SRL Archive - RS3 Cooking

Arclight's Cooking Guild Cooking


arclight

2014-10-26 21:58:20

What it does: cooks things in the cooking guild bank area that you get access to after you complete the Varrock hard tasks

How to start: Zoomed out in the cooking guild bank area. Have your presets set up.

Extra info: Mainly wrote this to do cooking daily challenges for me quickly, so no clue on xp rates. Should be relatively stable though, I think. Tell me if you have any weird bugs, it should terminate script, in theory, if anything messes up. I'll probably add extra features if I decide to actually use this to level or if anyone wants them. I was thinking urn support would be nice to add.

Also filters out the wall now.


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Time ran: 1617.668
Attempted to cook: 545
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Added a openGL library based version. You need to setup the library to use it. Have your screen set for oldschool.

The Mayor

2014-10-27 05:55:10

Nice work! Should be fast XP for those who meet the requirements ;)

Zeal

2014-10-27 08:47:40

Thanks for sharing, will be using this soon as I complete the hard task.

arclight

2014-10-28 00:24:33

Anyone happen to know how to filter out the entire wall thing from Varrock vs the stove? They happen to use basically the same colors for some odd reason. Messing around with the findobject to add in the red color seemed to do nothing. Changing it to look for the red in the stove atm, but that is really not ideal.

Ian

2014-10-28 00:31:52

From: arclight
Anyone happen to know how to filter out the entire wall thing from Varrock vs the stove? They happen to use basically the same colors for some odd reason. Messing around with the findobject to add in the red color seemed to do nothing. Changing it to look for the red in the stove atm, but that is really not ideal.


Could you upload a png screenshot of the game screen?

arclight

2014-10-28 00:36:16

From: BMWxi
Could you upload a png screenshot of the game screen?


I attached it to this post. It is not a problem when the stove is visible though, its when making it realize it is not visible, my antiban messes with the camera.

Ian

2014-10-28 01:04:45

From: arclight
I attached it to this post. It is not a problem when the stove is visible though, its when making it realize it is not visible, my antiban messes with the camera.


What I'd try is making a tpa of the grey stove colour and then clustering it into an atpa. then you can look in each part of the atpa for the right amount of the red color. It might be a bit overkill but it will be more reliable than just looking for a single colour.

If you want a tutorial for tpas/atpas there's one here https://villavu.com/forum/showthread.php?t=107757
this one goes into more detail as well https://villavu.com/forum/showthread.php?t=110546

arclight

2014-10-28 02:04:26

From: BMWxi
What I'd try is making a tpa of the grey stove colour and then clustering it into an atpa. then you can look in each part of the atpa for the right amount of the red color. It might be a bit overkill but it will be more reliable than just looking for a single colour.

If you want a tutorial for tpas/atpas there's one here https://villavu.com/forum/showthread.php?t=107757
this one goes into more detail as well https://villavu.com/forum/showthread.php?t=110546


Using that second post, I think I could use the color of the wall to filter out any points that can't be the stove. I will look into the method you suggested though if that fails.

arclight

2014-10-29 04:15:25

From: arclight
Using that second post, I think I could use the color of the wall to filter out any points that can't be the stove. I will look into the method you suggested though if that fails.


Implemented my idea, works nicely. Sidenote, is there not a library function that can let you find if boxes overlap at all? Tried looking for one, but couldn't find it. Ended up being easier to just to see if the points exist in the boxes I made.

kristindewitt

2015-03-12 01:41:25

Thank you for sharing the information.