Ultimate Merchanter (first player to player seller!)
Timothegreat
2007-08-14 18:34:58
Yep. Here it is! The Ultimate Merchanter, first fully-auto player to player seller is here!
I made a small version of this just for selling my colored gloves but now i have made it so you can sell anything noted for 1k-99k. Sells one of the noted item at a time for the amount specified like (gold gloves 3k ea sells one gold glove per trade).
TO RUN THIS YOU CAN ONLY HAVE THE NOTED ITEM IN YOUR INVENTORY. AND IT HAS TO BE IN THE FIRST SLOT.
THIS WORKS EVEN IF SRL IS DOWN!!!!!!
[H]SRL 4 compatible V3 RELEASED!!!!!![/H]Dont tell me it doesnt work because just today i used it to sell 50 gold gloves!
Features1.
Anti-Scam (perfect function to see if they scammed you)
*note* i have tested the anti-scam system multiple times and the system is
flawless, i repeat
flawless :D
it only accepts if the money amount is correct and if they remove the money right before the script accepts, it double checks on the second trade screen for scams so dont worry :D
2. Logs out when you have run out of that noted item.
3. Accepts only the amount you desire for your item.
4. Fully-Auto (logs in, gets trades, sells your item, logs out)
*note* No more need to sit there selling stuff, this does it automatically for u :D
5. Anti-randoms
6. Sells 1 at a time or 1k at a time
Setup*note* Before running this make sure the only thing in your inventory is the noted item in the first slot!!!!!!
1. Fill out everything in lines 7-11.
2. Drag crosshair to runescape.
3. Start logged out.
4. Hit run!
Thank you for taking a look at my script and i hope you enjoy!
And dont forget to post your proggies!
Questions and AnswersQ: I got these error
Line 171: [Error] (14866:18): Unknown identifier 'x' in script C:\DOCUME~1\gx150\LOCALS~1\Temp\Ultimate Merchanter V2.scar
Failed when compiling
Line 171: [Error] (14866:18): Unknown identifier 'y' in script C:\DOCUME~1\gx150\LOCALS~1\Temp\Ultimate Merchanter V2.scar
Failed when compilingA: add in
var x,y:integer;
ProggiesMy proggy :)
=======================================
Thank you for using Ultimate Merchanter
Script created by Timothegreat © 2007
Sold 8 gold gloves
For 3k each
Congrats you made 24k
=======================================
mat_de_b
2007-08-14 18:54:49
nice idea for a script, can you set it to sell more than 1 of an item? so for instance, your autoers mine ess and then you wnt to sell it, but not 1 by 1, is it possible sell more than one of an item, or to realise how much the person wants to buy?
Timothegreat
2007-08-14 21:02:28
From: mat_de_b
nice idea for a script, can you set it to sell more than 1 of an item? so for instance, your autoers mine ess and then you wnt to sell it, but not 1 by 1, is it possible sell more than one of an item, or to realise how much the person wants to buy?
*EDIT* UPDATED!!!!!
gerauchert
2007-08-15 11:56:58
beat me too it lol :P
im in the middle of mine right now…
looks pretty good, gratz ;)
EDIT: you might want to take out your 'if (NoGameTab) then' outa there cuz it could freeze up your trade due to the fact that you lose your gametab during a trade ;)
kodeejs
2007-08-15 12:34:07
works fine. But use ActivateClient; because when scar is on login screen then starts errors. And how you make that to peoples put money 3100? or mucher per 1 pair? Then i think your script make decline? I worked with it like 10-15 minutes and sold 3 gloves. But nice script and idea too! One more thing progress report doesn`t works!
P.S. Accualy i have idea about glove selling script, but i think start that doing after SRL update. Because i bought a lot of colored gloves :)
Timothegreat
2007-08-15 13:10:36
From: kodeejs
works fine. But use ActivateClient; because when scar is on login screen then starts errors. And how you make that to peoples put money 3100? or mucher per 1 pair? Then i think your script make decline? I worked with it like 10-15 minutes and sold 3 gloves. But nice script and idea too! One more thing progress report doesn`t works!
