SRL Archive - RS3 Divination

[SRL-6] AIO Divination


Solaire

2014-08-01 18:34:06

Update coming soon.
Wow, it's been two years since I released this script. I had no idea it would blow up like this. I apologize for not giving any feedback for bugs, my life had gotten so busy that I just haven't had time to address bugs. My scripting has improved alot in the time since I posted this, look forward to a completely overhauled release!


Features:
All wisp locations
Antiban
Paint progress report

Coming soon:
Chronicle Catching
Enriched hunting
Using energy on all memories when there's more than a certain amount of energy in the inventory

If there are any more features you'd like to see, just make a suggestion!

Setup:

Step One: Download the attached .rar. It contains SPS maps, extract them into sps/img/runescape_other

Step Two:

Make sure you have your xp bar in the correct location for chatbox.getXP. It is a central function in this script! Your xp counter needs to go about here.

Click here for a more detailed explanation.

Step Three:

Turn OFF XP pop-ups.

Step Four:

Fill out the constants starting line 22.
For the wisp you'd like to harvest, type the name. e.g. 'brilliant', 'flickering', 'incandescent', etc.


Reporting bugs:
If you encounter a bug, please use the following format so I can get it fixed as quickly as possible.

Type of wisps being harvested:
Frequency of encountering the bug:
Bug description:
Debug Text:

Here are just some progress reports I've had from testing the script:

Praise the sun!

Changelog:

1.00: initial release
1.01: fixed pale wisp finding, utilising lengthmod
1.02: more pale wisp fixes
1.05: even more pale wisp fixes. Added a failsafe. also fixed a problem in which the script would get "confused" if the player had a full inventory.

KeepBotting

2014-08-01 18:42:53

Gratz on the release!

Hoodz

2014-08-01 18:53:13

gz on release

Solaire

2014-08-01 19:21:11

From: KeepBotting
Gratz on the release!


From: hoodz
gz on release


Thank you very much!

nutta124

2014-08-01 19:25:36

the ability to choose the conversion for enriched and regular is pretty dope

gratz on the release

Solaire

2014-08-01 19:30:49

From: nutta124
the ability to choose the conversion for enriched and regular is pretty dope

gratz on the release


Thank you! In my testing, you'll end up with a surplus of about 1.3k-1.7k energy per hour by using energy on only enriched memories.

alee1

2014-08-02 03:33:35

From: Solaire

Praise the sun!


Hey m8 Nice script but what do i do with spsmaps.rar? i downloaded the div script
All i get is,
FATAL ERROR: .setup unable to find map etc etc

Solaire

2014-08-02 06:36:32

From: alee1
Hey m8 Nice script but what do i do with spsmaps.rar? i downloaded the div script
All i get is,
FATAL ERROR: .setup unable to find map etc etc


Extract the rar into your 'runescape_other' folder. The default path is C:\Simba\includes\sps\img\runescape_other

Hoodz

2014-08-02 09:08:30

From: alee1
Hey m8 Nice script but what do i do with spsmaps.rar? i downloaded the div script
All i get is,
FATAL ERROR: .setup unable to find map etc etc


Did you even read the first post..

alee1

2014-08-02 09:11:39

From: hoodz
Did you even read the first post..


Woops didn't see the part where he said it. XD

alee1

2014-08-02 10:53:08

Ehm, when I start the bot in draynor the bot just runs randomly like in al kharid dafk

barbosaa

2014-08-02 12:57:23

nice release, i'll test it soon ;)

Solaire

2014-08-02 12:59:08

From: alee1
Ehm, when I start the bot in draynor the bot just runs randomly like in al kharid dafk


Didn't test pale wisps much because I thought there wouldn't be much demand. I uploaded a new version, check it out.

From: barbosaa
nice release, i'll test it soon ;)


Thank you!

alee1

2014-08-02 18:36:45

From: Solaire
Didn't test pale wisps much because I thought there wouldn't be much demand. I uploaded a new version, check it out.



Thank you!

still doesn't work, do you have team viewer that you can help me with this please? :)

Solaire

2014-08-02 18:51:58

From: alee1
still doesn't work, do you have team viewer that you can help me with this please? :)


Did you fill out the constants starting on line 22?

alee1

2014-08-02 18:56:25

From: Solaire
Did you fill out the constants starting on line 22?


I'm kinda confused but whats the line 22? Is it like in the Chatbox? And what do I film it with

Solaire

2014-08-02 18:59:51

From: alee1
I'm kinda confused but whats the line 22? Is it like in the Chatbox? And what do I film it with


Open the script and it should look like this if you scroll down to line 22.
Here is where you'll change the things that need to be changed if you want to harvest pale wisps instead of brilliant wisps.

alee1

2014-08-02 20:25:40

From: Solaire
Open the script and it should look like this if you scroll down to line 22.
Here is where you'll change the things that need to be changed if you want to harvest pale wisps instead of brilliant wisps.


I typed in Harvest pale wisp and everything I tried pale wisp to but it says
'The given DIM index 0 doesn't exist'.

Solaire

2014-08-02 20:28:17

From: alee1
I typed in Harvest pale wisp and everything I tried pale wisp to but it says
'The given DIM index 0 doesn't exist'.


Try typing just 'pale'

alee1

2014-08-02 20:33:57

From: Solaire
Try typing just 'pale'


It gets stuck on 'may have found a wisp'
Then it just stays there:(

nutta124

2014-08-02 20:48:39

From: alee1
It gets stuck on 'may have found a wisp'
Then it just stays there:(


picture?

Solaire

2014-08-02 21:00:48

From: alee1
It gets stuck on 'may have found a wisp'
Then it just stays there:(


New ver. of script, +15min at pale and there's no problems. Lmk if something else comes up.

lendaz

2014-08-02 23:05:50

gratz, i really want a script to catch Chronicle!!

PootisMann

2014-08-03 01:03:45

Gz on release, will be running it overnight. Any chance you can add World Selection? thanks

alee1

2014-08-03 09:17:59

Same shit happend, I'll just quit nothing works..

KeepBotting

2014-08-03 10:18:55

From: alee1
Same shit happend, I'll just quit nothing works..

Maybe instead of saying 'nothing works', you could provide us with screenshots of your SMART window, and copypastas of your debug text. Then we could help you.

PootisMann

2014-08-03 11:20:07

Alright it looks like it doesn't log back in after 6 hours. But in 6 hours @ Incandescent I got 550k exp so 91k exp p/h. I had Rhino and full Div Outfit

Solaire

2014-08-03 12:02:51

From: PootisMann
Gz on release, will be running it overnight. Any chance you can add World Selection? thanks


I sure can! It'll be in the next update.


From: PootisMann
Alright it looks like it doesn't log back in after 6 hours. But in 6 hours @ Incandescent I got 550k exp so 91k exp p/h. I had Rhino and full Div Outfit


That's great to hear! I don't even have the level for incandescent so I couldn't test it there, but I'm glad it worked for the whole 6 hours. :)
I'll look into six-hour-fixing.

PootisMann

2014-08-03 12:34:21

From: Solaire
I sure can! It'll be in the next update.




That's great to hear! I don't even have the level for incandescent so I couldn't test it there, but I'm glad it worked for the whole 6 hours. :)
I'll look into six-hour-fixing.


Awesome, thanks!

lsryan

2014-08-03 17:05:13

I'll test it when chronicles will work, gonna be amazing !!

Penguin

2014-08-03 21:16:14

gz on release!

[XoL]

2014-08-03 21:33:23

Congrats on release!

ubby

2014-08-03 22:41:43

Congrats on release. Gonna try to run this tonight

ubby

2014-08-03 23:22:04

What do I put for the lv 20 wasps? I wrote bright and it didn't work
Edit: got it. Its glowing

KeepBotting

2014-08-04 08:42:39

This script looks great, though I have a small question; what's the difference between regular, energy, and enhanced conversion types? I would assume that enhanced gives the most XP, am I correct?

Never trained Divination before so I'm trying to get a general idea of the best way to go about doing this, haha

kevin33

2014-08-04 08:52:17

From: KeepBotting
This script looks great, though I have a small question; what's the difference between regular, energy, and enhanced conversion types? I would assume that enhanced gives the most XP, am I correct?

Never trained Divination before so I'm trying to get a general idea of the best way to go about doing this, haha


Yea regular gives you "regular" xp (depends on location and level to give example)while enhanced (which spawns much less often and is noticeably different than regular by being larger and a different shade of color if I am not mistaken)gives approximately double the xp of regular. Enhanced wisps last around 30 seconds if they are able to consume, from your inventory, 1 regular memory.

Its a little more difficult to understand what I am saying without any prior knowledge on the skill and without visualizing training but watch this video if you need anymore help. It explains the skill if you can't really follow with what I am saying above.

https://www.youtube.com/watch?v=yxl5ClT4pBg

Turpinator

2014-08-04 09:17:47

From: kevin33
Yea regular gives you "regular" xp (depends on location and level to give example)while enhanced (which spawns much less often and is noticeably different than regular by being larger and a different shade of color if I am not mistaken)gives approximately double the xp of regular. Enhanced wisps last around 30 seconds if they are able to consume, from your inventory, 1 regular memory.

