Renzanity
2015-04-01 04:01:28
*****F2P Money Maker*****
|Pastry Dough Maker|
Version: 5.0
Status: Working
|Pastry Dough Maker|
Version: 5.0
Status: Working
Hi everyone! I'm sharing another simple script because I got bored last night after releasing my winestall thieving script. Adjusting waits have taken a toll on my brain so I made this one while I was braindead. It's just entirely derived from my Vial Filler script, just changed a few writeLn's etc. Enjoy!
Features:
-Smartimage and debug progress report.
-Rafiki Player Form.
-Logs you out when the tasks are finished.
-MiniBreak
What it basically does:
-Collects 14 Pots of Flour from your bank via preset.
-Runs to the Memorial Fountain to make the dough.
-Goes back to the bank chest and loops.
-Takes minibreaks.
Requirements:
-Enough gp to buy Pots of Flour.
-Lvl10 Cooking.
Instructions:
[SPOILER=Instructions Compilation]
1. Be sure that your client is properly setup. Click me
2. Have your players setup in the Rafiki Player Manager.
[SPOILER=Rafiki Player Manager]
[/SPOILER]3. Be sure to have a preset with 14 pots of flour.
[SPOILER=Preset Image]
[/SPOILER]4. Save this file in your Simba\Includes\SPS\img\runescape_other folder and rename it to LUMBY_SPS_00.
[SPOILER=SPS Image]
[/SPOILER]5. If you're having problems with banking(mouse hovering over other places), zoom your camera a little.
[/SPOILER]
Proggy list:
[SPOILER=Proggies]

[/SPOILER]Updates:
[SPOILER=Updates]
EDIT: v2.0 release
-Added a minibreak and reload client procedure (reload client's still being tested, still learning:p)
-Customized the normal progress report
-A few more little tweaks to the script
-Uploaded the SPS image as an attachment (see below)
-Edited instruction no.4 (see above)
EDIT: v2.1 release
-Fixed the reloadSmart procedure. It now kills the client and reloads it back after 6hrs of runtime.
EDIT: v3.0 release
-You may now enter the price of the jugs on the player form.
-Updated the script's structure
-New antiBan procedure
EDIT: v3.1
-Added a custom paint on SMART (automatically installs the paint, run the script twice)
EDIT: v4.0
-Added the break, break length and run timer on the playerForm. (You may now specify how long before you take breaks or to run the script)
-Now uses DTM to count the vials of water for the progress report.
-Pretty much updated the whole script.
-Sadly, still no multiplayer capabilities. (If there's somebody who can help me out, leave me a PM)
EDIT: v5.0
-Rewritten the script to make it work again
[/SPOILER]
Please leave progress reports or post any annoying bugs you find below!:norris: