SRL Archive - Discussion

Since there hasn't been a thread yet..Out-dated hooks


Wesnoth

2018-02-08 09:47:32

The game updated, hooks are broken again :(

Brandon

2018-02-08 13:36:05

So far I don't think anything broke.. If there is something broken, just let me know.. I'm at work atm so I won't be able to fix anything that is broken until I get home. I will create a pull request when I get home.


Downloading RS JarFile.
Downloading Complete.

Deobfuscation Started..
Removed Methods: 4020 of 6551
Removed Fields: 555 of 3659
Re-Ordered Multipliers: 3418 of 30783
Re-Ordered Arithmetics: 2210 of 37008
Removed Exceptions: 5765 of 6175
Removed Returns: 1127 of 12579
Removed TryCatchBlocks: 36 of 3203
Removed Parameters: 1323 of 1323
Removed DeadCode Instructions: 1127 of 323067
Deobfuscation Finished..

Node: gf
---------------------------------
UID -> ck
Prev -> cm
Next -> cb


NodeDeque: gi
---------------------------------
Head -> s
Current -> g


CacheableNode: gv
---------------------------------
Next -> cf
Prev -> cu


LinkedList: gi
---------------------------------
Head -> s
Current -> g


HashTable: gs
---------------------------------
Head -> m
Tail -> h
Cache|Buckets -> g
Index -> i
Capacity -> s


Queue: gp
---------------------------------
Head -> s
*InsertHead -> s
*InsertTail -> g


Cache: gc
---------------------------------
HashTable -> h
Queue -> i
Remaining -> m
Capacity -> g


ClassData: ku
---------------------------------
Bytes -> m
Methods -> d
Fields -> w


Rasteriser: kj
---------------------------------
Pixels -> al
Width -> aq
Height -> ar
*CreateRasteriser -> cy
*SetCoordinates -> cq


Rasteriser3D: eg
---------------------------------
ShadowDecay -> e
SineTable -> a
CosineTable -> ad


Typeface: ky
---------------------------------
CharacterPixels -> s
*StringWidth -> k
*DrawStringWaveY -> ad
*DrawStringWave -> al
*DrawStrWaveAmt -> aq
*DrawCharacter -> aw
*DrawCharAlpha -> ab
*DrawCharPixels -> ai
*DrawCharPixelsA -> am


IndexedRGB: kh
---------------------------------
Pixels -> g
Palette -> s


ImageRGB: ki
---------------------------------
Pixels -> s
Width -> g
Height -> m
MaxWidth -> w
MaxHeight -> t
*CopyPixels -> c
*CopyPixelsA -> a
*ShapeImage -> l


Keyboard: at
---------------------------------
*KeyPressed -> keyPressed
*KeyReleased -> keyReleased
*KeyTyped -> keyTyped
*FocusGaiend -> focusGained
*FocusLost -> focusLost


GameShell: bt
---------------------------------
*Error -> ao
*Start -> start
*Stop -> stop
*Destroy -> destroy
*Paint -> paint
*Update -> update


Stream: gy
---------------------------------
Payload -> s
CRC -> m
*ApplyRSA -> ay
*GetUnsignedByte -> ar


BufferedConnection: fo
---------------------------------
InputStream -> s
OutputStream -> g
Socket -> m
Payload -> t
IsClosed -> h
*Available -> g
*Read -> N/A
*Write -> N/A


CollisionMap: fb
---------------------------------
Width -> aw * -2044533749
Height -> ai * 1811836921
Adjacency -> ab
*Reset -> s


NameInfo: ja
---------------------------------
Name -> s
DecodedName -> g


Animable: eh
---------------------------------
ModelHeight -> cx * 1613868595


Region: ec
---------------------------------
Tiles -> w
InteractableObjects -> z


AnimableNode: cl
---------------------------------
ID -> s
Animation -> t
Flags -> g
Orientation -> m
Plane -> h
X -> i
Y -> w


