SRL Archive - RS3 Outdated / Broken Scripts

[OGL] Clutch Crafting


Clutch

2015-05-17 20:21:12

Clutch Crafting
Soon to be AIO!


Features:
  • Leatherworking
  • Battlestaves
  • Gem Cutting
  • Soon to be AIO
  • Does not Terminate itself KEEP AN EYE ON YOUR SCRIPT THIS IS STILL BETA

Requirements:
[INDENT]You need a functional setup with the current software (Simba 1.x, SMART 8.X, OGL)[/INDENT]
[INDENT]View this thread for more info https://villavu.com/forum/showthread.php?t=112486[/INDENT]
Installing:

[INDENT]Locate the script at the bottom of this post "Clutch Crafting.simba"
Download and place this in your X:/Simba/Scripts directory[/INDENT]

Instructions:
- Start at Bank Counter in Al-Kharid Bank (NOT Shantay Pass)
- Ensure progress popup is ENABLED
- Determine your Item Slot (it starts at 0 so if it's not crafting the correct Item refer back to this) Ex. Crafting Green Dragon Vambraces - They are the top left Item Slot thus being Item Slot 0, D'hide Legs are the next Item slot thus they are Item Slot 1
-See below for ID's depending on what you are attempting to craft - It will go;
[INDENT]<Crafting Type>(Item ID to use within the Script)
Setup Instructions[/INDENT]


Leather Making (117810) : - Support's; Leather, Hard Leather, Imp Hide, Spider Silk, Carapace, Bat Wing, Snake Skin *Use ID (77520)*, Green Dragon Leather, Blue Dragon Leather, Red Dragon Leather, Black Dragon Leather, Royal Dragon Leather
Setup Instructions;
-Have 5 Thread and 27 Leather selected as Preset 1 or 2
-Make sure to choose the correct Item Slot *See Above for notes regarding Item Slot's*


Battlestaves (45135): - Supports all Battle Staff's *Note* There is a strange bug where you need to ensure your Fire Battle Staff's are not able to be seen when banking* Obscurity has been made aware of this - This is a workaround
Setup Instructions;
-Have 14 Orbs of your choice and 14 Battle Staff's selected as Preset 1 or 2
-Make sure to choose the correct Item Slot *See Above for notes regarding Item Slot's*


Gem Cutting/Glass (91290) : - *Glass is currently not supported*
Setup Instructions;
-Have all 28 Slots filled with Molten Glass set as Preset 1 or 2
-Make sure to choose the correct Item Slot *See Above for notes regarding Item Slot's*



Version:
[INDENT]Version1.00 - Alpha Release - Currently supports all Leather Crafting [/INDENT]
[INDENT]Version1.10 - Beta Release - Now supports Gem Cutting/Battlestaves - reworked banking, cleaned up script [/INDENT]

To do List:
  • AIO support
  • Smart Termination
  • Anti-Ban
  • More Banking Locations
  • GE Support - Will buy Items when you are out ex. Battlestaff's (*This will be made AIO before GE Support gets implemented)



You can get the script here:

Obscurity

2015-05-17 20:59:13

Looks great. Will have some criticism once I actually dig into it, though. Great to see some OGL scripts springing up though!

Clutch

2015-05-17 22:41:48

From: Obscurity
Looks great. Will have some criticism once I actually dig into it, though. Great to see some OGL scripts springing up though!


Well, I just found out all leather shares the same Texture ID. So this look like it's gonna be an AIO before too long!

BTW, I've never made a GUI so that you can select from a drop down to choose your settings like in SRL. Do you know if I could technically "copy paste" an SRL GUI into OGLib and it work? Just want to verify before I begin digging into it.

qwas789

2015-05-18 14:50:59

Implement urns as soon as possible please. Thank You.

Clutch

2015-05-18 14:52:47

From: qwas789
Implement urns as soon as possible please. Thank You.


Never made urns before, requires soft-clay and a potters wheel? Is there a "best location"? If it requires walking I'll try experimenting with Obscurity's walk procedure and see if I can get that working.

Hitac

2015-05-18 15:27:20

From: Clutch
Never made urns before, requires soft-clay and a potters wheel? Is there a "best location"? If it requires walking I'll try experimenting with Obscurity's walk procedure and see if I can get that working.


South of Varrock west bank is the closest wheel you'll find to a bank. It requires you soft-clay then you need to make the urn (unf) in the pottery wheel and finally use them in a pottery oven to make an urn (nr).
It is very good profit. I remever weeks ago make like 1m/h with decorated fishing urns.

Clutch

2015-05-18 15:50:47

From: srpronto
South of Varrock west bank is the closest wheel you'll find to a bank. It requires you soft-clay then you need to make the urn (unf) in the pottery wheel and finally use them in a pottery oven to make an urn (nr).
It is very good profit. I remever weeks ago make like 1m/h with decorated fishing urns.


Okay, cool. I'll see what I can do to implement this!

StickToTheScript

2015-05-18 18:47:30

Decided to give the script a test and I used it to make blue bodies.

I finally got it working after 15 mins, not realizing that it relies on the progress popup.

Its working tho, and its working well. Good job!

Clutch

2015-05-18 19:15:03

From: StickToTheScript
Decided to give the script a test and I used it to make blue bodies.

I finally got it working after 15 mins, not realizing that it relies on the progress popup.

Its working tho, and its working well. Good job!


