SRL Archive - RS3 Outdated / Broken Scripts

PheteyGee Replacement Cosher (Direct X)


PheteyGee

2014-11-11 19:30:45

Hiya, Fixed up Wu-Tang Clan's Coshing script added a few extras to make it more user friendly and anti-banhammers etc. I give all credits to him for the original script, I want no praise for this release I didn't do much.

Can run without trapping the trainer like the image below.

Credit Wu-Tang Clan for this image from his thread

Setup:
1. Setup normal SMART/RS Botting layout like usual (Min graphics, old school interface etc).
2. Have Direct X plugin installed (Haven't tested on Open-GL but I presume it should still work. Just add // in front of SmartPlugins Call on line 257
3. Trap the trainer as shown, can use any angle as it is 100% Colour based.
5, Have a rubber blackjack equipped and start the script either logged in or out. Recommended to log in first and set up where the trainer should be.
6. Realise I didn't put in step 4. Oh noes… Script fail - Hw Dos I botz?
7. Press Play and Fill out the form
8. Happy Botting

Note: The script is a pain when it comes to colours so you might have to pick your own colours from the trainer's scarf see below


Finding Colours:
1. Get ACA - Search on the forums for it
2. Open it up
3. Select 2 on the CTS Settings (bottom right hand corner)
4. Have RS open (Paused script if you're changing colours during botting)
5. On ACA Window click Client -> Reload from Client (Or just press F5)
6. Use your mouse to click on the scarf of the trainer on all the purply colours
7. Press Mark Best Colour
8. If the scarf isn't fully red then keep clicking scarf colours
9. Re-press Mark Best Colour
10. Replace COL, TOL, HUE, SAT in script on lines 7-10 with the Color, HSL Tol, Hue Mod and Sat Mod given by ACA
11. Re-Run Script
12. Get exps


Credit:
I Give credit for all things created by others in the script these are but not limited too :D
@TheMayor, @Wu-Tang-Gang (tehe)…


Top Proggys
Post proggys if you use it.


|======================================|
| PheteyGee Coshing Progress |
|______________________________________|
| Running For: 4 Hrs, 41 Min and 23 Sec|
| Exp Earned: 401514 |
| Exp/Hour: 85614 |
| Anti-BanHammers: 102 |
| Levels Gained: 0 |
|______________________________________|

Release: [ATTACH]24421[/ATTACH]
Latest - v1.0: [ATTACH]24428[/ATTACH]

The Spark

2014-11-11 20:44:24

From: PheteyGee
Hiya, Fixed up Wu-Tang Clan's Coshing script added a few extras to make it more user friendly and anti-banhammers etc. I give all credits to him for the original script, I want no praise for this release I didn't do much.


If its Wu-Tang's script why'd you put your name on top of it? Post your fixed version in his thread, you can't put your name on his script because you changed a few lines and gave him credit in the first line of your release thread. I suppose it's ok if you ASKED him permission before doing this, but I don't think you did. It's not yours. I don't like it, I think this thread shouldn't exist :p

PheteyGee

2014-11-11 21:07:14

TheMaayor said…
If you've got a working version then it might be best to just release it. I don't think Wu-Tang is going to update this so you might as well report this thread and get it moved to the outdated section, and then release a working version (give credits ofc )


But what you say is true. I did triple think before I posted… and if Wu-Tang does have an issue i'm more than happy to take it down. :).

cbrems

2014-11-12 12:08:02

tries to loot over and over without knocking him out

Zeal

2014-11-12 13:30:50

It works, but it seems to be very slow. So slow that it will only loot once.

EvilCabbage

2014-11-12 16:11:16

From: sparkyownage
If its Wu-Tang's script why'd you put your name on top of it? Post your fixed version in his thread, you can't put your name on his script because you changed a few lines and gave him credit in the first line of your release thread. I suppose it's ok if you ASKED him permission before doing this, but I don't think you did. It's not yours. I don't like it, I think this thread shouldn't exist :p


Write a novel about it on a blog.

Dark_Flame

2014-11-12 16:23:32

Seems to loot very slow and loot without luring/knocking out

Ashaman88

2014-11-12 17:05:23

@Wu-Tang Clan; you ok with this?

Incurable

2014-11-12 17:12:13

From: EvilCabbage
Write a novel about it on a blog.


Was that even necessary? He has a legitimate concern and he voiced it in the thread, nothing wrong with that.

PheteyGee

2014-11-12 17:19:51

I can understand his concern and I do agree. Will wait to see what Wu-tang clan says, more than happy to take it down if he doesn't like it. I did also notice before that someone else has posted something similar in first scripts. If it works better then just use that one.

Only wanted to provide a working script to everyone who was asking for it… Don't intend to step on anyone's toes.

As far as only looting instead of luring/knocking out first. Please find your own colours, and use direct X mode.

EvilCabbage

2014-11-12 17:22:32

From: Incurable
Was that even necessary? He has a legitimate concern and he voiced it in the thread, nothing wrong with that.


Well to be honest he clearly mentions all credit goes to Wu-Tang and that he didn't make many changes. How I see it, he's just being a helpful lad by fixing Wu-Tang's script so people can use it.

It's even called the "replacement" in the title. I don't see the concern, he made clear it's a tempolary fix in both the title and the thread itself.

everve

2014-11-12 19:02:56

There was another updated Version of Wu Tang's script a few months ago by pierite that is now in the outdated section. Pierite orginally posted it in the first scripts section and Wu Tang commented on the thread and said it he was ok with it and to move it to the RS3 Thieving section. Considering he was ok with that, I am sure he is fine with this. Especially because his script is outdated and no longer works.

I have been testing this out but haven't been able to get it to work reliably. It will work occasionally but when it does it is very slow and will only loot once if at all. I have updated all of the color's, tried in and out of smart in direct x mode, and tried to modify waits to see if that would make a difference but no luck.

I had luck with pierite's script a few months ago for about a week before it stopped working for whatever reason.

PheteyGee

2014-11-12 19:12:51

From: everve
There was another updated Version of Wu Tang's script a few months ago by pierite that is now in the outdated section. Pierite orginally posted it in the first scripts section and Wu Tang commented on the thread and said it he was ok with it and to move it to the RS3 Thieving section. Considering he was ok with that, I am sure he is fine with this. Especially because his script is outdated and no longer works.

I have been testing this out but haven't been able to get it to work reliably. It will work occasionally but when it does it is very slow and will only loot once if at all. I have updated all of the color's, tried in and out of smart in direct x mode, and tried to modify waits to see if that would make a difference but no luck.

I had luck with pierite's script a few months ago for about a week before it stopped working for whatever reason.


I mentioned that script just before, wasn't known to me that it was outdated.

Where abouts is it not reliable/ messes up the most?

everve

2014-11-12 19:42:07

I think Pierite's script is just as outdated as Wu Tang's so I am a little surprised that it has already been moved to the outdated section. It is was a more recent release so one would think Wu Tang's would be considered outdated first.

The main issues I am having are when it comes to looting and luring. It will fairly often not hit lure and will try and knock him out first. I think that this has something to do with the mouse movements becuase it will lure when the mouse is already hovering above the player but if it is hovering slightly to the side, or the mouse has moved away due to the antiban, it will act is if it cannot find the option and then attempts to knock out rather than moving back over the trainer and clicking lure. When it comes to looting, it often won't do it at all. Sometime's it will loot once but other times it will just lure and knock out the trainer and not loot at all.

PheteyGee

2014-11-12 20:22:05

There is a % chance that it will loot less than 3 times (to add to the little bit of anti-ban that is has). I will take a look at the mouse movements, Something seems a little odd for it to be missing that step :S - do you have him pinned against the wall or is he just freely walking around?

Edit: I've had no problem :S

|======================================|
| PheteyGee Coshing Progress |
|______________________________________|
| Running For: 14 Minutes and 38 Seconds|
| Exp Earned: 14118 |
| Exp/Hour: 57871 |
| Anti-BanHammers: 1 |
| Levels Gained: 0 |
|______________________________________|

|======================================|
| PheteyGee Coshing Progress |
|______________________________________|
| Running For: 6 Minutes and 41 Seconds|
| Exp Earned: 9042 |
| Exp/Hour: 81096 |
| Anti-BanHammers: 2 |
| Levels Gained: 0 |
|______________________________________|

Ah, the problem is the check of the length of the ATPA for both knockingout and looting:


if (Length(knockOutATPA[i]) < 100) then //This is the knock-out one - Line 190
if (Length(lootingATPA[i]) < 100) then //This is the looting one - Line 222

When I ran a countColorTolerance it was returning a range from 100 - 106… So simply change the above lines too


if (Length(knockOutATPA[i]) < 400) then //This is the knock-out one - Line 190
if (Length(lootingATPA[i]) < 400) then //This is the looting one - Line 222

Its an exaggerated change but let me know if this works…


Edit: Just download the new version.

The Mayor

2014-11-13 04:11:45

His whole is pretty much "all credits to JosephD". It's better to have a working thieving script, even if it's a rehash of another script, than no script at all. It's what keeps SRL alive.

everve

2014-11-13 09:22:41

Still unable to get it to work :/ only issue I am having is with the looting still. Last time it ran it didn't loot at all and just lured and knocked out the trainer repeatedly.

Wu-Tang Clan

2014-11-13 10:55:40

From: Ashaman88
@Wu-Tang Clan; you ok with this?


Anyone who wants to edit/change/alter/add/remove parts or entirety of my scripts may do so. This is a general comment to the SRL community. I learned by taking parts of other scripts and watching them work with what I wrote. If @PheteyGee wants to revamp my script, more power to him.

I'm an SRL member… I'm supposed to help people here, not keep my work to myself.
If you guys are disappointed with him for posting a bit of my script, then please remember that he added credit. Please dismount your high horses and give this guy some respect for trying.

~wu

Ashaman88

2014-11-13 11:04:27

From: Wu-Tang Clan
Anyone who wants to edit/change/alter/add/remove parts or entirety of my scripts may do so. This is a general comment to the SRL community. I learned by taking parts of other scripts and watching them work with what I wrote. If @PheteyGee wants to revamp my script, more power to him.

I'm an SRL member… I'm supposed to help people here, not keep my work to myself.
If you guys are disappointed with him for posting a bit of my script, then please remember that he added credit. Please dismount your high horses and give this guy some respect for trying.

~wu


The typical rule/thoughts here have been you should always try and get permission from original author before posting a fixed script that is still primarily the original authors code (unless original author has gone inactive). Just giving credit for a function here or there without asking is usually fine (still good policy to ask regardless), but when the script was primarily written by someone else is when the permission thing comes up.

But yeah we should in general not be quick to throw stones at Phetey (or anyone else) until staff has had a chance to look at it. For everyone - if anyone has questions about plagerism, just report the thread and leave it for the staff to figure it out.

Marius90

2014-11-15 01:24:38

If you can't loot him right you should corect the compass the west should be up cuz after you knock-him out the Atpas will not change position and will not find the colors in the Atpas like in this image
The first image is before knoked him out and the second(to the right) after he falls,the right compas in in the right down corner and edit the Setupstuff put // in front of the SetAngle

PheteyGee

2014-11-15 05:11:56

From: Ionutz900
If you can't loot him right you should corect the compass the west should be up cuz after you knock-him out the Atpas will not change position and will not find the colors in the Atpas like in this image
The first image is before knoked him out and the second(to the right) after he falls,the right compas in in the right down corner and edit the Setupstuff put // in front of the SetAngle


I wouldn't think that would matter as it finds the colour again for every procedure?

Marius90

2014-11-15 05:23:40

Nope not really cuz' it's a fast action and it doesn't have time to refresh …sometimes it does refresh the atpas but quite rarely

PheteyGee

2014-11-15 05:30:45

From: Ionutz900
Nope not really cuz' it's a fast action and it doesn't have time to refresh …sometimes it does refresh the atpas but quite rarely


So it worked for you by keeping the angle with the west facing up at all times? I'll look into it… also when you debug the atpa of the looting function there is only one showing right? not a new one everytime with the old one still there?

Marius90

2014-11-15 05:49:32

I debuged every procedure and it's like this:
FindVolunteer: Finds an atpa he is doing his thing lureing and then goingthruchat
KnockoutVolunteer:Refreshes the atpa and finds it exactly on the same spot as FindVolunteer
LootThrice:It refreshes the atpa but before the volunteer falls and it doesnt find him down …probably needs a bigger delay bewteen procedures…don't know i'm a newbie you know better, hope helped you
Yes it does with west angle up ,cuz' the atpa from the lootthrice refreshes before finding him down and from that position is targeting his head when falls and sees the color and the options

PheteyGee

2014-11-15 06:34:04

From: Ionutz900
I debuged every procedure and it's like this:
FindVolunteer: Finds an atpa he is doing his thing lureing and then goingthruchat
KnockoutVolunteer:Refreshes the atpa and finds it exactly on the same spot as FindVolunteer
LootThrice:It refreshes the atpa but before the volunteer falls and it doesnt find him down …probably needs a bigger delay bewteen procedures…don't know i'm a newbie you know better, hope helped you
Yes it does with west angle up ,cuz' the atpa from the lootthrice refreshes before finding him down and from that position is targeting his head when falls and sees the color and the options


Yep that's super helpful! Will put up a new revised version tomorrow. Thanks ioNutz

hi its me

2014-11-16 09:13:11

From: PheteyGee
Yep that's super helpful! Will put up a new revised version tomorrow. Thanks ioNutz


When will you upload? I want to try it out :)

liam1997

2014-11-17 09:29:32

is there a way to implement the script trapping the guy by itself to implent 6 hour runtimes?

oscareragon

2014-11-18 06:56:02

I seem to have a problem running the script when i trap the guy it keeps spamming the compas after a while it begins luring but it doesnt knockout and loots any suggestions?

Marius90

2014-11-18 17:17:55

From: oscareragon
I seem to have a problem running the script when i trap the guy it keeps spamming the compas after a while it begins luring but it doesnt knockout and loots any suggestions?


It's spamming the compass cuz' the script cant find the color whose searching for, use this program to find a new color for yourself cuz' color changes often https://villavu.com/forum/showthread.php?t=26944&highlight=auto+color and the second problem you should stop … and restart the script untill it respects his mainloop

iP3RF3CT SA1NTS

2014-11-20 09:25:21

I can't get it to work.

I changed the colors and it find him but it doesn't click.
And I don't see where I should trap him to get this works (trying since WuTang original version but it's negative for me :( )

Marius90

2014-11-20 17:27:14

You should give more details, what is written in the debug on the screen, you should close open the script until its doing the mainloop … i posted before a compass of how you should put.

iP3RF3CT SA1NTS

2014-11-23 02:13:46

From: Ionutz900
You should give more details, what is written in the debug on the screen, you should close open the script until its doing the mainloop … i posted before a compass of how you should put.


I don't see where I should trap him. I can't see anything in your pictures..

Marius90

2014-11-23 07:35:28

From: XPGSaints
I don't see where I should trap him. I can't see anything in your pictures..

Look in the first picture PheteyGee posted in the begining of the thread…and after that just change the angle like in my picture

iP3RF3CT SA1NTS

2014-11-23 14:12:55

From: Ionutz900
Look in the first picture PheteyGee posted in the begining of the thread…and after that just change the angle like in my picture


That's correct. Did everything to make it work. But it lure 5 times before knock-out 5 times and non-stop looting..

Marius90

2014-11-23 15:48:10

From: XPGSaints
That's correct. Did everything to make it work. But it lure 5 times before knock-out 5 times and non-stop looting..


Stop the script and restart it … as many times as needed until it does the mainloop…i have that problem to …and i stop,start,stop,start until is doing the right thing

iP3RF3CT SA1NTS

2014-11-23 19:11:33

From: Ionutz900
Stop the script and restart it … as many times as needed until it does the mainloop…i have that problem to …and i stop,start,stop,start until is doing the right thing


Good. I wasn't sure if I was on the right way. Thanks for your help. I'll look into this!

GRIM

2014-12-04 14:11:42

@PheteyGee did you upload the updated version you said you were gonna? Waiting to use until after that ~
let me know please

PheteyGee

2014-12-14 16:52:21

From: GRIM
@PheteyGee did you upload the updated version you said you were gonna? Waiting to use until after that ~
let me know please


Hi Grim, sorry I haven't done anything/posted anything. I have been dealing with a few things IRL… Thought it would be over by now - and this is the first time back on the forum. Have you tried giving it ago and fixing it? When things calm down I'll get right onto it.

For anyone else that is using it and have fixed it. I don't mind if you paste the updated code for everyone to use =)

tukenaa

2015-01-08 15:26:13

hi pheteygee, This might not be the fix anyone where wants, but by going to SPACETHROUGHCHAT and placing a second
conversationBox.continue(true, true);
Wait(randomrange(400, 640));
Under the first (so you duplicate it makes the script work near flawlessly, i changed the timing since my internet isnt the greatest, so you might have to change it back from before.

like i say, super quick bad fix but surely youd know / someone else would know what to do :)

3zx

2015-01-11 12:47:45

From: tukenaa
hi pheteygee, This might not be the fix anyone where wants, but by going to SPACETHROUGHCHAT and placing a second
conversationBox.continue(true, true);
Wait(randomrange(400, 640));
Under the first (so you duplicate it makes the script work near flawlessly, i changed the timing since my internet isnt the greatest, so you might have to change it back from before.

like i say, super quick bad fix but surely youd know / someone else would know what to do :)


Gonna try this out when I finally get home :p, thanks anyway man :)

EDIT:

I still have the issue it missclicking or thieving just a single time, what camera mode are you using?

jarofhearts

2015-01-19 14:21:31

Could somebody help me get this running? I've replaced the colors in the script, but everytime I run it, it shuts down. In the SRL debug it prints the initial proggy, then gives the following error:

Waiting a bit...
Error: Access violation at line 50
Execution failed.
The following bitmaps were not freed: [Minimap Mask, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (19-01-15 at 02.17.21 PM).txt] has not been freed in the script, freeing it now.

It also opens a tab called "drawing" in SIMBA.

Anybody now what causes this?

Neva Banned

2015-02-03 23:53:35

From: jarofhearts
Could somebody help me get this running? I've replaced the colors in the script, but everytime I run it, it shuts down. In the SRL debug it prints the initial proggy, then gives the following error:

Waiting a bit...
Error: Access violation at line 50
Execution failed.
The following bitmaps were not freed: [Minimap Mask, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (19-01-15 at 02.17.21 PM).txt] has not been freed in the script, freeing it now.

It also opens a tab called "drawing" in SIMBA.

Anybody now what causes this?


If you haven't figured it out since its been awhile, you can just uncheck drawing when you start it up.

jarofhearts

2015-02-04 14:53:42

Thanks, I'll try that!

johnjoseph09

2015-02-09 06:04:53

It clicks on lure and repeats the same thing, does'nt go through the dialogue, which it must… It must go through the dialogue and then knock out and start looting, but I guess its stuck at luring.

jarofhearts

2015-02-09 09:25:17

So I tried unchecking drawing on start up, but the debug still prints the same error. Any ideas?

PheteyGee

2015-03-05 19:07:35

Hey all, back for a bit.. Not going to bother to update this cause Taric has one out that works well. Mod can you bin this thread/move it to outdated please?

Thanks.