Boundary: em
---------------------------------
ID -> d * -1481520401
Flags -> z * 871293961
Plane -> s * 1494362839
Height -> i * -1911940063
X -> g * -924497153
Y -> m * -1956085931
Orientation -> h * 1819518455
Renderable -> w
OldRenderable -> t


WallDecoration: en
---------------------------------
ID -> k * 2137466925
Flags -> c * 240325807
Plane -> s * -1940555023
Height -> i * 1593385217
X -> g * 1464607475
Y -> m * 949463531
RelativeX -> w * -1368295569
RelativeY -> t * -1640671709
Orientation -> h * 1968866089
Renderable -> d
OldRenderable -> z


GroundDecoration: dn
---------------------------------
ID -> m * -1414255563
Flags -> w * 2074372609
X -> g * -2068966877
Y -> h * 219715917
Plane -> s * 2069998175
Renderable -> i


Interactable: ef
---------------------------------
Renderable -> w
ID -> l * 1352407209
Flags -> f * -711057623
Orientation -> m * 1258824509
Plane -> s * -110285891
Height -> g * -1142238929
X -> h * 1767118865
Y -> i * -103350489
RelativeX -> t * 1263735871
RelativeY -> z * 49490511
SizeX -> d * -1332610643
SizeY -> k * -467325123


SceneTile: de
---------------------------------
Boundary -> t
SceneTile -> j
Interactables -> o
WallDecoration -> d
GroundDecoration -> z
X -> g * 1329435683
Y -> m * -309325813
Plane -> h * 877475327


TradingPost: x
---------------------------------
Status -> s
ItemID -> g * 1897858645
Price -> m * 4145137
Quantity -> h * -1522987083
Transferred -> i
Spent -> w * -439013195
QueryIDs -> N/A


Model: es
---------------------------------
IndicesX -> k
IndicesY -> c
IndicesZ -> o
IndicesLength -> z
VerticesX -> w
VerticesY -> t
VerticesZ -> d
VerticesLength -> i
TexIndicesX -> l
TexIndicesY -> f
TexIndicesZ -> q
TexVerticesX -> n
TexVerticesY -> j
TexVerticesZ -> e
TexVerticesLength -> y
ShadowIntensity -> ar
FitsSingleTile -> ad
*Translate -> u
*RenderAtPoint -> cx


AnimationSequence: je
---------------------------------
ControlFlow -> c


CombatInfo1: bb
---------------------------------
Health -> m * -203450663
HealthRatio -> g * 1262475693


CombatInfo2: iu
---------------------------------
HealthScale -> q * -1052161583


CombatInfoList: gi
---------------------------------
Head -> s
Current -> g


CombatInfoHolder: ch
---------------------------------
CombatInfoList -> h
CombatInfo2 -> m


Entity: be
---------------------------------
AnimationID -> bv * 1449005675
AnimationDelay -> bk * 2126079179
SpokenText -> ae
HitDamages -> at
HitTypes -> ac
HitCycle -> bj
QueueX -> ci
QueueY -> cj
QueueTraversed -> cn
QueueLength -> cv * -580887579
LocalX -> ar * 935182287
LocalY -> af * -1283990195
IsAnimating -> av
CombatCycle -> N/A
InteractingIndex -> bf * -2050670021
Orientation -> ce * -1828892459
CombatInfoList -> bm
Height -> co * 1851087327


NPCDefinition: jv
---------------------------------
ID -> i * -1050975859
Name -> w
Actions -> y
ModelIDs -> d
CombatLevel -> j * 1584421077


NPC: cd
---------------------------------
Definition -> s


PlayerDefinition: ho
---------------------------------
ID -> h * -902568493
IsFemale -> m
AnimatedModelID -> i * -615571054853671215
ModelID -> w * -2605140578974071469
Equipment -> s


Player: by
---------------------------------
Name -> s
Model -> q
Visible -> p
Definition -> g
CombatLevel -> t * 1310419625