There is a way to disable the progress popup or could you explain what exactly was going on? If so I'll update the instructions.
For those who care - I am currently working on the walking with OGL. Assuming I can get it to walk correctly I will have to find a way to incorporate that into the script without breaking everything else.

StickToTheScript

2015-05-18 19:19:26

From: Clutch
There is a way to disable the progress popup or could you explain what exactly was going on? If so I'll update the instructions.


Lol. I meant to say that the script requires the progress popup to work properly, otherwise it clicks on the dragonhide and then opens the crafting option popup. It selects (in this case) d'hide bodies and then clicks 'Leatherwork' (the big blue button). But instead of waiting and let the crafting happen, as soon as the crafting selection popup goes away, it clicks on the hides again and gets stuck in the constant loop of not making anything.

If this doesnt make sense, just try disabling the progress popup and run the script. You should be able to see it happening there.

Clutch

2015-05-18 19:23:21

From: StickToTheScript
Lol. I meant to say that the script requires the progress popup to work properly, otherwise it clicks on the dragonhide and then opens the crafting option popup. It selects (in this case) d'hide bodies and then clicks 'Leatherwork' (the big blue button). But instead of waiting and let the crafting happen, as soon as the crafting selection popup goes away, it clicks on the hides again and gets stuck in the constant loop of not making anything.

If this doesnt make sense, just try disabling the progress popup and run the script. You should be able to see it happening there.

Gotcha wasn't aware you could turn that off. I'll update that in the instructions!

StickToTheScript

2015-05-18 19:25:41

From: Clutch
Gotcha wasn't aware you could turn that off. I'll update that in the instructions!


Lol. Im pretty sure they tell you to turn it off when using SRL in general… Well, at least thats what I do… :p

Could be wrong, but yea. Should be noted in the instructions.

Clutch

2015-05-18 19:41:52

From: srpronto
South of Varrock west bank is the closest wheel you'll find to a bank. It requires you soft-clay then you need to make the urn (unf) in the pottery wheel and finally use them in a pottery oven to make an urn (nr).
It is very good profit. I remever weeks ago make like 1m/h with decorated fishing urns.


At barbarian village or could you be more specific. I haven't found any others. NVM it was EAST bank not west :D

Theron

2015-05-18 20:20:50

From: Clutch
At barbarian village or could you be more specific. I haven't found any others. NVM it was EAST bank not west :D


Would love urn support also if this is possible. :D

working very well for me, thanks for the release!

Clutch

2015-05-19 09:02:04

From: Theron
Would love urn support also if this is possible. :D

working very well for me, thanks for the release!


It likely won't be until the end of the week if at all. Still experimenting with ways to handle walking. Then have to come up with some creative ideas on actually implementing it without breaking everything else. Glad everythings working for you, please let me know if you encounter any strange bugs!

Hitac

2015-05-19 09:15:57

From: Clutch
At barbarian village or could you be more specific. I haven't found any others. NVM it was EAST bank not west :D


Yeah sorry was kind sleeping when i worte that. Hopefully you found that

Clutch

2015-05-19 11:00:24

From: srpronto
Yeah sorry was kind sleeping when i worte that. Hopefully you found that


No worries, I think I know how I'm going to get walking to work, the issue with that location is the door. I'm currently looking into alternatives without any obstructions. Although I think opening the door won't be too difficult to figure out either.

Theron

2015-05-19 11:19:50

From: Clutch
No worries, I think I know how I'm going to get walking to work, the issue with that location is the door. I'm currently looking into alternatives without any obstructions. Although I think opening the door won't be too difficult to figure out either.


Best of luck!

Will do!

Keep me updated!! Thanks again.

Clutch

2015-05-19 22:08:55

From: Theron
Best of luck!

Will do!

Keep me updated!! Thanks again.


Still testing the walking but I think I have it figured out now…planning on having it fully functional this weekend as I'm really busy between both of my jobs right now.

Theron

2015-05-20 17:28:20

From: Clutch
Still testing the walking but I think I have it figured out now…planning on having it fully functional this weekend as I'm really busy between both of my jobs right now.


no worries.

Clutch

2015-05-20 17:56:32

From: Theron
no worries.


Making slight changes to the script tonight, if all goes well it should be released and working tonight or so I hope..

Theron

2015-05-20 19:03:38

From: Clutch
Making slight changes to the script tonight, if all goes well it should be released and working tonight or so I hope..


awesome! Thanks so much.

Clutch

2015-05-26 09:02:32

From: Theron
awesome! Thanks so much.


Huge delay, simba was down for me due to technical issues. The script is complete but getting it to run is another story. Finalizing this process currently and trying to rework it.

Theron

2015-05-26 09:14:06

From: Clutch
Huge delay, simba was down for me due to technical issues. The script is complete but getting it to run is another story. Finalizing this process currently and trying to rework it.


no rush my man, shit happens. Just lemme know, i'm excited. Got some much soft clay, gonna get some huge exp gains and some money. You better be ready for a badass progress report.

Clutch

2015-05-26 16:08:09

From: Theron
no rush my man, shit happens. Just lemme know, i'm excited. Got some much soft clay, gonna get some huge exp gains and some money. You better be ready for a badass progress report.


Right, a progress report. I messed around with that as well and it made the script really buggy, lol. One more thing to fix.

Clutch

2015-05-28 16:29:57

Update - Urn crafting is beyond buggy. I fix one thing and create another problem. Gonna scrap it re-write a separate script (hopefully I can get it to work).

klopfie

2015-06-09 07:25:49

Nice !! some bugs but nice