Its a little more difficult to understand what I am saying without any prior knowledge on the skill and without visualizing training but watch this video if you need anymore help. It explains the skill if you can't really follow with what I am saying above.

https://www.youtube.com/watch?v=yxl5ClT4pBg


Almost. Enriched are the whisps that are larger and give more xp, but only occur every X minutes.

Anyway, quick summary of divination.
1) click on wisps and collect until inventory full (like runespan)
2) walk to hole in ground
3) put memories in hole

thats it.
The 3 different conversion types get you 3 different things.
regular: puts memories in hole in ground for standard xp.
energy: converts memories to tradeable, stackable energy you can sell or make divination things with. (this gets you very little xp)
enhanced: uses memories and energy to give you ~10% (iirc) more xp.

so if you were rich and didnt care about cash, but just wanted 99 div, you would buy energy from the GE, then always use the enhanced conversion option.

Xlr

2014-08-04 12:40:50

This is what I get, he can't convert energy, and allmost typed my entire password after login in… :/
[ATTACH=CONFIG]23728[/ATTACH]

PootisMann

2014-08-04 13:28:21

From: Xlr
This is what I get, he can't convert energy, and allmost typed my entire password after login in… :/
[ATTACH=CONFIG]23728[/ATTACH]


Change "Brilliant" to "brilliant". Save the script and run it

Solaire

2014-08-04 16:57:32

From: Xlr
This is what I get, he can't convert energy, and allmost typed my entire password after login in… :/
[ATTACH=CONFIG]23728[/ATTACH]

To me, this looks like your SMART isn't correctly setup. Not sure though, I'll look into it.

lsryan

2014-08-04 16:58:48

Xlr said he tried "brilliant" before "Brilliant".

Solaire

2014-08-04 17:34:00

From: lsryan
Xlr said he tried "brilliant" before "Brilliant".


I have it set so that capitalization should have no effect on the wisp being searched for.

KeepBotting

2014-08-04 18:16:14

Type of wisps being harvested: pale
Frequency of encountering the bug: every time the script walk too far away from the rift
Bug description: SPS fails and the script walks in random directions
Debug Text:
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 93 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 125 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 110 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 110 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 125 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 124 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 218, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 214, Y = 194}, took 125 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 214, Y = 194}, took 141 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 210, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 210, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 206, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 206, Y = 194}, took 109 ms
Looking for rift
rift not found
-- .getPlayerPos(): result = {X = 206, Y = 194}, took 140 ms

Type of wisps being harvested: pale
Frequency of encountering the bug: every time a full inventory of pale memories is harvested
Bug description: the script will harvest a full inventory of memories, convert them at the rift once, but then never stops attempting to convert memories
Debug Text:
---- tabBackpack.countDTM(): Found no DTM matches
done converting
---- tabBackpack.countDTM(): Found no DTM matches
---- chatBox.getXP(): XP found: 67062853
---- tabBackpack.countDTM(): Found no DTM matches
done converting
Looking for rift
May have found rift
in for to do loop
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
-- TRSChooseOption._select():
---- Options found: [ConveM memories Energy Rift, ConveM to energy Energy RiM, ConveM to experience Energy RiM, ConveM to enhanced experience Energy RiM, Walk here, Examine Energy Rift, Cancel]
---- Found option "to ex" in "ConveM to experience Energy RiM"
-- TRSChooseOption.select() result = true
we found the rift
---- tabBackpack.countDTM(): Found no DTM matches
---- chatBox.getXP(): XP found: 67062853
---- tabBackpack.countDTM(): Found no DTM matches
done converting
---- tabBackpack.countDTM(): Found no DTM matches
---- chatBox.getXP(): XP found: 67062853
---- tabBackpack.countDTM(): Found no DTM matches
done converting
Looking for rift
May have found rift
in for to do loop
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
-- TRSChooseOption._select():
---- Options found: [ConveM memories Energy Rift, ConveM to energy Energy RiM, ConveM to experience Energy RiM, ConveM to enhanced experience Energy RiM, Walk here, Examine Energy Rift, Cancel]
---- Found option "to ex" in "ConveM to experience Energy RiM"
-- TRSChooseOption.select() result = true
we found the rift
---- tabBackpack.countDTM(): Found no DTM matches

PootisMann

2014-08-04 19:08:56

From: lsryan
Xlr said he tried "brilliant" before "Brilliant".


oh. well in the screenshot he put up it looks like he didn't save the script when he changed it to Brilliant

PootisMann

2014-08-04 19:34:36

Xlr, I just had the problem you had and it looks like we both did the same thing (sort of). So, don't start off the script with an inv full of memories (leave like 5 or so spaces empty), walk a little bit away from the rift, start the script again, and it should hopefully work

Solaire

2014-08-05 11:51:34

From: PootisMann
Xlr, I just had the problem you had and it looks like we both did the same thing (sort of). So, don't start off the script with an inv full of memories (leave like 5 or so spaces empty), walk a little bit away from the rift, start the script again, and it should hopefully work


Fixed.

From: KeepBotting
Type of wisps being harvested: pale
Frequency of encountering the bug: every time a full inventory of pale memories is harvested
Bug description: the script will harvest a full inventory of memories, convert them at the rift once, but then never stops attempting to convert memories


Fixed.

From: KeepBotting
Type of wisps being harvested: pale
Frequency of encountering the bug: every time the script walk too far away from the rift
Bug description: SPS fails and the script walks in random directions


How far away from the rift were you?

Camel

2014-08-05 14:12:14

Nice script. I ran it for 4 hours without a problem at flickering (which was too long actually). I turned of my computer without thinking… so no proggie.

Also, to pass the 6 hour fix
 if not IsLoggedIn then
players[currentplayer].login();

smartimage.clear();

StartXP := chatbox.getxp();
mainscreen.setangle(ms_angle_high);
if tabbackpack.count >= 20 then
begin
WalkToRift();
Convert();
end;

Add this to the loop. When its going through its rotation and its logged off, it will try to log in and see the game session expired thing and restart smart automatically.

procedure MainLoop();
begin
repeat
repeat
if FindWisp() then
begin
smartimage.clear();
if not IsHarvesting(2500) then
begin
PrintProgress();
end;
end else
begin
FindWispMM();
end;
PrintProgress();
until TabBackPack.isfull() or not isLoggedIn(); //in case you get kicked while harvesting
if not IsLoggedIn then
players[currentplayer].login();

smartimage.clear();

//StartXP := chatbox.getxp();
mainscreen.setangle(ms_angle_high);
//if tabbackpack.count >= 20 then
//begin
// WalkToRift();
// Convert();
//end;
WalkToRift();
Convert();
until not True;
end;

Solaire

2014-08-06 15:10:49

@buttdestroyr, thank you very much!

Xlr

2014-08-07 10:32:29

Ok thanks guys :3
Can't wait for chronicles :3

Yoboi

2014-08-09 15:43:45

Ran it for 6 hours at Incandescent and worked perfectly, averaged around 55k exp which is great. Only real complaint is that it does not go over 6 hours.

Thanks man

PootisMann

2014-08-10 00:51:50

From: Yoboi
Ran it for 6 hours at Incandescent and worked perfectly, averaged around 55k exp which is great. Only real complaint is that it does not go over 6 hours.

Thanks man

Use the code above provided by buttdestroyr to get it to run more than 6 hours

jamesaz1994

2014-08-11 23:19:58

Getting error

'Exception in Script: Unknown declaration "enhanced" at line 23, column 48'

PootisMann

2014-08-12 01:10:22

From: jamesaz1994
Getting error

'Exception in Script: Unknown declaration "enhanced" at line 23, column 48'


Make sure you didn't uncomment the 3 options you can choose from.

jamesaz1994

2014-08-12 01:25:30

I didn't touch anything besides editing the wisp name.

Dark_Flame

2014-08-12 12:06:26

Can't wait for enriched! Thanks for the script!