WidgetNode: bl
---------------------------------
ID -> s * -947214667


Widget: hs
---------------------------------
Name -> cx
Text -> bg
ID -> u * -2129272305
ParentID -> ai * 2067564099
ItemID -> eu * -1822859917
Items -> eh
ItemStackSizes -> em
ItemAmount -> ex * 1828107869
Actions -> cp
ActionType -> y * -733365997
Type -> p * 72286387
IsHidden -> ab
AbsoluteX -> ad * 473440501
AbsoluteY -> al * -1400703085
RelativeX -> an * 2019340839
RelativeY -> af * 1911635951
ScrollX -> am * 446917607
ScrollY -> ah * -1635663161
Width -> as * 1766794433
Height -> ax * 476945183
Children -> en
BoundsIndex -> ee * 1700034233
*SwapItems -> d


ItemDefinition: jc
---------------------------------
ID -> f * -152981433
Name -> r
IsMembers -> aq
Actions -> ar
GroundActions -> an


Item: ck
---------------------------------
ID -> s * -600593349
Quantity -> g * 395978261


Client: client
---------------------------------
Revision -> 163
Client -> client.at
LocalNPCs -> client.dn
NPCIndices -> client.du
LocalPlayers -> client.ii
PlayerIndices -> client.es
LocalPlayer -> dn.ib
PlayerIndex -> client.ig * 1057401631
GameCycle -> client.bc * 1885393463
LoginState -> client.bk * -402239797
GameState -> cg.ab * 854369067
CrosshairColour -> client.hu * 407645669
GroundItems -> client.ia
CollisionMap -> client.w
TradingPostOffers -> client.qg
CameraX -> cg.gl * -162657369
CameraY -> h.gj * 1801528447
CameraZ -> hh.gg * -1398427139
CameraPitch -> bc.ge * -817434855
CameraYaw -> co.gt * 442858239
Region -> r.fh
Plane -> bq.im * -1957103251
BaseX -> ji.ea * -1481587515
BaseY -> as.ez * -1843058031
DestX -> client.ng * 1408318763
DestY -> client.nl * 1224828783
SineTable -> eg.a
CosineTable -> eg.ad
TileHeights -> bv.s
TileSettings -> bv.g
Widgets -> bn.w
WidgetSettings -> hy.m
WidgetNodeCache -> client.kg
WidgetPositionsX -> client.mu
WidgetPositionsY -> client.mq
WidgetWidths -> client.mz
WidgetHeights -> client.me
ViewPortWidth -> client.pd * 1921245593
ViewPortHeight -> client.pf * -1548823151
MapAngle -> client.ga * 1665038121
MapScale -> N/A
MapOffset -> N/A
MenuCount -> client.jt * 496720941
MenuActions -> client.jm
MenuOptions -> client.je
IsMenuOpen -> client.iu
MenuX -> bf.jf * 1723016079
MenuY -> hr.jp * -895987465
MenuWidth -> l.jl * -1542661953
MenuHeight -> bc.jk * 475850421
CurrentLevels -> client.iq
RealLevels -> client.iv
Experiences -> client.il
CurrentWorld -> client.bj * 1703909705
EnergyLevel -> client.ks * 1503258615
PlayerWeight -> client.km * 1654851417

const
ReflectionRevision = '163';

{Node: gf}
Node_UID: THook = ['ck', 1];
Node_Prev: THook = ['cm', 1];
Node_Next: THook = ['cb', 1];

{NodeDeque: gi}
NodeDeque_Head: THook = ['s', 1];
NodeDeque_Current: THook = ['g', 1];

{Cacheable: gv}
Cacheable_Next: THook = ['cf', 1];
Cacheable_Prev: THook = ['cu', 1];

{LinkedList: gi}
LinkedList_Head: THook = ['s', 1];
LinkedList_Current: THook = ['g', 1];

{HashTable: gs}
HashTable_Head: THook = ['m', 1];
HashTable_Tail: THook = ['h', 1];
HashTable_Buckets: THook = ['g', 1];
HashTable_Index: THook = ['i', 1];
HashTable_Size: THook = ['s', 1];

