') Then
begin
GoblinAttempts := GoblinAttempts + 1;
Status('GA = '+IntToStr(GoblinAttempts));
Wait(50);
if not InFightAt(CBx, CBy) then
begin
Wait(50);
Mouse(CBx, CBy, 0, 0, True);
G[GCIndex] := G[GCIndex] + 1;
for i := 0 to 20 do
begin
if FindColor(Dmx, Dmy, MouseHit, CBx - 8, CBy - 8, CBx + 8, CBy + 8) then
begin
GoodClick:=GoodClick + 1;
Break;
end;
if FindColor(Dmx, Dmy, MouseMis, CBx - 8, CBy - 8, CBx + 8, CBy + 8) then
begin
BadClick := BadClick + 1;
Exit;
end;
Wait(10);
end;
FTWait(1);
FFlag(1);
if FindBlackChatMessage('already') then
begin
Result:=False;
WaitGoblin;
Exit;
end
// if FindBlackChatMessage('omeone') then
// begin
// Result:=False;
// Exit;
// end
else
begin
Result := True;
GoblinAttempts := 0;
end;
Exit;
end;
end;
end;
end;
//----------------------------------------------------------------------------//
Function TellyHo:Boolean;
var
Mark:Integer;
begin
if TabExists(7) then GameTab(7) else Exit;
FTWait(8);
MarkTime(Mark);
SetChat('off', 1);
Cast('Home Teleport');
FTWait(12);
if FindBlackChatMessage('to wait') then
begin
Players[CurrentPlayer].Active := False;
Players[CurrentPlayer].Booleans[0] := True;
LogOut;
end
else
begin
Repeat
Wait(250);
FindTalk;
until (TimeFromMark(Mark) > 30000); // wait 30 secs for lumby telly
SymbolAccuracy := 0.4;
if ( FindSymbol(x, y, 'guide') or FindSymbol(x, y, 'water')) then
begin
Players[CurrentPlayer].Active := True;
Result:= True;
Tellies := Tellies + 1;
ProgressReport;
LogOut;
end
else
begin
Players[CurrentPlayer].Active := False;
Result:= False;
Players[CurrentPlayer].Booleans[0] := True;
LogOut;
end;
end;
GoblinAttempts := 0;
SymbolAccuracy := 0.8;
end;
//----------------------------------------------------------------------------//
//-- Checks False Player and Tellies Home if possible ---//
//----------------------------------------------------------------------------//
procedure LastChance;
var i, Mark: Integer;
begin
for i:= 0 to (HowManyPlayers - 1) do
begin
If Players[i].Booleans[0] = False then // last change flag, assume not set.
begin
CurrentPlayer := i;
LoginPlayer;
Wait(4000);
if NoGameTab then
begin
Players[i].Active := False;
Players[i].Booleans[0] := True;
LogOut;
end
else
begin
GameTab(7);
FTWait(8);
MarkTime(Mark);
SetChat('off', 1);
Cast('Home Teleport');
FTWait(8);
if FindBlackChatMessage('to wait') then
begin
Players[i].Active := False;
Players[i].Booleans[0] := True;
LogOut;
end
else
begin
Repeat
Wait(250);
FindTalk;
until (TimeFromMark(Mark) > 30000); // wait 30 secs for lumby telly
SymbolAccuracy := 0.4;
if ( FindSymbol(x, y, 'guide') or FindSymbol(x, y, 'water')) then
begin
Players[i].Active := True;
Tellies := Tellies + 1;
ProgressReport;
LogOut;
end
else
begin
Players[i].Active := False;
Players[i].Booleans[0] := True;
LogOut;
end;
end;
end;
end else
begin
Writeln(Players[i].name + ' is hopelessly lost');
TerminateScript;
end;
end;
SymbolAccuracy := 0.6;
end;
//----------------------------------------------------------------------------//
//-- As NextPlayer with LastChance ---//
//----------------------------------------------------------------------------//
procedure NextGPlayer(Active: Boolean);
begin
if RandomPlayer then
RandomNextPlayer(Active)
else
begin
if not Active then
Players[CurrentPlayer].Active := False;
Logout;
PlayerCurTime := (GetSystemTime div 1000);
Players[CurrentPlayer].Worked := Players[CurrentPlayer].Worked +
((PlayerCurTime - PlayerStartTime) / 60);
CurrentPlayer := CurrentPlayer + 1;
if CurrentPlayer > HowManyPlayers - 1 then
CurrentPlayer := 0;
while Players[CurrentPlayer].Active = False do
begin
CurrentPlayer := CurrentPlayer + 1;
if CurrentPlayer > HowManyPlayers - 1 then
begin
CurrentPlayer := 0;
LastChance; // <- if allFalse then run lastChance.