P.S. Accualy i have idea about glove selling script, but i think start that doing after SRL update. Because i bought a lot of colored gloves :)
just to let you know most people dont offer more than what you tell them to buy it for so i think im fine there. And yes the progress report works in V2 so download V2.
kodeejs
2007-08-15 15:13:29
why you don`t include ActivateClient; in new versions? This procedure is really needed for any script i think! And one thing, try make your script so much not detectable, you use like Mouse(…, …, 0, 0, …) its easy detectable. Maybe more mucher antiban functions. If you need any ideas or help with that you can ask me help. And maybe we can together make one great seller script after new SRL update?
Timothegreat
2007-08-15 15:43:08
From: kodeejs
why you don`t include ActivateClient; in new versions? This procedure is really needed for any script i think! And one thing, try make your script so much not detectable, you use like Mouse(…, …, 0, 0, …) its easy detectable. Maybe more mucher antiban functions. If you need any ideas or help with that you can ask me help. And maybe we can together make one great seller script after new SRL update?
i just updated with activate client
Ransom
2007-08-18 08:47:37
Santa_Clause
2007-08-18 09:35:57
Take it easy Ransom…he just didn't see it.
Good job dude.
Haxor
2007-08-24 20:09:07
woah, a smart script, this looks really cool to use. im going to try it when im selling my bow strings.
haxor
Timothegreat
2007-08-30 23:40:37
From: Haxor
woah, a smart script, this looks really cool to use. im going to try it when im selling my bow strings.
haxor
thanks i thought so too
the scar noob
2007-09-01 12:28:17
great move :)
i wanted to make one too by studying amout.scar, to bad school starts and guys like Sumilion aren't very active at msn :rolleyes:
kaustav_002
2007-09-01 12:50:32
If runescape turns into a hardly anyplayers playing at all and mostly bot kinda place cos of your "make the humans do less work scripts" I will throttle choke and murder you:mad:
Timothegreat
2007-09-02 12:40:55
wow just a tad bit harsh kaustav
drnewheart
2007-09-02 17:41:08
Looks cool!
To bad school started now im behind on my script. :eek:
=======================================
Thank you for using Ultimate Merchanter
Script created by Timothegreat © 2007
Sold 2k Rune Essence
For 20 each
Congrats you made 40k
=======================================
popmun
2007-09-04 07:42:16
nice script iil try out soon;)
popmun.
Timothegreat
2007-09-09 14:23:27
From: popmun
nice script iil try out soon;)
popmun.
thanks i need more testers for this 1337 merchanting script
Haxor
2007-09-13 23:57:22
say if u were selling 2k rune essance? and someone wanted to buy 500 would the script just lay out 500rune essance and sell or will it just lay out the 2k rune essance.
haxor
Timothegreat
2007-09-14 23:13:17
it only sells 1 or 1k at a time
reece844
2007-09-16 15:50:57
That is soo cool it worked!
Thank you for using Ultimate Merchanter
Script created by Timothegreat © 2007
Sold 1 Flax
For each
Congrats you made 90k
Timothegreat
2007-09-16 17:25:03
thanks for the proggy
and of course it works ;)
bink830
2007-09-19 23:48:11
my only problem is the 1 or 1k ea … i want to sell recoils and the most popular thing for people is to buy 5 or 10 for 2k ea at a time =\
EvilChicken!
2007-09-20 15:38:24
From: kaustav_002
If runescape turns into a hardly anyplayers playing at all and mostly bot kinda place cos of your "make the humans do less work scripts" I will throttle choke and murder you:mad:
r0fllmfaolol:duh: :p
Siggy'd:D
PwNZoRNooB
2007-09-20 15:40:57
Sounds nice. Shame that I won't need it :(
Sp0rky
2007-09-20 18:35:49
World switching would be cool…
Timothegreat
2007-09-20 22:20:17
k, next version will have a world switcher
kyklooppi
2007-09-21 04:39:35
Failed when compiling
Line 171: [Error] (12402:19): Unknown identifier 'x' in script
Timothegreat
2007-09-21 22:32:40
if that error occurs add this near the beginning of the script:
var
x,y:integer;
oliver1205
2007-09-22 09:48:21
as an idea, you can have a const at the beginning, and it will say soemthing like const itemstosellatonce. = number;
so say its 5, everytime a trade comes up, it puts up 5. i dont think it would be possible like the other people said, to ask the person how many the buyer wants to buy, and then put that much up. it would be pretty firiggin hard.
another idea is to either make a seperate buyer script, or incorpate a buyer into it. make it a boolean at the beginning. buy or sell? if buy they type the item there buying in a cosnt, and how much each they are selling for. if you are good at loops it wouldnt be to hard to set it like, first buy 1k coal 300 ea, then switch worlds and sell 320 ea.
cooldude132
2007-09-23 17:37:01
Will defiantly use this once I finish crafting airs.