{Queue: gp}
Queue_Head: THook = ['s', 1];

{Cache: gc}
Cache_HashTable: THook = ['h', 1];
Cache_Queue: THook = ['i', 1];
Cache_Remaining: THook = ['m', 1];
Cache_Capacity: THook = ['g', 1];

{ClassData: ku}
ClassData_Bytes: THook = ['m', 1];
ClassData_Methods: THook = ['d', 1];
ClassData_Fields: THook = ['w', 1];

{Rasteriser: kj}
Rasteriser_Pixels: THook = ['al', 1];
Rasteriser_Width: THook = ['aq', 1];
Rasteriser_Height: THook = ['ar', 1];

{Rasteriser3D: eg}
Rasteriser3D_ShadowDecay: THook = ['e', 1];
Rasteriser3D_SineTable: THook = ['a', 1];
Rasteriser3D_CosineTable: THook = ['ad', 1];

{Typeface: ky}
Typeface_CharacterPixels: THook = ['s', 1];

{IndexedRGB: kh}
IndexedRGB_Pixels: THook = ['g', 1];
IndexedRGB_Palette: THook = ['s', 1];

{ImageRGB: ki}
ImageRGB_Pixels: THook = ['s', 1];
ImageRGB_Width: THook = ['g', 1];
ImageRGB_Height: THook = ['m', 1];
ImageRGB_MaxWidth: THook = ['w', 1];
ImageRGB_MaxHeight: THook = ['t', 1];

{Keyboard: at}

{GameShell: bt}

{Buffer: gy}
Buffer_Payload: THook = ['s', 1];
Buffer_CRC: THook = ['m', 1];

{BufferedConnection: fo}
BufferedConnection_InputStream: THook = ['s', 1];
BufferedConnection_OutputStream: THook = ['g', 1];
BufferedConnection_Socket: THook = ['m', 1];
BufferedConnection_Payload: THook = ['t', 1];
BufferedConnection_IsClosed: THook = ['h', 1];

{CollisionMap: fb}
CollisionMap_Width: THook = ['aw', -2044533749];
CollisionMap_Height: THook = ['ai', 1811836921];
CollisionMap_Adjacency: THook = ['ab', 1];

{NameInfo: ja}
NameInfo_Name: THook = ['s', 1];
NameInfo_DecodedName: THook = ['g', 1];

{Renderable: eh}
Renderable_ModelHeight: THook = ['cx', 1613868595];

{Region: ec}
Region_SceneTiles: THook = ['w', 1];
Region_InteractableObjects: THook = ['z', 1];

{AnimableNode: cl}
AnimableNode_ID: THook = ['s', 1];
AnimableNode_Animation: THook = ['t', 1];
AnimableNode_Flags: THook = ['g', 1];
AnimableNode_Orientation: THook = ['m', 1];
AnimableNode_Plane: THook = ['h', 1];
AnimableNode_X: THook = ['i', 1];
AnimableNode_Y: THook = ['w', 1];

{BoundaryObject: em}
BoundaryObject_ID: THook = ['d', -1481520401];
BoundaryObject_Flags: THook = ['z', 871293961];
BoundaryObject_Plane: THook = ['s', 1494362839];
BoundaryObject_Height: THook = ['i', -1911940063];
BoundaryObject_LocalX: THook = ['g', -924497153];
BoundaryObject_LocalY: THook = ['m', -1956085931];
BoundaryObject_Orientation: THook = ['h', 1819518455];
BoundaryObject_Render: THook = ['w', 1];
BoundaryObject_Render2: THook = ['t', 1];

