SRL Archive - Jr. Member General Help and Discussion

bg5's Magic Keyboard


Feroc1ty

2019-03-09 16:35:29

Hey, could this in any shape or form be detectable by runescape client?

i honestly love coding color scripts and the only downside of them was not being able to minimize and dedicate a computer to just that, but this could be a real gamechanger if its truly undetectable… my scripts would virutally be impossible to catch

ogustuce

2019-03-15 19:26:49

hey sorry for the nub question. where do i drop the folders? i dropped mkex.simab in includes and the .dll in plugins? i cant get it to work lol. i get plugin error when i $loadlib.

bg5

2019-04-11 08:40:00

Little update:

The DirectInput part I've made has been working with the Unity3D games in the browser. And it was working fine, probably because Unity in browser is somehow sandboxed and doesn't have access to more advanced system functions which could detect that input is artificially generated (or maybe games I have been testing it didn't mind to have it implemented). So with modern Multiplayer games, which are secured - it probably won't work. The workaround would be too hacky for my skills.




From: ogustuce
hey sorry for the nub question. where do i drop the folders? i dropped mkex.simab in includes and the .dll in plugins? i cant get it to work lol. i get plugin error when i $loadlib.


You don't $loadlib ,when you've already included mkex.simba ,because included does it for you. What is the error?

ogustuce

2019-09-11 02:20:57

hello, how do you fake focus a client that uses direct input? With the Mk functions its pretty straight forward, but the Di functions dont have client number in it.
Im trying to use you plugin for ps4 remoteplay so mk dont work, only the di do

ty