[ RS2 ] [ SRL ] Draynor Willow Smasher and Banker v1.01 !!! [ ~ ]
Hi Everyone,
I have finally updated my Draynor Willow Smasher and Banker into the SRL Include :D
Please post Feedback and Reports, I will be waiting ;)
If you see any bugs/suggestions/comments then post in this thread ofcourse… >.<
You know the rest… Oh and BTW, this is pretty small for a Script but it gets the job done! =D
EDIT: Added a Progress Report, as commented by a few people! =D
Downloads before edit: 13
EDIT: Fixed some bugs in the Script Counters! =/ ( RE - Download Script! ) as of 8:57 PM EST GMT +10 : Or more simpler, v1.01 Alpha!
EDIT 10/6/06 : Fixed the Major Bank-Finding Bug! Now works Perfectly :D !
Downloads before edit: 8
EDIT 18/6/06 : Added some AntiRandom functions for less script detection!
Re-Download! Downloads before edit: 33
EDIT 18/06/06 AGAIN : Fixed Tree Finding! =D and another important update - Thanks to Pyro, Talking to Randoms works now! =)
RE-DL! Downloads before edit: 5
EDIT 20/06/06 : Fixed a Major Tree Finding Issue!
Re-DL!!! Downloads before edit: 6, all errors fixed! ;)
Cheers,
Surajd ;)
leader
2006-06-05 19:06:01
Great, thanks dude. I will try it once I get my 3 noobs woodcutting levels to 30.
WhiteShadow
2006-06-05 20:45:33
You should add a progress report, the one you have only displays RandomsReport.
This is a way to displayer Worked For accurately.
Writeln('<+--------------------------------------------+>');
Writeln(' Script Worked For '+ScriptTime2(2));
Anyways code looks good. the wait's each have their own math in it, professionally done. Great work!
Thanks for the comments, and thanks WhiteShadow for that ;)
-chaos-
2006-06-06 00:53:06
if you want i can add a progress report for you, should i?
WhiteShadow
2006-06-06 00:54:24
Surajd ownz. He can do it in 3 seconds. ;)
Kekekekeke :D
Hmm, I still don't understand why ScriptTime2 doesn't work? It stats with 143 Hours? =/
SubiN
2006-06-06 02:13:09
hey ty so much
Not a problem ;)
WhiteShadow: You were close, I did it in about 26 seconds including re-uploading :D
Edit: Download again, I added a Progress Report! As Commented by a few people =P
leader
2006-06-06 05:27:44
Are you going to add player arrays? It would be cool, if you could make it auto find the colors.
In my next update, I will include Player Arrays =P
But for now, I just need some Progress/AntiRandom Reports ;)
EDIT: Updated once again, Re-Download!
WT-Fakawi
2006-06-06 07:02:26
Nice work! Good to see you step into SRL's abyss. We have a lot of Globals to aid you with your Script.
ST = Script StartupTime
SRLRandomsReport, will generate a Randoms Report (automatically if it encounters any Random, or call it manually)
Just refer to the manual and run through all of SRL's code once or twice :D
Hehe, thanks for the advice Fakawi, I will continue to progress through SRL's abyss :D
Fixed a Major Bank Bug Issue! Re-Download all!
SubiN
2006-06-09 21:11:40
is it detectable ?
Why would it be detectable? Ofcourse not… :D
Unless that means all other scripts in this Forum are detectable.
Progress Reports anyone?
I just let it run for 3 loads and Banked all successfully:
HowManyTrips = 3;
<============== -v1.01 by Surajd- Progress Report ===============>
Smashed: 111 Willow Log(s)!
Banked: 3 Loads of Willows!
Fixed: 0 Axe(s)!
Found: 0 Ent(s)!
Thanks for using the beefy Draynor Willow Smasher and Banker Script created by Surajd =D
Successfully executed
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL Randoms Report |
| www.villavu.com/forums |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| Fight Random[s] : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
Can anyone please test? :D
MujaheD
2006-06-13 07:26:33
<============== -v1.01 by Surajd- Progress Report ===============>
Smashed: 132 Willow Log(s)!