Edit: Could you also add a world selector? :D

paskalakki

2014-08-13 01:20:27

Dam no elder whisps :(

Nicodemus

2014-08-15 04:02:41

hey!

i got from 1-72 thanks to your script! i must say the gleaming ones works perfectly! the others works too but sometimes he just walks away from the spawn and runs to… nowhere. i got this problem now with lustrous wisps.

twirap

2014-08-15 17:18:55

works flawlessly and hope to get 99 div on this. One thing though, where in the script can I change it to random world login? I have another account on and it keeps saying exceeding login limit so I always have to manually login to another world. Also, does this use the world hop to bypass 6 hour limit?

paskalakki

2014-08-16 05:39:54

—- chatBox.getXP(): No XP found
Warning! You passed wrong values to a finder function: ys > ye (10,-94). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -140. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -94. That is below 0, thus out of bounds. Setting the value to 0 for now.
—- chatBox.getXP(): No XP found
Warning! You passed wrong values to a finder function: ys > ye (10,-94). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -140. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -94. That is below 0, thus out of bounds. Setting the value to 0 for now.

onilika

2014-08-16 08:03:34

From: paskalakki
—- chatBox.getXP(): No XP found
Warning! You passed wrong values to a finder function: ys > ye (10,-94). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -140. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -94. That is below 0, thus out of bounds. Setting the value to 0 for now.
—- chatBox.getXP(): No XP found
Warning! You passed wrong values to a finder function: ys > ye (10,-94). Swapping the values for now.
Warning! You passed a wrong xs to a finder function: -140. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -94. That is below 0, thus out of bounds. Setting the value to 0 for now.


XP not on right place. Check OP for further information.

paskalakki

2014-08-16 09:54:57

From: onilika
XP not on right place. Check OP for further information.

it is. could it be because i have lots! + second xp counter?

3zx

2014-08-16 16:28:48


onilika

2014-08-16 19:39:28

From: paskalakki
it is. could it be because i have lots! + second xp counter?


Perhaps.. Could be, but I think it tracks the added experience.

JordG10

2014-08-17 06:08:33

– TRSGameTabs.openTab(2)
—- Opening tab via gametab navigation bar
– TRSGameTabs.openTab(2): result = False
—- chatBox.getXP(): XP found: 20444
– TRSGameTabs.openTab(2)
—- Opening tab via gametab navigation bar
– TRSGameTabs.openTab(2): result = False
– WARNING: getItemAmount(): Didn't find any text color, result = -1
we are harvesting
—- chatBox.getXP(): XP found: 20452
– TRSGameTabs.openTab(2)
—- Opening tab via gametab navigation bar
– TRSGameTabs.openTab(2): result = False
—- chatBox.getXP(): XP found: 20452
– TRSGameTabs.openTab(2)
—- Opening tab via gametab navigation bar
– TRSGameTabs.openTab(2): result = False

Keeps going through a loop opening and closing inventory

3zx

2014-08-17 12:57:45

Exp gained: 302151
Exp per hour: 53284
Time Running: 5 Hours 40 Minutes 13 Seconds

The Mayor

2014-08-18 06:12:35

From: JordG10
– TRSGameTabs.openTab(2)
—- Opening tab via gametab navigation bar
– TRSGameTabs.openTab(2): result = False
—- chatBox.getXP(): XP found: 20444
– TRSGameTabs.openTab(2)
—- Opening tab via gametab navigation bar
– TRSGameTabs.openTab(2): result = False
– WARNING: getItemAmount(): Didn't find any text color, result = -1
we are harvesting
—- chatBox.getXP(): XP found: 20452
– TRSGameTabs.openTab(2)
—- Opening tab via gametab navigation bar
– TRSGameTabs.openTab(2): result = False
—- chatBox.getXP(): XP found: 20452
– TRSGameTabs.openTab(2)
—- Opening tab via gametab navigation bar
– TRSGameTabs.openTab(2): result = False

Keeps going through a loop opening and closing inventory


You know you need more than 1 tab open so you can actually see the backpack icon.

paskalakki

2014-08-18 11:35:13

tpa length is 15
in for to do loop
tpa size wrong
in for to do loop
tpa size wrong
in for to do loop
tpa size wrong
in for to do loop
tpa size wrong
in for to do loop
this may be a wisp
– isMouseOverText()
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
– isMouseOverText(): False
Not a wisp

3zx

2014-08-18 12:31:00


60k/hour @ brilliant wisps :o

paskalakki

2014-08-27 12:46:48

From: paskalakki
tpa length is 15
in for to do loop
tpa size wrong
in for to do loop
tpa size wrong
in for to do loop
tpa size wrong
in for to do loop
tpa size wrong
in for to do loop
this may be a wisp
– isMouseOverText()
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
– isMouseOverText(): False
Not a wisp


do you know what's wrong? or you done with the script?

SoulTM

2014-08-27 16:57:30

[ATTACH=CONFIG]23919[/ATTACH]
The script works for about 10 seconds and then it stops. The little red dot disapears. Does anybody know whats wrong?

Ryuzaki

2014-08-27 22:12:43

Getting this error whenever the script tries to convert memories.

May have found rift
in for to do loop
Tpa too short
– .getPlayerPos(): result = {X = 202, Y = 190}, took 62 ms
Looking for rift
May have found rift
in for to do loop
Tpa too short
– .getPlayerPos(): result = {X = 202, Y = 190}, took 62 ms
Looking for rift
May have found rift
in for to do loop
Tpa too short
in for to do loop
Tpa too short
– .getPlayerPos(): result = {X = 202, Y = 190}, took 62 ms
Looking for rift
May have found rift
in for to do loop
Tpa too short
– .getPlayerPos(): result = {X = 202, Y = 190}, took 62 ms
Looking for rift
May have found rift
in for to do loop
Tpa too short
– .getPlayerPos(): result = {X = 202, Y = 190}, took 47 ms
Looking for rift
May have found rift
in for to do loop
Tpa too short
in for to do loop
Tpa too short
– .getPlayerPos(): result = {X = 202, Y = 190}, took 47 ms
– Succesfully freed SMART[10280]
– Freeing gametabs bitmaps…
Successfully executed.

Any idea whats wrong?

Also, how do I make the script stop converting my energy to XP, and rather just my memories?

J_R

2014-08-28 18:33:58

This script was pretty good when i tried it, ran it for 6 hours last night and it didn't break.

solox12

2014-08-29 18:15:54

When Doing Vibrant springs , at full inventory it likes to click far right and then doing so , it cant find the rift and just repeats get player pos

Run S Kape

2014-08-30 05:58:00

Nice Script. Thanks
[ATTACH=CONFIG]23934[/ATTACH]

solox12

2014-09-02 22:05:48

What is the ban rate on this, like if the bot doesn't click on enriched and if I'm not babysitting and don't type and people talk to me, and since i am not there ; have no response and they report me. whats the chance of getting banned.?

superuser

2014-09-03 06:07:13

From: solox12
What is the ban rate on this, like if the bot doesn't click on enriched and if I'm not babysitting and don't type and people talk to me, and since i am not there ; have no response and they report me. whats the chance of getting banned.?


Between 0% and 100%. Who knows? How could one know? Except if you're working at Jagex.

Trollcrank

2014-09-05 23:29:52

1-7 out of 30,000 for antiban seems really high to me. Also I personally would like the paint to be an option during setup, the white paint in the corner that that tracks exp.

On a side note, I see dat Chronicles section in the script :p

Trollcrank

2014-09-05 23:32:19

From: solox12
What is the ban rate on this, like if the bot doesn't click on enriched and if I'm not babysitting and don't type and people talk to me, and since i am not there ; have no response and they report me. whats the chance of getting banned.?


The wisest thing to do if that happened would be to stop botting for a while and play legit. Botting a lot of hours usually doesn't help that case either, so I would avoid that. Ex: did div for 8hrs straight. It's just not very realistic.

ltztakechi1

2014-09-06 14:09:24

hey can someone help me with a problem i am having . When u do the whole process of the plugins and updating srl and sps and all of that to use simba i save it and all , when i open simba is all good everything is perfect but when i open up this script my extensions bar my srl and sps bar are gone i have to do the whole process of enabeling the plugins and updating everyhing again . also when i update the player info it doesnt save it and at times it even gives me an error i was maybe wondering somone sees this and lay a hand plox. thank u very much btw i tested ur script it has worked twice and i got from 11-35 thnx just trying to keep lvling thank u very much…

ltztakechi1

2014-09-06 14:23:44

Exception in Script: Runtime error: "The given DTM Index[0] doesn't exist" at line 211, column 10

cbrems

2014-09-06 19:00:38

Please ignore. Find cause for post pretty quick.

Sinix

2014-09-08 21:32:50

Edit: Figured it out.

I'll post with a progress report within the next 24 hours.

Thank you for the script!

GodBot

2014-09-09 01:40:32

From: ltztakechi1
Exception in Script: Runtime error: "The given DTM Index[0] doesn't exist" at line 211, column 10


Same here.

godzassassin

2014-09-10 00:32:33

In the canifis divination spot the script keeps running to the sea instead of convertng the memories at the rift. Colour problem?

