xX4m4zingXx
2014-10-07 14:33:53
I have made a fight bot with a lot of help from this community, but now the server had an update.
when you are max level in a skill the skill counter stopped counting up.
my code now is:
but now it will attack another npc even if it's already in fight
can someone help me?
Can I make something like that it will search for an empty red bar, but then it will also attack again if someone else kills a monster?
when you are max level in a skill the skill counter stopped counting up.
my code now is:
Program AttachMonster;
{$I RSPS/srlRSPS.Simba}
function differentCount(time:integer): Boolean;
var
_white_count:integer;
begin
_white_count := countColorTolerance(16646143, 429, 80, 516, 95, 5);
Wait(time);
result := (_white_count <> countColorTolerance(16646143, 429, 80, 516, 95, 5));
end;
function inCombat:boolean;
begin
result := differentCount(3300);
end;
Procedure LoggedOut
var
X,Y:Integer;
begin
writeln('Couldnt find any monsters');
MouseSpeed := 15;
Mouse(452, 313);
wait(500);
Mouse(311, 344);
wait(10000);
Mouse(538, 87);
wait(500);
end
Procedure AttackMonster
var
X,Y:Integer;
begin
if FindColorTolerance (X, Y, 10337744, 44, 91, 556, 425, 2) then
begin
MouseSpeed := 15;
Mouse(x, y);
end
else
begin
LoggedOut
end
end;
begin
repeat
while not inCombat() do
attackMonster();
until(false);
end.but now it will attack another npc even if it's already in fight
can someone help me?
Can I make something like that it will search for an empty red bar, but then it will also attack again if someone else kills a monster?