Banked: 4 Loads of Willows!
Fixed: 0 Axe(s)!
Found: 0 Ent(s)!
Going to deposit this heavy load of bull! *Sigh*
love it, might leave it over night tonight on my main! anyway everythying is pretty good except it lagged a couple of times and never ended up banking also i dont like the mouse you should use the mousec command from squig include, 8/10 well done
Updated! Re-Download ALL! as of 18/6/06 !
PS: Thanks for the comment Muja :D
One kinda big but easy fix problem. It wont tlak to randoms. Hows it going to find your name if you arent using the player array ;) . You could just add a nick to the const and then in after setupsrl in your main loop have
NickNameBMP := CreateBitmapMaskFromText(nick, UpChars);
That would be just if you didnt implement player array just using a const called nick.
Also your chop sequence is not going to work just having a look at it. Wont it just keep clicking in same place even if color isnt even there
Thanks for the note Pyro, I will make a quick update ;)
Cheesehunk
2006-06-18 03:33:56
Sexy!
I will probably test this out some time, I am sure I remember using this back in the Kaitnieks days.
As Fakawi once said "Good scripts never die."
Thanks for the comment Cheese :D
UPDATED ONCE AGAIN!
18/06/06 : Fixed Tree Finding! =D and another important update - Thanks to Pyro, Talking to Randoms works now! =)
Re-Download!
dandaman
2006-06-18 23:42:43
He i get error out of range line 546 in script
From: Surajd
Thanks for the comment Cheese :D
UPDATED ONCE AGAIN!
18/06/06 : Fixed Tree Finding! =D and another important update - Thanks to Pyro, Talking to Randoms works now! =)
Re-Download!
Glad to be of help. Most people leave that nickname bmp thing out. Dont feel like your the only one ;)
From: dandaman
He i get error out of range line 546 in script
There is no line 546… please don't spam ;)
If you meant like 546 in one of the SRL Sub-Includes, then re-download SRL.
dandaman
2006-06-20 00:35:09
I wasn't spamming, it really says out of range line 546, but thnak you i will download srl again
Working for you yet dandaman?
EDIT 20/06/06 : Fixed a Major Tree Finding Issue!
Please Re-Download the Script, all errors fixed! ;)
Ok im probably acting like a retard or reading it wrong. But i just dont see the logic in the chop tree function. Basically it goes like this. It finds the color of the tree. It then movesmouse then clicks then waits. its inside a repeat ut it DOESNT find color again it just clicks where the mouse is. this is because only the mmouse is affect by the uptext. so even if uptext isnt there it will just keep clickign where the color was first found even if it isnt there anymore.
Ill just catch you on msn
-fedexer-
2006-06-20 11:18:04
has the progress report got time in it?? if not then maybe you should put that in, wont test just now but i will soon ! 148k willows here i come lol !
time would be useful then i could work out how long it takes for one trip !
I will try and put that in successfully in the next version, thanks for the comment ;)
- Pyro, added you on MSN although I am at school now -_-
dandaman
2006-06-20 22:56:09
still not working im probab just gonna reinstall scar all together
Zigon
2006-10-04 00:15:30
Awsome script, except I keep getting this error.
Failed when compiling
Line 89: [Error] (15312:1): Unknown identifier 'RunAwayDirection' in script C:\Documents and Settings\ryan\Desktop\DWSB_Remade_SRL_by_Surajd.scar
So I took that out then got this:
Failed when compiling
Line 90: [Error] (15313:1): Unknown identifier 'RunBack' in script C:\Documents and Settings\ryan\Desktop\DWSB_Remade_SRL_by_Surajd.scar
After taking that out it worked, kind of. It did everything but start chopping the log, by everything I meen changing the chats, setting run "on".
rival
2006-10-06 10:07:14
your script is on your desktop, it should be in your scripts folder. Save again there and run