SRL Archive - RS3 Hunter

JCCrimsons


Jayden C

2015-02-02 00:21:16

JC Crimsons
by Jayden C
Version: 1.3

Welcome to my thread,
I appreciate any jr members + who leave feedback and constructive criticism on how it's written.
I'm aware it's a bit messy but for learning purposes I encourage it, otherwise thanks for using my script and happy hunting!

Progress reports appreciated!



Features:
  • Supports use of 1 trap
  • Detailed paint and debug progress reports
  • Some form of antiban
  • Buries bones and drops raws
  • Stable
  • Checks and self fixes
  • 6 hour fix, collects traps before re-spawning
  • Breaking system, collects traps before breaking
  • Terminate if you don't have any traps
  • Handles tickets and pop ups


Instructions:
1: Edit script settings.
2: Fill log in details.
3: Equip bird snare, bones and raw birds to action bar. Define slot # in settings.
4: Go to the Taverley hunting area where Crimsons are located.
5: Set your camera to RS3 in controls. (esc -> controls -> toggle camera)
6: Start on flat land
7: Ensure a clear background and a free tile west
8: Ensure inventory open. More than 1 snare preferred.
9: Run


Credits & Thanks:
SlipperyPickle, for his granite splitter anti ban procedure
Justin, Mayor, Sjoe and Jarl, for their support in relation to all SRL-6 queries
* I can't remember all the names of the people who have helped me with my queries, if you are one of them I apologise and Thank You. *


Download
[ATTACH]26559[/ATTACH]

Taric

2015-02-02 00:46:30

About time we got another hunter script! Grats on the release. Will test it out when I wake up tomorrow.

The Mayor

2015-02-02 01:58:46


*********JC Crimsons*********
*Time Running: 18 Minutes and 6 Seconds
*Crimsons caught: 21 (70 P/H)
*Experience: 725 (2402 P/H)
*Failed traps: 13
*Breaks taken: 0
*Breaking in: 0h 33m 55s
*Respawning SMART in: 5h 2m 4s
*****************************

Good for the first couple of levels to get you started at hunter ;)

Jayden C

2015-02-02 02:18:39

From: pizzapants
About time we got another hunter script! Grats on the release. Will test it out when I wake up tomorrow.


Thanks! If you can, post a proggy after you do ;)

Taric

2015-02-02 12:01:50

From: Jayden C
Thanks! If you can, post a proggy after you do ;)


Tried it on each of my army accounts and they all end up doing the same thing!

They all end up looking like this:

And after about 20-30 seconds, the script logs the account out. (Nice fail safe! I appreciate that :3)

Proggy looks like this:
*********JC Crimsons*********
*Time Running: 20 Seconds
*Crimsons caught: 0 (0 P/H)
*Experience: 0 (0 P/H)
*Failed traps: 0
*Breaks taken: 0
*Breaking in: 1h 2m 45s
*Respawning SMART in: 5h 27m 14s
*****************************
No traps left, terminating script and exiting to lobby..

The traps are placed! They just aren't being detected as placed.

Hayhurst

2015-02-02 12:38:49

Thought this was a Crimson Skillchompas script, nearly cummed in my pants.
Nice release anyhow!

Jayden C

2015-02-02 18:36:04

From: pizzapants
Tried it on each of my army accounts and they all end up doing the same thing!

They all end up looking like this:

And after about 20-30 seconds, the script logs the account out. (Nice fail safe! I appreciate that :3)

Proggy looks like this:
*********JC Crimsons*********
*Time Running: 20 Seconds
*Crimsons caught: 0 (0 P/H)
*Experience: 0 (0 P/H)
*Failed traps: 0
*Breaks taken: 0
*Breaking in: 1h 2m 45s
*Respawning SMART in: 5h 27m 14s
*****************************
No traps left, terminating script and exiting to lobby..

The traps are placed! They just aren't being detected as placed.


At the moment traps left is detected by chatbox dialogue 'you dont have any left'. You need to clear the chatbox of this text before running it again or it will continue to log out.
I'm going to add DTM finding for traps left so it can't make any mistakes as far as this goes.

As far as your zoom problem goes, it is either one of two problems;
a. Your screen isn't set to 100% zoom (less likely as the script zooms in for you)
b. Your camera is set to classic. To change this, in-game go to Esc > Controls > Toggle to RS3 Camera. Ref below;

Every procedure to detect what's going on is happening inside those TBox's, if you are fully zoomed, your screen should look almost exactly like the following;

From: Hayhurst
Thought this was a Crimson Skillchompas script, nearly cummed in my pants.
Nice release anyhow!