Edit: NVM mb I had the bot thinking I was doing gleaming wisps when I was doing lustrous

ayzee5793

2014-09-10 14:28:17

Trying to harvest sparklings near fremenik, after full inventory bot runs towards the southeast and keeps click farther southeast even though there are cliffs there.

godzassassin

2014-09-13 02:48:57

Ayzee5793 for your error check the bot to see if you have changed your wisps your collecting to "sparkling" this is most likely causing your error. My problem is the bot does not recognise that I have a full inventory of wisps when i am on dragontooth island collecting radiant energy. The bot doesnt take me to the rift just afks

EDIT: NVM I got it working

Cyanempire

2014-09-20 23:33:05

glowing doesnt work?. doing sparkling now same problem as the guy above. runs towards the cliff after full inventory

Godless

2014-09-21 23:27:27

Ran very smoothly and efficiently for 6hrs on Dragontooth island. I'll put a progress report up after my next session.

godzassassin

2014-09-25 06:18:01

For your guys problems of the bots running towards the cliff make sure you have changed the wisp type you are trying to collect at that moment… see if that works :D

solox12

2014-09-25 14:48:35

I Have been using this bot from 40-98 since around august 28th i did 1-40 legit cause bot cant do those, but its only like 4 hours; anyways im 600k from 99 i go to start it up today and i get an error and i havent done anything to it or changed anything , i get this error

Exception in Script: Duplicate declaration "__PATH_PLAYER" at line 26, column 43 in file "C:\Simba\Includes\srl-6\lib\core\players.simba"

i cant figure it out or why it does it but it just started doing it today.

Srl had an update and broke it, so somone please help, don't ignore these posts your having issues too.

solox12

2014-09-25 15:12:42

I Unistalled simba , re-installed it set it all up, with this script it now gives

Exception in Script: Duplicate declaration "getXP" at line 269, column 35

simba works with the setup script to get client up so im not sure whats wroung

ceh430

2014-09-28 05:30:05

From: solox12
I Unistalled simba , re-installed it set it all up, with this script it now gives

Exception in Script: Duplicate declaration "getXP" at line 269, column 35

simba works with the setup script to get client up so im not sure whats wroung



+1 got same problem

bonsai

2014-09-28 07:28:34

From: solox12
I Unistalled simba , re-installed it set it all up, with this script it now gives

Exception in Script: Duplicate declaration "getXP" at line 269, column 35

simba works with the setup script to get client up so im not sure whats wroung


From: ceh430
+1 got same problem


Your newer SRL has the getXp() function built-in, so the copy of getXp() in the script needs to be removed.

ceh430

2014-09-28 12:16:36

From: bonsai
Your newer SRL has the getXp() function built-in, so the copy of getXp() in the script needs to be removed.

thanks, this solved my problem :)

godzassassin

2014-09-28 22:24:14

THANK YOU, I love this script its the first one that I have used to get from 1-99 in a skill…. Today I finally hit 99 divination after ~3 weeks keeping all energys and I made ~60mil getting there.

Thanks again I would recommend this script to everyone its fantastic

Zaros

2014-09-29 02:31:48

my advice: don't use directx with this script. its inv counter is broken (habitually leaves 5 spaces open–in any script). this particular script will also fail to convert regular incandescent memories–whether enhanced or regular–by clicking the rift madly over and over; I assume that this extends to non-incandescent regular memories as well.

However, on opengl it worked like a charm (after I restarted simba, because it was giving me strange errors if i just switched/saved/restarted script).

ceh430

2014-09-29 13:23:14

From: Zaros
my advice: don't use directx with this script. its inv counter is broken (habitually leaves 5 spaces open–in any script). this particular script will also fail to convert regular incandescent memories, whether enhanced or regular by clicking the rift madly over and over–I assume that this extends to non-incandescent regular memories as well.

However, on opengl it worked like a charm (after I restarted simba, because it was giving me strange errors if i just switched/saved/restarted script).


only problem with openGL is broken mini-map everytime you login … you have to teleport far away to force load minimap -.-

Zaros

2014-09-29 16:46:06

From: ceh430
only problem with openGL is broken mini-map everytime you login … you have to teleport far away to force load minimap -.-


Actually, I haven't had that problem with any scripts and opengl lately (within the past few weeks); I thought Jagex might have fixed that. Either way, small price to pay, because this script is great with opengl.

To the author:
One improvement I can think of is instead of putting the camera at the highest angle, putting it down further allows the bot to see more wisps. I say that because this script doesn't run to where the wisps are when it can't find any (via minimap or mainscreen), it instead runs to the rift. At incandescent, sometimes there never are any near the rift or on the minimap, and it actually logged out due to inactivity (lol).

godzassassin

2014-10-06 04:54:24

OpenGL is just ****ed I have had that problem for 2 years is all on jagexs end nothing to do with the script. I to was forced to tele everytime I logged in which is a real pain but that something you have to put up with. Jagex supposadly fixed the error a few years back but alot of people are getting this error again, we will have to wait and see in Jagex bother to fix it. But the OpenGL error is a small price to pay for 99 divination :P

ResoOner

2014-10-06 05:33:06

From: ceh430
only problem with openGL is broken mini-map everytime you login … you have to teleport far away to force load minimap -.-


Happens with nearly every single AMD graphics card so I hear.

blazin247

2014-11-01 10:13:26

does this work at incandescent location?

Verisign

2014-11-01 15:06:39

From: blazin247
does this work at incandescent location?


Just had a quick look at the source and it does appear to include support for that wisp type.

Werttit

2014-11-02 09:04:07

When doing vibrant wisps, if it doesn't see the green rift with full inv it just says "can't find rift". If i move the camera with arrow keys to show the rift it will work, but that's kinda hard babysitting

edit: seems to be working now, looks like i had something set up wrong

xSorrels

2014-11-02 11:00:12

Most times after the scripts Anti-Ban Function, the compass isnt brought back to NORTH, resulting in,

– .getPlayerPos(): result = {X = 160, Y = 94}, took 15 ms
– .walkPath(): result = False
^^Over and over^^


Therefore, cannot run over Antibans guasse ranges. </3

Paradox The Divine

2014-11-03 21:07:59

From: xSorrels
Most times after the scripts Anti-Ban Function, the compass isnt brought back to NORTH, resulting in,



Therefore, cannot run over Antibans guasse ranges. </3

I guess this is my problem too, I was gonna post something similar.

Basically, the map gets turned, and then the script goes "WTF I didn't plan for this" and logs out.

Maybe after rotating the map, it could automatically click the compass icon?

I don't know how hard it would be to program that, but it would solve the problem.

Whenever it freezes up like that I just disable SMART click the compass and then reenable SMART and it goes back to working again.

Other than that, I haven't had any problems.

It actually ran for about 5 hours before rotating and freezing up, but yesterday I was having to reset it every 30-60 minutes because of the map bug.

xSorrels

2014-11-03 21:17:33

From: Paradox The Divine
I guess this is my problem too, I was gonna post something similar.

Basically, the map gets turned, and then the script goes "WTF I didn't plan for this" and logs out.

Maybe after rotating the map, it could automatically click the compass icon?

I don't know how hard it would be to program that, but it would solve the problem.

Whenever it freezes up like that I just disable SMART click the compass and then reenable SMART and it goes back to working again.

Other than that, I haven't had any problems.

It actually ran for about 5 hours before rotating and freezing up, but yesterday I was having to reset it every 30-60 minutes because of the map bug.



Im sure itll only take a little research.
Most likely just add it to the mainloop and an if function after Antiban.

However Im just a rookie myself. :P

Instead of disabling smart, try using A or D, or even the right and left arrow keys to adjust the camera.

Saves time and the worry that the script will fail (again) due to manual interruption.

Werttit

2014-11-06 11:03:04

So I have been using this for a few days, and the only thing that I have noticed is a problem with the new minigame.

Every 3 hours all the rifts turn blue-ish and the script doesn't recognize the color and the continuous right-clicking looks very bot like.

Otherwise a good script, got me 1.5 million xp already :)

Jixster

2014-11-06 20:31:04

Hi Solaire, I have downloaded the sps maps pack and everything. I'm trying to run it but it says this

Error: Unknown declaration "smartimage" at line 48

Paradox The Divine

2014-11-07 15:49:23

From: Jixster
Hi Solaire, I have downloaded the sps maps pack and everything. I'm trying to run it but it says this

Error: Unknown declaration "smartimage" at line 48


Are you sure you put the map files in the right place?

stu

2014-11-11 15:14:26

Just had it running for an hour, came back and it had gained 2.5k xp cos it put one energy into the crater, then went to siphon again.
had loads of people in the chat calling me a bot, probably gonna come back to a banned account soon haha

sal man

2014-11-16 15:41:41

Compiled successfully in 2215 ms.
Lustrous wisps selected
SRL: Logfile = C:\Simba\Includes\SRL-6/logs/SRL log (16-11-14 at 02.37.41 PM).txt
– .init()
—- Path exists (C:\Simba\Includes\SPS\img\runescape_other\lustrous_composite.png)
—- Setup area "lustrous_composite" in 31ms
– .init()
– TPlayerArray.setup()
—- Attempting to load player(s) "[xxxx]" from army "default"
—- Raf_GetPlayers()
—— WARNING: Army doesn't exist!
—- Raf_GetPlayers: Result = false
—- ERROR: Unable to get players from army
—- FATAL ERROR: TPlayerArray.setup(): Failure
Successfully executed.

