IROC-Z
2014-09-15 20:48:22
I am going to try and focus my attention on a Hunter Script for catching red chins and I would like some advice on this.
First off, would the script be wanted around here?
Secondly, I would need some identification knowledge on the traps. I can distinguish traps that have been sitting for a while and drop by their specific color. When a box trap catches a chin it shakes because there is an animal in there so would it be possible to combine a function that looks for the trap via color and then uses pixel shift to know it is moving and then a double check with the mouse over text?
Lastly, this leaves us with box traps that are waiting to be sprung and ones that have sprung but the critter got away. Using colors I can get more pixels with the waiting to be sprung one because you can see five sides versus three-ish with failed one. I am not sure what would be at my disposal to help distinguish these two.
I would like to try and take this script on and try and get it out to you guys so any help and advice would be appreciated! Thanks!
First off, would the script be wanted around here?
Secondly, I would need some identification knowledge on the traps. I can distinguish traps that have been sitting for a while and drop by their specific color. When a box trap catches a chin it shakes because there is an animal in there so would it be possible to combine a function that looks for the trap via color and then uses pixel shift to know it is moving and then a double check with the mouse over text?
Lastly, this leaves us with box traps that are waiting to be sprung and ones that have sprung but the critter got away. Using colors I can get more pixels with the waiting to be sprung one because you can see five sides versus three-ish with failed one. I am not sure what would be at my disposal to help distinguish these two.
I would like to try and take this script on and try and get it out to you guys so any help and advice would be appreciated! Thanks!