{WallDecoration: en}
WallDecoration_ID: THook = ['k', 2137466925];
WallDecoration_Flags: THook = ['c', 240325807];
WallDecoration_Plane: THook = ['s', -1940555023];
WallDecoration_Height: THook = ['i', 1593385217];
WallDecoration_LocalX: THook = ['g', 1464607475];
WallDecoration_LocalY: THook = ['m', 949463531];
WallDecoration_RelativeX: THook = ['w', -1368295569];
WallDecoration_RelativeY: THook = ['t', -1640671709];
WallDecoration_Orientation: THook = ['h', 1968866089];
WallDecoration_Renderable: THook = ['d', 1];
WallDecoration_Renderable2: THook = ['z', 1];

{FloorDecoration: dn}
FloorDecoration_ID: THook = ['m', -1414255563];
FloorDecoration_Flags: THook = ['w', 2074372609];
FloorDecoration_LocalX: THook = ['g', -2068966877];
FloorDecoration_LocalY: THook = ['h', 219715917];
FloorDecoration_Plane: THook = ['s', 2069998175];
FloorDecoration_Render: THook = ['i', 1];

{GameObject: ef}
GameObject_Render: THook = ['w', 1];
GameObject_ID: THook = ['l', 1352407209];
GameObject_Flags: THook = ['f', -711057623];
GameObject_Orientation: THook = ['m', 1258824509];
GameObject_Plane: THook = ['s', -110285891];
GameObject_Height: THook = ['g', -1142238929];
GameObject_WorldX: THook = ['h', 1767118865];
GameObject_WorldY: THook = ['i', -103350489];
GameObject_LocalX: THook = ['t', 1263735871];
GameObject_LocalY: THook = ['z', 49490511];
GameObject_OffsetX: THook = ['d', -1332610643];
GameObject_OffsetY: THook = ['k', -467325123];

{SceneTile: de}
SceneTile_BoundaryObject: THook = ['t', 1];
SceneTile_SceneTileObject: THook = ['j', 1];
SceneTile_GameObject: THook = ['o', 1];
SceneTile_WallDecoration: THook = ['d', 1];
SceneTile_GroundDecoration: THook = ['z', 1];
SceneTile_LocalX: THook = ['g', 1329435683];
SceneTile_LocalY: THook = ['m', -309325813];
SceneTile_Plane: THook = ['h', 877475327];

{GrandExchange: x}
TradingPost_Status: THook = ['s', 1];
TradingPost_ItemID: THook = ['g', 1897858645];
TradingPost_Price: THook = ['m', 4145137];
TradingPost_Quantity: THook = ['h', -1522987083];
TradingPost_Transferred: THook = ['i', 1];
TradingPost_Spent: THook = ['w', -439013195];
TradingPost_QueryIDs: THook = ['N/A', 1];

{{Model: es}
Model_IndicesX: THook = ['k', 1];
Model_IndicesY: THook = ['c', 1];
Model_IndicesZ: THook = ['o', 1];
Model_IndicesLength: THook = ['z', 1];
Model_VerticesX: THook = ['w', 1];
Model_VerticesY: THook = ['t', 1];
Model_VerticesZ: THook = ['d', 1];
Model_VerticesLength: THook = ['i', 1];
Model_TexIndicesX: THook = ['l', 1];
Model_TexIndicesY: THook = ['f', 1];
Model_TexIndicesZ: THook = ['q', 1];
Model_TexVerticesX: THook = ['n', 1];
Model_TexVerticesY: THook = ['j', 1];
Model_TexVerticesZ: THook = ['e', 1];
Model_TexVerticesLength: THook = ['y', 1];
Model_ShadowIntensity: THook = ['ar', 1];
Model_FitsSingleTile: THook = ['ad', 1];

{AnimationSequence: je}
AnimationSequence_ControlFlow: THook = ['c', 1];

{CombatInfo1: bb}
CombatInfo1_Health: THook = ['m', -203450663];
CombatInfo1_HealthRatio: THook = ['g', 1262475693];

{CombatInfo2: iu}
CombatInfo2_HealthScale: THook = ['q', -1052161583];

{CombatInfoList: gi}
CombatInfoList_Head: THook = ['s', 1];
CombatInfoList_Current: THook = ['g', 1];

