Fitta
2015-06-17 12:04:12
There was a really weird error where big NPC's would result in moving all the time.
Reason: They changed the Queue to not result the .GetTile, no idea why they did it. But it messed up .isMoving for us.
The fix can be found here
https://github.com/FittaVillavu/OSR-Reflection/commit/c3e2137c8b89581c1c27773b9272e12d8a23987b
And yes, that is a new hook, it's needed.
Reason: They changed the Queue to not result the .GetTile, no idea why they did it. But it messed up .isMoving for us.
The fix can be found here
https://github.com/FittaVillavu/OSR-Reflection/commit/c3e2137c8b89581c1c27773b9272e12d8a23987b
And yes, that is a new hook, it's needed.