What is this?

TomTuff

2014-11-16 16:57:26

From: sal man
Compiled successfully in 2215 ms.
Lustrous wisps selected
SRL: Logfile = C:\Simba\Includes\SRL-6/logs/SRL log (16-11-14 at 02.37.41 PM).txt
– .init()
—- Path exists (C:\Simba\Includes\SPS\img\runescape_other\lustrous_composite.png)
—- Setup area "lustrous_composite" in 31ms
– .init()
– TPlayerArray.setup()
—- Attempting to load player(s) "[ishaq123]" from army "default"
—- Raf_GetPlayers()
—— WARNING: Army doesn't exist!
—- Raf_GetPlayers: Result = false
—- ERROR: Unable to get players from army
—- FATAL ERROR: TPlayerArray.setup(): Failure
Successfully executed.

What is this?


You need to run the SRL Player Form and put information in for your player. In Simba you can run it by going to SRL > Player Manager.

Jake_Hughsie

2014-11-17 15:58:51

Hi im having problems with your script, when i start it up i get the following : textPtr := Tesseract_GetText(bmp))(__tesseractPtr, textLen);, which is highlighted in orange and also this 'Error: Found closing parenthesis without matching opening parenthesis at line 235
Compiling failed.' I managed to get it working the first time round and it was collecting whisps but it wouldn't deposit them in the tesseract so i closed it and tried to play with the code using the instructions in the blue font to no avail, wondered if you could help me, thanks.

taylar

2014-11-18 00:33:08

This script has some extreme problems with gleaming wisps over at karamja. I can not get it to deposit a single inventory? Does it support that area?

taylar

2014-11-22 23:23:05

A Little proggy from lustrous. [ATTACH=CONFIG]24484[/ATTACH]

WhatEva

2014-11-28 07:30:04

looks like its still having full inventory problems at incandescent location, i watched it for a while and it only put one memory in the rift and then ran off again to harvest more, then just kept clicking on wisp repeatedly even tho the inv was full

Brose

2014-12-12 10:16:14

From: Werttit
So I have been using this for a few days, and the only thing that I have noticed is a problem with the new minigame.

Every 3 hours all the rifts turn blue-ish and the script doesn't recognize the color and the continuous right-clicking looks very bot like.

Otherwise a good script, got me 1.5 million xp already :)


I did a tiny modification so the script still runs during the Guthixian Cache event which changes the rift colour every now and then.

Add these constants to the top


const
{ Rift color changes when Guthixian Cache is opened }
RIFT2_COL = 12971920;
RIFT2_TOL = 15;
RIFT2_HUE = 0.69;
RIFT2_SAT = 1.77;

Change procedure FastClickRift


function FastClickRift(ConvText: TStringArray): boolean;
var
RiftTPA : TPointArray;
RiftATPA : T2DPointArray;
CurrPos, RiftPos : Tpoint;
i : integer;
begin
if not IsLoggedIn then
exit;
WritelnDebug('Looking for rift');
CloseInterfaces();
result := false;
if chooseoption.isopen() then
begin
if chooseoption.select(ConvText) then
begin
writelndebug('found rift!');
exit;
end else
begin
chooseoption.close();
end;
end;

FindColorsSpiralTolerance(MSCP.x, MSCP.y, RiftTPA, Rift.col, mainscreen.getbounds(), Rift.tol, Rift.CS);

{ This is the failsafe for the Guthixian Cache event }
if length(RiftTPA) < 20 then
begin
writeLn('Rift TPA too short! I think Guthixian Cache event is on! Using failsafe colours');
findColorsSpiralTolerance(MSCP.x, MSCP.y, RiftTPA, RIFT2_COL, mainScreen.getbounds(), RIFT2_TOL, colorSetting(2, RIFT2_HUE, RIFT2_SAT));
end;
///////////////////////////////////////////////////

if length(RiftTPA) >= 20 then
begin
WritelnDebug('May have found rift');
RiftATPA := SplitTPAEx(RiftTPA, 10, 10);
RiftATPA.sortfromMidpoint(MSCP);

for i := 0 to high(RiftATPA) do
begin
writelndebug('in for to do loop');
if (length(RiftATPA[i]) >= 10) then
begin

DrawBoxDebug(RiftATPA[i].getbounds());
MiddleTPAEx(RiftATPA[i], x, y);
Mouse(point(x, y), mouse_right);
//MouseBox(RiftATPA[i].getbounds(), mouse_move);
if ismouseovertext(['nerg', 'Convert', 'rift', 'energy']) then
begin
fastclick(mouse_right);
if chooseoption.select(ConvText) then
begin
writelndebug('We found the rift');
result := true;
break;
end else
begin
writelndebug('We didn''t find the rift');
end;
end else
begin
if chooseoption.select(ConvText) then
begin
WriteLnDebug('we found the rift');
//if chooseoption.select(convtext) then
//begin
result := true;
end else
begin
result := false;
end;
end;
end else
begin
WriteLn('Tpa too short');
end;

end;
(*begin
WriteLn('tpa too short');
end; *)
end else
begin
WriteLnDebug('Rift not found');
end;
end;

drbungle

2014-12-12 17:00:16

I would get a DTM error when trying glowing wisps so I looked at the code

  'flickering':
begin
WriteLnDebug('Flickering wisps selected');
Wisp.CS.create(2, 0.36, 0.87);
Wisp.col := 11971439;
Wisp.tol := 20;
Wisp.uptext := ['Harvest', 'Enriched', 'Flickering', 'wisp', 'spring'];
Wisp.areaPath := 'flickering_composite';
Wisp.RiftLoc := point(195, 179);
Wisp.EnrDTM := DTMFromString('mQwAAAHicY2ZgYMhhZGDIB+IUIBZlYmCQBmJxIGbRtmBg90tn0O/dxMAPVAfDjEgYCACvrwRU');
Wisp.RegDTM := DTMFromString('mggAAAHicY2NgYHBiZGBwBmI7ILYGYlsgdgexmRgY7IHYiAnCdgBiSyBm0bZg4EqoZ2DkFWRgs/ZlYDWwZ+DwTWXgB5qFDTPiwBAAABk6BoY=');
Wisp.GoodBox := intToBox(162, 143, 229, 203);
end;

[COLOR="#FF0000"] 'bright':[/COLOR]
begin
WriteLnDebug('[COLOR="#FF0000"]Glowing wisps selected');[/COLOR]
Wisp.cs.create(2, 0.57, 1.52);
Wisp.col := 14343989;
Wisp.tol := 18;
Wisp.uptext := ['Harvest', 'Enriched', 'Glowing', 'wisp', 'spring'];
Wisp.AreaPath := 'glowing_composite';
Wisp.RiftLoc := point(150, 139);
Wisp.EnrDTM := DTMFromString('mQwAAAHicY2ZgYEhmZGBIA+J0IGZkYmBgB+K/QDZP3QwGm/qJDLqT1zDwA9XBMCMSBgIA+TcGSw==');
Wisp.RegDTM := DTMFromString('mQwAAAHicY2ZgYLBkZGCwhWIVJgYGXSCWB2KeuhkM7BKyDLIJhQz8QHUwzIiEgQAAksEDrA==');
Wisp.GoodBox := intToBox(124, 71, 208, 176)

GRIM

2014-12-15 12:29:40

From: taylar
A Little proggy from lustrous. [ATTACH=CONFIG]24484[/ATTACH]

Did you modify the script in anyway?




From: Brose
I did a tiny modification so the script still runs during the Guthixian Cache event which changes the rift colour every now and then.

Add these constants to the top


const
{ Rift color changes when Guthixian Cache is opened }
RIFT2_COL = 12971920;
RIFT2_TOL = 15;
RIFT2_HUE = 0.69;
RIFT2_SAT = 1.77;

Change procedure FastClickRift


function FastClickRift(ConvText: TStringArray): boolean;
var
RiftTPA : TPointArray;
RiftATPA : T2DPointArray;
CurrPos, RiftPos : Tpoint;
i : integer;
begin
if not IsLoggedIn then
exit;
WritelnDebug('Looking for rift');
CloseInterfaces();
result := false;
if chooseoption.isopen() then
begin
if chooseoption.select(ConvText) then
begin
writelndebug('found rift!');
exit;
end else
begin
chooseoption.close();
end;
end;

FindColorsSpiralTolerance(MSCP.x, MSCP.y, RiftTPA, Rift.col, mainscreen.getbounds(), Rift.tol, Rift.CS);

{ This is the failsafe for the Guthixian Cache event }
if length(RiftTPA) < 20 then
begin
writeLn('Rift TPA too short! I think Guthixian Cache event is on! Using failsafe colours');
findColorsSpiralTolerance(MSCP.x, MSCP.y, RiftTPA, RIFT2_COL, mainScreen.getbounds(), RIFT2_TOL, colorSetting(2, RIFT2_HUE, RIFT2_SAT));
end;
///////////////////////////////////////////////////

if length(RiftTPA) >= 20 then
begin
WritelnDebug('May have found rift');
RiftATPA := SplitTPAEx(RiftTPA, 10, 10);
RiftATPA.sortfromMidpoint(MSCP);

for i := 0 to high(RiftATPA) do
begin
writelndebug('in for to do loop');
if (length(RiftATPA[i]) >= 10) then
begin

