SRL Archive - OSR Outdated / Broken Scripts

BawsWines - A flawless wine picker.


Rare Scripts

2014-08-21 12:26:06

Remove please.

Biertje

2014-08-21 12:32:23

This is one of the better wine grabbers around, most stable in my opinion.
Still wines are a risky thing to bot, and jagex watches the spot.. so watch out don´t do this to often or you will put your account in danger.
Good bot, reached up to 12 hours of wine grabbing and over 1k wines. :)

Recommended.

Rare Scripts

2014-08-21 12:33:16

From: Biertje
This is one of the better wine grabbers around, most stable in my opinion.
Still wines are a risky thing to bot, and jagex watches the spot.. so watch out don´t do this to often or you will put your account in danger.
Good bot, reached up to 12 hours of wine grabbing and over 1k wines. :)

Recommended.


Ran it for 46 hours myself.

Biertje

2014-08-21 12:36:07

Yeah can you even imagine the stableness lol.
One of the better winegrabbers around the web. :)

lanadekat

2014-08-25 08:11:18

How many does it collect per hour?
Teleport with ROD to bank. what's ROD? I tried googling it but I couldn't find it.
oh found wat ROD is in the script : Ring of dueling

TheeMason

2014-08-25 14:42:11

Took a look at this script, and wow does it look good! Great work!

bization

2014-08-29 12:30:11

I've never seen a bot with talking support. Good Job Man

Rare Scripts

2014-09-05 21:15:44

You're welcome! :) Proggys?!

-Baws.

From: lanadekat
How many does it collect per hour?
Teleport with ROD to bank. what's ROD? I tried googling it but I couldn't find it.
oh found wat ROD is in the script : Ring of dueling


It collect up to 100/h.

djgianluca

2014-09-12 11:00:25

hi could you add an attachment for the BawsIncludes.simba? thanks.

Rare Scripts

2014-09-12 11:20:45

From: djgianluca
hi could you add an attachment for the BawsIncludes.simba? thanks.


Remove the follwing things, save and run again.

includes
{$I BawsIncludes.simba}

main loop
StartBI;

-Baws

gtr34

2014-09-28 15:49:45

Exception in Script: File "BawsIncludes.simba" not found at line 5, column 5

straight after pressing run.

Harrier

2014-09-28 15:56:48

From: gtr34
Exception in Script: File "BawsIncludes.simba" not found at line 5, column 5

straight after pressing run.

You could read the thread?

Success

2014-09-29 11:23:36

From: BawsScripts
Remove the follwing things, save and run again.

includes
{$I BawsIncludes.simba}

main loop
StartBI;

-Baws


I get an error while trying to run the script. It logs in, does the checks, then starts the proggy, once it starts the progress report it then says: "Randoms has detected we are dead" and then logs out. Any idea why?

iEatApplez

2014-09-29 12:08:20

From: Success
I get an error while trying to run the script. It logs in, does the checks, then starts the proggy, once it starts the progress report it then says: "Randoms has detected we are dead" and then logs out. Any idea why?


Your best bet might be to remove every random detecter in the script, as randoms are no longer a problem for botting and simba is known for sucking at randoms :x

~Annonymus

gtr34

2014-09-29 12:23:20

If you mean
to do this :
Remove the follwing things, save and run again.

includes
{$I BawsIncludes.simba}

main loop
StartBI;

did that, maybe i have done something wrong there i have simply done that: http://prntscr.com/4rh3bk and http://prntscr.com/4rh3j8 but deleting them off the line.? And after pressing Compile i get this: Exception in Script: File "SRL-OSR/SRL.Simba" not found at line 5, column 5

If something not right could u upload a working copy of this if it's working for you?

Success

2014-09-29 18:53:15

From: Annonymus
Your best bet might be to remove every random detecter in the script, as randoms are no longer a problem for botting and simba is known for sucking at randoms :x

~Annonymus


I removed everything having to do with Randoms. It began to work and it gets a full inv, teleports to castle wars, then goes to the bank.
Once its in the bank, it pulls out the fally tabs, law runes, and doesn't pull out the ring of dueling. It is in the 3rd slot of the bank but I get this error and it shuts down.

[BANK IS OPEN].
Found Law rune color (Second bank spot).
BANK_UP = TRUE
Deposit all items and make ourself ready for the next trip.
Take: Falador Teleport (x5)
Take: Law Rune (x26)
Take: Ring of Dueling (ROD) (x1)
Not found Ring of Dueling (ROD) in bank! Stopping Script!
Succesfully freed SMART[14064]
Successfully executed.
The following bitmaps were not freed: [0]

iEatApplez

2014-09-29 19:52:23

From: Success
I removed everything having to do with Randoms. It began to work and it gets a full inv, teleports to castle wars, then goes to the bank.
Once its in the bank, it pulls out the fally tabs, law runes, and doesn't pull out the ring of dueling. It is in the 3rd slot of the bank but I get this error and it shuts down.

[BANK IS OPEN].
Found Law rune color (Second bank spot).
BANK_UP = TRUE
Deposit all items and make ourself ready for the next trip.
Take: Falador Teleport (x5)
Take: Law Rune (x26)
Take: Ring of Dueling (ROD) (x1)
Not found Ring of Dueling (ROD) in bank! Stopping Script!
Succesfully freed SMART[14064]
Successfully executed.
The following bitmaps were not freed: [0]


Make sure you have the ROD equipped at start, don't know if that's of any importance tho, I'll edit if I find something else.

E; Edit this line
mmouse(228,96,3,3);
to
MouseBankSlot(3, mouse_Left);
or something similair.

Let me know if this worked :p

Success

2014-09-29 20:17:58

From: Annonymus
Make sure you have the ROD equipped at start, don't know if that's of any importance tho, I'll edit if I find something else.

E; Edit this line
mmouse(228,96,3,3);
to
MouseBankSlot(3, mouse_Left);
or something similair.

Let me know if this worked :p


I actually figured this out when it pulled my 4th inventory spot. Then I saw you posted about it lol, thanks!
But there's just one more thing. It grabs everything from the bank now and teles to fally. But once it gets there it stops and another tabs for Tiles pops up and it says this:
(*R_DistanceFromTile
~~~~~~~~~~~

.. code-block:: pascal

function R_DistanceFromTile(Tile: TPoint): integer;

Returns distance from given tile.

and

Are we out of Bank AREA and in Falador?
Yes we are!
Started - Walking.
Point:(583812630, 626895088)
Math error at line 334
The following DTMs were not freed: [SRL - Lamp bitmap, SRL - Book of Knowledge]
The following bitmaps were not freed: [0, SRL - Mod bitmap, SRL - Admin bitmap, SRL - Minimap Mask bitmap, 4, 5]

iEatApplez

2014-09-29 20:42:39

From: Success
I actually figured this out when it pulled my 4th inventory spot. Then I saw you posted about it lol, thanks!
But there's just one more thing. It grabs everything from the bank now and teles to fally. But once it gets there it stops and another tabs for Tiles pops up and it says this:
(*R_DistanceFromTile
~~~~~~~~~~~

.. code-block:: pascal

function R_DistanceFromTile(Tile: TPoint): integer;

Returns distance from given tile.

and

Are we out of Bank AREA and in Falador?
Yes we are!
Started - Walking.
Point:(583812630, 626895088)
Math error at line 334
The following DTMs were not freed: [SRL - Lamp bitmap, SRL - Book of Knowledge]
The following bitmaps were not freed: [0, SRL - Mod bitmap, SRL - Admin bitmap, SRL - Minimap Mask bitmap, 4, 5]


Something's wrong with your Reflection Hooks, Point: (583812630, 626895088) isn't be an actual tile.

Success

2014-09-29 21:01:44

Know how I can fix this?

iEatApplez

2014-09-29 21:03:43

From: Success
Know how I can fix this?


https://villavu.com/forum/showthread.php?t=107479&page=24&p=1311029#post1311029
and
https://villavu.com/forum/showthread.php?t=107479&page=24&p=1311043#post1311043

If you still have no idea what that means, let me know on Skype or PM as we're going off-topic on this thread :p

Success

2014-09-29 21:22:40

From: Annonymus
https://villavu.com/forum/showthread.php?t=107479&page=24&p=1311029#post1311029
and
https://villavu.com/forum/showthread.php?t=107479&page=24&p=1311043#post1311043

If you still have no idea what that means, let me know on Skype or PM as we're going off-topic on this thread :p


Well that seemed to work! We just fixed this script together :D
Not really off topic, just working it out so now I can and anyone can use it. Also I learned a few new things. Thanks man!
Major thanks to BawsScripts! This script is very well put together. Showed me a different way of scripting up a script.

iEatApplez

2014-09-29 21:33:15

From: Success
Well that seemed to work! We just fixed this script together :D
Not really off topic, just working it out so now I can and anyone can use it. Also I learned a few new things. Thanks man!
Major thanks to BawsScripts! This script is very well put together. Showed me a different way of scripting up a script.


