SRL Archive - Help and Support

Mouse Co-ords Recording


VG_Kobra

2007-06-05 20:03:41

This is pertaining to the not-so-humanlike mouse movements in Scar scripts.

My idea is to have a tool in SCAR which lets you record mouse movements and log them as coordinates. Yes naturally this would be a heck of a lot of coords so I was thinking to record a couple down, make a separate include file, post the coordinates and use commands to bring up some of the recordings during the scripts. I feel this can work as long as the camera angle is kept at top most and the direction would always be north. It sounds silly, but thats just me. Maybe the talented people here can build on it.


This was thought at the spur of the moment, a revelation I spose. What do you guys think? Is it practical? Too slow? Cannot be done?

grindisbest

2007-06-05 20:06:00

But then wouldn't everyone being uses the same cords and so it would be detectable?

VG_Kobra

2007-06-05 20:08:04

From: grindisbest
But then wouldn't everyone being uses the same cords and so it would be detectable?


Now that you mention it, yes at first. But I think if the tool is easy enough to use. Any script user can record mouse movements and record them as coords, then save it as an include and use it in their scripts.

The scripters however will create spaces such as *INSERT COORDS INCLUDE NAME HERE*, so the scripts user can name his coords include say JJ and replace all the *INSERT COORDS INCLUDE NAME HERE* in the script with JJ.

EDIT: I didn't really answer your question. :p

All this means each script user can create their own paths and use it. So it wouldn't be used by everyone and is unique to one user.

grindisbest

2007-06-05 20:12:10

Oh yeah I get what you mean. But I don't really have a problem with the mouse moves we have.

VG_Kobra

2007-06-05 20:14:13

From: grindisbest
Oh yeah I get what you mean. But I don't really have a problem with the mouse moves we have.


I agree, we are getting better with mouse movements, what with the Bezier Splines and such. But theres always room for improvement and to make it better. And you never find out until you venture into an idea.