{CombatInfoHolder: ch}
CombatInfoHolder_CombatInfoList: THook = ['h', 1];
CombatInfoHolder_CombatInfo2: THook = ['m', 1];

{Actor: be}
Actor_Animation: THook = ['bv', 1449005675];
Actor_AnimationDelay: THook = ['bk', 2126079179];
Actor_SpokenText: THook = ['ae', 1];
Actor_HitDamages: THook = ['at', 1];
Actor_HitTypes: THook = ['ac', 1];
Actor_HitCycle: THook = ['bj', 1];
Actor_QueueX: THook = ['ci', 1];
Actor_QueueY: THook = ['cj', 1];
Actor_QueueTraversed: THook = ['cn', 1];
Actor_QueueSize: THook = ['cv', -580887579];
Actor_WorldX: THook = ['ar', 935182287];
Actor_WorldY: THook = ['af', -1283990195];
Actor_IsAnimating: THook = ['av', 1];
Actor_CombatCycle: THook = ['N/A', 1];
Actor_InteractingIndex: THook = ['bf', -2050670021];
Actor_Orientation: THook = ['ce', -1828892459];
Actor_CombatInfoList: THook = ['bm', 1];
Actor_Height: THook = ['co', 1851087327];

{NPCDefinition: jv}
NPCDefinition_ID: THook = ['i', -1050975859];
NPCDefinition_Name: THook = ['w', 1];
NPCDefinition_Actions: THook = ['y', 1];
NPCDefinition_ModelIDs: THook = ['d', 1];
NPCDefinition_CombatLevel: THook = ['j', 1584421077];

{NPC: cd}
NPC_Definition: THook = ['s', 1];

{PlayerDefinition: ho}
PlayerDefinition_ID: THook = ['h', -902568493];
PlayerDefinition_IsFemale: THook = ['m', 1];
PlayerDefinition_AnimatedModelID: THook = ['i', -615571054853671215];
PlayerDefinition_ModelID: THook = ['w', -2605140578974071469];
PlayerDefinition_Equipment: THook = ['s', 1];

{Player: by}
Player_Name: THook = ['s', 1];
Player_Model: THook = ['q', 1];
Player_Visible: THook = ['p', 1];
Player_Definition: THook = ['g', 1];
Player_CombatLevel: THook = ['t', 1310419625];

{WidgetNode: bl}
WidgetNode_ID: THook = ['s', -947214667];

{Widget: hs}
Widget_Name: THook = ['cx', 1];
Widget_Text: THook = ['bg', 1];
Widget_WidgetID: THook = ['u', -2129272305];
Widget_ParentID: THook = ['ai', 2067564099];
Widget_ItemID: THook = ['eu', -1822859917];
Widget_InvIDs: THook = ['eh', 1];
Widget_StackSizes: THook = ['em', 1];
Widget_ItemAmount: THook = ['ex', 1828107869];
Widget_Actions: THook = ['cp', 1];
Widget_ActionType: THook = ['y', -733365997];
Widget_Type: THook = ['p', 72286387];
Widget_IsHidden: THook = ['ab', 1];
Widget_AbsoluteX: THook = ['ad', 473440501];
Widget_AbsoluteY: THook = ['al', -1400703085];
Widget_RelativeX: THook = ['an', 2019340839];
Widget_RelativeY: THook = ['af', 1911635951];
Widget_ScrollX: THook = ['am', 446917607];
Widget_ScrollY: THook = ['ah', -1635663161];
Widget_Width: THook = ['as', 1766794433];
Widget_Height: THook = ['ax', 476945183];
Widget_Children: THook = ['en', 1];
Widget_BoundsIndex: THook = ['ee', 1700034233];

{ItemDefinition: jc}
ItemDefinition_ID: THook = ['f', -152981433];
ItemDefinition_Name: THook = ['r', 1];
ItemDefinition_IsMembers: THook = ['aq', 1];
ItemDefinition_Actions: THook = ['ar', 1];
ItemDefinition_GroundActions: THook = ['an', 1];

