lemonsaregood
2015-05-11 04:26:41
I went through both of the reflection guides in the OSR Beginner Scripting Tutorial section.
I'm trying to make a script that uses Reflection to walk a character from one place to another.
I looked at one script that uses reflection and it uses a TPointArray and ReflectPlayer.WalkPathMM.
How do you record the points for your own custom path? I tried using Turpinator's Path Maker Thing, updated the Hook information, and got points that weren't in the format Point(xxxx, xxxx).
After I'm able to create a custom path, how would I go about making the player walk that path? Is ReflectPlayer.WalkPathMM the proper way to walk a path?
Any links to resources would be much appreciated.
I'm trying to make a script that uses Reflection to walk a character from one place to another.
I looked at one script that uses reflection and it uses a TPointArray and ReflectPlayer.WalkPathMM.
How do you record the points for your own custom path? I tried using Turpinator's Path Maker Thing, updated the Hook information, and got points that weren't in the format Point(xxxx, xxxx).
After I'm able to create a custom path, how would I go about making the player walk that path? Is ReflectPlayer.WalkPathMM the proper way to walk a path?
Any links to resources would be much appreciated.