Timothegreat
2007-09-23 23:15:44
in V3 there will be buying and selling ;)
Bonfield
2007-09-25 06:40:04
i added the x,y:integer: then i got
Line 336: [Error] (15030:1): Invalid number of parameters in script
how do i fix that?
Timothegreat
2007-09-26 23:25:23
brave
2007-09-30 11:44:40
Does it work selling sets ? E.G i wanted to sell super sets would it be able to offer 1 of each potion every time someone trades you ?
Timothegreat
2007-10-04 14:35:07
working on that brave
From: Bonfield
i added the x,y:integer: then i got
Line 336: [Error] (15030:1): Invalid number of parameters in script
how do i fix that?
From: Timothegreat
put var
before the x?
Timo, I've done the same;
Do you mean x,y:interger: here:
var
x,y:integer;
tipe,blah,success:boolean;
waittime1,MoneyDTM,MoneyDTM1,MoneyDTM2:integer;
NoteDTM,theamount,waittime,sold,total,subtotal:integer;
typetext,tradetext,sellfor,selling1,number:string;
schoony
2007-10-28 20:24:08
From: Timothegreat
it only sells 1 or 1k at a time
This is a great script. But is there any way to make it so that you can offer your items based on the amount of gold they put up?
For example, you auto mined 10k coal and you set this up to sell all of it. What if someone wants to buy 4500 coal? Couldn't you use the CoinAmount function to find the amount of coins in the trade screen? Then you could set the script up so you could input how much each coal would be. Lets say 200 gp each. Finally, could the script calculate how much 200 goes into the X amount of coins?
So when a person puts 900k in the trade slot the script would find this using CoinAmount, divide it out and come up with 4500 coal. I dunno if this is possible as i am just learning scripting…:redface:
Becks
2007-10-31 21:38:08
…
Line 171: [Error] (14852:18): Unknown identifier 'x' in script
Smartzkid
2007-10-31 21:47:26
From: Timothegreat
if that error occurs add this near the beginning of the script:
var
x,y:integer;
Boker, read before you post, keeps you from making a fool out of yourself.
BKNYKavkaz
2007-11-02 09:22:53
Thanks a lot man, you rock. And btw, you say it only does 1 and 1k, why not just add intervals of 1, 5, 10, 250, 500, 1k….etc..
03699
2007-11-02 16:44:06
Line 335: [Error] (15016:1): Invalid number of parameters in script
I get this error when compiling
wait(1000+random(250));
That is what on line 335
Could you help please
Eicca
2007-11-02 16:55:52
So if I want to sell lets say 8k iron ores, is it possible (easy) with this? :D
rmn0614
2007-11-03 21:47:24
I got these error
Line 171: [Error] (14866:18): Unknown identifier 'x' in script C:\DOCUME~1\gx150\LOCALS~1\Temp\Ultimate Merchanter V2.scar
Failed when compiling
Line 171: [Error] (14866:18): Unknown identifier 'y' in script C:\DOCUME~1\gx150\LOCALS~1\Temp\Ultimate Merchanter V2.scar
Failed when compiling
red eyes 20
2007-11-06 22:50:18
sweet, gonna be ruined by the grand exchange though…
Timothegreat
2007-11-11 12:54:52
From: Eicca
So if I want to sell lets say 8k iron ores, is it possible (easy) with this? :D
Yes it sells 1k at a time for how ever much you want ea. Like 1k ore for 100k, etc.