Reflection is off-topic tbh :p
But congrats on patching it :)

lankis

2014-11-26 08:32:27

is this script for osrs or rs3? i'll try it at home.

Ashaman88

2014-11-26 08:45:25

From: lankis
is this script for osrs or rs3? i'll try it at home.


It's in OSR section so one would assume it's for OSR

lankis

2014-11-26 09:42:59

oh, okey :D. thanks anyway :)

Error: Unknown declaration "HowManyPlayers" at line 206
Compiling failed.

What does that mean? :O
I'm not a programmer so i'm just asking for help :D

3Garrett3

2014-11-26 10:23:56

From: lankis
Error: Unknown declaration "HowManyPlayers" at line 206
Compiling failed.

What does that mean? :O
I'm not a programmer so i'm just asking for help :D


I imagine that this script is completely out of date.

The author has not been on the forums since early September.

Ashaman88

2014-11-26 10:49:16

From: 3Garrett3
I imagine that this script is completely out of date.

The author has not been on the forums since early September.


IDK OSR doesn't change that much. Plus this guys error is something baked into the include, so at least for him it's user error

Rare Scripts

2014-12-11 17:39:42

Im sorry, been away for a long time. Fully updated, new version is up in few hours.

Edit: Updated, should run wayyy smoother. Also has Looting Bag support!

Rap Jesus

2014-12-14 07:06:25

From: BawsScripts
Im sorry, been away for a long time. Fully updated, new version is up in few hours.

Edit: Updated, should run wayyy smoother. Also has Looting Bag support!


Can i ask if this hop worlds, or stand in one world? I assume it stays in one world, if it has Looting bag support? And also, if it supports Looting Bg, does it havi any anti-pk ?

Rare Scripts

2014-12-14 10:21:37

From: Rap Jesus
Can i ask if this hop worlds, or stand in one world? I assume it stays in one world, if it has Looting bag support? And also, if it supports Looting Bg, does it havi any anti-pk ?


It hop world if it finds a player.

If looting bag is enabled it run level 1 wilrdy close to the altar to fill the bag, when bag is full it run back and start grabbing again. Since the world hop function will hop once a player is found it probally will never enter wildy when there is a player. (not tested!)

I recommend you not using looting bag if you want to run without babysitting.

sharkyscape

2014-12-16 23:13:16

[Error] D:\Simba\Scripts\Baws Wines Pro V1.79.simba(904:25): Unknown identifier 'R_NearTile' at line 905

squirrelz

2014-12-17 08:26:05

From: sharkyscape
[Error] D:\Simba\Scripts\Baws Wines Pro V1.79.simba(904:25): Unknown identifier 'R_NearTile' at line 905

just about to have a test run, I'll post what happens.

I'm getting this error when i run it, It loads up Simba in another tab.
"Error: Duplicate declaration "AddDTM" at line 164"

I'm almost certain I've set Simba up properly.

Kyle

2014-12-17 10:05:20

From: squirrelz
I'm getting this error when i run it, It loads up Simba in another tab.
"Error: Duplicate declaration "AddDTM" at line 164"

I'm almost certain I've set Simba up properly.



squirrelz

2014-12-17 11:54:30

From: elfyyy

TYVM!! Will have a blast later on :D

Rare Scripts

2014-12-19 12:01:50

From: sharkyscape
[Error] D:\Simba\Scripts\Baws Wines Pro V1.79.simba(904:25): Unknown identifier 'R_NearTile' at line 905



Look at Elfyyy his post, do you have reflection + the includes?

sharkyscape

2014-12-21 14:24:08

From: BawsScripts
Look at Elfyyy his post, do you have reflection + the includes?


yes i do have the includes

Rare Scripts

2014-12-23 15:02:51

From: sharkyscape
yes i do have the includes


Add my skype, ill help u out.

lankis

2014-12-30 06:53:11

Gona try this today at home :)

Rare Scripts

2015-01-15 06:20:04

Sorry for the long delay responses. Are there still problems with the banking or anything else?