DrawBoxDebug(RiftATPA[i].getbounds());
MiddleTPAEx(RiftATPA[i], x, y);
Mouse(point(x, y), mouse_right);
//MouseBox(RiftATPA[i].getbounds(), mouse_move);
if ismouseovertext(['nerg', 'Convert', 'rift', 'energy']) then
begin
fastclick(mouse_right);
if chooseoption.select(ConvText) then
begin
writelndebug('We found the rift');
result := true;
break;
end else
begin
writelndebug('We didn''t find the rift');
end;
end else
begin
if chooseoption.select(ConvText) then
begin
WriteLnDebug('we found the rift');
//if chooseoption.select(convtext) then
//begin
result := true;
end else
begin
result := false;
end;
end;
end else
begin
WriteLn('Tpa too short');
end;

end;
(*begin
WriteLn('tpa too short');
end; *)
end else
begin
WriteLnDebug('Rift not found');
end;
end;


This was very nice of you, thanks!

1337botter

2015-01-04 11:56:15

Problem where it says – FreeDTM(ConvertBUttonDTM); – in orange whenever I try to load script.. probably very nooby mistake but can someone help me?

WYD

2015-01-10 16:30:19

[video]http://i.imgur.com/5bkmFL9.png[/video]

Skyotic

2015-01-24 05:47:59

script usually closes on me after about 5 mins, think it just needs some tweaks.

gawain

2015-01-26 18:25:25

got a problem with the script. When the inventory is full, he runs to the rift, but he instantly tries to harvest new wisps, then he realises, that the inventory is full and this goes on forever

debug:
tpa length is 10
in for to do loop
tpa size wrong
in for to do loop
this may be a wisp
– isMouseOverText()
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
– isMouseOverText(): False
Not a wisp
in for to do loop
this may be a wisp
– isMouseOverText()
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
—- Current mouse-over text: ""
– isMouseOverText(): False
Not a wisp
in for to do loop
Didn't find any wisp colors
– .getPlayerPos(): result = {X = 106, Y = 74}, took 63 ms
– .walkToPos(): result = False
– .getPlayerPos(): result = {X = 106, Y = 74}, took 63 ms
– .getPlayerPos(): result = {X = 106, Y = 74}, took 62 ms
– .getPlayerPos(): result = {X = 106, Y = 74}, took 62 ms
– .getPlayerPos(): result = {X = 106, Y = 74}, took 63 ms
– .getPlayerPos(): result = {X = 106, Y = 74}, took 62 ms
– .getPlayerPos(): result = {X = 106, Y = 74}, took 63 ms
– .getPlayerPos(): result = {X = 106, Y = 74}, took 46 ms
– .getPlayerPos(): result = {X = 106, Y = 74}, took 47 ms
– .walkPath(): result = False
– .blindWalk(): result = False
– .getPlayerPos(): result = {X = 106, Y = 74}, took 63 ms
{X = -18, Y = -40}
{X = 124, Y = 114}
point is in box
– Succesfully freed SMART[5312]
– Freeing gametabs bitmaps…
Successfully executed.
The following bitmaps were not freed: [49]

EDIT:
works great on sparkling spot…seems to be a problem for the glowing

Enigmatic

2015-01-29 18:13:17

Think you could update the script a bit so it doesn't fuck up after about 10 min of running.
Example: At gleaming wisps it runs too far and can't find back or when inventory is full it starts examining the jungle plants.

Best Regards

BenJerrySon

2015-02-01 11:01:11

From: Enigmatic
Think you could update the script a bit so it doesn't fuck up after about 10 min of running.
Example: At gleaming wisps it runs too far and can't find back or when inventory is full it starts examining the jungle plants.

Best Regards


First of all, try to be respectful, profanity isn't seen very kindly here.

Second, take a look at the script yourself. You might learn something. This script hasn't been functioning properly for a few weeks to a month.

I'm taking a look at it, but my coding skills are lackluster at best. All I know is it needs a better find rift function, probably starting with a walk to the rift location before trying to find the TPA's of it.

Best Regards

Enigmatic

2015-02-01 11:45:53

From: BenJerrySon
First of all, try to be respectful, profanity isn't seen very kindly here.

Second, take a look at the script yourself. You might learn something. This script hasn't been functioning properly for a few weeks to a month.

I'm taking a look at it, but my coding skills are lackluster at best. All I know is it needs a better find rift function, probably starting with a walk to the rift location before trying to find the TPA's of it.

Best Regards


Good thing that I didn't mean it like that then.

Best Regards

Atom

2015-02-16 02:46:59

I'm not complaining, but is it safe to assume that there are no working divination scripts up until level 80, which is where TomTuff's script seems more useful?

BenJerrySon

2015-02-16 18:34:08

From: Atom
I'm not complaining, but is it safe to assume that there are no working divination scripts up until level 80, which is where TomTuff's script seems more useful?


I think its safe to assume there are no plug and play scripts. This one, and TomTuffs serve as a good basis if you feel like diving into how they work and changing the parameters to fit your needs. All you'd probably have to do is update the SPS maps for the location your using, and then the colours and click procedures. Difficult, but not impossible by just looking around the tutorials. So far none of my fixes for any scripts have worked for me, but some time soon they will (I hope) and then the learning curve only increases :P

rslueshi

2015-02-17 00:47:52

Tom Tom's has worked perfect for me besides at Cache.

Got me 80-87 div so far :D

I haven't tried this one yet though.


EDIT: I TRIED THIS ONE NOW for 90+ div.


Vanish

2015-02-19 00:25:10

Very Nice will def try it!

aliensexist

2015-02-23 04:54:42

getting this error:

Error: The given DTM Index[0] doesn't exist at line 211
Execution failed.

FreeDTM(Wisp.RegDTM);
FreeDTM(Wisp.EnrDTM);
FreeDTM(ConvertButtonDTM);
end;

thats lines 211-214.

please keep in mind im still new to simba/the forums, and any help would be greatly appreciated

salmon

2015-02-23 16:36:17

struggling to get the script to find the rift at radiant wisps. if it cant see the rift on the screen it wont look for it. Any idea on a fix?

aliensexist

2015-02-24 01:55:44

seems to be having some trouble at gleaming wisps.

Neva Banned

2015-02-25 04:18:10

I dont know what or how but I was as lust. and the pool changed from green to blue after relogging, I didnt change the settings on RS. Don't know if color bots are being attacked or what.

aliensexist

2015-02-25 06:16:17

From: Neva Banned
I dont know what or how but I was as lust. and the pool changed from green to blue after relogging, I didnt change the settings on RS. Don't know if color bots are being attacked or what.


there's a solution to this on page 5, as well as gleaming wisps. I'm trying gleaming now and it seems to be working fine, for now.

aliensexist

2015-02-25 15:50:52

Ok, from what I've noticed it harvests flawlessly, but regardless it has trouble depositing the memories at the rift. I'm sure this is a fix that's simple unfortunately I know absolutely nothing about scripting =(

Maxalon

2015-03-01 19:59:35

Have been using this for lustrous and it starts to harvest a wisp then every 5 seconds it selects the same or another wisp to harvest even though the current one hasn't finished. The message that comes up is "– WARNING: getItemAmount(): Didn't find any text color, result = -1". Do I need to update the colours for luminous, which I have tried, to fix that or is there another thing that I have to change? Eveything else seems find except for the script trying to find another wisp every 5 seconds.

BigRedJapan

2015-03-06 13:16:21

There still is a problem when player gets full inv it just stands their. doesnt even look for dtm in mm for the rift. even if it doesnt have sps it should be able to locate the rift with mm, but doesnt. My account stayed at whisps for 5 hours doing nothing after i went to sleep.

fishkind

2015-03-07 22:57:54

Thank you. Working great so far. Once in a while it will select a new wisp to harvest even though the one we are already harvesting isn't finished.

cadet54

2015-03-08 05:02:56

If you are having problems with it clicking another wisp every 5 seconds make sure your energy is in slot 1 of you inventory, however if you want it in another slot then edit this "EnergySlot = 1;" which is in the setup part. Also make sure your xp bar is in the same place as stated in the script setup on the first page. This is because both of these are used to determine whether you are harvesting or not.

If you are having trouble finding the rift, make your own DTM using parts of the mayors tutorial found here https://villavu.com/forum/showthread.php?t=107757.

Make sure you have extracted all the maps to includes/SPS/img/runescape_other.

If like me you had problems walking to the rift then load the map you are using i.e. lusturous, and create a point on the symbol for divination, for me it was [Point(176, 173). Again making SPS points and using the sps generator are explained in mayors tutorial.