{Item: ck}
Item_ID: THook = ['s', -600593349];
Item_StackSizes: THook = ['g', 395978261];

{Client: client}
Client_Revision: THook = ['163', 1];
Client_Client: THook = ['client.at', 1];
Client_LocalNPCs: THook = ['client.dn', 1];
Client_NPCIndices: THook = ['client.du', 1];
Client_LocalPlayers: THook = ['client.ii', 1];
Client_PlayerIndices: THook = ['client.es', 1];
Client_LocalPlayer: THook = ['dn.ib', 1];
Client_PlayerIndex: THook = ['client.ig', 1057401631];
Client_LoopCycle: THook = ['client.bc', 1885393463];
Client_LoginState: THook = ['client.bk', -402239797];
Client_GameState: THook = ['cg.ab', 854369067];
Client_CrossHairColor: THook = ['client.hu', 407645669];
Client_GroundItems: THook = ['client.ia', 1];
Client_CollisionMap: THook = ['client.w', 1];
Client_TradingPostOffers: THook = ['client.qg', 1];
Client_CameraX: THook = ['cg.gl', -162657369];
Client_CameraY: THook = ['h.gj', 1801528447];
Client_CameraZ: THook = ['hh.gg', -1398427139];
Client_CameraPitch: THook = ['bc.ge', -817434855];
Client_CameraYaw: THook = ['co.gt', 442858239];
Client_Region: THook = ['r.fh', 1];
Client_Plane: THook = ['bq.im', -1957103251];
Client_BaseX: THook = ['ji.ea', -1481587515];
Client_BaseY: THook = ['as.ez', -1843058031];
Client_DestinationX: THook = ['client.ng', 1408318763];
Client_DestinationY: THook = ['client.nl', 1224828783];
Client_Sine: THook = ['eg.a', 1];
Client_Cosine: THook = ['eg.ad', 1];
Client_TileHeights: THook = ['bv.s', 1];
Client_TileSettings: THook = ['bv.g', 1];
Client_Widgets: THook = ['bn.w', 1];
Client_GameSettings: THook = ['hy.m', 1];
Client_WidgetNodeCache: THook = ['client.kg', 1];
Client_WidgetPositionX: THook = ['client.mu', 1];
Client_WidgetPositionY: THook = ['client.mq', 1];
Client_WidgetWidths: THook = ['client.mz', 1];
Client_WidgetHeights: THook = ['client.me', 1];
Client_ViewPortWidth: THook = ['client.pd', 1921245593];
Client_ViewPortHeight: THook = ['client.pf', -1548823151];
Client_MapAngle: THook = ['client.ga', 1665038121];
Client_MapScale: THook = ['N/A', 1];
Client_MapOffset: THook = ['N/A', 1];
Client_MenuCount: THook = ['client.jt', 496720941];
Client_MenuActions: THook = ['client.jm', 1];
Client_MenuOptions: THook = ['client.je', 1];
Client_IsMenuOpen: THook = ['client.iu', 1];
Client_MenuX: THook = ['bf.jf', 1723016079];
Client_MenuY: THook = ['hr.jp', -895987465];
Client_MenuWidth: THook = ['l.jl', -1542661953];
Client_MenuHeight: THook = ['bc.jk', 475850421];
Client_CurrentLevels: THook = ['client.iq', 1];
Client_RealLevels: THook = ['client.iv', 1];
Client_Experiences: THook = ['client.il', 1];
Client_CurrentWorld: THook = ['client.bj', 1703909705];
Client_Energy: THook = ['client.ks', 1503258615];
Client_Weight: THook = ['client.km', 1654851417];


Process finished with exit code 0

GenerousCitizen

2019-08-11 16:57:02

Just a heads up to protect the community. Make sure you are downloading runelite from the correct source. Stay safe and use the link in the thread. I got my account hijacked today using the runelite wiki.