Markus
2007-07-10 13:50:33
This is a bit hard to explain, but I try as best as I can.
When you're running a script for profit, you want to run it as long as possible, for the highest possible profit. However, you want it to run on your elite characters, instead of your noobs, but you only have like three of them so the script can only run for six hours. But if you add your noob chars, your profit will go down drastically, but the script will run as long as possible.
That's why I want player priorities, that way you can give players priorities.
example:
Person A has 15 characters and wants to run a iron miner/banker.
He has five people level 60+, and wants to mine most on these chars. He gives them priority 0.
His other army members, 6-15, are only mining 16 and have steel pick, so it'll lower his profit. He gives them priority 1.
He starts the script and watches.
The script first starts on his lv60+ characters, the script doesn't use the lv16 characters.
But after 6 hours, all of his elite characters are false. He got like 400 iron an hour, so he'll earn some nice profit.
Now all his priority 0 chars are false, it'll switch over to the priority 1 chars, they are lower mining, but instead of earning no iron (all his high level chars are false), it'll continue on his lower level chars, instead of 0 iron now, it'll keep mining (but a bit slower), so he'll still earns profit.
This is also useful for training purposes, so you can train your lower level chars before training your higher level chars, so their levels become equal.
What do you guys think?
is this my longest post ever?
When you're running a script for profit, you want to run it as long as possible, for the highest possible profit. However, you want it to run on your elite characters, instead of your noobs, but you only have like three of them so the script can only run for six hours. But if you add your noob chars, your profit will go down drastically, but the script will run as long as possible.
That's why I want player priorities, that way you can give players priorities.
example:
Person A has 15 characters and wants to run a iron miner/banker.
He has five people level 60+, and wants to mine most on these chars. He gives them priority 0.
His other army members, 6-15, are only mining 16 and have steel pick, so it'll lower his profit. He gives them priority 1.
He starts the script and watches.
The script first starts on his lv60+ characters, the script doesn't use the lv16 characters.
But after 6 hours, all of his elite characters are false. He got like 400 iron an hour, so he'll earn some nice profit.
Now all his priority 0 chars are false, it'll switch over to the priority 1 chars, they are lower mining, but instead of earning no iron (all his high level chars are false), it'll continue on his lower level chars, instead of 0 iron now, it'll keep mining (but a bit slower), so he'll still earns profit.
This is also useful for training purposes, so you can train your lower level chars before training your higher level chars, so their levels become equal.
What do you guys think?
is this my longest post ever?