end;
end;
SRL_Logs := SRL_Logs + 1;
LoginPlayer;
end;
end;
//----------------------------------------------------------------------------//
// Main EventLoop
//----------------------------------------------------------------------------//
begin
SetupScript;
Repeat
SetPlayerParams;
MakeCompass('N');
if WeAreInLumbridge then
begin
If (FindLumbridgeRoadColor = 0) then RoadColorChecker;
WalkToGoblinField;
end;
Callibrate('Full');
CallibrateTime := GetSystemTime;
StartTime := GetSystemTime;
Repeat // Fighting Loop
RunningTime := GetSystemTime;
if ClickGoblin then
WaitGoblin
else if PickupBones then
Findbones;
if Players[CurrentPlayer].skill = 'prayer' then FTWait(1);
if BonesBoost then FindBones;
if HGA < GoblinAttempts then HGA := GoblinAttempts; // Highest GoblinAttempts
If GoblinAttempts > 24 then Callibrate('Full');
If GoblinAttempts > 100 then TellyHo;
If TimeFromMark(CallibrateTime) > (180000 + Random(6000)) then
begin
Callibrate('Full');
MarkTime(CallibrateTime);
end;
if (not LoggedIn)
or FindDead
or WeAreInLumbridge
or (RunningTime - StartTime > ( PlayerTime * 60000 ) )
then Break;
Until FindDead or (not LoggedIn);
if LoggedIn then
begin
SetChat('off', 1);
if FindDead then Deaths := Deaths + 1;
repeat
FTWaitD(1000);
until(not(LoggedIn));
NextPlayer(True);
FTWaitD(4000 + Random(2000));
end;
if (not(Loggedin)) then NextGPlayer(False);
until(False);
end.
clayton da man
2008-06-02 19:00:40
[admin]Dear User,
Your post count has been reset on account of your mass of spam posts. Please take the time to read this thread before posting again.

Sticky:
Attention Spammers and Leechers... 
RAM
Cheers,
Hobbit.[/admin]
does it have a good anti ban?
Port Sarim Willow Whacker is the best!
alright i just recently started autoing with the downloadable autos. but they sucked….only mined cut or fished….no banking….it was a piece of crap. untill i found SCAR it was realy interesting. but i got it and didnt no what to do with it. os now 4 months later i figure it out and get these freakin awesome scripts!:google:
jk ok now here are the names search them becuase i am not providing links. this is just a quick thread i will provide later. Port Sarim Willow Whacker ~willow raper~ and the awesome chicken slayer. they are all very good scripts with antibans that actualy work. imagin tht.:spot: (h) :stirthepot:
dude that sucks. u should have got it banend on a friends computer and then say that u were not onthe account at the time. then unlock it with an apeal. may take like a week or 2 but ull get it back :garfield:
i think u kinda have it going right
but then again what do i know?:D
china should play runescape….but there graphics are way better than ours so runescape would be like freakin pacman graphics.
which is better the SMART or regular?:confused:
?
hmmmm seems to work fine….its pretty good. :)
OMG!!!!!!! GOOOOOD!!!!!!!!!! good job dewd good job! yay P1nky! :D
A q p
w
hey it works great thanks for this tutroial =)
why does all my programs fail to comply!!!!!!!!!!??????????????
Mzkoo7
2008-06-05 10:57:27
hi can you help the problem is how to seleck the colour for me??
Shane1022
2008-06-05 12:49:12
sounds nice ill give it a try
destige
2008-06-06 12:55:17
kewl…
robman95
2008-07-22 23:46:22
Why does it automatically log me out and back on, out on, etc. etc. ??
zorander123
2008-07-24 10:44:58
This Is An Excellent Autofighter But For Higher Lvls Like Me I Recommend Narcles :]
rbk_nightmare77
2008-08-21 21:07:03
i died so many times against goblins know any other fighter scripts?
rbk_nightmare77
2008-08-21 21:20:46
hey man it really helped but i died a lot, thanks for the post
xgrimangel
2008-08-22 10:25:49
o.o ima use this to lvl up my noob xD atleast to lvl15+
Darkgamer
2008-08-22 17:09:05
Isn't there hp, like, really low, isn't that like not good training?
thunderflea
2008-08-23 09:01:11
whats 32 True Bit>?????????????????????????????????????????????????????????
Ashur2Good
2008-08-23 09:12:57
From: thunderflea
whats 32 True Bit>?????????????????????????????????????????????????????????
Your color settings.
-Ashur
thunderflea
2008-08-23 09:14:49
well howw i change it?
Ashur2Good
2008-08-23 09:37:58
Right click on your desktop, click properties. On the box that pops up go to settings, and under display change 16 - 32.
If it's on 32 already, then it should work.
-Ashur
niceman9
2008-08-23 17:38:48
This is Amizing lol i wish i could script like you
deflec
2008-08-24 05:47:16
ty
FusionAura
2008-08-25 04:56:10
Thanks for this mate!
pho3nixkill3r
2008-08-26 22:53:21
nice, i love it. it works great
WT-Fakawi
2008-08-27 17:43:23
Gobbiez is outdated. Closed.
WT-Fakawi
2008-11-04 17:17:02
Added [OUTDATED] tag and reopened.
r3dr4g0n
2008-11-19 20:45:05
From: WT-Fakawi
Added [OUTDATED] tag and reopened.
Wait so… should it be working right now?
skatedevil62
2009-01-22 00:40:53
Will use this on my newbz accounts.I'll post proggy maybe tomorrow!
N0body
2009-02-08 03:39:31
Thanks! Trying
klyppi123
2009-02-17 08:05:46
This script works great!
Its a shame, that the fishing icon is over the rock.
EvilChicken!
2009-02-17 08:37:55
It was a bad idea to reopen this thread im my opinion, WT.
Sir R. M8gic1an
2009-02-17 10:57:15
I agree with EC… since you re-opened this there haven't been many posts. but the ones there have been were, in their essence, spam. It's outdated and therefore can no longer be used (unless updated…) and the [OUTDATED] tag does not seem to differ people from posting in it. If anyone wishes to look through the script they still can while the thread is closed. And i'm sure that if anyone (other than you) were to update it they could easily enought make a new thread.
I have re-closed it…
~RM
WT-Fakawi
2009-02-17 11:00:06
Makes sense.