Thanks!

Jayden C

2015-02-03 01:35:32

v1.2 available.

[list][*]JCCrimsons v1.2
[list][*]Changes to tbox lengths
[*]Further changes to waiting times
[*]Bone burying
[*]DTM counting and finding for traps, bones and raws
[/list][/list]

Trollcrank

2015-02-03 19:01:40

My gosh, I really needed this after restarting and rebuilding my main. I would've made one but I leveled somehow, idr I must have done it by hand.

You have done this community a much needed service, thank you. I'll take a look in a few minutes and edit this post with some suggestions, if I think of any.

Edit: These are just suggestions, if it isn't broken then you don't have to fix it. Side note: Current version is 1.2
Line 98-99.

if findColorsSpiralTolerance(x, y, TPA, 5936823, trapFail, 3, colorSetting(2, 0.08, 1.51)) then
result := true;
you could try this:

result := findColorsSpiralTolerance(x, y, TPA, 5936823, trapFail, 3, colorSetting(2, 0.08, 1.51));

Lines 98-99 has a double tab.

if findColorsSpiralTolerance(x, y, TPA, 3158631, trapSuccess, 7, colorSetting(2, 0.10, 0.81)) then
result := true;
Change to:

if findColorsSpiralTolerance(x, y, TPA, 3158631, trapSuccess, 7, colorSetting(2, 0.10, 0.81)) then
result := true;
///or result := findColorsSpiralTolerance(x, y, TPA, 3158631, trapSuccess, 7, colorSetting(2, 0.10, 0.81));

Lines 173-174:

if tabBackpack.count > 25 then
result := true;
Change to

result := tabBackpack.count > 25;

Line 147: There is no semicolon at the end and there is an empty space between 147 and 149

var
HH, MM, SS : Integer;
CrimsonsPerHour, ExpPerHour, prayPerHour, TimeGone: Extended

begin
to:

var
HH, MM, SS : Integer;
CrimsonsPerHour, ExpPerHour, prayPerHour, TimeGone: Extended;
begin
lines 344 and 368: add a timer and a logout failsafe to the repeat loops, at least the if not logged in failsafe.

until (countRaw() = 0);

to:

until (countRaw() = 0) or (not isLoggedIn());
lines 432-435:
There is four space, instead of the usual two. It isn't necessary to change, it's just cosmetic.

Sorry for the long post, you did great. I'm just picky :p

Jayden C

2015-02-05 05:14:58

Thanks for the advice Trollcrank, much appreciated :)

basble

2015-02-12 15:13:37

gz on the release, i'll try it out on my raf alt

Twinki

2015-02-16 04:32:34

Hm, why not use the action bar to quickly drop raw meat?

Vanish

2015-02-20 22:40:45

Does this work for anyone else?


Edit:


Heres my debug for 20 mins

Just logged in, idling for a few seconds..
Just logged in, idling for a few seconds..
Just logged in, idling for a few seconds..
Just logged in, idling for a few seconds..
Just logged in, idling for a few seconds..
Just logged in, idling for a few seconds..
Just logged in, idling for a few seconds..
Just logged in, idling for a few seconds..

SmallP3n0r

2015-05-10 19:58:18

Does its job well!

*********JC Crimsons*********
*Time Running: 5 Hours, 14 Minutes and 27 Seconds
*Crimsons caught: 331 (63 P/H)
*Experience: 11451 (2185 P/H)
*Prayer experience: 1426 (272 P/H)
*Failed traps: 199
*Breaks taken: 3
*Breaking in: 1h 5m 36s
*Respawning SMART in: 0h 2m 33s
*****************************

GetHyper

2015-06-20 14:28:37

*********JC Crimsons*********
*Time Running: 25 Minutes and 10 Seconds
*Crimsons caught: 19 (45 P/H)
*Experience: 661 (1575 P/H)
*Prayer experience: 122 (289 P/H)

Works, thank you.

Jayden C

2015-08-03 10:30:56

Ok ok, I put up 1.3. A couple of improvements as promised and a few bug fixes and tidy ups. Progress report soon.

From: The Mayor
Hey welcome back man ;)


Hey, good to be back.