-Baws.

Skyotic

2015-01-24 05:50:38

Tweaked it up a bit, working wonderfully

the hero of time

2015-01-24 21:13:21

doesn't withdraw looting bag for me, set looting bag from 0 to 1 still didn't withdraw from bank

pred4torx

2015-02-27 16:06:36

This script is detected.

First off, I fixed a few issues that it had.
1. It would log out while banking because the script writer did not take into account that when a called procedure exits, it goes to the next line after it was called and would not check if the player was near the wines. This resulted in the script hopping worlds any time it saw a player no matter where it was, especially after teleporting since it would not run the following if statement - "if R_NearTile(point(2931, 3515), 6) then". The procedure GrabWines teleported, then Exited, and the next line already inside the if statement was run, checking if players were nearby, resulting in a world hop while banking after teleporting to Falador.

2. I also fixed an issue where it would start out with a negative "time until break" value, and would take a zero minute break every time you started the script.

3. I also changed the wait times, and frequency of every procedure in the script except the main wine grabbing procedure.

I used 4 accounts. Made them all members with bonds. All four accounts were banned within twelve hours of using the script and I lost a shit load of irl money even though I had heavily modified the original script.

The only answer is that the main wine grabbing procedure is detected. I babysat most of the bots, and none of them botted more than five hours total before getting a ban. Not once were they banned in person. Do not use this script. Make your own, or modify the GrabWine procedure heavily and hope for the best.

I would also like to mention that all four of the bots were created on different IP addresses, on separate virtual machines that had never had another account logged into them. None of them were banned at the same time. That means all of them were separately detected.

If you don't want to take my word for it because I am new, then go ahead and use it. Watch your accounts disappear before your very eyes.

The script itself was absolutely fantastic however. The author did a great job save for a few minor issues, and his script is incredibly stable. I learned a lot from it as well, so thank you for that.

KeepBotting

2015-02-27 16:28:03

From: pred4torx
This script is detected.


Not necessarily the script, might be the method or location that's heavily watched - wine grabbing has had historically high ban rates

pred4torx

2015-02-27 16:44:27

From: KeepBotting
Not necessarily the script, might be the method or location that's heavily watched - wine grabbing has had historically high ban rates


I think it's detected honestly. Looking at the evidence, it points to that in my opinion. All of the accounts were created on separate IP's and none of them had ever interacted with each other in any way. None of them were banned in person either, as I basically sat there while they ran.

There were also a lot of legit players grabbing the wines, meaning jagex had to have detected the script in order to "hone in" on my bots. They had to have had a reason to specifically look at my characters. They were all banned incredibly quick.

The bot uses a very inhuman method of grabbing the wines, which may be why it has such a high ban rate at the moment. It hovers over the wine, checks if the text "Take W" is on the screen, then clicks the Telekinetic grab spell, and finally clicks on the wine to grab it.

A human on the other hand, would never do that. They would click the spell first, and hover over the spot where the wine spawns. They would then simply click it when it appeared. A human would never first check if the wine was there before clicking the spell.

It was also very, very easy to tell who was using this script. The reason, is that by default, the script hops worlds when it sees a player. I saw at least 100 other bots using this exact script, and I could instantly tell they were using it because they would instantly log out when I logged into their world, without fail and without complaint. The real players, would either fight me for the wine for a few tries, or simply wait about 30 seconds before logging out to see if I would leave.

I modified my script to wait a random amount of time on player detection, and try and grab the wine one more time before logging out. Most of the time, the other player just left because they were using an unmodified version of this script and I would stay logged in. If they didn't leave after about 30seconds to a minute, the bot would give up and hop worlds. I was still banned regardless, pointing to the fact that the GrabWines procedure is detected like I originally said.

avest420

2015-03-07 11:29:42

Bugs that I encountered:

Sometimes when attempting to pick wine, he misclicks due to the RandomRange (clicks next to the wine instead), he believes that the wine was picked up successful however, he's then waiting for respawn.

Sometimes when walking to the altar he'll end up behind the temple instead and attempts to grab the wine from behind the wall, he gets stuck there.

sudansaw

2015-03-18 12:11:04

hey all, how much money does this bring in per hr?

ItsAnneFrank

2015-04-28 00:06:37

Is this still working rn, cos I can't seem to get it running.