From: red eyes 20
sweet, gonna be ruined by the grand exchange though…
not necessarily…
From: rmn0614
I got these error
Line 171: [Error] (14866:18): Unknown identifier 'x' in script C:\DOCUME~1\gx150\LOCALS~1\Temp\Ultimate Merchanter V2.scar
Failed when compiling
Line 171: [Error] (14866:18): Unknown identifier 'y' in script C:\DOCUME~1\gx150\LOCALS~1\Temp\Ultimate Merchanter V2.scar
Failed when compiling
Wow! Leechers make me mad! Read before you post.
bernardo
2007-11-11 14:31:32
snake!
Scaper
2007-11-11 17:04:57
Line 171: [Error] (14852:18): Unknown identifier 'x' in script C:\Documents and Settings\User\Desktop\Scripts\Ultimate Merchanter V2.scar
lol oj lmao leechers maku you mad..
but yea i get that aswell
Bonfield
2007-11-12 19:40:21
will this work if i sell 1k steel bars for 700k?
Timothegreat
2007-11-13 20:20:12
From: scaper123
Line 171: [Error] (14852:18): Unknown identifier 'x' in script C:\Documents and Settings\User\Desktop\Scripts\Ultimate Merchanter V2.scar
lol oj lmao leechers maku you mad..
but yea i get that aswell
Well then put this in, stupid leecher.
var
x,y:integer;
From: bernardo
snake!
wow….. spam my thread loser…
From: Eicca
So if I want to sell lets say 8k iron ores, is it possible (easy) with this? :D
yes it is, it sells 1k at a time for the amount you want.
From: Bonfield
will this work if i sell 1k steel bars for 700k?
yes it would.
rs cheata
2007-11-18 12:47:27
can you sell bow strings with this??
smartshark
2007-11-20 14:18:59
Sweeet. But if you could, do you think you could add a buy feature?
Make a way to merchant things like furys, or santas, etc.
:D
Timothegreat
2007-11-20 15:20:11
i might add a buy feature in a later version
mschlott
2007-11-21 10:00:05
Other than my inability to make this script work, it seems very nice. Easy to read and well written.
I keep getting "wrong ammount of money" during trades. The ammount is 1000. I put some writeln commands in to verify that during the 10 tries the tradetext is 1000.
I'm new to this so I don't know exactly what
FindText(x, y, tradetext, tradechars, MSX1, MSY1, MSX2, MSY2)
is doing, but I assume it is looking for the string 1000 at certain coordinates. Apparently that is failing.
What client should I be using this with? I have tried runescape high and low res. Scarscape is not working right now so I have not tried that.
Any pointers?
What I was looking for when I found this script is something that would autosell to shop keepers but only when they had a low inventory. Does anything like that exist?
Thanks
jkmaster
2007-11-22 20:53:06
i get this and its not the x y variable prob:
Line 334: [Error] (15423:1): Invalid number of parameters in script C:\Program Files\SCAR 3.12\Scripts\Ultimate Merchanter V2.scar
any ideas?
Timothegreat
2007-11-23 11:24:27
posted a new srl 4 compatible version
jkmaster
2007-11-23 12:34:22
ummm now i get this
[Runtime Error] : Exception: '' is not a valid integer value in line 149 in script C:\Program Files\SCAR 3.12\Scripts\Ultimate Merchanter V3.scar
Timothegreat
2007-11-28 16:29:48
I dont get any errors so try redownloading srl or includes.
jkmaster
2007-12-01 11:54:00
whee thx it works perfectly now!
kushal
2007-12-10 03:16:27
great script thanks.
Timothegreat
2007-12-10 15:27:11
np mate, the script isnt used as much since the great exchange came out though… :(
Camaro'
2007-12-27 22:33:00
Nvm, nice script btw.
motoguy985
2009-05-14 06:15:38
Hey, just a little FYI,
You are not the first person to make and spread a script exactly like this, a guy named
Stupid3000 (Known for his epic guild miner) did one first, granted it was a pay script but still, not the first.
Sir R. M8gic1an
2009-05-14 10:07:24
From: motoguy985
Hey, just a little FYI,
You are not the first person to make and spread a script exactly like this, a guy named
Stupid3000 (Known for his epic guild miner) did one first, granted it was a pay script but still, not the first.
this is two years old…. please don't post in threads that haven't been posted in for more than 3 months.
~RM