 'lustrous':
begin
WriteLnDebug('Lustrous wisps selected');
wisp.cs.create(2, 0.38, 0.95);//0.48, 0.74);//0.36, 1.55); //0.45, 1.68);//0.42, 1.96);//0.28, 1.54);
Wisp.Col := 11311715;//9478243;//12373596;//12235103;//12630357;//13477990;
Wisp.tol := 15;
Wisp.uptext := ['Harvest', 'Enriched', 'Lustrous', 'wisp', 'spring'];
Wisp.areaPath := 'lustrous_composite';
Wisp.RiftLoc := point(176, 173); //change this
Wisp.EnrDTM := DTMFromString('mQwAAAHicY2ZgYOhnhOAOIG4B4j4oPfvZf4berXsZ/LdcYOAHqoNhRiQMBACK6gnI');
Wisp.RegDTM := DTMFromString('mWAAAAHicY2FgYEhjZGBIgGIQ+ywQHwPiy0B8FIinPPvHYJ1ayuA1exuDUUAEAz9QDzJmRMMgAABeMgsG');
Wisp.GoodBox := intToBox(120, 137, 209, 250);
end;

That is all I had to do to get lustorous to work, basically nothing.

sskylla

2015-03-08 10:24:40

Flickering and Bright wisps not working. Works if bigger tolerance, needs new colors. Gonna pick them later unless you do it first.

Nice script :)

fishkind

2015-03-08 13:43:00

Thank you for the info. That fixed the problem I was having. Great script.

fishkind

2015-03-13 09:51:13

Hey, sorry to bug you again. The script was working great until a few days ago when the player could no longer find the rift. It would walk the character to the rift but then just sit there looking for the rift and would not click on it. Any ideas or suggestions? Maybe there was a color update?

Type of wisps being harvested: Lustrous & Brilliant
Frequency of encountering the bug: Every pack
Bug description: Player walks to rift but will not click on it
Debug Text:
[ATTACH=CONFIG]25307[/ATTACH]

I attached a picture of the debug text. Just says this over and over:
Looking for rift
rift not found
– .getPlayerPos(): result = {X = 282, Y = 238}, took 109 ms

Thank you!

fishkind

2015-03-14 10:27:17

Nevermine, I was able to fix it. It was a user error.

theholyone

2015-03-18 17:42:09

just out of curiosity, is div good money/hr? sorry for the off/topic question lol

wanted to get a feel for it before i try this out on a bond account

Buxtons

2015-03-18 17:45:02

From: theholyone
just out of curiosity, is div good money/hr? sorry for the off/topic question lol

wanted to get a feel for it before i try this out on a bond account


I know that it can be, but I believe there's better methods. Div is quite high ban rate.

Vis_Vires

2015-04-03 12:07:11

I get this error in simba

—— WARNING: Army doesn't exist!
—- Raf_GetPlayers: Result = false
—- ERROR: Unable to get players from army
—- FATAL ERROR: TPlayerArray.setup(): Failure

Renzanity

2015-04-03 12:49:19

From: 1punk20
I get this error in simba


You need to create an army first to gain access to scripts that use srlplayerform.simba
[SPOILER=Rafiki Player Manager - Image by: The Mayor]
[/SPOILER]

BenJerrySon

2015-04-03 20:32:10

After going through the fixes (new DTM's and SPS point) it just keeps harvesting.. even if backpack is full. It never stops trying to harvest. Forever. Looking into the Mainloop and can't figure out why, it does say to harvest until backpacktab.full …so I'm unsure whats gone wrong.

Vis_Vires

2015-04-03 23:56:17

From: renzanity
You need to create an army first to gain access to scripts that use srlplayerform.simba
[SPOILER=Rafiki Player Manager - Image by: The Mayor]
[/SPOILER]


Thanks I appreciate it!

Vis_Vires

2015-04-06 02:48:16

I got this error
The following bitmaps were not freed: [SMART Debug Image]

disec

2015-04-10 08:25:08

I am doing Lustrous Wisps and it seems that if the rift is not in view of the camera it just sits there and doesn't do anything. Anyway to fix it?

Bixby Sayz

2015-04-15 20:03:46

Doing pale wisps it sometimes wanders to the south along the water and gets lost. Of course it never happens when I have my eyes on it to see exactly how it happens.

Edit: Turned out to be my own stupidity. Icon for prayer boost was on mainscreen area and is very similar in color to the wisps. Suspect it was "following" the prayer icon south. Hasn't happened since I moved interface.

Edit2: No joy using this script with Flickering wisps. Works for a few minutes than starts repeatedly walking around. Checked your colors myself using autocoloraid. Your colors seem fine. Not sure what is going on.

Sotajumala

2015-04-17 05:08:13

Script logs on and presses 'play' button, but after that, it doesn't do anything else than spam this:
—— TRSLobby.findPlayButton(): result = False
—— TRSLobby.findPlayButton(): result = False

Am i doing something wrong?

ckbbe

2015-04-18 12:24:56

@Vibrants it works like a charm,if it really works this flawless, u my friend will get amazing proggy!
#excited

ckbbe

2015-04-18 14:52:02

From: ckbbe
@Vibrants it works like a charm,if it really works this flawless, u my friend will get amazing proggy!
#excited


Yeah:/ so much for that .. ran 15min really good .. then broke ..

then ran 9 min and then ..

– .walkPath(): result = False
– .blindWalk(): result = False
Looking for rift
rift not found

then restared and then ran 1.3 min and same problem .. so overall status not working.. atleast with Vibrants

Antonio

2015-04-20 08:36:48

From: ckbbe
Yeah:/ so much for that .. ran 15min really good .. then broke ..

then ran 9 min and then ..

– .walkPath(): result = False
– .blindWalk(): result = False
Looking for rift
rift not found

then restared and then ran 1.3 min and same problem .. so overall status not working.. atleast with Vibrants


I'm doing vibrants right now and have been running the script with no issues for over an hour. Check your settings again.

EDIT: After running the script for over four hours there's one issue I've found.

When the guthixian cache opens up the bot just spam right clicks the portal until it goes away. Not ideal.

destinyxx

2015-04-20 16:34:13

Has anyone figured out the problem that happens when the player stand still wihtout depositing the memories if the rift is not in the screen?

It continuously collects the player's position. I checked the SPS of the rift. It seems to be correct. "THe problem is that the walktorift is returning a false."

Antonio

2015-04-21 07:32:09

From: destinyxx
Has anyone figured out the problem that happens when the player stand still wihtout depositing the memories if the rift is not in the screen?

It continuously collects the player's position. I checked the SPS of the rift. It seems to be correct. "THe problem is that the walktorift is returning a false."


Which area is the fault occurring?

destinyxx

2015-04-21 11:56:23

From: Nice Balance Bro
Which area is the fault occurring?

Lustrous wisps

Antonio

2015-04-21 14:14:13

From: destinyxx
Lustrous wisps


Make sure your settings are definitely correct as in post 1 and make sure you click the compass on the minimap to set the camera up. I found that if I let it login without resetting the camera it would cause that problem.

destinyxx

2015-04-21 17:50:51

From: Nice Balance Bro
Make sure your settings are definitely correct as in post 1 and make sure you click the compass on the minimap to set the camera up. I found that if I let it login without resetting the camera it would cause that problem.


WOrking perfectly now. I think this should be posted on the first Page.

You have to set the camera straight before starting the script, else character wont walk to rift if its out of the screen.

Godless

2015-04-22 22:49:10

Working great at the moment. Started at 89 and not far off of 91 now. Will let you know when I get 99 :).

whitevalen

2015-04-25 03:31:48

I'm new so don't mind if this is a stupid question because I'm doing something wrong… but I keep getting

—- FATAL ERROR: .setup(): Unable to find map, searched path C:\Simba\Includes\SPS\img\runescape_other\brilliant_composite.png
Error: The given DTM Index[0] doesn't exist at line 213
Execution failed.
File[C:\Simba\Includes\SRL-6/logs/SRL log (25-04-15 at 01.30.16 AM).txt] has not been freed in the script, freeing it now.

and it won't let me use it at all, am I doing something wrong in the set-up?

InBefore

2015-04-26 06:30:15

Hmm Am i doing something wrong, it doesn't click on the wisp @ Vibrant, continues to loop 'may have found wisp' hovers over wisp but never clicking the wisp

Zombiousdr

2015-04-29 20:02:03

Script runs well when it comes to collecting wisps, however it seems to struggle to get back to the Energy Rift if its not directly on the scren.

I've found sometimes it can go quite a distance to collect Wisps, but never seems to find its way back unless I disable SMART and manually send it back, then it runs smooth again.

Not sure what other peoples issues are, they're probably screwing up in the setup, when I get a chance(after work, trying it out at lunch =P) I'll have a look through and see if I can adjust anything to help it returning to the well!

