AFools
2015-05-19 04:58:16
I am having trouble with AeroLib/Reflection recognizing when i'm in a fight.
while (ReflectPlayer.IsUnderAttack) or (ReflectPlayer.GetAnimation <> -1) do sleep(100+random(100));;
if not ReflectPlayer.IsUnderAttack then
begin
if R_TryInteractNPC…..
In a mining script "inIntArray(MineAnimationID" i tried using this and changing the mineanimationID without any luck?
A few suggestions would be nice =D
Currently i have to adjust the time between looking for NPC's; which is hard to release a public script, if newcomers can't amend;
it to suit their combat lvl and npc
Thanks in Advance =D
while (ReflectPlayer.IsUnderAttack) or (ReflectPlayer.GetAnimation <> -1) do sleep(100+random(100));;
if not ReflectPlayer.IsUnderAttack then
begin
if R_TryInteractNPC…..
In a mining script "inIntArray(MineAnimationID" i tried using this and changing the mineanimationID without any luck?
A few suggestions would be nice =D
Currently i have to adjust the time between looking for NPC's; which is hard to release a public script, if newcomers can't amend;
it to suit their combat lvl and npc
Thanks in Advance =D