I think with the changes I made it'll still compile, and now you can change how many spaces it'll not drop from at the top. So it can be used for more than fishing. good job making this.
And if you want to spice it up you can add something that counts how many things you've dropped with the script too, that'd be kind of cool.
{
[-| Drags FlyFishing Dropper |-]
[-|This was just for personal use I|-]
[-|thought I would share with you|-]
[-|guys :) |-]
[-|This is for whatever you need. |-]
[-|It will drop EVERYTHING from |-]
[-|a slot you set to slot 28! |-]
[-|----------------------------------|-]
Program DragsFlyDropper;
{.include SRL/srl.scar}
Const
FKey = 2;//Which FKey you want to use to start the dropping.
DropAt = 2//How many inventory spaces to not drop at top
Procedure DragsDrop;
Begin
GameTab(4);
wait(350);
DropToPosition(DropAt+1,28);
wait(500);
End;
Begin
Repeat
If(IsFkeydown(Fkey))then
DragsDrop;
wait(500)
Until(False)
End.