EDIT - This is for the Draynor wel, may work better at others due to more Wisps closer to the well, I've recently returned to the game so Divination level 1 =P It's got me to 8 at least!

Zombiousdr

2015-04-29 20:08:24

Guys,

Based of others comments, if you manually set your compass 'North' and set your camera to the highest view, it seems to run with no problem. I'm going to leave it going until I return to work. However the proggy doesn't seem accurate but since I started from 0 exp I can let you know how it went.

Also read some guides on how to setup SIMBA regarding SPS maps, Player info etc. Seems a lot of people are complaining about some simple errors that are their won fault and not the scripts.

Always think this, if the script works for others with no problem, it can work for you. It's most likely YOU have set something up run which is causing the errors, check through the script and your SPS, Interface settings etc and it should work.

whitevalen

2015-04-30 04:57:51

From: Zombiousdr
Guys,

Based of others comments, if you manually set your compass 'North' and set your camera to the highest view, it seems to run with no problem. I'm going to leave it going until I return to work. However the proggy doesn't seem accurate but since I started from 0 exp I can let you know how it went.

Also read some guides on how to setup SIMBA regarding SPS maps, Player info etc. Seems a lot of people are complaining about some simple errors that are their won fault and not the scripts.

Always think this, if the script works for others with no problem, it can work for you. It's most likely YOU have set something up run which is causing the errors, check through the script and your SPS, Interface settings etc and it should work.


Maybe I need to find out what I'm doing wrong… it won't even open the RS for me, so I'm obviously doing something wrong

ste

2015-05-02 16:30:09

At Radiants, it runs to the side of the island then just spams the small rocks out to sea.

Haidargubbe

2015-05-03 14:21:23

—- Attempting to load player(s) "[Nyfors]" from army "1"
—- Raf_GetPlayers()
—— WARNING: Army doesn't exist!
—- Raf_GetPlayers: Result = false
—- ERROR: Unable to get players from army
—- FATAL ERROR: TPlayerArray.setup(): Failure
Successfully executed.

cant even run it im i doing wrong with the setup i enter my name and got my plater in rafiki,,,

Zombiousdr

2015-05-05 03:42:41

From: Haidargubbe
—- Attempting to load player(s) "[Nyfors]" from army "1"
—- Raf_GetPlayers()
—— WARNING: Army doesn't exist!
—- Raf_GetPlayers: Result = false
—- ERROR: Unable to get players from army
—- FATAL ERROR: TPlayerArray.setup(): Failure
Successfully executed.

cant even run it im i doing wrong with the setup i enter my name and got my plater in rafiki,,,


Set the PlayerName and PlayerArmy with the same name within Rafki, saved me a lot of confusion early on when trying out SIMBA for the first time. Basically your script error is saying there is something incorrect with what you have input, the name you entered in the Script and the one in Rafki don't match

Maybe I need to find out what I'm doing wrong… it won't even open the RS for me, so I'm obviously doing something wrong


Can you post the error on the script when this happens?

cake078

2015-05-05 05:28:12

Having good progress with v1.05 script is looking good! Has got me to almost level 70 in a matter of days.
One slight issue when rift changes from three stones circling animation to a less green more blue colour and looses the stones. However easily fixed by lowering the camera angle slightly.

Godless

2015-05-06 07:51:01

Worked great from 89-97, am getting an error now at Incandescent wisps:

tpa length is 1
in for to do loop
tpa size wrong
no wisps found


Only started happening today sometime. It does seem to get a random number of loads (usually less than five minutes worth) and then it gets into the loop above before it runs west and then the script stops.

loollool

2015-05-06 21:48:45

Error: The Box you passed to Rectangle doesn't have normal bounds: (1,775) : (576,598) at line 119
Execution failed.
The following DTMs were not freed: [0, 1, 2]
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (07-05-15 at 02.45.54 AM).txt] has not been freed in the script, freeing it now.


I've just returned to botting and I'm not quite sure what this means, any help.

Godless

2015-05-07 08:01:03

From: loollool
Error: The Box you passed to Rectangle doesn't have normal bounds: (1,775) : (576,598) at line 119
Execution failed.
The following DTMs were not freed: [0, 1, 2]
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (07-05-15 at 02.45.54 AM).txt] has not been freed in the script, freeing it now.


I've just returned to botting and I'm not quite sure what this means, any help.


Don't quote me, but I think the script is running the character "out of bounds" so to speak. It doesn't know where it is and what to do, so it breaks. I have no idea how to script and/or fix at this present stage. Best thing to do is wait for the writer or another community member to fix… You could also try the other Divination script. :)

loollool

2015-05-07 15:21:47

Still looking for some help, thanks!

Yggdrasil

2015-05-08 11:04:14

Script continually goes out of bounds for Gleaming wisps. Follows wisps, get full inventory, and cannot find rift.

Pompus

2015-05-09 02:13:22

From: destinyxx
WOrking perfectly now. I think this should be posted on the first Page.

You have to set the camera straight before starting the script, else character wont walk to rift if its out of the screen.


That made all the difference!

destinyxx

2015-05-09 19:51:30

From: Pompus
That made all the difference!

That piece of information really has to be posted in the setting up instructions for the script:P

loollool

2015-05-09 20:04:44

It doesn't deposit when guthixian cache is active, just stands there for 20 minutes

Pompus

2015-05-12 08:29:03

From: destinyxx
That piece of information really has to be posted in the setting up instructions for the script:P


Agreed

drittnothing

2015-05-12 09:54:53

At vibrant location it can find and harvest em, but it cant find the drift if the character is far away. ive watched it for like 15-20 mins, and many times i gotta klick the direction of the rift myself. :)

Godless

2015-05-16 06:59:23

I achieved 99 today, thanks heaps!

drittnothing

2015-05-21 03:38:59

From: Godless
I achieved 99 today, thanks heaps!


Congrats! May i ask what divination location you used to lvl 99?

Godless

2015-05-22 09:04:27

From: drittnothing
Congrats! May i ask what divination location you used to lvl 99?


I used every new spot as soon as I unlocked it (except for the one in the desert).

drittnothing

2015-05-22 13:50:23

From: Godless
I used every new spot as soon as I unlocked it (except for the one in the desert).


Ok :) ive seen some guides on youtube that just tells me to stick with a spot that the energy sells good in GE, and get lvl 99 there. But that is just the moneyway to lvl 99, not the fastest way! :)

Godless

2015-05-24 03:16:09

From: drittnothing
Ok :) ive seen some guides on youtube that just tells me to stick with a spot that the energy sells good in GE, and get lvl 99 there. But that is just the moneyway to lvl 99, not the fastest way! :)


Yeah it just depends on whether you want money or exp. I wanted the 99 as RS gold is really, really cheap again, anyway! Good luck!

loollool

2015-05-28 22:47:26

Has this been updated to fix the guthixian cache issues?

Grimxxdeath223

2015-06-17 07:30:22

Hi all. It has been awhile since I have been active on here but I am starting to come back (hopefully to learn a bit as well). I have been using this since 54 to get to 99 (possibly, not sure if I will go that far yet). The script runs very well as long as I set it up right meaning, when the script logs in, I manually click on the compass to face north and set the camera angle to the highest (pretty much looking straight at the ground). I am getting roughly 37k exp/h right now with the wisps I am on. Hopefully things stay good :garfield:

srlMW

2015-06-17 08:19:47

Hey guys, I've seen that you are manually setting up the camera angle every time you run the script… Sounds like a huge pain. Here is code that should do that for you! You can add in the procedure wherever you want that doesn't matter.
procedure compassSetup();
begin
minimap.clickCompass();
mainscreen.setAngle(MS_ANGLE_HIGH);
mainscreen.setZoom(true);
end;

Replace (which is at the bottom area of the script)
mainscreen.setangle(ms_angle_high);
with
compassSetup();


Hope this helps! :biggrin:

Grimxxdeath223

2015-06-17 14:24:31

From: srlMW
Hey guys, I've seen that you are manually setting up the camera angle every time you run the script… Sounds like a huge pain. Here is code that should do that for you! You can add in the procedure wherever you want that doesn't matter.
procedure compassSetup();
begin
minimap.clickCompass();
mainscreen.setAngle(MS_ANGLE_HIGH);
mainscreen.setZoom(true);
end;

Replace (which is at the bottom area of the script)
mainscreen.setangle(ms_angle_high);
with
compassSetup();


Hope this helps! :biggrin:


Thank you!!! I am going to try this now.

srlMW

2015-06-17 23:51:23

From: Grimxxdeath223
Thank you!!! I am going to try this now.


No worries, glad I could help out.

Grimxxdeath223

2015-06-18 14:39:12

From: srlMW
No worries, glad I could help out.


Works flawlessly! Thank you again!

Since I can't post pictures yet (not high enough post count) I will just have to say my stats.

Exp Gained: 438566
Exp per hour: 49850
Time Running: 8 Hours 48 Minutes 23 Seconds

CHEERS :cartman: