agent007
2014-11-10 13:58:16
My script is meant for SMART, naturally I run it with the openGL set in my graphic settings.
The problem is that the MINI MAP disappears in that mode, forcing me to basically teleport away, exit to lobby, log back in, and then the mini map shows.
If I switch to directX the mini map is there instantly. The problem is that my script will not work, it fails to run to the deposit area or fails to run to the coal area.
Maybe there is a good fix to this that is obvious, but once I get the mini map up in openGL the script runs flawlessly for ever, until the 6 hour mark as when you log back in the mini map is gone.
I hope someone has a good answer for me because it is frustrating, just want this thing to run.
I should add that this is very weird. Yesterday I was able to run this perfectly, someone told me to try directX to solve the mini map issue, and it worked. I was running the script for a solid 2 hours. All of a sudden it gives me the debug info posted below.
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 62 ms
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 78 ms
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 79 ms
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 62 ms
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 62 ms
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 62 ms
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 62 ms
– sps.walkPath(): result = False
We failed to walk to the bank!@!
I have not messed with my script at all. After updating it to have a FORM, it worked for over 7-8 hours straight. Then we took a break, came back today and it will not work with directX.
Anyways, let me know if you guys need any more information, such as a link to the script or w/e. I really think this may just be a simple obvious adjustment somewhere.
Thanks again.
The problem is that the MINI MAP disappears in that mode, forcing me to basically teleport away, exit to lobby, log back in, and then the mini map shows.
If I switch to directX the mini map is there instantly. The problem is that my script will not work, it fails to run to the deposit area or fails to run to the coal area.
Maybe there is a good fix to this that is obvious, but once I get the mini map up in openGL the script runs flawlessly for ever, until the 6 hour mark as when you log back in the mini map is gone.
I hope someone has a good answer for me because it is frustrating, just want this thing to run.
I should add that this is very weird. Yesterday I was able to run this perfectly, someone told me to try directX to solve the mini map issue, and it worked. I was running the script for a solid 2 hours. All of a sudden it gives me the debug info posted below.
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 62 ms
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 78 ms
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 79 ms
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 62 ms
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 62 ms
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 62 ms
– WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
– sps.getPlayerPos(): result = {X = -1, Y = -1}, took 62 ms
– sps.walkPath(): result = False
We failed to walk to the bank!@!
I have not messed with my script at all. After updating it to have a FORM, it worked for over 7-8 hours straight. Then we took a break, came back today and it will not work with directX.
Anyways, let me know if you guys need any more information, such as a link to the script or w/e. I really think this may just be a simple obvious adjustment somewhere.
Thanks again.